kicad/pcbnew/array_creator.cpp

129 lines
4.5 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Created on: 11 Mar 2016, author John Beard
* Copyright (C) 1992-2016 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file array_creator.cpp
*/
#include "array_creator.h"
#include <class_undoredo_container.h>
#include <dialogs/dialog_create_array.h>
void ARRAY_CREATOR::Invoke()
{
const int numItems = getNumberOfItemsToArray();
// bail out if no items
if( numItems == 0 )
return;
MODULE* const module = getModule();
const bool isModuleEditor = module != NULL;
const bool enableArrayNumbering = isModuleEditor;
const wxPoint rotPoint = getRotationCentre();
DIALOG_CREATE_ARRAY dialog( &m_parent, enableArrayNumbering, rotPoint );
int ret = dialog.ShowModal();
DIALOG_CREATE_ARRAY::ARRAY_OPTIONS* const array_opts = dialog.GetArrayOptions();
if( ret == wxID_OK && array_opts != NULL )
{
PICKED_ITEMS_LIST newItemsList;
if( isModuleEditor )
{
// modedit saves everything upfront
m_parent.SaveCopyInUndoList( getBoard()->m_Modules, UR_MODEDIT );
}
for ( int i = 0; i < numItems; ++i )
{
BOARD_ITEM* item = getNthItemToArray( i );
if( item->Type() == PCB_PAD_T && !isModuleEditor )
{
// If it is not the module editor, then duplicate the parent module instead
item = static_cast<MODULE*>( item )->GetParent();
}
// The first item in list is the original item. We do not modify it
for( int ptN = 1; ptN < array_opts->GetArraySize(); ptN++ )
{
BOARD_ITEM* new_item;
if( isModuleEditor )
{
// increment pad numbers if do any renumbering
// (we will number again later according to the numbering scheme if set)
new_item = module->DuplicateAndAddItem(
item, array_opts->ShouldNumberItems() );
}
else
{
// PCB items keep the same numbering
new_item = getBoard()->DuplicateAndAddItem( item );
// @TODO: we should merge zones. This is a bit tricky, because
// the undo command needs saving old area, if it is merged.
}
if( new_item )
{
array_opts->TransformItem( ptN, new_item, rotPoint );
prePushAction( new_item );
newItemsList.PushItem( new_item ); // For undo list
postPushAction( new_item );
}
// attempt to renumber items if the array parameters define
// a complete numbering scheme to number by (as opposed to
// implicit numbering by incrementing the items during creation
if( new_item && array_opts->NumberingStartIsSpecified() )
{
// Renumber pads. Only new pad number renumbering has meaning,
// in the footprint editor.
if( new_item->Type() == PCB_PAD_T )
{
const wxString padName = array_opts->GetItemNumber( ptN );
static_cast<D_PAD*>( new_item )->SetPadName( padName );
}
}
}
}
if( !isModuleEditor )
{
// Add all items as a single undo point for PCB editors
m_parent.SaveCopyInUndoList( newItemsList, UR_NEW );
}
finalise();
}
}