kicad/pcbnew/connectivity/connectivity_data.h

338 lines
10 KiB
C++

/*
* This program source code file is part of KICAD, a free EDA CAD application.
*
* Copyright (C) 2013-2017 CERN
* Copyright (C) 2018-2020 KiCad Developers, see AUTHORS.txt for contributors.
* @author Maciej Suminski <maciej.suminski@cern.ch>
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __CONNECTIVITY_DATA_H
#define __CONNECTIVITY_DATA_H
#include <core/typeinfo.h>
#include <core/spinlock.h>
#include <memory>
#include <mutex>
#include <vector>
#include <wx/string.h>
#include <math/vector2d.h>
#include <geometry/shape_poly_set.h>
#include <zone.h>
class FROM_TO_CACHE;
class CN_CLUSTER;
class CN_CONNECTIVITY_ALGO;
class CN_EDGE;
class BOARD;
class BOARD_COMMIT;
class BOARD_CONNECTED_ITEM;
class BOARD_ITEM;
class ZONE;
class RN_DATA;
class RN_NET;
class PCB_TRACK;
class PAD;
class FOOTPRINT;
class PROGRESS_REPORTER;
struct CN_DISJOINT_NET_ENTRY
{
int net;
BOARD_CONNECTED_ITEM *a, *b;
VECTOR2I anchorA, anchorB;
};
/**
* A structure used for calculating isolated islands on a given zone across all its layers
*/
struct CN_ZONE_ISOLATED_ISLAND_LIST
{
CN_ZONE_ISOLATED_ISLAND_LIST( ZONE* aZone ) :
m_zone( aZone )
{}
ZONE* m_zone;
std::map<PCB_LAYER_ID, std::vector<int>> m_islands;
};
struct RN_DYNAMIC_LINE
{
int netCode;
VECTOR2I a, b;
};
/**
* Controls how nets are propagated through clusters
*/
enum class PROPAGATE_MODE
{
SKIP_CONFLICTS, /// Clusters with conflicting drivers are not updated (default)
RESOLVE_CONFLICTS /// Clusters with conflicting drivers are updated to the most popular net
};
// a wrapper class encompassing the connectivity computation algorithm and the
class CONNECTIVITY_DATA
{
public:
CONNECTIVITY_DATA();
~CONNECTIVITY_DATA();
CONNECTIVITY_DATA( const std::vector<BOARD_ITEM*>& aItems, bool aSkipItems = false );
/**
* Function Build()
* Builds the connectivity database for the board aBoard.
*/
void Build( BOARD* aBoard, PROGRESS_REPORTER* aReporter = nullptr );
/**
* Function Build()
* Builds the connectivity database for a set of items aItems.
*/
void Build( const std::vector<BOARD_ITEM*>& aItems );
/**
* Function Add()
* Adds an item to the connectivity data.
* @param aItem is an item to be added.
* @return True if operation succeeded.
*/
bool Add( BOARD_ITEM* aItem );
/**
* Function Remove()
* Removes an item from the connectivity data.
* @param aItem is an item to be updated.
* @return True if operation succeeded.
*/
bool Remove( BOARD_ITEM* aItem );
/**
* Function Update()
* Updates the connectivity data for an item.
* @param aItem is an item to be updated.
* @return True if operation succeeded.
*/
bool Update( BOARD_ITEM* aItem );
/**
* Moves the connectivity list anchors. N.B., this does not move the bounding
* boxes for the RTree, so the use of this function will invalidate the
* connectivity data for uses other than the dynamic ratsnest
*
* @param aDelta vector for movement of the tree
*/
void Move( const VECTOR2I& aDelta );
/**
* Function Clear()
* Erases the connectivity database.
*/
void Clear();
/**
* Function GetNetCount()
* Returns the total number of nets in the connectivity database.
*/
int GetNetCount() const;
/**
* Function GetRatsnestForNet()
* Returns the ratsnest, expressed as a set of graph edges for a given net.
*/
RN_NET* GetRatsnestForNet( int aNet );
/**
* Propagates the net codes from the source pads to the tracks/vias.
* @param aCommit is used to save the undo state of items modified by this call
* @param aMode controls how conflicts between pads are resolved
*/
void PropagateNets( BOARD_COMMIT* aCommit = nullptr,
PROPAGATE_MODE aMode = PROPAGATE_MODE::SKIP_CONFLICTS );
bool CheckConnectivity( std::vector<CN_DISJOINT_NET_ENTRY>& aReport );
/**
* Function FindIsolatedCopperIslands()
* Searches for copper islands in zone aZone that are not connected to any pad.
* @param aZone zone to test
* @param aIslands list of islands that have no connections (outline indices in the polygon set)
*/
void FindIsolatedCopperIslands( ZONE* aZone, std::vector<int>& aIslands );
void FindIsolatedCopperIslands( std::vector<CN_ZONE_ISOLATED_ISLAND_LIST>& aZones );
/**
* Function RecalculateRatsnest()
* Updates the ratsnest for the board.
* @param aCommit is used to save the undo state of items modified by this call
*/
void RecalculateRatsnest( BOARD_COMMIT* aCommit = nullptr );
/**
* Function GetUnconnectedCount()
* Returns the number of remaining edges in the ratsnest.
*/
unsigned int GetUnconnectedCount() const;
bool IsConnectedOnLayer( const BOARD_CONNECTED_ITEM* aItem,
int aLayer, std::vector<KICAD_T> aTypes = {} ) const;
unsigned int GetNodeCount( int aNet = -1 ) const;
unsigned int GetPadCount( int aNet = -1 ) const;
const std::vector<PCB_TRACK*> GetConnectedTracks( const BOARD_CONNECTED_ITEM* aItem ) const;
const std::vector<PAD*> GetConnectedPads( const BOARD_CONNECTED_ITEM* aItem ) const;
void GetConnectedPads( const BOARD_CONNECTED_ITEM* aItem, std::set<PAD*>* pads ) const;
/**
* Function GetConnectedItemsAtAnchor()
* Returns a list of items connected to a source item aItem at position aAnchor
* with an optional maximum distance from the defined anchor.
* @param aItem is the reference item to find other connected items.
* @param aAnchor is the position to find connected items on.
* @param aTypes allows one to filter by item types.
* @param aMaxError Maximum distance of the found items' anchors to aAnchor in IU
* @return
*/
const std::vector<BOARD_CONNECTED_ITEM*> GetConnectedItemsAtAnchor(
const BOARD_CONNECTED_ITEM* aItem,
const VECTOR2I& aAnchor,
const KICAD_T aTypes[],
const int& aMaxError = 0 ) const;
void GetUnconnectedEdges( std::vector<CN_EDGE>& aEdges ) const;
bool TestTrackEndpointDangling( PCB_TRACK* aTrack, wxPoint* aPos = nullptr );
/**
* Function ClearDynamicRatsnest()
* Erases the temporary dynamic ratsnest (i.e. the ratsnest lines that
* pcbnew displays when moving an item/set of items)
*/
void ClearDynamicRatsnest();
/**
* Hides the temporary dynamic ratsnest lines.
*/
void HideDynamicRatsnest();
/**
* Function ComputeDynamicRatsnest()
* Calculates the temporary dynamic ratsnest (i.e. the ratsnest lines that)
* for the set of items aItems.
*/
void ComputeDynamicRatsnest( const std::vector<BOARD_ITEM*>& aItems,
const CONNECTIVITY_DATA* aDynamicData,
VECTOR2I aInternalOffset = { 0, 0 } );
const std::vector<RN_DYNAMIC_LINE>& GetDynamicRatsnest() const
{
return m_dynamicRatsnest;
}
/**
* Function GetConnectedItems()
* Returns a list of items connected to a source item aItem.
* @param aItem is the reference item to find other connected items.
* @param aTypes allows one to filter by item types.
*/
const std::vector<BOARD_CONNECTED_ITEM*> GetConnectedItems( const BOARD_CONNECTED_ITEM* aItem,
const KICAD_T aTypes[], bool aIgnoreNetcodes = false ) const;
/**
* Function GetNetItems()
* Returns the list of items that belong to a certain net.
* @param aNetCode is the net code.
* @param aTypes allows one to filter by item types.
*/
const std::vector<BOARD_CONNECTED_ITEM*> GetNetItems( int aNetCode,
const KICAD_T aTypes[] ) const;
void BlockRatsnestItems( const std::vector<BOARD_ITEM*>& aItems );
std::shared_ptr<CN_CONNECTIVITY_ALGO> GetConnectivityAlgo() const
{
return m_connAlgo;
}
KISPINLOCK& GetLock()
{
return m_lock;
}
void MarkItemNetAsDirty( BOARD_ITEM* aItem );
void SetProgressReporter( PROGRESS_REPORTER* aReporter );
const std::map<int, wxString>& GetNetclassMap() const
{
return m_netclassMap;
}
#ifndef SWIG
const std::vector<CN_EDGE> GetRatsnestForItems( const std::vector<BOARD_ITEM*> aItems );
const std::vector<CN_EDGE> GetRatsnestForPad( const PAD* aPad );
const std::vector<CN_EDGE> GetRatsnestForComponent( FOOTPRINT* aComponent,
bool aSkipInternalConnections = false );
#endif
std::shared_ptr<FROM_TO_CACHE> GetFromToCache()
{
return m_fromToCache;
}
private:
void updateRatsnest();
void addRatsnestCluster( const std::shared_ptr<CN_CLUSTER>& aCluster );
private:
std::shared_ptr<CN_CONNECTIVITY_ALGO> m_connAlgo;
std::shared_ptr<FROM_TO_CACHE> m_fromToCache;
std::vector<RN_DYNAMIC_LINE> m_dynamicRatsnest;
std::vector<RN_NET*> m_nets;
/// Used to suppress ratsnest calculations on dynamic ratsnests
bool m_skipRatsnest = false;
KISPINLOCK m_lock;
/// Map of netcode -> netclass the net is a member of; used for ratsnest painting
std::map<int, wxString> m_netclassMap;
PROGRESS_REPORTER* m_progressReporter;
};
#endif