kicad/eeschema/sch_bus_entry.h

118 lines
3.2 KiB
C++

/**
* @file sch_bus_entry.h
*
*/
#ifndef _SCH_BUS_ENTRY_H_
#define _SCH_BUS_ENTRY_H_
#include "sch_item_struct.h"
/* Flags for BUS ENTRY (bus to bus or wire to bus */
#define WIRE_TO_BUS 0
#define BUS_TO_BUS 1
/**
* Class SCH_BUS_ENTRY
*
* Defines a bus or wire entry.
*/
class SCH_BUS_ENTRY : public SCH_ITEM
{
public:
int m_Width;
wxPoint m_Pos;
wxSize m_Size;
public:
SCH_BUS_ENTRY( const wxPoint& pos = wxPoint( 0, 0 ), int shape = '\\', int id = WIRE_TO_BUS );
SCH_BUS_ENTRY( const SCH_BUS_ENTRY& aBusEntry );
~SCH_BUS_ENTRY() { }
virtual wxString GetClass() const
{
return wxT( "SCH_BUS_ENTRY" );
}
wxPoint m_End() const;
virtual void Draw( WinEDA_DrawPanel* aPanel, wxDC* aDC, const wxPoint& aOffset,
int aDrawMode, int aColor = -1 );
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.sch"
* format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
bool Save( FILE* aFile ) const;
/**
* Load schematic bus entry from \a aLine in a .sch file.
*
* @param aLine - Essentially this is file to read schematic bus entry from.
* @param aErrorMsg - Description of the error if an error occurs while loading the
* schematic bus entry.
* @return True if the schematic bus entry loaded successfully.
*/
virtual bool Load( LINE_READER& aLine, wxString& aErrorMsg );
/**
* Function GetBoundingBox
* returns the orthogonal, bounding box of this object for display
* purposes. This box should be an enclosing perimeter for visible
* components of this object, and the units should be in the pcb or
* schematic coordinate system. It is OK to overestimate the size
* by a few counts.
*/
EDA_Rect GetBoundingBox() const;
/**
* Function GetPenSize
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize() const;
/**
* Function Move
* moves and item to a new position by \a aMoveVector.
* @param aMoveVector The displacement vector.
*/
virtual void Move( const wxPoint& aMoveVector )
{
m_Pos += aMoveVector;
}
/**
* Function Mirror_Y
* mirrors the item relative to \a aYaxis_position.
* @param aYaxis_position The Y axis coordinate to mirror around.
*/
virtual void Mirror_Y( int aYaxis_position );
virtual void Mirror_X( int aXaxis_position );
virtual void Rotate( wxPoint rotationPoint );
virtual void GetEndPoints( std::vector <DANGLING_END_ITEM>& aItemList );
virtual bool IsSelectStateChanged( const wxRect& aRect );
virtual bool IsConnectable() const { return true; }
virtual void GetConnectionPoints( vector< wxPoint >& aPoints ) const;
private:
virtual bool doHitTest( const wxPoint& aPoint, int aAccuracy, SCH_FILTER_T aFilter ) const;
virtual bool doHitTest( const EDA_Rect& aRect, bool aContained, int aAccuracy ) const;
virtual EDA_ITEM* doClone() const;
};
#endif // _SCH_BUS_ENTRY_H_