kicad/pcbnew/fp_tree_synchronizing_adapt...

236 lines
7.4 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2017 CERN
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 3
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* https://www.gnu.org/licenses/gpl-3.0.html
* or you may search the http://www.gnu.org website for the version 3 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <fp_tree_synchronizing_adapter.h>
#include <footprint_edit_frame.h>
#include <fp_lib_table.h>
#include <footprint_info_impl.h>
LIB_TREE_MODEL_ADAPTER::PTR FP_TREE_SYNCHRONIZING_ADAPTER::Create( FOOTPRINT_EDIT_FRAME* aFrame,
FP_LIB_TABLE* aLibs )
{
return PTR( new FP_TREE_SYNCHRONIZING_ADAPTER( aFrame, aLibs ) );
}
FP_TREE_SYNCHRONIZING_ADAPTER::FP_TREE_SYNCHRONIZING_ADAPTER( FOOTPRINT_EDIT_FRAME* aFrame,
FP_LIB_TABLE* aLibs ) :
FP_TREE_MODEL_ADAPTER( aLibs ),
m_frame( aFrame )
{
}
bool FP_TREE_SYNCHRONIZING_ADAPTER::IsContainer( const wxDataViewItem& aItem ) const
{
const LIB_TREE_NODE* node = ToNode( aItem );
return node ? node->Type == LIB_TREE_NODE::LIB : true;
}
#define PROGRESS_INTERVAL_MILLIS 66
void FP_TREE_SYNCHRONIZING_ADAPTER::Sync()
{
// Process already stored libraries
for( auto it = m_tree.Children.begin(); it != m_tree.Children.end(); )
{
const wxString& name = it->get()->Name;
if( !m_libs->HasLibrary( name, true ) )
{
it = deleteLibrary( it );
continue;
}
updateLibrary( *(LIB_TREE_NODE_LIB*) it->get() );
++it;
}
// Look for new libraries
size_t count = m_libMap.size();
for( const auto& libName : m_libs->GetLogicalLibs() )
{
if( m_libMap.count( libName ) == 0 )
{
const FP_LIB_TABLE_ROW* library = m_libs->FindRow( libName );
DoAddLibrary( libName, library->GetDescr(), getFootprints( libName ), true );
m_libMap.insert( libName );
}
}
if( m_libMap.size() > count )
m_tree.AssignIntrinsicRanks();
}
int FP_TREE_SYNCHRONIZING_ADAPTER::GetLibrariesCount() const
{
return GFootprintTable.GetCount();
}
void FP_TREE_SYNCHRONIZING_ADAPTER::updateLibrary( LIB_TREE_NODE_LIB& aLibNode )
{
std::vector<LIB_TREE_ITEM*> footprints = getFootprints( aLibNode.Name );
// remove the common part from the footprints list
for( auto nodeIt = aLibNode.Children.begin(); nodeIt != aLibNode.Children.end(); )
{
// Since the list is sorted we can use a binary search to speed up searches within
// libraries with lots of footprints.
FOOTPRINT_INFO_IMPL dummy( wxEmptyString, (*nodeIt)->Name );
auto footprintIt = std::lower_bound( footprints.begin(), footprints.end(), &dummy,
[]( LIB_TREE_ITEM* a, LIB_TREE_ITEM* b )
{
return StrNumCmp( a->GetName(), b->GetName(), INT_MAX, true ) < 0;
} );
if( footprintIt != footprints.end() && dummy.GetName() == (*footprintIt)->GetName() )
{
// footprint exists both in the lib tree and the footprint info list; just
// update the node data
static_cast<LIB_TREE_NODE_LIB_ID*>( nodeIt->get() )->Update( *footprintIt );
footprints.erase( footprintIt );
++nodeIt;
}
else
{
// node does not exist in the library manager, remove the corresponding node
nodeIt = aLibNode.Children.erase( nodeIt );
}
}
// now the footprint list contains only new aliases that need to be added to the tree
for( auto footprint : footprints )
aLibNode.AddItem( footprint );
aLibNode.AssignIntrinsicRanks();
m_libMap.insert( aLibNode.Name );
}
LIB_TREE_NODE::PTR_VECTOR::iterator FP_TREE_SYNCHRONIZING_ADAPTER::deleteLibrary(
LIB_TREE_NODE::PTR_VECTOR::iterator& aLibNodeIt )
{
LIB_TREE_NODE* node = aLibNodeIt->get();
m_libMap.erase( node->Name );
auto it = m_tree.Children.erase( aLibNodeIt );
return it;
}
void FP_TREE_SYNCHRONIZING_ADAPTER::GetValue( wxVariant& aVariant, wxDataViewItem const& aItem,
unsigned int aCol ) const
{
if( IsFrozen() )
{
aVariant = wxEmptyString;
return;
}
auto node = ToNode( aItem );
switch( aCol )
{
case 0:
// mark modified part with an asterix
if( node->LibId == m_frame->GetCurrentFPId() && !m_frame->IsCurrentFPFromBoard()
&& m_frame->GetScreen()->IsModify() )
aVariant = node->Name + " *";
else
aVariant = node->Name;
break;
case 1:
aVariant = node->Desc;
break;
default: // column == -1 is used for default Compare function
aVariant = node->Name;
break;
}
}
bool FP_TREE_SYNCHRONIZING_ADAPTER::GetAttr( wxDataViewItem const& aItem, unsigned int aCol,
wxDataViewItemAttr& aAttr ) const
{
if( IsFrozen() )
return false;
// change attributes only for the name field
if( aCol != 0 )
return false;
auto node = ToNode( aItem );
wxCHECK( node, false );
switch( node->Type )
{
case LIB_TREE_NODE::LIB:
if( node->Name == m_frame->GetCurrentFPId().GetLibNickname() )
{
#ifdef __WXGTK__
// The native wxGTK+ impl ignores background colour, so set the text colour
// instead. Works reasonably well in dark themes, less well in light ones....
aAttr.SetColour( wxSystemSettings::GetColour( wxSYS_COLOUR_HIGHLIGHT ) );
#else
aAttr.SetBackgroundColour( wxSystemSettings::GetColour( wxSYS_COLOUR_HIGHLIGHT ) );
#endif
// mark modified libs with bold font
if( m_frame->GetScreen()->IsModify() && !m_frame->IsCurrentFPFromBoard() )
aAttr.SetBold( true );
}
break;
case LIB_TREE_NODE::LIBID:
if( node->LibId == m_frame->GetCurrentFPId() )
{
#ifdef __WXGTK__
// The native wxGTK+ impl ignores background colour, so set the text colour
// instead. Works reasonably well in dark themes, less well in light ones....
aAttr.SetColour( wxSystemSettings::GetColour( wxSYS_COLOUR_HIGHLIGHT ) );
#else
aAttr.SetBackgroundColour( wxSystemSettings::GetColour( wxSYS_COLOUR_HIGHLIGHT ) );
#endif
// mark modified part with bold font
if( m_frame->GetScreen()->IsModify() && !m_frame->IsCurrentFPFromBoard() )
aAttr.SetBold( true );
}
break;
default:
return false;
}
return true;
}