bd0fbea044
KiCad breaks a bit when dealing with 360° arcs, so convert them to circles on import. The break happens when converting to polygons for viewing, the arc is passed from start->mid->end format to center->start->angle format. At 360°, the angle is normalized to 0 |
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.. | ||
CMakeLists.txt | ||
fabmaster_plugin.cpp | ||
fabmaster_plugin.h | ||
import_fabmaster.cpp | ||
import_fabmaster.h |