kicad/common/gal
Maciej Suminski 28511cf4fe Introducing shaders.
Shader's parameters are stored in VBO_ITEM. Changed VBO_ITEM data structure. Added UseShader() function for selecting shader for a given VBO_ITEM.
Added one main vertex & fragment shader program to be used for with all kinds of items (type of shader is selected using attributes that are stored in VBO). Currently available shaders are: at-least-1px-width line, filled circle and stroked circle.
Removed unnecessary param (aDepthOffset) from a few functions (OPENGL_GAL::drawSemiCircle(), OPENGL_GAL::drawLineCap()). Removed function OPENGL_GAL::DrawRoundedSegment(). Changed some asserts to debug info or error log.
2013-06-04 15:58:53 +02:00
..
cairo Assured that there are no excessive initializations 2013-05-15 16:47:01 +02:00
opengl Introducing shaders. 2013-06-04 15:58:53 +02:00
color4d.cpp Added class COLOR4D that contains color representation with 4 components (RGBA) (for future usage in GAL) 2013-03-28 17:42:15 +01:00
graphics_abstraction_layer.cpp Fixed resize issue (moved GAL panel into pane). 2013-04-18 11:20:19 +02:00
stroke_font.cpp Fixed text display using Cairo. 2013-04-12 16:41:31 +02:00