515 lines
12 KiB
C++
515 lines
12 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2014-2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2008-2015 Wayne Stambaugh <stambaughw@verizon.net>
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* Copyright (C) 1992-2015 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file common.cpp
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*/
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#include <fctsys.h>
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#include <gr_basic.h>
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#include <trigo.h>
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#include <wxstruct.h>
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#include <base_struct.h>
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#include <common.h>
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#include <macros.h>
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#include <build_version.h>
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#include <confirm.h>
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#include <base_units.h>
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#include <reporter.h>
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#include <wx/process.h>
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#include <wx/config.h>
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#include <wx/utils.h>
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#include <wx/stdpaths.h>
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/**
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* Global variables definitions.
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*
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* TODO: All of these variables should be moved into the class were they
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* are defined and used. Most of them probably belong in the
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* application class.
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*/
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bool g_ShowPageLimits = true;
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EDA_UNITS_T g_UserUnit;
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EDA_COLOR_T g_GhostColor;
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/**
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* Function to use local notation or C standard notation for floating point numbers
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* some countries use 1,5 and others (and C) 1.5
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* so we switch from local to C and C to local when reading or writing files
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* And other problem is a bug when cross compiling under linux:
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* a printf print 1,5 and the read functions expects 1.5
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* (depending on version print = 1.5 and read = 1,5
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* Very annoying and we detect this and use a stupid but necessary workaround
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*/
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bool g_DisableFloatingPointLocalNotation = false;
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int LOCALE_IO::C_count;
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void SetLocaleTo_C_standard()
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{
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setlocale( LC_NUMERIC, "C" ); // Switch the locale to standard C
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}
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void SetLocaleTo_Default()
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{
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if( !g_DisableFloatingPointLocalNotation )
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setlocale( LC_NUMERIC, "" ); // revert to the current locale
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}
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wxSize GetTextSize( const wxString& aSingleLine, wxWindow* aWindow )
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{
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wxCoord width;
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wxCoord height;
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{
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wxClientDC dc( aWindow );
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dc.SetFont( aWindow->GetFont() );
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dc.GetTextExtent( aSingleLine, &width, &height );
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}
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return wxSize( width, height );
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}
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bool EnsureTextCtrlWidth( wxTextCtrl* aCtrl, const wxString* aString )
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{
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wxWindow* window = aCtrl->GetParent();
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if( !window )
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window = aCtrl;
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wxString ctrlText;
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if( !aString )
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{
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ctrlText = aCtrl->GetValue();
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aString = &ctrlText;
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}
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wxSize textz = GetTextSize( *aString, window );
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wxSize ctrlz = aCtrl->GetSize();
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if( ctrlz.GetWidth() < textz.GetWidth() + 10 )
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{
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ctrlz.SetWidth( textz.GetWidth() + 10 );
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aCtrl->SetSizeHints( ctrlz );
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return true;
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}
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return false;
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}
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wxString ReturnUnitSymbol( EDA_UNITS_T aUnit, const wxString& formatString )
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{
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wxString tmp;
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wxString label;
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switch( aUnit )
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{
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case INCHES:
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tmp = _( "\"" );
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break;
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case MILLIMETRES:
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tmp = _( "mm" );
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break;
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case UNSCALED_UNITS:
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break;
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case DEGREES:
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wxASSERT( false );
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break;
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}
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if( formatString.IsEmpty() )
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return tmp;
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label.Printf( formatString, GetChars( tmp ) );
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return label;
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}
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wxString GetUnitsLabel( EDA_UNITS_T aUnit )
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{
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wxString label;
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switch( aUnit )
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{
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case INCHES:
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label = _( "inches" );
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break;
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case MILLIMETRES:
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label = _( "millimeters" );
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break;
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case UNSCALED_UNITS:
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label = _( "units" );
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break;
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case DEGREES:
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wxASSERT( false );
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break;
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}
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return label;
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}
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wxString GetAbbreviatedUnitsLabel( EDA_UNITS_T aUnit )
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{
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wxString label;
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switch( aUnit )
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{
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case INCHES:
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label = _( "in" );
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break;
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case MILLIMETRES:
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label = _( "mm" );
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break;
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case UNSCALED_UNITS:
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break;
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case DEGREES:
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label = _( "deg" );
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break;
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default:
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label = wxT( "??" );
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break;
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}
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return label;
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}
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void AddUnitSymbol( wxStaticText& Stext, EDA_UNITS_T aUnit )
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{
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wxString msg = Stext.GetLabel();
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msg += ReturnUnitSymbol( aUnit );
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Stext.SetLabel( msg );
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}
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void wxStringSplit( const wxString& aText, wxArrayString& aStrings, wxChar aSplitter )
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{
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wxString tmp;
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for( unsigned ii = 0; ii < aText.Length(); ii++ )
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{
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if( aText[ii] == aSplitter )
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{
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aStrings.Add( tmp );
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tmp.Clear();
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}
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else
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tmp << aText[ii];
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}
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if( !tmp.IsEmpty() )
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{
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aStrings.Add( tmp );
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}
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}
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int ProcessExecute( const wxString& aCommandLine, int aFlags, wxProcess *callback )
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{
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return wxExecute( aCommandLine, aFlags, callback );
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}
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time_t GetNewTimeStamp()
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{
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static time_t oldTimeStamp;
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time_t newTimeStamp;
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newTimeStamp = time( NULL );
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if( newTimeStamp <= oldTimeStamp )
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newTimeStamp = oldTimeStamp + 1;
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oldTimeStamp = newTimeStamp;
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return newTimeStamp;
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}
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double RoundTo0( double x, double precision )
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{
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assert( precision != 0 );
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long long ix = KiROUND( x * precision );
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if ( x < 0.0 )
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NEGATE( ix );
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int remainder = ix % 10; // remainder is in precision mm
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if( remainder <= 2 )
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ix -= remainder; // truncate to the near number
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else if( remainder >= 8 )
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ix += 10 - remainder; // round to near number
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if ( x < 0 )
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NEGATE( ix );
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return (double) ix / precision;
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}
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wxString FormatDateLong( const wxDateTime &aDate )
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{
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// GetInfo was introduced only on wx 2.9; for portability reason an
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// hardcoded format is used on wx 2.8
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#if wxCHECK_VERSION( 2, 9, 0 )
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return aDate.Format( wxLocale::GetInfo( wxLOCALE_LONG_DATE_FMT ) );
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#else
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return aDate.Format( wxT("%d %b %Y") );
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#endif
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}
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wxConfigBase* GetNewConfig( const wxString& aProgName )
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{
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wxConfigBase* cfg = 0;
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wxFileName configname;
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configname.AssignDir( GetKicadConfigPath() );
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configname.SetFullName( aProgName );
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cfg = new wxFileConfig( wxT( "" ), wxT( "" ), configname.GetFullPath() );
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return cfg;
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}
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wxString GetKicadLockFilePath()
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{
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wxFileName lockpath;
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lockpath.AssignDir( wxGetHomeDir() ); // Default wx behavior
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#if defined( __WXMAC__ )
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// In OSX use the standard per user cache directory
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lockpath.AppendDir( wxT( "Library" ) );
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lockpath.AppendDir( wxT( "Caches" ) );
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lockpath.AppendDir( wxT( "kicad" ) );
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#elif defined( __UNIX__ )
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wxString envstr;
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// Try first the standard XDG_RUNTIME_DIR, falling back to XDG_CACHE_HOME
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if( wxGetEnv( wxT( "XDG_RUNTIME_DIR" ), &envstr ) && !envstr.IsEmpty() )
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{
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lockpath.AssignDir( envstr );
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}
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else if( wxGetEnv( wxT( "XDG_CACHE_HOME" ), &envstr ) && !envstr.IsEmpty() )
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{
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lockpath.AssignDir( envstr );
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}
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else
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{
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// If all fails, just use ~/.cache
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lockpath.AppendDir( wxT( ".cache" ) );
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}
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lockpath.AppendDir( wxT( "kicad" ) );
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#endif
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#if defined( __WXMAC__ ) || defined( __UNIX__ )
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if( !lockpath.DirExists() )
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{
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// Lockfiles should be only readable by the user
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lockpath.Mkdir( 0700, wxPATH_MKDIR_FULL );
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}
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#endif
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return lockpath.GetPath();
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}
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wxString GetKicadConfigPath()
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{
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wxFileName cfgpath;
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// From the wxWidgets wxStandardPaths::GetUserConfigDir() help:
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// Unix: ~ (the home directory)
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// Windows: "C:\Documents and Settings\username\Application Data"
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// Mac: ~/Library/Preferences
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cfgpath.AssignDir( wxStandardPaths::Get().GetUserConfigDir() );
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#if !defined( __WINDOWS__ ) && !defined( __WXMAC__ )
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wxString envstr;
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if( !wxGetEnv( wxT( "XDG_CONFIG_HOME" ), &envstr ) || envstr.IsEmpty() )
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{
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// XDG_CONFIG_HOME is not set, so use the fallback
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cfgpath.AppendDir( wxT( ".config" ) );
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}
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else
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{
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// Override the assignment above with XDG_CONFIG_HOME
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cfgpath.AssignDir( envstr );
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}
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#endif
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cfgpath.AppendDir( wxT( "kicad" ) );
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#if !wxCHECK_VERSION( 2, 9, 0 )
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#define wxS_DIR_DEFAULT 0777
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#endif
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if( !cfgpath.DirExists() )
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{
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cfgpath.Mkdir( wxS_DIR_DEFAULT, wxPATH_MKDIR_FULL );
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}
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return cfgpath.GetPath();
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}
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#include <ki_mutex.h>
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const wxString ExpandEnvVarSubstitutions( const wxString& aString )
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{
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// wxGetenv( wchar_t* ) is not re-entrant on linux.
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// Put a lock on multithreaded use of wxGetenv( wchar_t* ), called from wxEpandEnvVars(),
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static MUTEX getenv_mutex;
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MUTLOCK lock( getenv_mutex );
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// We reserve the right to do this another way, by providing our own member
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// function.
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return wxExpandEnvVars( aString );
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}
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bool EnsureFileDirectoryExists( wxFileName* aTargetFullFileName,
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const wxString& aBaseFilename,
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REPORTER* aReporter )
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{
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wxString msg;
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wxString baseFilePath = wxFileName( aBaseFilename ).GetPath();
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// make aTargetFullFileName path, which is relative to aBaseFilename path (if it is not
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// already an absolute path) absolute:
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if( !aTargetFullFileName->MakeAbsolute( baseFilePath ) )
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{
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if( aReporter )
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{
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msg.Printf( _( "*** Error: cannot make path '%s' absolute with respect to '%s'! ***" ),
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GetChars( aTargetFullFileName->GetPath() ),
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GetChars( baseFilePath ) );
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aReporter->Report( msg );
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}
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return false;
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}
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// Ensure the path of aTargetFullFileName exists, and create it if needed:
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wxString outputPath( aTargetFullFileName->GetPath() );
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if( !wxFileName::DirExists( outputPath ) )
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{
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if( wxMkdir( outputPath ) )
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{
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if( aReporter )
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{
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msg.Printf( _( "Output directory '%s' created.\n" ), GetChars( outputPath ) );
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aReporter->Report( msg );
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return true;
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}
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}
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else
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{
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if( aReporter )
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{
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msg.Printf( _( "*** Error: cannot create output directory '%s'! ***\n" ),
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GetChars( outputPath ) );
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aReporter->Report( msg );
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}
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return false;
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}
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}
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return true;
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}
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#ifdef __WXMAC__
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wxString GetOSXKicadUserDataDir()
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{
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// According to wxWidgets documentation for GetUserDataDir:
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// Mac: ~/Library/Application Support/appname
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wxFileName udir( wxStandardPaths::Get().GetUserDataDir(), wxEmptyString );
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// Since appname is different if started via launcher or standalone binary
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// map all to "kicad" here
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udir.RemoveLastDir();
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udir.AppendDir( wxT( "kicad" ) );
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return udir.GetPath();
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}
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wxString GetOSXKicadMachineDataDir()
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{
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return wxT( "/Library/Application Support/kicad" );
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}
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wxString GetOSXKicadDataDir()
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{
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// According to wxWidgets documentation for GetDataDir:
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// Mac: appname.app/Contents/SharedSupport bundle subdirectory
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wxFileName ddir( wxStandardPaths::Get().GetDataDir(), wxEmptyString );
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// This must be mapped to main bundle for everything but kicad.app
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const wxArrayString dirs = ddir.GetDirs();
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if( dirs[dirs.GetCount() - 3] != wxT( "kicad.app" ) )
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{
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// Bundle structure resp. current path is
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// kicad.app/Contents/Applications/<standalone>.app/Contents/SharedSupport
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// and will be mapped to
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// kicad.app/Contents/SharedSupprt
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ddir.RemoveLastDir();
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ddir.RemoveLastDir();
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ddir.RemoveLastDir();
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ddir.RemoveLastDir();
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ddir.AppendDir( wxT( "SharedSupport" ) );
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}
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return ddir.GetPath();
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}
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#endif
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