346 lines
11 KiB
C++
346 lines
11 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2019 CERN
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* Copyright (C) 2019-2022 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <class_draw_panel_gal.h>
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#include <confirm.h>
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#include <view/view_controls.h>
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#include <tool/tool_manager.h>
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#include <bitmaps.h>
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#include <drawing_sheet/ds_draw_item.h>
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#include <drawing_sheet/ds_data_item.h>
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#include "pl_editor_frame.h"
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#include "tools/pl_actions.h"
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#include "tools/pl_selection_tool.h"
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#include "tools/pl_drawing_tools.h"
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#include "pgm_base.h"
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PL_DRAWING_TOOLS::PL_DRAWING_TOOLS() :
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TOOL_INTERACTIVE( "plEditor.InteractiveDrawing" ),
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m_frame( nullptr ),
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m_selectionTool( nullptr )
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{
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}
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bool PL_DRAWING_TOOLS::Init()
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{
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m_frame = getEditFrame<PL_EDITOR_FRAME>();
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m_selectionTool = m_toolMgr->GetTool<PL_SELECTION_TOOL>();
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auto& ctxMenu = m_menu.GetMenu();
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// cancel current tool goes in main context menu at the top if present
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ctxMenu.AddItem( ACTIONS::cancelInteractive, SELECTION_CONDITIONS::ShowAlways, 1 );
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ctxMenu.AddSeparator( 1 );
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// Finally, add the standard zoom/grid items
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m_frame->AddStandardSubMenus( m_menu );
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return true;
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}
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void PL_DRAWING_TOOLS::Reset( RESET_REASON aReason )
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{
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if( aReason == MODEL_RELOAD )
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m_frame = getEditFrame<PL_EDITOR_FRAME>();
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}
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int PL_DRAWING_TOOLS::PlaceItem( const TOOL_EVENT& aEvent )
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{
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DS_DATA_ITEM::DS_ITEM_TYPE type = aEvent.Parameter<DS_DATA_ITEM::DS_ITEM_TYPE>();
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VECTOR2I cursorPos;
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DS_DRAW_ITEM_BASE* item = nullptr;
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bool isText = aEvent.IsAction( &PL_ACTIONS::placeText );
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m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true );
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m_frame->PushTool( aEvent );
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auto setCursor =
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[&]()
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{
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if( item )
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m_frame->GetCanvas()->SetCurrentCursor( KICURSOR::PLACE );
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else
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m_frame->GetCanvas()->SetCurrentCursor( isText ? KICURSOR::TEXT : KICURSOR::PENCIL );
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};
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auto cleanup =
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[&] ()
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{
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m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true );
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item = nullptr;
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// There's nothing to roll-back, but we still need to pop the undo stack
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// This also deletes the item being placed.
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m_frame->RollbackFromUndo();
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};
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Activate();
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// Must be done after Activate() so that it gets set into the correct context
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getViewControls()->ShowCursor( true );
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// Set initial cursor
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setCursor();
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if( aEvent.HasPosition() )
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m_toolMgr->PrimeTool( aEvent.Position() );
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// Main loop: keep receiving events
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while( TOOL_EVENT* evt = Wait() )
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{
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setCursor();
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cursorPos = getViewControls()->GetCursorPosition( !evt->DisableGridSnapping() );
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if( evt->IsCancelInteractive() )
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{
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if( item )
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cleanup();
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else
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{
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m_frame->PopTool( aEvent );
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break;
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}
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}
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else if( evt->IsActivate() )
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{
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if( item )
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cleanup();
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if( evt->IsMoveTool() )
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{
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// leave ourselves on the stack so we come back after the move
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break;
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}
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else
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{
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m_frame->PopTool( aEvent );
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break;
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}
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}
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else if( evt->IsClick( BUT_LEFT ) )
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{
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// First click creates...
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if( !item )
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{
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DS_DATA_ITEM* dataItem = m_frame->AddDrawingSheetItem( type );
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if( dataItem ) // dataItem = nullptr can happens if the command was cancelled
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{
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m_frame->SaveCopyInUndoList();
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m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true );
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item = dataItem->GetDrawItems()[0];
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item->SetFlags( IS_NEW | IS_MOVING );
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// Select the item but don't inform other tools (to prevent the Properties
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// panel from updating the item before it has been placed)
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m_selectionTool->AddItemToSel( item, true );
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// update the cursor so it looks correct before another event
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setCursor();
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}
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}
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// ... and second click places:
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else
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{
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item->GetPeer()->MoveStartPointToUi( cursorPos );
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item->SetPosition( item->GetPeer()->GetStartPosIU( 0 ) );
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item->ClearEditFlags();
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getView()->Update( item );
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// Now we re-select and inform other tools, so that the Properties panel
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// is updated.
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m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true );
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m_selectionTool->AddItemToSel( item, false );
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item = nullptr;
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m_frame->OnModify();
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}
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}
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else if( evt->IsClick( BUT_RIGHT ) )
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{
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// Warp after context menu only if dragging...
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if( !item )
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m_toolMgr->VetoContextMenuMouseWarp();
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m_menu.ShowContextMenu( m_selectionTool->GetSelection() );
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}
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else if( item && ( evt->IsAction( &ACTIONS::refreshPreview ) || evt->IsMotion() ) )
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{
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item->GetPeer()->MoveStartPointToUi( cursorPos );
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item->SetPosition( item->GetPeer()->GetStartPosIU( 0 ) );
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getView()->Update( item );
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}
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else
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{
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evt->SetPassEvent();
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}
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// Enable autopanning and cursor capture only when there is an item to be placed
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getViewControls()->SetAutoPan( item != nullptr );
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getViewControls()->CaptureCursor( item != nullptr );
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}
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getViewControls()->SetAutoPan( false );
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getViewControls()->CaptureCursor( false );
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m_frame->GetCanvas()->SetCurrentCursor( KICURSOR::ARROW );
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return 0;
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}
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int PL_DRAWING_TOOLS::DrawShape( const TOOL_EVENT& aEvent )
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{
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DS_DATA_ITEM::DS_ITEM_TYPE type = aEvent.Parameter<DS_DATA_ITEM::DS_ITEM_TYPE>();
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DS_DRAW_ITEM_BASE* item = nullptr;
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// We might be running as the same shape in another co-routine. Make sure that one
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// gets whacked.
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m_toolMgr->DeactivateTool();
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m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true );
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m_frame->PushTool( aEvent );
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auto setCursor =
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[&]()
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{
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m_frame->GetCanvas()->SetCurrentCursor( KICURSOR::PENCIL );
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};
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Activate();
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// Must be done after Activate() so that it gets set into the correct context
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getViewControls()->ShowCursor( true );
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// Set initial cursor
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setCursor();
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if( aEvent.HasPosition() )
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m_toolMgr->PrimeTool( aEvent.Position() );
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// Main loop: keep receiving events
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while( TOOL_EVENT* evt = Wait() )
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{
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setCursor();
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VECTOR2I cursorPos = getViewControls()->GetCursorPosition( !evt->DisableGridSnapping() );
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if( evt->IsCancelInteractive() || evt->IsActivate() )
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{
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m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true );
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if( item )
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{
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item = nullptr;
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// Pop the undo stack and delete the item being placed
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m_frame->RollbackFromUndo();
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}
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else if( evt->IsCancelInteractive() )
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{
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break;
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}
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if( evt->IsActivate() && !evt->IsPointEditor() && !evt->IsMoveTool() )
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break;
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}
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else if( evt->IsClick( BUT_LEFT ) )
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{
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if( !item ) // start drawing
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{
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m_frame->SaveCopyInUndoList();
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m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true );
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DS_DATA_ITEM* dataItem = m_frame->AddDrawingSheetItem( type );
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dataItem->MoveToUi( cursorPos );
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item = dataItem->GetDrawItems()[0];
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item->SetFlags( IS_NEW );
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// Select the item but don't inform other tools (to prevent the Properties
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// panel from updating the item before it has been placed)
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m_selectionTool->AddItemToSel( item, true );
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}
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else // finish drawing
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{
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// Now we re-select and inform other tools, so that the Properties panel
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// is updated.
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m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true );
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m_selectionTool->AddItemToSel( item, false );
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item->ClearEditFlags();
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item = nullptr;
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// Activate point editor immediately to allow resizing of the item just created
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m_toolMgr->RunAction( ACTIONS::activatePointEditor, true );
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m_frame->OnModify();
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}
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}
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else if( evt->IsAction( &ACTIONS::refreshPreview ) || evt->IsMotion() )
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{
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if( item )
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{
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item->GetPeer()->MoveEndPointToUi( cursorPos );
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item->SetEnd( item->GetPeer()->GetEndPosIU( 0 ) );
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getView()->Update( item );
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}
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}
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else if( evt->IsClick( BUT_RIGHT ) )
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{
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// Warp after context menu only if dragging...
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if( !item )
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m_toolMgr->VetoContextMenuMouseWarp();
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m_menu.ShowContextMenu( m_selectionTool->GetSelection() );
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}
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else
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{
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evt->SetPassEvent();
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}
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// Enable autopanning and cursor capture only when there is a shape being drawn
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getViewControls()->SetAutoPan( item != nullptr );
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getViewControls()->CaptureCursor( item != nullptr );
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}
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getViewControls()->SetAutoPan( false );
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getViewControls()->CaptureCursor( false );
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m_frame->GetCanvas()->SetCurrentCursor( KICURSOR::ARROW );
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m_frame->PopTool( aEvent );
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return 0;
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}
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void PL_DRAWING_TOOLS::setTransitions()
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{
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Go( &PL_DRAWING_TOOLS::DrawShape, PL_ACTIONS::drawLine.MakeEvent() );
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Go( &PL_DRAWING_TOOLS::DrawShape, PL_ACTIONS::drawRectangle.MakeEvent() );
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Go( &PL_DRAWING_TOOLS::PlaceItem, PL_ACTIONS::placeText.MakeEvent() );
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Go( &PL_DRAWING_TOOLS::PlaceItem, PL_ACTIONS::placeImage.MakeEvent() );
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}
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