65 lines
1.3 KiB
C++
65 lines
1.3 KiB
C++
/**
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* @file class_board_item.cpp
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* @brief Class BOARD_ITEM definition and some basic functions.
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*/
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#include <fctsys.h>
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#include <common.h>
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#include <pcbnew.h>
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#include <class_board.h>
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wxString BOARD_ITEM::ShowShape( STROKE_T aShape )
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{
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switch( aShape )
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{
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case S_SEGMENT: return _( "Line" );
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case S_RECT: return _( "Rect" );
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case S_ARC: return _( "Arc" );
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case S_CIRCLE: return _( "Circle" );
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case S_CURVE: return _( "Bezier Curve" );
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case S_POLYGON: return _( "Polygon" );
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default: return wxT( "??" );
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}
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}
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void BOARD_ITEM::UnLink()
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{
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DLIST<BOARD_ITEM>* list = (DLIST<BOARD_ITEM>*) GetList();
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wxASSERT( list );
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if( list )
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list->Remove( this );
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}
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BOARD* BOARD_ITEM::GetBoard() const
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{
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if( Type() == PCB_T )
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return (BOARD*) this;
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BOARD_ITEM* parent = GetParent();
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if( parent )
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return parent->GetBoard();
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return NULL;
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}
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wxString BOARD_ITEM::GetLayerName() const
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{
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wxString layerName;
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BOARD* board = GetBoard();
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if( board != NULL )
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return board->GetLayerName( m_Layer ).Trim();
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wxFAIL_MSG( wxT( "No board found for board item type " ) + GetClass() );
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layerName = _( "** undefined layer **" );
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return layerName;
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}
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