kicad/pcbnew/class_dimension.cpp

744 lines
21 KiB
C++

/*****************************/
/* DIMENSION class definition */
/*****************************/
#include "fctsys.h"
#include "gr_basic.h"
#include "common.h"
#include "pcbnew.h"
#include "trigo.h"
#include "wxstruct.h"
#include "class_board_design_settings.h"
#include "class_drawpanel.h"
#include "colors_selection.h"
#include "kicad_string.h"
#include "protos.h"
DIMENSION::DIMENSION( BOARD_ITEM* aParent ) :
BOARD_ITEM( aParent, TYPE_DIMENSION )
{
m_Layer = DRAW_LAYER;
m_Width = 50;
m_Value = 0;
m_Shape = 0;
m_Unit = INCHES;
m_Text = new TEXTE_PCB( this );
}
DIMENSION::~DIMENSION()
{
delete m_Text;
}
/* Setup the dimension text */
void DIMENSION::SetText( const wxString& NewText )
{
m_Text->m_Text = NewText;
}
/* Return the dimension text
*/
wxString DIMENSION::GetText( void )
{
return m_Text->m_Text;
}
/**
* Function SetLayer
* sets the layer this item is on.
* @param aLayer The layer number.
*/
void DIMENSION::SetLayer( int aLayer )
{
m_Layer = aLayer;
m_Text->SetLayer( aLayer);
}
void DIMENSION::Copy( DIMENSION* source )
{
m_Value = source->m_Value;
SetLayer( source->GetLayer() );
m_Width = source->m_Width;
m_Pos = source->m_Pos;
m_Shape = source->m_Shape;
m_Unit = source->m_Unit;
m_TimeStamp = GetTimeStamp();
m_Text->Copy( source->m_Text );
Barre_ox = source->Barre_ox;
Barre_oy = source->Barre_oy;
Barre_fx = source->Barre_fx;
Barre_fy = source->Barre_fy;
TraitG_ox = source->TraitG_ox;
TraitG_oy = source->TraitG_oy;
TraitG_fx = source->TraitG_fx;
TraitG_fy = source->TraitG_fy;
TraitD_ox = source->TraitD_ox;
TraitD_oy = source->TraitD_oy;
TraitD_fx = source->TraitD_fx;
TraitD_fy = source->TraitD_fy;
FlecheD1_ox = source->FlecheD1_ox;
FlecheD1_oy = source->FlecheD1_oy;
FlecheD1_fx = source->FlecheD1_fx;
FlecheD1_fy = source->FlecheD1_fy;
FlecheD2_ox = source->FlecheD2_ox;
FlecheD2_oy = source->FlecheD2_oy;
FlecheD2_fx = source->FlecheD2_fx;
FlecheD2_fy = source->FlecheD2_fy;
FlecheG1_ox = source->FlecheG1_ox;
FlecheG1_oy = source->FlecheG1_oy;
FlecheG1_fx = source->FlecheG1_fx;
FlecheG1_fy = source->FlecheG1_fy;
FlecheG2_ox = source->FlecheG2_ox;
FlecheG2_oy = source->FlecheG2_oy;
FlecheG2_fx = source->FlecheG2_fx;
FlecheG2_fy = source->FlecheG2_fy;
}
bool DIMENSION::ReadDimensionDescr( FILE* File, int* LineNum )
{
char Line[2048], Text[2048];
while( GetLine( File, Line, LineNum ) != NULL )
{
if( strnicmp( Line, "$EndDIMENSION", 4 ) == 0 )
return TRUE;
if( Line[0] == 'V' )
{
sscanf( Line + 2, " %d", &m_Value );
continue;
}
if( Line[0] == 'G' )
{
int layer;
sscanf( Line + 2, " %d %d %lX", &m_Shape, &layer, &m_TimeStamp );
if( layer < FIRST_NO_COPPER_LAYER )
layer = FIRST_NO_COPPER_LAYER;
if( layer > LAST_NO_COPPER_LAYER )
layer = LAST_NO_COPPER_LAYER;
SetLayer( layer );
m_Text->SetLayer( layer );
continue;
}
if( Line[0] == 'T' )
{
ReadDelimitedText( Text, Line + 2, sizeof(Text) );
m_Text->m_Text = CONV_FROM_UTF8( Text );
continue;
}
if( Line[0] == 'P' )
{
int normal_display = 1;
sscanf( Line + 2, " %d %d %d %d %d %d %d",
&m_Text->m_Pos.x, &m_Text->m_Pos.y,
&m_Text->m_Size.x, &m_Text->m_Size.y,
&m_Text->m_Width, &m_Text->m_Orient,
&normal_display );
m_Text->m_Mirror = normal_display ? false : true;
m_Pos = m_Text->m_Pos;
continue;
}
if( Line[0] == 'S' )
{
switch( Line[1] )
{
int Dummy;
case 'b':
sscanf( Line + 2, " %d %d %d %d %d %d",
&Dummy,
&Barre_ox, &Barre_oy,
&Barre_fx, &Barre_fy,
&m_Width );
break;
case 'd':
sscanf( Line + 2, " %d %d %d %d %d %d",
&Dummy,
&TraitD_ox, &TraitD_oy,
&TraitD_fx, &TraitD_fy,
&Dummy );
break;
case 'g':
sscanf( Line + 2, " %d %d %d %d %d %d",
&Dummy,
&TraitG_ox, &TraitG_oy,
&TraitG_fx, &TraitG_fy,
&Dummy );
break;
case '1':
sscanf( Line + 2, " %d %d %d %d %d %d",
&Dummy,
&FlecheD1_ox, &FlecheD1_oy,
&FlecheD1_fx, &FlecheD1_fy,
&Dummy );
break;
case '2':
sscanf( Line + 2, " %d %d %d %d %d %d",
&Dummy,
&FlecheD2_ox, &FlecheD2_oy,
&FlecheD2_fx, &FlecheD2_fy,
&Dummy );
break;
case '3':
sscanf( Line + 2, " %d %d %d %d %d %d\n",
&Dummy,
&FlecheG1_ox, &FlecheG1_oy,
&FlecheG1_fx, &FlecheG1_fy,
&Dummy );
break;
case '4':
sscanf( Line + 2, " %d %d %d %d %d %d",
&Dummy,
&FlecheG2_ox, &FlecheG2_oy,
&FlecheG2_fx, &FlecheG2_fy,
&Dummy );
break;
}
continue;
}
}
return FALSE;
}
/**
* Function Move
* @param offset : moving vector
*/
void DIMENSION::Move(const wxPoint& offset)
{
m_Pos += offset;
m_Text->m_Pos += offset;
Barre_ox += offset.x;
Barre_oy += offset.y;
Barre_fx += offset.x;
Barre_fy += offset.y;
TraitG_ox += offset.x;
TraitG_oy += offset.y;
TraitG_fx += offset.x;
TraitG_fy += offset.y;
TraitD_ox += offset.x;
TraitD_oy += offset.y;
TraitD_fx += offset.x;
TraitD_fy += offset.y;
FlecheG1_ox += offset.x;
FlecheG1_oy += offset.y;
FlecheG1_fx += offset.x;
FlecheG1_fy += offset.y;
FlecheG2_ox += offset.x;
FlecheG2_oy += offset.y;
FlecheG2_fx += offset.x;
FlecheG2_fy += offset.y;
FlecheD1_ox += offset.x;
FlecheD1_oy += offset.y;
FlecheD1_fx += offset.x;
FlecheD1_fy += offset.y;
FlecheD2_ox += offset.x;
FlecheD2_oy += offset.y;
FlecheD2_fx += offset.x;
FlecheD2_fy += offset.y;
}
/**
* Function Rotate
* @param center : Rotation point
* @param angle : Rotation angle in 0.1 degrees
*/
void DIMENSION::Rotate(const wxPoint& centre, int angle)
{
RotatePoint( &m_Pos, centre, angle );
RotatePoint( &m_Text->m_Pos, centre, angle );
m_Text->m_Orient += angle;
if( m_Text->m_Orient >= 3600 )
m_Text->m_Orient -= 3600;
if( ( m_Text->m_Orient > 900 ) && ( m_Text->m_Orient <2700 ) )
m_Text->m_Orient -= 1800;
RotatePoint( &Barre_ox, &Barre_oy, centre.x, centre.y, angle );
RotatePoint( &Barre_fx, &Barre_fy, centre.x, centre.y, angle );
RotatePoint( &TraitG_ox, &TraitG_oy, centre.x, centre.y, angle );
RotatePoint( &TraitG_fx, &TraitG_fy, centre.x, centre.y, angle );
RotatePoint( &TraitD_ox, &TraitD_oy, centre.x, centre.y, angle );
RotatePoint( &TraitD_fx, &TraitD_fy, centre.x, centre.y, angle );
RotatePoint( &FlecheG1_ox, &FlecheG1_oy, centre.x, centre.y, angle );
RotatePoint( &FlecheG1_fx, &FlecheG1_fy, centre.x, centre.y, angle );
RotatePoint( &FlecheG2_ox, &FlecheG2_oy, centre.x, centre.y, angle );
RotatePoint( &FlecheG2_fx, &FlecheG2_fy, centre.x, centre.y, angle );
RotatePoint( &FlecheD1_ox, &FlecheD1_oy, centre.x, centre.y, angle );
RotatePoint( &FlecheD1_fx, &FlecheD1_fy, centre.x, centre.y, angle );
RotatePoint( &FlecheD2_ox, &FlecheD2_oy, centre.x, centre.y, angle );
RotatePoint( &FlecheD2_fx, &FlecheD2_fy, centre.x, centre.y, angle );
}
/**
* Function Flip
* Flip this object, i.e. change the board side for this object
* @param const wxPoint& aCentre - the rotation point.
*/
void DIMENSION::Flip(const wxPoint& aCentre )
{
Mirror( aCentre );
SetLayer( ChangeSideNumLayer( GetLayer() ) );
}
/**
* Function Mirror
* Mirror the Dimension , relative to a given horizontal axis
* the text is not mirrored. only its position (and angle) is mirrored
* the layer is not changed
* @param axis_pos : vertical axis position
*/
void DIMENSION::Mirror(const wxPoint& axis_pos)
{
#define INVERT( pos ) (pos) = axis_pos.y - ( (pos) - axis_pos.y )
#define INVERT_ANGLE( phi ) (phi) = -(phi)
INVERT( m_Pos.y );
INVERT( m_Text->m_Pos.y );
INVERT_ANGLE( m_Text->m_Orient );
if( m_Text->m_Orient >= 3600 )
m_Text->m_Orient -= 3600;
if( ( m_Text->m_Orient > 900 ) && ( m_Text->m_Orient < 2700 ) )
m_Text->m_Orient -= 1800;
INVERT( Barre_oy );
INVERT( Barre_fy );
INVERT( TraitG_oy );
INVERT( TraitG_fy );
INVERT( TraitD_oy );
INVERT( TraitD_fy );
INVERT( FlecheG1_oy );
INVERT( FlecheG1_fy );
INVERT( FlecheG2_oy );
INVERT( FlecheG2_fy );
INVERT( FlecheD1_oy );
INVERT( FlecheD1_fy );
INVERT( FlecheD2_oy );
INVERT( FlecheD2_fy );
}
bool DIMENSION::Save( FILE* aFile ) const
{
if( GetState( DELETED ) )
return true;
bool rc = false;
// note: COTATION was the previous name of DIMENSION
// this old keyword is used here for compatibility
const char keyWordLine[] = "$COTATION\n";
const char keyWordLineEnd[] = "$endCOTATION\n";
if( fputs( keyWordLine, aFile ) == EOF )
goto out;
fprintf( aFile, "Ge %d %d %lX\n", m_Shape, m_Layer, m_TimeStamp );
fprintf( aFile, "Va %d\n", m_Value );
if( !m_Text->m_Text.IsEmpty() )
fprintf( aFile, "Te \"%s\"\n", CONV_TO_UTF8( m_Text->m_Text ) );
else
fprintf( aFile, "Te \"?\"\n" );
fprintf( aFile, "Po %d %d %d %d %d %d %d\n",
m_Text->m_Pos.x, m_Text->m_Pos.y,
m_Text->m_Size.x, m_Text->m_Size.y,
m_Text->m_Width, m_Text->m_Orient,
m_Text->m_Mirror ? 0 : 1 );
fprintf( aFile, "Sb %d %d %d %d %d %d\n", S_SEGMENT,
Barre_ox, Barre_oy,
Barre_fx, Barre_fy, m_Width );
fprintf( aFile, "Sd %d %d %d %d %d %d\n", S_SEGMENT,
TraitD_ox, TraitD_oy,
TraitD_fx, TraitD_fy, m_Width );
fprintf( aFile, "Sg %d %d %d %d %d %d\n", S_SEGMENT,
TraitG_ox, TraitG_oy,
TraitG_fx, TraitG_fy, m_Width );
fprintf( aFile, "S1 %d %d %d %d %d %d\n", S_SEGMENT,
FlecheD1_ox, FlecheD1_oy,
FlecheD1_fx, FlecheD1_fy, m_Width );
fprintf( aFile, "S2 %d %d %d %d %d %d\n", S_SEGMENT,
FlecheD2_ox, FlecheD2_oy,
FlecheD2_fx, FlecheD2_fy, m_Width );
fprintf( aFile, "S3 %d %d %d %d %d %d\n", S_SEGMENT,
FlecheG1_ox, FlecheG1_oy,
FlecheG1_fx, FlecheG1_fy, m_Width );
fprintf( aFile, "S4 %d %d %d %d %d %d\n", S_SEGMENT,
FlecheG2_ox, FlecheG2_oy,
FlecheG2_fx, FlecheG2_fy, m_Width );
if( fputs( keyWordLineEnd, aFile ) == EOF )
goto out;
rc = true;
out:
return rc;
}
/** function AdjustDimensionDetails
* Calculate coordinates of segments used to draw the dimension.
* @param aDoNotChangeText (bool) if false, the dimension text is initialized
*/
void DIMENSION::AdjustDimensionDetails( bool aDoNotChangeText )
{
#define ARROW_SIZE 500 //size of arrows
int ii;
int mesure, deltax, deltay; /* valeur de la mesure sur les axes X et Y */
int fleche_up_X = 0, fleche_up_Y = 0; /* coord des fleches : barre / */
int fleche_dw_X = 0, fleche_dw_Y = 0; /* coord des fleches : barre \ */
int hx, hy; /* coord des traits de rappel de cote */
float angle, angle_f;
wxString msg;
/* Init layer : */
m_Text->SetLayer( GetLayer() );
/* calculate the size of the cdimension
* (text + line above the text) */
ii = m_Text->m_Size.y +
m_Text->m_Width + (m_Width * 3);
deltax = TraitD_ox - TraitG_ox;
deltay = TraitD_oy - TraitG_oy;
/* Calculate dimension value */
mesure = wxRound(hypot( (double) deltax, (double) deltay ) );
if( deltax || deltay )
angle = atan2( (double) deltay, (double) deltax );
else
angle = 0.0;
/* Calcul des parametre dimensions X et Y des fleches et traits de cotes */
hx = hy = ii;
/* On tient compte de l'inclinaison de la cote */
if( mesure )
{
hx = (abs) ( (int) ( ( (double) deltay * hx ) / mesure ) );
hy = (abs) ( (int) ( ( (double) deltax * hy ) / mesure ) );
if( TraitG_ox > Barre_ox )
hx = -hx;
if( TraitG_ox == Barre_ox )
hx = 0;
if( TraitG_oy > Barre_oy )
hy = -hy;
if( TraitG_oy == Barre_oy )
hy = 0;
angle_f = angle + (M_PI * 27.5 / 180);
fleche_up_X = (int) ( ARROW_SIZE * cos( angle_f ) );
fleche_up_Y = (int) ( ARROW_SIZE * sin( angle_f ) );
angle_f = angle - (M_PI * 27.5 / 180);
fleche_dw_X = (int) ( ARROW_SIZE * cos( angle_f ) );
fleche_dw_Y = (int) ( ARROW_SIZE * sin( angle_f ) );
}
FlecheG1_ox = Barre_ox;
FlecheG1_oy = Barre_oy;
FlecheG1_fx = Barre_ox + fleche_up_X;
FlecheG1_fy = Barre_oy + fleche_up_Y;
FlecheG2_ox = Barre_ox;
FlecheG2_oy = Barre_oy;
FlecheG2_fx = Barre_ox + fleche_dw_X;
FlecheG2_fy = Barre_oy + fleche_dw_Y;
/*la fleche de droite est symetrique a celle de gauche:
* / = -\ et \ = -/
*/
FlecheD1_ox = Barre_fx;
FlecheD1_oy = Barre_fy;
FlecheD1_fx = Barre_fx - fleche_dw_X;
FlecheD1_fy = Barre_fy - fleche_dw_Y;
FlecheD2_ox = Barre_fx;
FlecheD2_oy = Barre_fy;
FlecheD2_fx = Barre_fx - fleche_up_X;
FlecheD2_fy = Barre_fy - fleche_up_Y;
TraitG_fx = Barre_ox + hx;
TraitG_fy = Barre_oy + hy;
TraitD_fx = Barre_fx + hx;
TraitD_fy = Barre_fy + hy;
/* Calculate the better text position and orientation: */
m_Pos.x = m_Text->m_Pos.x
= (Barre_fx + TraitG_fx) / 2;
m_Pos.y = m_Text->m_Pos.y
= (Barre_fy + TraitG_fy) / 2;
m_Text->m_Orient = -(int) (angle * 1800 / M_PI);
if( m_Text->m_Orient < 0 )
m_Text->m_Orient += 3600;
if( m_Text->m_Orient >= 3600 )
m_Text->m_Orient -= 3600;
if( (m_Text->m_Orient > 900) && (m_Text->m_Orient <2700) )
m_Text->m_Orient -= 1800;
if( !aDoNotChangeText )
{
m_Value = mesure;
valeur_param( m_Value, msg );
SetText( msg );
}
}
/* Print 1 dimension: segments and text
*/
void DIMENSION::Draw( WinEDA_DrawPanel* panel, wxDC* DC,
int mode_color, const wxPoint& offset )
{
int ox, oy, typeaff, width, gcolor;
ox = offset.x;
oy = offset.y;
m_Text->Draw( panel, DC, mode_color, offset );
BOARD * brd = GetBoard( );
if( brd->IsLayerVisible( m_Layer ) == false )
return;
gcolor = brd->GetLayerColor(m_Layer);
GRSetDrawMode( DC, mode_color );
typeaff = DisplayOpt.DisplayDrawItems;
width = m_Width;
#ifdef USE_WX_ZOOM
if( DC->LogicalToDeviceXRel( width ) < 2 )
#else
if( panel->GetScreen()->Scale( width ) < 2 )
#endif
typeaff = FILAIRE;
switch( typeaff )
{
case FILAIRE:
width = 0;
case FILLED:
GRLine( &panel->m_ClipBox, DC,
Barre_ox - ox, Barre_oy - oy,
Barre_fx - ox, Barre_fy - oy, width, gcolor );
GRLine( &panel->m_ClipBox, DC,
TraitG_ox - ox, TraitG_oy - oy,
TraitG_fx - ox, TraitG_fy - oy, width, gcolor );
GRLine( &panel->m_ClipBox, DC,
TraitD_ox - ox, TraitD_oy - oy,
TraitD_fx - ox, TraitD_fy - oy, width, gcolor );
GRLine( &panel->m_ClipBox, DC,
FlecheD1_ox - ox, FlecheD1_oy - oy,
FlecheD1_fx - ox, FlecheD1_fy - oy, width, gcolor );
GRLine( &panel->m_ClipBox, DC,
FlecheD2_ox - ox, FlecheD2_oy - oy,
FlecheD2_fx - ox, FlecheD2_fy - oy, width, gcolor );
GRLine( &panel->m_ClipBox, DC,
FlecheG1_ox - ox, FlecheG1_oy - oy,
FlecheG1_fx - ox, FlecheG1_fy - oy, width, gcolor );
GRLine( &panel->m_ClipBox, DC,
FlecheG2_ox - ox, FlecheG2_oy - oy,
FlecheG2_fx - ox, FlecheG2_fy - oy, width, gcolor );
break;
case SKETCH:
GRCSegm( &panel->m_ClipBox, DC,
Barre_ox - ox, Barre_oy - oy,
Barre_fx - ox, Barre_fy - oy,
width, gcolor );
GRCSegm( &panel->m_ClipBox, DC,
TraitG_ox - ox, TraitG_oy - oy,
TraitG_fx - ox, TraitG_fy - oy,
width, gcolor );
GRCSegm( &panel->m_ClipBox, DC,
TraitD_ox - ox, TraitD_oy - oy,
TraitD_fx - ox, TraitD_fy - oy,
width, gcolor );
GRCSegm( &panel->m_ClipBox, DC,
FlecheD1_ox - ox, FlecheD1_oy - oy,
FlecheD1_fx - ox, FlecheD1_fy - oy,
width, gcolor );
GRCSegm( &panel->m_ClipBox, DC,
FlecheD2_ox - ox, FlecheD2_oy - oy,
FlecheD2_fx - ox, FlecheD2_fy - oy,
width, gcolor );
GRCSegm( &panel->m_ClipBox, DC,
FlecheG1_ox - ox, FlecheG1_oy - oy,
FlecheG1_fx - ox, FlecheG1_fy - oy,
width, gcolor );
GRCSegm( &panel->m_ClipBox, DC,
FlecheG2_ox - ox, FlecheG2_oy - oy,
FlecheG2_fx - ox, FlecheG2_fy - oy,
width, gcolor );
break;
}
}
// see class_cotation.h
void DIMENSION::DisplayInfo( WinEDA_DrawFrame* frame )
{
// for now, display only the text within the DIMENSION using class TEXTE_PCB.
m_Text->DisplayInfo( frame );
}
/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param ref_pos A wxPoint to test
* @return bool - true if a hit, else false
*/
bool DIMENSION::HitTest( const wxPoint& ref_pos )
{
int ux0, uy0;
int dx, dy, spot_cX, spot_cY;
if( m_Text && m_Text->TextHitTest( ref_pos ) )
return true;
/* Locate SEGMENTS? */
ux0 = Barre_ox;
uy0 = Barre_oy;
/* Recalculate coordinates with ux0, uy0 = origin. */
dx = Barre_fx - ux0;
dy = Barre_fy - uy0;
spot_cX = ref_pos.x - ux0;
spot_cY = ref_pos.y - uy0;
if( DistanceTest( m_Width / 2, dx, dy, spot_cX, spot_cY ) )
return true;
ux0 = TraitG_ox;
uy0 = TraitG_oy;
dx = TraitG_fx - ux0;
dy = TraitG_fy - uy0;
spot_cX = ref_pos.x - ux0;
spot_cY = ref_pos.y - uy0;
if( DistanceTest( m_Width / 2, dx, dy, spot_cX, spot_cY ) )
return true;
ux0 = TraitD_ox;
uy0 = TraitD_oy;
dx = TraitD_fx - ux0;
dy = TraitD_fy - uy0;
spot_cX = ref_pos.x - ux0;
spot_cY = ref_pos.y - uy0;
if( DistanceTest( m_Width / 2, dx, dy, spot_cX, spot_cY ) )
return true;
ux0 = FlecheD1_ox;
uy0 = FlecheD1_oy;
dx = FlecheD1_fx - ux0;
dy = FlecheD1_fy - uy0;
spot_cX = ref_pos.x - ux0;
spot_cY = ref_pos.y - uy0;
if( DistanceTest( m_Width / 2, dx, dy, spot_cX, spot_cY ) )
return true;
ux0 = FlecheD2_ox;
uy0 = FlecheD2_oy;
dx = FlecheD2_fx - ux0;
dy = FlecheD2_fy - uy0;
spot_cX = ref_pos.x - ux0;
spot_cY = ref_pos.y - uy0;
if( DistanceTest( m_Width / 2, dx, dy, spot_cX, spot_cY ) )
return true;
ux0 = FlecheG1_ox;
uy0 = FlecheG1_oy;
dx = FlecheG1_fx - ux0;
dy = FlecheG1_fy - uy0;
spot_cX = ref_pos.x - ux0;
spot_cY = ref_pos.y - uy0;
if( DistanceTest( m_Width / 2, dx, dy, spot_cX, spot_cY ) )
return true;
ux0 = FlecheG2_ox;
uy0 = FlecheG2_oy;
dx = FlecheG2_fx - ux0;
dy = FlecheG2_fy - uy0;
spot_cX = ref_pos.x - ux0;
spot_cY = ref_pos.y - uy0;
if( DistanceTest( m_Width / 2, dx, dy, spot_cX, spot_cY ) )
return true;
return false;
}
/**
* Function HitTest (overlaid)
* tests if the given EDA_Rect intersect this object.
* @param EDA_Rect : the given EDA_Rect
* @return bool - true if a hit, else false
*/
bool DIMENSION::HitTest( EDA_Rect& refArea )
{
if( refArea.Inside( m_Pos ) )
return true;
return false;
}