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vrml1_base.cpp
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Work in progress: added Switch and IndexedFaceSet to VRML1 plugin
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2016-01-06 08:29:13 +11:00 |
vrml1_base.h
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Work in progress: added Switch and IndexedFaceSet to VRML1 plugin
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2016-01-06 08:29:13 +11:00 |
vrml1_coords.cpp
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Fixed mistaken cut/paste use of VRML2 where it should be VRML1
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2016-01-05 19:35:15 +11:00 |
vrml1_coords.h
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VRML1 plugin: added Coordinate3 type node
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2016-01-05 19:29:28 +11:00 |
vrml1_faceset.cpp
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Finished initial implementation of VRML1 parser
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2016-01-06 19:45:49 +11:00 |
vrml1_faceset.h
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Work in progress: implementing SG translation for VRML1 models
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2016-01-06 15:34:14 +11:00 |
vrml1_matbinding.cpp
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VRML1 plugin: added Coordinate3 type node
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2016-01-05 19:29:28 +11:00 |
vrml1_matbinding.h
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Work in progress: VRML1 plugin
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2016-01-05 18:55:54 +11:00 |
vrml1_material.cpp
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Finished initial implementation of VRML1 parser
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2016-01-06 19:45:49 +11:00 |
vrml1_material.h
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Finished initial implementation of VRML1 parser
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2016-01-06 19:45:49 +11:00 |
vrml1_node.cpp
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Work in progress: implementing SG translation for VRML1 models
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2016-01-06 15:34:14 +11:00 |
vrml1_node.h
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Work in progress: implementing SG translation for VRML1 models
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2016-01-06 15:34:14 +11:00 |
vrml1_separator.cpp
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Work in progress: implementing SG translation for VRML1 models
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2016-01-06 15:34:14 +11:00 |
vrml1_separator.h
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Work in progress: VRML1 plugin
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2016-01-05 16:38:53 +11:00 |
vrml1_switch.cpp
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Work in progress: implementing SG translation for VRML1 models
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2016-01-06 15:34:14 +11:00 |
vrml1_switch.h
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Work in progress: added Switch and IndexedFaceSet to VRML1 plugin
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2016-01-06 08:29:13 +11:00 |