kicad/include/convert_basic_shapes_to_pol...

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/**
* @file convert_basic_shapes_to_polygon.h
*/
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2012 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 1992-2012 KiCad Developers, see change_log.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef CONVERT_BASIC_SHAPES_TO_POLYGON_H
#define CONVERT_BASIC_SHAPES_TO_POLYGON_H
#include <vector>
#include <fctsys.h>
#include <trigo.h>
#include <macros.h>
#include <PolyLine.h>
/**
* Function TransformCircleToPolygon
* convert a circle to a polygon, using multiple straight lines
* @param aCornerBuffer = a buffer to store the polygon
* @param aCenter = the center of the circle
* @param aRadius = the radius of the circle
* @param aCircleToSegmentsCount = the number of segments to approximate a circle
* Note: the polygon is inside the circle, so if you want to have the polygon
* outside the circle, you should give aRadius calculated with a correction factor
*/
void TransformCircleToPolygon( std::vector <CPolyPt>& aCornerBuffer,
wxPoint aCenter, int aRadius,
int aCircleToSegmentsCount );
/**
* Function TransformRoundedEndsSegmentToPolygon
* convert a segment with rounded ends to a polygon
* Convert arcs to multiple straight lines
* @param aCornerBuffer = a buffer to store the polygon
* @param aStart = the segment start point coordinate
* @param aEnd = the segment end point coordinate
* @param aCircleToSegmentsCount = the number of segments to approximate a circle
* @param aWidth = the segment width
* Note: the polygon is inside the arc ends, so if you want to have the polygon
* outside the circle, you should give aStart and aEnd calculated with a correction factor
*/
void TransformRoundedEndsSegmentToPolygon( std::vector <CPolyPt>& aCornerBuffer,
wxPoint aStart, wxPoint aEnd,
int aCircleToSegmentsCount,
int aWidth );
/**
* Function TransformArcToPolygon
* Creates a polygon from an Arc
* Convert arcs to multiple straight segments
* @param aCornerBuffer = a buffer to store the polygon
* @param aCentre = centre of the arc or circle
* @param aStart = start point of the arc, or a point on the circle
* @param aArcAngle = arc angle in 0.1 degrees. For a circle, aArcAngle = 3600
* @param aCircleToSegmentsCount = the number of segments to approximate a circle
* @param aWidth = width (thickness) of the line
*/
void TransformArcToPolygon( std::vector <CPolyPt>& aCornerBuffer,
wxPoint aCentre, wxPoint aStart, int aArcAngle,
int aCircleToSegmentsCount, int aWidth );
#endif // CONVERT_BASIC_SHAPES_TO_POLYGON_H