470 lines
15 KiB
C++
470 lines
15 KiB
C++
/***********************************************************************/
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/* Methodes de base de gestion des classes des elements de schematique */
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/***********************************************************************/
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#include "fctsys.h"
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#include "gr_basic.h"
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#include "common.h"
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#include "trigo.h"
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#include "program.h"
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#include "libcmp.h"
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#include "general.h"
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#include "id.h"
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#include "protos.h"
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#include "schframe.h"
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/************************/
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/* class DrawTextStruct */
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/* class DrawLabelStruct */
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/* class DrawGlobalLabelStruct */
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/* class DrawHierLabelStruct */
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/************************/
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/**************************************************************************/
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DrawTextStruct::DrawTextStruct( const wxPoint& pos, const wxString& text, KICAD_T aType ) :
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EDA_BaseStruct( aType )
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, EDA_TextStruct( text )
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/**************************************************************************/
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{
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m_Layer = LAYER_NOTES;
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m_Pos = pos;
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m_Shape = 0;
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m_IsDangling = FALSE;
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}
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/*********************************************/
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DrawTextStruct* DrawTextStruct::GenCopy()
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/*********************************************/
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{
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DrawTextStruct* newitem;
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switch( Type() )
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{
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default:
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case DRAW_TEXT_STRUCT_TYPE:
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newitem = new DrawTextStruct( m_Pos, m_Text );
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break;
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case DRAW_GLOBAL_LABEL_STRUCT_TYPE:
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newitem = new DrawGlobalLabelStruct( m_Pos, m_Text );
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break;
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case DRAW_HIER_LABEL_STRUCT_TYPE:
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newitem = new DrawHierLabelStruct( m_Pos, m_Text );
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break;
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case DRAW_LABEL_STRUCT_TYPE:
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newitem = new DrawLabelStruct( m_Pos, m_Text );
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break;
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}
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newitem->m_Layer = m_Layer;
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newitem->m_Shape = m_Shape;
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newitem->m_Orient = m_Orient;
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newitem->m_Size = m_Size;
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newitem->m_Width = m_Width;
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newitem->m_HJustify = m_HJustify;
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newitem->m_VJustify = m_VJustify;
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newitem->m_IsDangling = m_IsDangling;
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return newitem;
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}
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/********************************************************/
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void DrawTextStruct::SwapData( DrawTextStruct* copyitem )
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/********************************************************/
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{
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EXCHG( m_Text, copyitem->m_Text );
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EXCHG( m_Pos, copyitem->m_Pos );
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EXCHG( m_Size, copyitem->m_Size );
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EXCHG( m_Width, copyitem->m_Width );
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EXCHG( m_Shape, copyitem->m_Shape );
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EXCHG( m_Orient, copyitem->m_Orient );
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EXCHG( m_Layer, copyitem->m_Layer );
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EXCHG( m_HJustify, copyitem->m_HJustify );
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EXCHG( m_VJustify, copyitem->m_VJustify );
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EXCHG( m_IsDangling, copyitem->m_IsDangling );
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}
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/***************************************************************/
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void DrawTextStruct::Place( WinEDA_DrawFrame* frame, wxDC* DC )
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/***************************************************************/
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{
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/* save old text in undo list */
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if( g_ItemToUndoCopy && ( (m_Flags & IS_NEW) == 0 ) )
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{
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/* restore old values and save new ones */
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SwapData( (DrawTextStruct*) g_ItemToUndoCopy );
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/* save in undo list */
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( (WinEDA_SchematicFrame*) frame )->SaveCopyInUndoList( this, IS_CHANGED );
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/* restore new values */
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SwapData( (DrawTextStruct*) g_ItemToUndoCopy );
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SAFE_DELETE( g_ItemToUndoCopy );
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}
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EDA_BaseStruct::Place( frame, DC );
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}
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/****************************************************************************/
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DrawLabelStruct::DrawLabelStruct( const wxPoint& pos, const wxString& text ) :
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DrawTextStruct( pos, text, DRAW_LABEL_STRUCT_TYPE )
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/****************************************************************************/
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{
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m_Layer = LAYER_LOCLABEL;
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m_Shape = NET_INPUT;
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m_IsDangling = TRUE;
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}
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/***********************************************************************************/
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DrawGlobalLabelStruct::DrawGlobalLabelStruct( const wxPoint& pos, const wxString& text ) :
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DrawTextStruct( pos, text, DRAW_GLOBAL_LABEL_STRUCT_TYPE )
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/***********************************************************************************/
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{
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m_Layer = LAYER_GLOBLABEL;
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m_Shape = NET_BIDI;
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m_IsDangling = TRUE;
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}
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/***********************************************************************************/
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DrawHierLabelStruct::DrawHierLabelStruct( const wxPoint& pos, const wxString& text ) :
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DrawTextStruct( pos, text, DRAW_HIER_LABEL_STRUCT_TYPE )
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/***********************************************************************************/
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{
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m_Layer = LAYER_HIERLABEL;
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m_Shape = NET_INPUT;
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m_IsDangling = TRUE;
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}
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/*******************************************************************************************/
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void DrawTextStruct::Draw( WinEDA_DrawPanel* panel, wxDC* DC, const wxPoint& offset,
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int DrawMode, int Color )
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/*******************************************************************************************/
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/* Texts type Comment (text on layer "NOTE") have 4 directions, and the Text origin is the first letter
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*/
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{
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int color;
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int width = MAX( m_Width, g_DrawMinimunLineWidth );
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if( Color >= 0 )
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color = Color;
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else
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color = ReturnLayerColor( m_Layer );
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GRSetDrawMode( DC, DrawMode );
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switch( m_Orient )
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{
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case 0: /* Horiz Normal Orientation (left justified) */
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DrawGraphicText( panel, DC,
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wxPoint( m_Pos.x + offset.x, m_Pos.y - TXTMARGE + offset.y ),
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color, m_Text, TEXT_ORIENT_HORIZ, m_Size,
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GR_TEXT_HJUSTIFY_LEFT,
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GR_TEXT_VJUSTIFY_BOTTOM, width );
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break;
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case 1: /* Vert Orientation UP */
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DrawGraphicText( panel, DC,
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wxPoint( m_Pos.x - TXTMARGE + offset.x,
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m_Pos.y + offset.y ),
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color, m_Text, TEXT_ORIENT_VERT, m_Size,
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GR_TEXT_HJUSTIFY_RIGHT,
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GR_TEXT_VJUSTIFY_BOTTOM, width );
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break;
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case 2: /* Horiz Orientation - Right justified */
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DrawGraphicText( panel, DC,
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wxPoint( m_Pos.x + offset.x, m_Pos.y -
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TXTMARGE + offset.y ),
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color, m_Text, TEXT_ORIENT_HORIZ, m_Size,
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GR_TEXT_HJUSTIFY_RIGHT,
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GR_TEXT_VJUSTIFY_BOTTOM, width );
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break;
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case 3: /* Vert Orientation BOTTOM */
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DrawGraphicText( panel, DC,
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wxPoint( m_Pos.x - TXTMARGE + offset.x,
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m_Pos.y + offset.y ),
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color, m_Text, TEXT_ORIENT_VERT, m_Size,
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GR_TEXT_HJUSTIFY_RIGHT,
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GR_TEXT_VJUSTIFY_TOP, width );
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break;
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}
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if( m_IsDangling )
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DrawDanglingSymbol( panel, DC, m_Pos + offset, color );
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}
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/*********************************************************************************************/
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void DrawLabelStruct::Draw( WinEDA_DrawPanel* panel, wxDC* DC, const wxPoint& offset,
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int DrawMode, int Color )
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/*********************************************************************************************/
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{
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DrawTextStruct::Draw( panel, DC, offset, DrawMode, Color );
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}
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/*******************************************************************************************/
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void DrawHierLabelStruct::Draw( WinEDA_DrawPanel* panel, wxDC* DC, const wxPoint& offset,
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int DrawMode, int Color )
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/******************************************************************************************/
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/* Texts type Global Label have 4 directions, and the Text origin is the graphic icon
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*/
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{
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int Poly[40];
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int ii, color;
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wxPoint AnchorPos = m_Pos + offset;;
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int width = MAX( m_Width, g_DrawMinimunLineWidth );
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if( Color >= 0 )
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color = Color;
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else
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color = ReturnLayerColor( m_Layer );
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GRSetDrawMode( DC, DrawMode );
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ii = m_Size.x + TXTMARGE;
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switch( m_Orient )
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{
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case 0: /* Orientation horiz normale */
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DrawGraphicText( panel, DC,
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wxPoint( AnchorPos.x - ii, AnchorPos.y ), color,
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m_Text, TEXT_ORIENT_HORIZ, m_Size,
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GR_TEXT_HJUSTIFY_RIGHT, GR_TEXT_VJUSTIFY_CENTER, width );
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break;
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case 1: /* Orientation vert UP */
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DrawGraphicText( panel, DC,
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wxPoint( AnchorPos.x, AnchorPos.y + ii ), color,
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m_Text, TEXT_ORIENT_VERT, m_Size,
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GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_TOP, width );
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break;
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case 2: /* Orientation horiz inverse */
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DrawGraphicText( panel, DC,
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wxPoint( AnchorPos.x + ii, AnchorPos.y ), color,
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m_Text, TEXT_ORIENT_HORIZ, m_Size,
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GR_TEXT_HJUSTIFY_LEFT, GR_TEXT_VJUSTIFY_CENTER, width );
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break;
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case 3: /* Orientation vert BOTTOM */
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DrawGraphicText( panel, DC,
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wxPoint( AnchorPos.x, AnchorPos.y - ii ), color,
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m_Text, TEXT_ORIENT_VERT, m_Size,
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GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_BOTTOM, width );
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break;
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}
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CreateGraphicShape( Poly, AnchorPos );
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GRPoly( &panel->m_ClipBox, DC, Poly[0], Poly + 1, 0, width, color, color );
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if( m_IsDangling )
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DrawDanglingSymbol( panel, DC, m_Pos + offset, color );
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}
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/** function CreateGraphicShape
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* Calculates the graphic shape (a polygon) associated to the text
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* @param corner_list = coordinates list fill with polygon corners ooordinates (size > 20)
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* @param Pos = Postion of the shape
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* format list is
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* corner_count, x0, y0, ... xn, yn
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*/
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void DrawHierLabelStruct::CreateGraphicShape( int* corner_list, const wxPoint& Pos )
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{
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int* Template = TemplateShape[m_Shape][m_Orient];
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int HalfSize = m_Size.x / 2;
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int imax = *Template; Template++;
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*corner_list = imax; corner_list++;
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for( int ii = 0; ii < imax; ii++ )
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{
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*corner_list = ( HalfSize * (*Template) ) + Pos.x;
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corner_list++; Template++;
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*corner_list = ( HalfSize * (*Template) ) + Pos.y;
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corner_list++; Template++;
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}
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}
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/*******************************************************************************************/
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void DrawGlobalLabelStruct::Draw( WinEDA_DrawPanel* panel, wxDC* DC, const wxPoint& draw_offset,
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int DrawMode, int Color )
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/******************************************************************************************/
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/* Texts type Global Label have 4 directions, and the Text origin is the graphic icon
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*/
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{
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int Poly[20];
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int offset, color, HalfSize;
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wxPoint AnchorPos = m_Pos + draw_offset;;
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int width = MAX( m_Width, g_DrawMinimunLineWidth );
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if( Color >= 0 )
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color = Color;
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else
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color = ReturnLayerColor( m_Layer );
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GRSetDrawMode( DC, DrawMode );
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HalfSize = m_Size.x / 2;
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offset = width;
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switch( m_Shape )
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{
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case NET_INPUT:
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case NET_BIDI:
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case NET_TRISTATE:
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offset += HalfSize;
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break;
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case NET_OUTPUT:
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offset += TXTMARGE;
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break;
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default:
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break;
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}
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switch( m_Orient )
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{
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case 0: /* Orientation horiz normale */
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DrawGraphicText( panel, DC,
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wxPoint( AnchorPos.x - offset, AnchorPos.y ), color,
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m_Text, TEXT_ORIENT_HORIZ, m_Size,
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GR_TEXT_HJUSTIFY_RIGHT, GR_TEXT_VJUSTIFY_CENTER, width );
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break;
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case 1: /* Orientation vert UP */
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DrawGraphicText( panel, DC,
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wxPoint( AnchorPos.x, AnchorPos.y + offset ), color,
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m_Text, TEXT_ORIENT_VERT, m_Size,
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GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_TOP, width );
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break;
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case 2: /* Orientation horiz inverse */
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DrawGraphicText( panel, DC,
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wxPoint( AnchorPos.x + offset, AnchorPos.y ), color,
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m_Text, TEXT_ORIENT_HORIZ, m_Size,
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GR_TEXT_HJUSTIFY_LEFT, GR_TEXT_VJUSTIFY_CENTER, width );
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break;
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case 3: /* Orientation vert BOTTOM */
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DrawGraphicText( panel, DC,
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wxPoint( AnchorPos.x, AnchorPos.y - offset ), color,
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m_Text, TEXT_ORIENT_VERT, m_Size,
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GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_BOTTOM, width );
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break;
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}
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CreateGraphicShape( Poly, AnchorPos );
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GRPoly( &panel->m_ClipBox, DC, Poly[0], Poly + 1, 0, width, color, color );
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if( m_IsDangling )
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DrawDanglingSymbol( panel, DC, AnchorPos, color );
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}
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/** function CreateGraphicShape
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* Calculates the graphic shape (a polygon) associated to the text
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* @param corner_list = oordinates list fill with polygon corners ooordinates (size >= 14)
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* @param Pos = Postion of the shape
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* format list is
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* <corner_count>, x0, y0, ... xn, yn
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*/
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void DrawGlobalLabelStruct::CreateGraphicShape( int* corner_list, const wxPoint& Pos )
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{
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int HalfSize = m_Size.x / 2;
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int width = MAX( m_Width, g_DrawMinimunLineWidth );
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*corner_list = 7; corner_list++; // 7 corners in list
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int symb_len = Len_Size() + (TXTMARGE * 2); // Real text len + text margin
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// Create outline shape : 6 points
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int x = symb_len + width + 3;
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int y = HalfSize + width + 3;
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corner_list[0] = 0; corner_list[1] = 0; // Starting point (anchor)
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corner_list[2] = 0; corner_list[3] = -y; // Up
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corner_list[4] = -x; corner_list[5] = -y; // left Up
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corner_list[6] = -x; corner_list[7] = 0; // left
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corner_list[8] = -x; corner_list[9] = y; // left down
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corner_list[10] = 0; corner_list[11] = y; // down
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int x_offset = 0;
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switch( m_Shape )
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{
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case NET_INPUT:
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x_offset = -HalfSize;
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corner_list[0] += HalfSize;
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break;
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case NET_OUTPUT:
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corner_list[6] -= HalfSize;
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break;
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case NET_BIDI:
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case NET_TRISTATE:
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x_offset = -HalfSize;
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corner_list[0] += HalfSize;
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corner_list[6] -= HalfSize;
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break;
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case NET_UNSPECIFIED:
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default:
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break;
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}
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int angle = 0;
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switch( m_Orient )
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{
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case 0: /* Orientation horiz normale */
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break;
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case 1: /* Orientation vert UP */
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angle = 900;
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break;
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case 2: /* Orientation horiz inverse */
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angle = 1800;
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break;
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case 3: /* Orientation vert BOTTOM */
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angle = -900;
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break;
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}
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// Rotate outlines and move in real position
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for( int ii = 0; ii < 12; ii += 2 )
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{
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corner_list[ii] += x_offset;
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if( angle )
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RotatePoint( &corner_list[ii], &corner_list[ii + 1], angle );
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corner_list[ii] += Pos.x;
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corner_list[ii + 1] += Pos.y;
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}
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corner_list[12] = corner_list[0]; corner_list[13] = corner_list[1]; // closing
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}
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