478 lines
15 KiB
C++
478 lines
15 KiB
C++
/*
|
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
|
*
|
|
* Copyright (C) 2010 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
|
|
* Copyright (C) 2010-2021 KiCad Developers, see change_log.txt for contributors.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, you may find one here:
|
|
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
|
* or you may search the http://www.gnu.org website for the version 2 license,
|
|
* or you may write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#ifndef LAYERWIDGET_H_
|
|
#define LAYERWIDGET_H_
|
|
|
|
#include <wx/intl.h>
|
|
#include <wx/statbmp.h>
|
|
#include <wx/string.h>
|
|
#include <wx/aui/auibook.h>
|
|
#include <wx/notebook.h>
|
|
#include <wx/sizer.h>
|
|
#include <wx/gdicmn.h>
|
|
#include <wx/scrolwin.h>
|
|
#include <wx/font.h>
|
|
#include <wx/colour.h>
|
|
#include <wx/settings.h>
|
|
#include <wx/panel.h>
|
|
#include <wx/bitmap.h>
|
|
#include <wx/image.h>
|
|
#include <wx/icon.h>
|
|
#include <layers_id_colors_and_visibility.h>
|
|
#include <gal/color4d.h>
|
|
#include <widgets/color_swatch.h>
|
|
#include <widgets/indicator_icon.h>
|
|
|
|
#define LYR_COLUMN_COUNT 5 ///< Layer tab column count
|
|
#define RND_COLUMN_COUNT 2 ///< Rendering tab column count
|
|
|
|
#define COLUMN_ICON_ACTIVE 0
|
|
#define COLUMN_COLORBM 1
|
|
#define COLUMN_COLOR_LYR_CB 2
|
|
#define COLUMN_COLOR_LYRNAME 3
|
|
#define COLUMN_ALPHA_INDICATOR 4
|
|
|
|
using KIGFX::COLOR4D;
|
|
|
|
/**
|
|
* Manage a list of layers with the notion of a "current" layer, and layer specific visibility
|
|
* control.
|
|
*
|
|
* You must derive from it to use it so you can implement the abstract functions which receive
|
|
* the events. Each layer is given its own color, and that color can be changed within the UI
|
|
* provided here. This widget knows nothing of the client code, meaning it has no knowledge of
|
|
* a BOARD or anything. To use it you must derive from this class and implement the abstract
|
|
* functions:
|
|
* <p> void OnLayerColorChange( int aLayer, int aColor );
|
|
* <p> bool OnLayerSelect( int aLayer );
|
|
* <p> void OnLayerVisible( int aLayer, bool isVisible );
|
|
* <p> void OnRenderColorChange( int id, int aColor );
|
|
* <p> void OnRenderEnable( int id, bool isEnabled );
|
|
*
|
|
* @note Even if designed toward layers, it is used to contain other stuff, too (the second page
|
|
* in pcbnew contains render items, for example).
|
|
*/
|
|
class LAYER_WIDGET : public wxPanel
|
|
{
|
|
public:
|
|
/**
|
|
* Provide all the data needed to add a row to a LAYER_WIDGET. This is
|
|
* part of the public API for a LAYER_WIDGET.
|
|
*/
|
|
struct ROW
|
|
{
|
|
wxString rowName; ///< the prompt or layername
|
|
int id; ///< either a layer or "visible element" id
|
|
COLOR4D color; ///< COLOR4D::UNSPECIFIED if none.
|
|
bool state; ///< initial wxCheckBox state
|
|
wxString tooltip; ///< if not empty, use this tooltip on row
|
|
bool changeable; ///< if true, the state can be changed
|
|
bool spacer; ///< if true, this row is a spacer
|
|
COLOR4D defaultColor; ///< The default color for the row
|
|
|
|
ROW( const wxString& aRowName, int aId, const COLOR4D& aColor = COLOR4D::UNSPECIFIED,
|
|
const wxString& aTooltip = wxEmptyString, bool aState = true,
|
|
bool aChangeable = true, const COLOR4D& aDefaultColor = COLOR4D::UNSPECIFIED )
|
|
{
|
|
rowName = aRowName;
|
|
id = aId;
|
|
color = aColor;
|
|
state = aState;
|
|
tooltip = aTooltip;
|
|
changeable = aChangeable;
|
|
spacer = false;
|
|
defaultColor = aDefaultColor;
|
|
}
|
|
|
|
ROW()
|
|
{
|
|
id = 0;
|
|
color = COLOR4D::UNSPECIFIED;
|
|
state = true;
|
|
changeable = true;
|
|
spacer = true;
|
|
defaultColor = COLOR4D::UNSPECIFIED;
|
|
}
|
|
};
|
|
|
|
static const wxEventType EVT_LAYER_COLOR_CHANGE;
|
|
|
|
public:
|
|
|
|
/**
|
|
* @param aParent is the parent window.
|
|
* @param aFocusOwner is the window that should be sent the focus after.
|
|
* @param id is the wxWindow id ( default = wxID_ANY).
|
|
* @param pos is the window position.
|
|
* @param size is the window size.
|
|
* @param style is the window style.
|
|
*/
|
|
LAYER_WIDGET( wxWindow* aParent, wxWindow* aFocusOwner, wxWindowID id = wxID_ANY,
|
|
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
|
|
long style = wxTAB_TRAVERSAL );
|
|
|
|
virtual ~LAYER_WIDGET();
|
|
|
|
/**
|
|
* Set the string that is used for determining the smallest string displayed in the layer's tab.
|
|
*/
|
|
void SetSmallestLayerString( const wxString& aString )
|
|
{
|
|
m_smallestLayerString = aString;
|
|
}
|
|
|
|
/**
|
|
* Return the preferred minimum size, taking into consideration the dynamic content.
|
|
*
|
|
* Nothing in wxWidgets was reliable enough so this overrides one of their functions.
|
|
*/
|
|
wxSize GetBestSize() const;
|
|
|
|
/**
|
|
* Return the number of rows in the layer tab.
|
|
*/
|
|
int GetLayerRowCount() const;
|
|
|
|
/**
|
|
* Return the number of rows in the render tab.
|
|
*/
|
|
int GetRenderRowCount() const;
|
|
|
|
/**
|
|
* Append a new row in the layer portion of the widget.
|
|
*
|
|
* The user must ensure that ROW::id is unique for all existing rows on Windows.
|
|
*/
|
|
void AppendLayerRow( const ROW& aRow );
|
|
|
|
/**
|
|
* Append new rows in the layer portion of the widget.
|
|
*
|
|
* The user must ensure that ROW::id is unique for all existing rows on Windows.
|
|
*/
|
|
void AppendLayerRows( const ROW* aRowsArray, int aRowCount )
|
|
{
|
|
for( int row=0; row<aRowCount; ++row )
|
|
AppendLayerRow( aRowsArray[row] );
|
|
|
|
UpdateLayouts();
|
|
}
|
|
|
|
/**
|
|
* Empty out the layer rows.
|
|
*/
|
|
void ClearLayerRows();
|
|
|
|
/**
|
|
* Append a new row in the render portion of the widget.
|
|
*
|
|
* The user must ensure that ROW::id is unique for all existing rows on Windows.
|
|
*/
|
|
void AppendRenderRow( const ROW& aRow );
|
|
|
|
/**
|
|
* Append new rows in the render portion of the widget.
|
|
*
|
|
* The user must ensure that ROW::id is unique for all existing rows on Windows.
|
|
*/
|
|
void AppendRenderRows( const ROW* aRowsArray, int aRowCount )
|
|
{
|
|
for( int row=0; row<aRowCount; ++row )
|
|
AppendRenderRow( aRowsArray[row] );
|
|
|
|
UpdateLayouts();
|
|
}
|
|
|
|
/**
|
|
* Empty out the render rows.
|
|
*/
|
|
void ClearRenderRows();
|
|
|
|
/**
|
|
* Change the row selection in the layer list to the given row.
|
|
*/
|
|
void SelectLayerRow( int aRow );
|
|
|
|
/**
|
|
* Change the row selection in the layer list to \a aLayer provided.
|
|
*/
|
|
void SelectLayer( LAYER_NUM aLayer );
|
|
|
|
/**
|
|
* Return the selected layer or -1 if none.
|
|
*/
|
|
LAYER_NUM GetSelectedLayer();
|
|
|
|
/**
|
|
* Set \a aLayer visible or not. This does not invoke OnLayerVisible().
|
|
*/
|
|
void SetLayerVisible( LAYER_NUM aLayer, bool isVisible );
|
|
|
|
/**
|
|
* Return the visible state of the layer ROW associated with \a aLayer id.
|
|
*/
|
|
bool IsLayerVisible( LAYER_NUM aLayer );
|
|
|
|
/**
|
|
* Change the color of \a aLayer
|
|
*/
|
|
void SetLayerColor( LAYER_NUM aLayer, const COLOR4D& aColor );
|
|
|
|
/**
|
|
* Return the color of the layer ROW associated with \a aLayer id.
|
|
*/
|
|
COLOR4D GetLayerColor( LAYER_NUM aLayer ) const;
|
|
|
|
/**
|
|
* Set the state of the checkbox associated with \a aId within the Render tab group of the
|
|
* widget.
|
|
*
|
|
* This does not fire an event, i.e. does not invoke OnRenderEnable().
|
|
*
|
|
* @param aId is the same unique id used when adding a ROW to the Render tab.
|
|
* @param isSet is the new checkbox state.
|
|
*/
|
|
void SetRenderState( int aId, bool isSet );
|
|
|
|
/**
|
|
* Return the state of the checkbox associated with \a aId.
|
|
*
|
|
* @return true if checked, else false.
|
|
*/
|
|
bool GetRenderState( int aId );
|
|
|
|
void UpdateLayouts();
|
|
|
|
/**
|
|
* Update all layer manager icons (layers only).
|
|
*
|
|
* Useful when loading a file or clearing a layer because they change,
|
|
* and the indicator arrow icon needs to be updated
|
|
*/
|
|
void UpdateLayerIcons();
|
|
|
|
/* did not help:
|
|
void Freeze()
|
|
{
|
|
LAYER_PANEL_BASE::Freeze();
|
|
m_LayerScrolledWindow->Freeze();
|
|
m_RenderScrolledWindow->Freeze();
|
|
}
|
|
|
|
void Thaw()
|
|
{
|
|
m_RenderScrolledWindow->Thaw();
|
|
m_LayerScrolledWindow->Thaw();
|
|
LAYER_PANEL_BASE::Thaw();
|
|
}
|
|
*/
|
|
|
|
//-----<abstract functions>-------------------------------------------
|
|
|
|
/**
|
|
* Notify client code about a layer color change.
|
|
*
|
|
* Derived objects will handle this accordingly.
|
|
*
|
|
* @param aLayer is the board layer to change.
|
|
* @param aColor is the new color.
|
|
*/
|
|
virtual void OnLayerColorChange( int aLayer, const COLOR4D& aColor ) = 0;
|
|
|
|
/**
|
|
* Notify client code whenever the user selects a different layer.
|
|
*
|
|
* Derived classes will handle this accordingly, and can deny the change by returning false.
|
|
*
|
|
* @param aLayer is the board layer to select.
|
|
*/
|
|
virtual bool OnLayerSelect( int aLayer ) = 0;
|
|
|
|
/**
|
|
* Notify client code about a layer visibility change.
|
|
*
|
|
* @param aLayer is the board layer to select.
|
|
* @param isVisible is the new visible state.
|
|
* @param isFinal is true when this is the last of potentially several such calls, and can
|
|
* be used to decide when to update the screen only one time instead of
|
|
* several times in the midst of a multiple layer change.
|
|
*/
|
|
virtual void OnLayerVisible( LAYER_NUM aLayer, bool isVisible, bool isFinal = true ) = 0;
|
|
|
|
/**
|
|
* Notify client code about a layer being right-clicked.
|
|
*
|
|
* @param aMenu is the right-click menu containing layer-scoped options.
|
|
*/
|
|
virtual void OnLayerRightClick( wxMenu& aMenu ) = 0;
|
|
|
|
/**
|
|
* Notify client code whenever the user changes a rendering color.
|
|
*
|
|
* @param aId is the same id that was established in a Rendering row via the AddRenderRow()
|
|
* function.
|
|
* @param aColor is the new color.
|
|
*/
|
|
virtual void OnRenderColorChange( int aId, const COLOR4D& aColor ) = 0;
|
|
|
|
/**
|
|
* Notify client code whenever the user changes an rendering enable in one of the rendering
|
|
* checkboxes.
|
|
*
|
|
* @param aId is the same id that was established in a Rendering row via the AddRenderRow()
|
|
* function.
|
|
* @param isEnabled is the state of the checkbox, true if checked.
|
|
*/
|
|
virtual void OnRenderEnable( int aId, bool isEnabled ) = 0;
|
|
|
|
protected:
|
|
/**
|
|
* @return true if bitmaps shown in Render layer list
|
|
* are alternate bitmaps, or false if they are "normal" bitmaps
|
|
* This is a virtual function because Pcbnew uses normal bitmaps
|
|
* but GerbView uses both bitmaps
|
|
* (alternate bitmaps to show layers in use, normal for others)
|
|
*/
|
|
virtual bool useAlternateBitmap(int aRow) { return false; }
|
|
|
|
/**
|
|
* Subclasses can override this to provide accurate representation
|
|
* of transparent color swatches.
|
|
*/
|
|
virtual COLOR4D getBackgroundLayerColor() { return COLOR4D::BLACK; }
|
|
|
|
/**
|
|
* Allow saving a layer index within a control as its wxControl id.
|
|
*
|
|
* To do so in a way that all child wxControl ids within a wxWindow are unique, since this
|
|
* is required by Windows.
|
|
*
|
|
* @see getDecodedId()
|
|
*/
|
|
static int encodeId( int aColumn, int aId );
|
|
|
|
/**
|
|
* Decode \a aControlId to original un-encoded value.
|
|
*
|
|
* This holds if encodedId was called with a LAYER_NUM (this box is used for other things
|
|
* than layers, too).
|
|
*/
|
|
static LAYER_NUM getDecodedId( int aControlId );
|
|
|
|
void OnLeftDownLayers( wxMouseEvent& event );
|
|
|
|
/**
|
|
* Called when user right-clicks a layer.
|
|
*/
|
|
void OnRightDownLayer( wxMouseEvent& event, COLOR_SWATCH* aColorSwatch,
|
|
const wxString& aLayerName );
|
|
|
|
/**
|
|
* Called when a user changes a swatch color.
|
|
*/
|
|
void OnLayerSwatchChanged( wxCommandEvent& aEvent );
|
|
|
|
/**
|
|
* Handle the "is layer visible" checkbox and propagates the event to the client's
|
|
* notification function.
|
|
*/
|
|
void OnLayerCheckBox( wxCommandEvent& event );
|
|
|
|
/**
|
|
* Notify when user right-clicks a render option.
|
|
*/
|
|
void OnRightDownRender( wxMouseEvent& aEvent, COLOR_SWATCH* aColorSwatch,
|
|
const wxString& aRenderName );
|
|
|
|
/**
|
|
* Called when user has changed the swatch color of a render entry.
|
|
*/
|
|
void OnRenderSwatchChanged( wxCommandEvent& aEvent );
|
|
|
|
void OnRenderCheckBox( wxCommandEvent& event );
|
|
|
|
void OnTabChange( wxNotebookEvent& event );
|
|
|
|
|
|
/**
|
|
* Return the component within the m_LayersFlexGridSizer at @a aRow and @a aCol
|
|
* or NULL if these parameters are out of range.
|
|
*
|
|
* @param aRow is the row index
|
|
* @param aColumn is the column
|
|
* @return the component installed within the sizer at given grid coordinate.
|
|
*/
|
|
wxWindow* getLayerComp( int aRow, int aColumn ) const;
|
|
wxWindow* getRenderComp( int aRow, int aColumn ) const;
|
|
|
|
/**
|
|
* Return the row index that \a aLayer resides in, or -1 if not found.
|
|
*/
|
|
int findLayerRow( LAYER_NUM aLayer ) const;
|
|
int findRenderRow( int aId ) const;
|
|
|
|
/**
|
|
* Append or insert a new row in the layer portion of the widget.
|
|
*/
|
|
void insertLayerRow( int aRow, const ROW& aSpec );
|
|
|
|
void insertRenderRow( int aRow, const ROW& aSpec );
|
|
|
|
void setLayerCheckbox( LAYER_NUM aLayer, bool isVisible );
|
|
|
|
void updateLayerRow( int aRow, const wxString& aName );
|
|
|
|
/**
|
|
* Give away the keyboard focus up to the main parent window.
|
|
*/
|
|
void passOnFocus();
|
|
|
|
// popup menu ids.
|
|
enum POPUP_ID
|
|
{
|
|
ID_CHANGE_LAYER_COLOR = wxID_HIGHEST,
|
|
ID_CHANGE_RENDER_COLOR,
|
|
ID_LAST_VALUE
|
|
};
|
|
|
|
wxAuiNotebook* m_notebook;
|
|
wxPanel* m_LayerPanel;
|
|
wxScrolledWindow* m_LayerScrolledWindow;
|
|
wxFlexGridSizer* m_LayersFlexGridSizer;
|
|
wxPanel* m_RenderingPanel;
|
|
wxScrolledWindow* m_RenderScrolledWindow;
|
|
wxFlexGridSizer* m_RenderFlexGridSizer;
|
|
|
|
wxWindow* m_FocusOwner;
|
|
int m_CurrentRow; ///< selected row of layer list
|
|
int m_PointSize;
|
|
|
|
ROW_ICON_PROVIDER* m_IconProvider;
|
|
|
|
wxString m_smallestLayerString;
|
|
};
|
|
|
|
#endif // LAYERWIDGET_H_
|