kicad/eeschema/classes_body_items.h

475 lines
15 KiB
C++

/****************************************************************/
/* Headers fo library definition and lib component definitions */
/****************************************************************/
#ifndef CLASSES_BODY_ITEMS_H
#define CLASSES_BODY_ITEMS_H
#define TARGET_PIN_DIAM 12 /* Circle diameter drawn at the active end of pins */
#define DEFAULT_TEXT_SIZE 50 /* Default size for field texts */
#define PART_NAME_LEN 15 /* Maximum length of part name. */
#define PREFIX_NAME_LEN 5 /* Maximum length of prefix (IC, R, SW etc.). */
#define PIN_WIDTH 100 /* Width between 2 pins in internal units. */
#define PIN_LENGTH 300 /* Default Length of each pin to be drawn. */
#define INVERT_PIN_RADIUS 35 /* Radius of inverted pin circle. */
#define CLOCK_PIN_DIM 40 /* Dim of clock pin symbol. */
#define IEEE_SYMBOL_PIN_DIM 40 /* Dim of special pin symbol. */
/**
* Enum FILL_T
* is the set of fill types used in plotting or drawing enclosed areas.
*/
enum FILL_T {
NO_FILL, // Poly, Square, Circle, Arc = option No Fill
FILLED_SHAPE, // Poly, Square, Circle, Arc = option Fill with current color ("Solid shape")
FILLED_WITH_BG_BODYCOLOR, /* Poly, Square, Circle, Arc = option Fill with background body color,
* translucent (texts inside this shape can be seen)
* not filled in B&W mode when plotting or printing
*/
};
/**
* Enum ElectricPinType
* is the set of schematic pin types, used in ERC tests.
*/
enum ElectricPinType { /* Type des Pins. si modif: modifier tableau des mgs suivant */
PIN_INPUT,
PIN_OUTPUT,
PIN_BIDI,
PIN_TRISTATE,
PIN_PASSIVE,
PIN_UNSPECIFIED,
PIN_POWER_IN,
PIN_POWER_OUT,
PIN_OPENCOLLECTOR,
PIN_OPENEMITTER,
PIN_NC, /* No connect */
PIN_NMAX /* End of List (no used as pin type) */
};
/* Messages d'affichage du type electrique */
eda_global const wxChar* MsgPinElectricType[]
#ifdef MAIN
= {
wxT( "input" ),
wxT( "output" ),
wxT( "BiDi" ),
wxT( "3state" ),
wxT( "passive" ),
wxT( "unspc" ),
wxT( "power_in" ),
wxT( "power_out" ),
wxT( "openCol" ),
wxT( "openEm" ),
wxT( "?????" )
}
#endif
;
/* Autres bits: bits du membre .Flag des Pins */
#define PINNOTDRAW 1 /* si 1: pin invisible */
/**
* Enum DrawPinShape
* is the set of shapes allowed for pins.
*/
enum DrawPinShape {
NONE = 0,
INVERT = 1,
CLOCK = 2,
LOWLEVEL_IN = 4,
LOWLEVEL_OUT = 8
};
/**
* Enum DrawPinOrient
* is the set of orientations allowed for pins.
*/
enum DrawPinOrient {
PIN_RIGHT = 'R',
PIN_LEFT = 'L',
PIN_UP = 'U',
PIN_DOWN = 'D',
};
// Struct to pass parameters for drawing pins, in function Draw
class DrawPinPrms
{
public:
EDA_LibComponentStruct* m_Entry; // Pointer to the component in lib
bool m_DrawPinText; // Are pin texts drawn ?
DrawPinPrms(EDA_LibComponentStruct* entry, bool drawpintext = true)
{
m_Entry = entry;
m_DrawPinText = drawpintext;
}
};
/****************************************************************************/
/* Classes for handle the body items of a compoment: pins add graphic items */
/****************************************************************************/
/* class LibEDA_BaseStruct : Basic class for items used in a library component
* (graphic shapes, texts, fields, pins)
*/
class LibEDA_BaseStruct : public EDA_BaseStruct
{
public:
int m_Unit; /* Unit identification (for multi part per parkage)
* 0 if the item is common to all units */
int m_Convert; /* Shape identification (for parts which have a convert shape)
* 0 if the item is common to all shapes */
wxPoint m_Pos; /* Position or centre (Arc and Circle) or start point (segments) */
int m_Width; /* Tickness */
FILL_T m_Fill; /* NO_FILL, FILLED_SHAPE or FILLED_WITH_BG_BODYCOLOR. has meaning only for some items */
public:
LibEDA_BaseStruct* Next()
{
return (LibEDA_BaseStruct*) Pnext;
}
LibEDA_BaseStruct( KICAD_T struct_type );
virtual ~LibEDA_BaseStruct() { }
/** Function Draw (virtual pure)
* Draw A body item
* @param aPanel = DrawPanel to use (can be null) mainly used for clipping purposes
* @param aDC = Device Context (can be null)
* @param aOffset = offset to draw
* @param aColor = -1 to use the normal body item color, or use this color if >= 0
* @param aDrawMode = GR_OR, GR_XOR, ...
* @param aData = value or pointer used to pass others parametres, depending on body items.
* used for some items to force to force no fill mode
* ( has meaning only for items what can be filled ). used in printing or moving objects mode
* or to pass refernce to the lib component for pins
* @param aTransformMatrix = Transform Matrix (rotaion, mirror ..)
*/
virtual void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset, int aColor,
int aDrawMode, void * aData, int aTransformMatrix[2][2] ) = 0;
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd" format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
virtual bool Save( FILE* aFile ) const = 0;
void Display_Infos_DrawEntry( WinEDA_DrawFrame* frame );
};
/********/
/* Pins */
/********/
class LibDrawPin : public LibEDA_BaseStruct
{
public:
int m_PinLen; /* Pin lenght */
int m_Orient; /* Pin orientation (Up, Down, Left, Right) */
int m_PinShape; /* Bitwise ORed: Pin shape (see enum DrawPinShape) */
int m_PinType; /* Electrical pin properties */
int m_Attributs; /* bit 0 != 0: pin invisible */
long m_PinNum; /* Pin number: 4 Ascii code like "12" or "anod" or "G6"
* "12" is stored as "12\0\0" ans does not depend on endian type*/
wxString m_PinName;
int m_PinNumSize, m_PinNameSize; /* Pin num and Pin name sizes */
// int m_PinNumWidth, m_PinNameWidth; /* (Currently Unused) Pin num and Pin name text width */
public:
LibDrawPin();
~LibDrawPin() { }
virtual wxString GetClass() const
{
return wxT( "LibDrawPin" );
}
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd" format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
virtual bool Save( FILE* aFile ) const;
LibDrawPin* GenCopy();
void Display_Infos( WinEDA_DrawFrame* frame );
wxPoint ReturnPinEndPoint();
int ReturnPinDrawOrient( int TransMat[2][2] );
void ReturnPinStringNum( wxString& buffer ) const;
void SetPinNumFromString( wxString& buffer );
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset, int aColor,
int aDrawMode, void * aData, int aTransformMatrix[2][2] );
void DrawPinSymbol( WinEDA_DrawPanel* panel, wxDC* DC, const wxPoint& pin_pos,
int orient,
int DrawMode, int Color = -1 );
void DrawPinTexts( WinEDA_DrawPanel* panel, wxDC* DC,
wxPoint& pin_pos, int orient,
int TextInside, bool DrawPinNum, bool DrawPinName,
int Color, int DrawMode );
void PlotPinTexts( wxPoint& pin_pos, int orient,
int TextInside, bool DrawPinNum, bool DrawPinName );
};
/**************************/
/* Graphic Body Item: Arc */
/**************************/
class LibDrawArc : public LibEDA_BaseStruct
{
public:
int m_Rayon;
int t1, t2; /* position des 2 extremites de l'arc en 0.1 degres */
wxPoint m_ArcStart, m_ArcEnd; /* position des 2 extremites de l'arc en coord reelles*/
public:
LibDrawArc();
~LibDrawArc() { }
virtual wxString GetClass() const
{
return wxT( "LibDrawArc" );
}
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd" format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
virtual bool Save( FILE* aFile ) const;
LibDrawArc* GenCopy();
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset, int aColor,
int aDrawMode, void * aData, int aTransformMatrix[2][2] );
};
/*****************************/
/* Graphic Body Item: Circle */
/*****************************/
class LibDrawCircle : public LibEDA_BaseStruct
{
public:
int m_Rayon;
public:
LibDrawCircle();
~LibDrawCircle() { }
virtual wxString GetClass() const
{
return wxT( "LibDrawCircle" );
}
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd" format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
virtual bool Save( FILE* aFile ) const;
LibDrawCircle* GenCopy();
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset, int aColor,
int aDrawMode, void * aData, int aTransformMatrix[2][2] );
};
/*********************************************/
/* Graphic Body Item: Text */
/* This is only a graphic text. */
/* Fields like Ref , value... are not Text, */
/* they are a separate class */
/*********************************************/
class LibDrawText : public LibEDA_BaseStruct
{
public:
int m_Horiz;
wxSize m_Size;
int m_Type;
wxString m_Text;
public:
LibDrawText();
~LibDrawText() { }
virtual wxString GetClass() const
{
return wxT( "LibDrawText" );
}
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd" format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
virtual bool Save( FILE* aFile ) const;
LibDrawText* GenCopy();
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset, int aColor,
int aDrawMode, void * aData, int aTransformMatrix[2][2] );
};
/********************************/
/* Graphic Body Item: Rectangle */
/********************************/
class LibDrawSquare : public LibEDA_BaseStruct
{
public:
wxPoint m_End;
public:
LibDrawSquare();
~LibDrawSquare() { }
virtual wxString GetClass() const
{
return wxT( "LibDrawSquare" );
}
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd" format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
virtual bool Save( FILE* aFile ) const;
LibDrawSquare* GenCopy();
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset, int aColor,
int aDrawMode, void * aData, int aTransformMatrix[2][2] );
};
/**********************************/
/* Graphic Body Item: single line */
/**********************************/
class LibDrawSegment : public LibEDA_BaseStruct
{
public:
wxPoint m_End;
public:
LibDrawSegment();
~LibDrawSegment() { }
virtual wxString GetClass() const
{
return wxT( "LibDrawSegment" );
}
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd" format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
virtual bool Save( FILE* aFile ) const;
LibDrawSegment* GenCopy();
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset, int aColor,
int aDrawMode, void * aData, int aTransformMatrix[2][2] );
};
/*********************************************/
/* Graphic Body Item: Polygon (set of lines) */
/*********************************************/
class LibDrawPolyline : public LibEDA_BaseStruct
{
public:
int m_CornersCount;
int* m_PolyList;
public:
LibDrawPolyline();
~LibDrawPolyline()
{
if( m_PolyList )
free( m_PolyList );
}
virtual wxString GetClass() const
{
return wxT( "LibDrawPolyline" );
}
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd" format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
virtual bool Save( FILE* aFile ) const;
LibDrawPolyline* GenCopy();
void AddPoint( const wxPoint& point );
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset, int aColor,
int aDrawMode, void * aData, int aTransformMatrix[2][2] );
};
/**********/
/* Fields */
/**********/
/* Fields , same as component fields.
* can be defined in libraries (mandatory for ref and value, ca be useful for footprints)
* 2 Fields are always defined :
* Prefix (U, IC..) with gives the reference in schematic)
* Name (74LS00..) used to find the component in libraries, and give the default value in schematic
*/
class LibDrawField : public LibEDA_BaseStruct
{
public:
int m_FieldId; /* 0 a 11
* 0 = Reference; 1 = Value
* 2 = Default footprint, 3 = subsheet (not used, reserved)
* .. 11 other fields
*/
wxSize m_Size;
int m_Orient; /* Orientation */
int m_Attributs; /* Attributes (Non visible ...) */
int m_HJustify, m_VJustify; /* Horiz and Vert Text Justifications */
wxString m_Text; /* Field Data */
wxString m_Name; /* Field Name */
public:
LibDrawField( int idfield = 2 );
~LibDrawField();
virtual wxString GetClass() const
{
return wxT( "LibDrawField" );
}
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd" format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
virtual bool Save( FILE* aFile ) const;
LibDrawField* GenCopy();
void Copy( LibDrawField* Target );
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset, int aColor,
int aDrawMode, void * aData, int aTransformMatrix[2][2] );
};
#endif // CLASSES_BODY_ITEMS_H