kicad/eeschema/sch_sheet.h

530 lines
17 KiB
C++

/********************************************/
/* Definitions for the EESchema program: */
/********************************************/
#ifndef CLASS_DRAWSHEET_H
#define CLASS_DRAWSHEET_H
#include <boost/ptr_container/ptr_vector.hpp>
#include <boost/foreach.hpp>
#include "sch_text.h"
class LINE_READER;
class SCH_SCREEN;
class SCH_SHEET;
class SCH_SHEET_PIN;
class SCH_SHEET_PATH;
class DANGLING_END_ITEM;
class SCH_EDIT_FRAME;
/**
* Pin (label) used in sheets to create hierarchical schematics.
*
* A SCH_SHEET_PIN is used to create a hierarchical sheet in the same way a
* pin is used in a component. It connects the objects in the sheet object
* to the objects in the schematic page to the objects in the page that is
* represented by the sheet. In a sheet object, a SCH_SHEET_PIN must be
* connected to a wire, bus, or label. In the schematic page represented by
* the sheet, it corresponds to a hierarchical label.
*/
class SCH_SHEET_PIN : public SCH_HIERLABEL
{
private:
int m_Number; ///< Label number use for saving sheet label to file.
///< Sheet label numbering begins at 2.
///< 0 is reserved for the sheet name.
///< 1 is reserve for the sheet file name.
int m_Edge; /* For pin labels only: sheet edge (0 to 3) of the pin
* m_Edge define on which edge the pin is positionned:
* 0: pin on left side
* 1: pin on right side
* 2: pin on top side
* 3: pin on bottom side
* for compatibility reasons, this does not follow same values as text
* orientation.
*/
virtual EDA_ITEM* doClone() const;
public:
SCH_SHEET_PIN( SCH_SHEET* parent,
const wxPoint& pos = wxPoint( 0, 0 ),
const wxString& text = wxEmptyString );
SCH_SHEET_PIN( const SCH_SHEET_PIN& aSheetLabel );
~SCH_SHEET_PIN() { }
virtual wxString GetClass() const
{
return wxT( "SCH_SHEET_PIN" );
}
bool operator ==( const SCH_SHEET_PIN* aPin ) const;
virtual void Draw( WinEDA_DrawPanel* aPanel,
wxDC* aDC,
const wxPoint& aOffset,
int aDraw_mode,
int aColor = -1 );
/**
* Function CreateGraphicShape (virual)
* Calculates the graphic shape (a polygon) associated to the text
* @param aCorner_list = a buffer to fill with polygon corners coordinates
* @param aPos = Position of the shape
*/
virtual void CreateGraphicShape( std::vector <wxPoint>& aCorner_list,
const wxPoint& aPos );
SCH_SHEET_PIN* Next()
{
return (SCH_SHEET_PIN*) Pnext;
}
void SwapData( SCH_SHEET_PIN* copyitem );
/**
* Get the sheet label number.
*
* @return Number of the sheet label.
*/
int GetNumber() { return m_Number; }
/**
* Set the sheet label number.
*
* @param aNumber - New sheet number label.
*/
void SetNumber( int aNumber );
void SetEdge( int aEdge );
int GetEdge();
/**
* Function ConstraintOnEdge
* is used to adjust label position to egde based on proximity to vertical / horizontal edge
* of the parent sheet.
*/
void ConstraintOnEdge( wxPoint Pos );
/**
* Get the parent sheet object of this sheet pin.
*
* @return The sheet that is the parent of this sheet pin or NULL if it does
* not have a parent.
*/
SCH_SHEET* GetParent() const { return (SCH_SHEET*) m_Parent; }
void Place( SCH_EDIT_FRAME* frame, wxDC* DC );
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.sch"
* format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
bool Save( FILE* aFile ) const;
/**
* Load schematic sheet hierarchical lable from \a aLine in a .sch file.
*
* @param aLine - Essentially this is file to read the sheet hierarchical label from.
* @param aErrorMsg - Description of the error if an error occurs while loading the sheet
* hierarchical label.
* @return True if the sheet heirarchical label loaded successfully.
*/
virtual bool Load( LINE_READER& aLine, wxString& aErrorMsg );
#if defined(DEBUG)
// comment inherited by Doxygen from Base_Struct
void Show( int nestLevel, std::ostream& os );
#endif
/**
* Function GetPenSize
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize() const;
// Geometric transforms (used in block operations):
/** virtual function Move
* move item to a new position.
* @param aMoveVector = the displacement vector
*/
virtual void Move( const wxPoint& aMoveVector )
{
m_Pos += aMoveVector;
}
/** virtual function Mirror_Y
* mirror item relative to an Y axis
* @param aYaxis_position = the y axis position
*/
virtual void Mirror_Y( int aYaxis_position );
virtual void Rotate( wxPoint rotationPoint );
virtual void Mirror_X( int aXaxis_position );
/**
* Function Matches
* Compare hierarchical pin name against search string.
*
* @param aSearchData - Criteria to search against.
* @param aAuxData - a pointer on auxiliary data, if needed.
* When searching string in REFERENCE field we must know the sheet path
* This param is used in this case
* @param aFindLocation - a wxPoint where to put the location of matched item. can be NULL.
* @return True if this item matches the search criteria.
*/
virtual bool Matches( wxFindReplaceData& aSearchData, void* aAuxData, wxPoint* aFindLocation );
virtual void GetEndPoints( std::vector< DANGLING_END_ITEM >& aItemList );
};
typedef boost::ptr_vector<SCH_SHEET_PIN> SCH_SHEET_PIN_LIST;
/* class SCH_SHEET
* This class is the sheet symbol placed in a schematic, and is the entry point
* for a sub schematic
*/
class SCH_SHEET : public SCH_ITEM
{
public:
wxString m_SheetName; /* this is equivalent to C101 for
* components: it is stored in F0 ...
* of the file. */
private:
wxString m_FileName; /* also in SCH_SCREEN (redundant),
* but need it here for loading after
* reading the sheet description from
* file. */
protected:
SCH_SHEET_PIN_LIST m_labels; /* List of points to be connected.*/
public:
int m_SheetNameSize; /* Size (height) of the text, used to
* draw the sheet name */
int m_FileNameSize; /* Size (height) of the text, used to
* draw the file name */
wxPoint m_Pos;
wxSize m_Size; /* Position and Size of *sheet symbol */
int m_Layer;
SCH_SCREEN* m_AssociatedScreen; /* Associated Screen which
* handle the physical data
* In complex hierarchies we
* can have many SCH_SHEET
* using the same data
*/
public:
SCH_SHEET( const wxPoint& pos = wxPoint( 0, 0 ) );
SCH_SHEET( const SCH_SHEET& aSheet );
~SCH_SHEET();
virtual wxString GetClass() const
{
return wxT( "SCH_SHEET" );
}
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.sch"
* format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
bool Save( FILE* aFile ) const;
/**
* Load schematic sheet from \a aLine in a .sch file.
*
* @param aLine - Essentially this is file to read the component from.
* @param aErrorMsg - Description of the error if an error occurs while loading the sheet.
* @return True if the sheet loaded successfully.
*/
virtual bool Load( LINE_READER& aLine, wxString& aErrorMsg );
void Place( SCH_EDIT_FRAME* frame, wxDC* DC );
void DisplayInfo( WinEDA_DrawFrame* frame );
/* there is no member for orientation in sch_sheet, to preserve file
* format, we detect orientation based on pin edges
*/
bool IsVerticalOrientation();
/**
* Add aLabel to this sheet.
*
* Note: Once a label is added to the sheet, it is owned by the sheet.
* Do not delete the label object or you will likely get a segfault
* when this sheet is destroyed.
*
* @param aLabel - The label to add to the sheet.
*/
void AddLabel( SCH_SHEET_PIN* aLabel );
SCH_SHEET_PIN_LIST& GetSheetPins() { return m_labels; }
SCH_SHEET_PIN_LIST& GetSheetPins() const
{
return const_cast< SCH_SHEET_PIN_LIST& >( m_labels );
}
/**
* Remove a sheet label from this sheet.
*
* @param aSheetLabel - The sheet label to remove from the list.
*/
void RemoveLabel( SCH_SHEET_PIN* aSheetLabel );
/**
* Delete sheet label which do not have a corresponding hierarchical label.
*
* Note: Make sure you save a copy of the sheet in the undo list before calling
* CleanupSheet() otherwise any unrefernced sheet labels will be lost.
*/
void CleanupSheet();
/**
* Return the label found at aPosition in this sheet.
*
* @param aPosition - The position to check for a label.
*
* @return The label found at aPosition or NULL if no label is found.
*/
SCH_SHEET_PIN* GetLabel( const wxPoint& aPosition );
/**
* Checks if a label already exists with aName.
*
* @param aName - Name of label to search for.
*
* @return - True if label found, otherwise false.
*/
bool HasLabel( const wxString& aName );
bool HasLabels() { return !m_labels.empty(); }
/**
* Check all sheet labels against schematic for undefined hierarchical labels.
*
* @return True if there are any undefined labels.
*/
bool HasUndefinedLabels();
/**
* Function GetPenSize
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize() const;
/**
* Function Draw
* Draw the hierarchical sheet shape
* @param aPanel = the current DrawPanel
* @param aDC = the current Device Context
* @param aOffset = draw offset (usually wxPoint(0,0))
* @param aDrawMode = draw mode
* @param aColor = color used to draw sheet. Usually -1 to use the normal
* color for sheet items
*/
void Draw( WinEDA_DrawPanel* aPanel,
wxDC* aDC,
const wxPoint& aOffset,
int aDrawMode,
int aColor = -1 );
/**
* Function GetBoundingBox
* @return an EDA_Rect giving the bounding box of the sheet
*/
EDA_Rect GetBoundingBox() const;
void SwapData( SCH_SHEET* copyitem );
/**
* Function ComponentCount
* count our own components, without the power components.
* @return the component count.
*/
int ComponentCount();
/**
* Function Load.
* for the sheet: load the file m_FileName
* if a screen already exists, the file is already read.
* m_AssociatedScreen point on the screen, and its m_RefCount is
* incremented
* else creates a new associated screen and load the data file.
* @param aFrame = a SCH_EDIT_FRAME pointer to the maim schematic frame
* @return true if OK
*/
bool Load( SCH_EDIT_FRAME* aFrame );
/**
* Function SearchHierarchy
* search the existing hierarchy for an instance of screen "FileName".
* @param aFilename = the filename to find
* @param aScreen = a location to return a pointer to the screen (if found)
* @return bool if found, and a pointer to the screen
*/
bool SearchHierarchy( wxString aFilename, SCH_SCREEN** aScreen );
/**
* Function LocatePathOfScreen
* search the existing hierarchy for an instance of screen "FileName".
* don't bother looking at the root sheet - it must be unique,
* no other references to its m_AssociatedScreen otherwise there would be
* loops
* in the hierarchy.
* @param aScreen = the SCH_SCREEN* screen that we search for
* @param aList = the SCH_SHEET_PATH* that must be used
* @return true if found
*/
bool LocatePathOfScreen( SCH_SCREEN* aScreen, SCH_SHEET_PATH* aList );
/**
* Function CountSheets
* calculates the number of sheets found in "this"
* this number includes the full subsheets count
* @return the full count of sheets+subsheets contained by "this"
*/
int CountSheets();
/**
* Function GetFileName
* return the filename corresponding to this sheet
* @return a wxString containing the filename
*/
wxString GetFileName( void );
// Set a new filename without changing anything else
void SetFileName( const wxString& aFilename )
{
m_FileName = aFilename;
}
/**
* Function ChangeFileName
* Set a new filename and manage data and associated screen
* The main difficulty is the filename change in a complex hierarchy.
* - if new filename is not already used: change to the new name (and if an
* existing file is found, load it on request)
* - if new filename is already used (a complex hierarchy) : reference the
* sheet.
* @param aFileName = the new filename
* @param aFrame = the schematic frame
*/
bool ChangeFileName( SCH_EDIT_FRAME* aFrame, const wxString& aFileName );
//void RemoveSheet(SCH_SHEET* sheet);
//to remove a sheet, just delete it
//-- the destructor should take care of everything else.
// Geometric transforms (used in block operations):
/** virtual function Move
* move item to a new position.
* @param aMoveVector = the displacement vector
*/
virtual void Move( const wxPoint& aMoveVector )
{
m_Pos += aMoveVector;
BOOST_FOREACH( SCH_SHEET_PIN & label, m_labels )
{
label.Move( aMoveVector );
}
}
/** virtual function Mirror_Y
* mirror item relative to an Y axis
* @param aYaxis_position = the y axis position
*/
virtual void Mirror_Y( int aYaxis_position );
virtual void Mirror_X( int aXaxis_position );
virtual void Rotate( wxPoint rotationPoint );
/**
* Compare schematic sheet file and sheet name against search string.
*
* @param aSearchData - Criteria to search against.
* @param aAuxData - a pointer on auxiliary data, if needed.
* When searching string in REFERENCE field we must know the sheet path
* This param is used in this case
* @param aFindLocation - a wxPoint where to put the location of matched item. can be NULL.
*
* @return True if this item matches the search criteria.
*/
virtual bool Matches( wxFindReplaceData& aSearchData, void* aAuxData, wxPoint* aFindLocation );
/**
* Resize this sheet to aSize and adjust all of the labels accordingly.
*
* @param aSize - The new size for this sheet.
*/
void Resize( const wxSize& aSize );
/**
* Function GetSheetNamePosition
* @return the position of the anchor of sheet name text
*/
wxPoint GetSheetNamePosition ();
/**
* Function GetFileNamePosition
* @return the position of the anchor of filename text
*/
wxPoint GetFileNamePosition ();
virtual void GetEndPoints( std::vector <DANGLING_END_ITEM>& aItemList );
virtual bool IsDanglingStateChanged( std::vector< DANGLING_END_ITEM >& aItemList );
virtual bool IsDangling() const;
virtual bool IsSelectStateChanged( const wxRect& aRect );
virtual void GetConnectionPoints( vector< wxPoint >& aPoints ) const;
#if defined(DEBUG)
// comment inherited by Doxygen from Base_Struct
void Show( int nestLevel, std::ostream& os );
#endif
protected:
/**
* Renumber labels in list.
*
* This method is used internally by SCH_SHEET to update the label numbering
* when the label list changes. Make sure you call this method any time a
* label is added or removed.
*/
void renumberLabels();
private:
virtual bool doHitTest( const wxPoint& aPoint, int aAccuracy, SCH_FILTER_T aFilter ) const;
virtual bool doHitTest( const EDA_Rect& aRect, bool aContained, int aAccuracy ) const;
virtual EDA_ITEM* doClone() const;
};
#endif /* CLASS_DRAWSHEET_H */