48 lines
1.4 KiB
CMake
48 lines
1.4 KiB
CMake
# Developers may wish to set DEBUG_IDF to a value from 1..3 to
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# enable informational messages in Debug build. Setting a value
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# of 4 or greater will instruct the parser to write a VRML2
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# equivalent copy of the input file by invoking the
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# SceneGraph->WriteVRML() function and depending on the setup
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# the object may attempt to write to a protected directory.
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#
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# In addition to setting the verbosity via DEBUG_IDF, an
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# appropriate WXTRACE value must be set prior to program
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# execution to enable the logging:
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#
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# export WXTRACE="PLUGIN_IDF"
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#
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include_directories(
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${CMAKE_CURRENT_SOURCE_DIR}
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${CMAKE_SOURCE_DIR}/utils/idftools
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)
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add_library( s3d_plugin_idf MODULE
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s3d_plugin_idf.cpp
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${CMAKE_SOURCE_DIR}/utils/idftools/vrml_layer.cpp
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)
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target_link_libraries( s3d_plugin_idf
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kicad_3dsg
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idf3
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common
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${OPENGL_LIBRARIES}
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${wxWidgets_LIBRARIES} )
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if( APPLE )
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# puts library into the main kicad.app bundle in build tree
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set_target_properties( s3d_plugin_idf PROPERTIES
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LIBRARY_OUTPUT_DIRECTORY "${OSX_BUNDLE_BUILD_PLUGIN_DIR}/3d"
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)
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endif()
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install( TARGETS
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s3d_plugin_idf
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DESTINATION ${KICAD_USER_PLUGIN}/3d
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COMPONENT binary
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)
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if( KICAD_WIN32_INSTALL_PDBS )
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# Get the PDBs to copy over for MSVC
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install(FILES $<TARGET_PDB_FILE:s3d_plugin_idf> DESTINATION ${KICAD_USER_PLUGIN}/3d)
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endif() |