225 lines
8.0 KiB
C++
225 lines
8.0 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2014 CERN
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef BASE_EDIT_FRAME_H
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#define BASE_EDIT_FRAME_H
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#include <pcb_base_frame.h>
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class BOARD_ITEM_CONTAINER;
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class PCB_LAYER_WIDGET;
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class PANEL_SELECTION_FILTER;
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/**
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* Common, abstract interface for edit frames.
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*/
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class PCB_BASE_EDIT_FRAME : public PCB_BASE_FRAME
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{
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public:
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PCB_BASE_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent, FRAME_T aFrameType,
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const wxString& aTitle, const wxPoint& aPos, const wxSize& aSize,
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long aStyle, const wxString& aFrameName );
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virtual ~PCB_BASE_EDIT_FRAME();
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/**
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* Function CreateNewLibrary
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* If a library name is given, creates a new footprint library in the project folder
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* with the given name. If no library name is given it prompts user for a library path,
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* then creates a new footprint library at that location.
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* If library exists, user is warned about that, and is given a chance
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* to abort the new creation, and in that case existing library is first deleted.
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*
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* @return wxString - the newly created library path if library was successfully
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* created, else wxEmptyString because user aborted or error.
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*/
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wxString CreateNewLibrary(const wxString& aLibName = wxEmptyString);
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/**
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* Function AddLibrary
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* Add an existing library to either the global or project library table.
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* @param aFileName the library to add; a file open dialog will be displayed if empty.
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* @return true if successfully added
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*/
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bool AddLibrary(const wxString& aLibName = wxEmptyString);
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/**
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* Function OnEditItemRequest
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* Install the corresponding dialog editor for the given item
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* @param aDC = the current device context
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* @param aItem = a pointer to the BOARD_ITEM to edit
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*/
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virtual void OnEditItemRequest( BOARD_ITEM* aItem ) = 0;
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// Undo buffer handling
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/**
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* Function SaveCopyInUndoList
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* Creates a new entry in undo list of commands.
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* add a picker to handle aItemToCopy
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* @param aItemToCopy = the board item modified by the command to undo
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* @param aTypeCommand = command type (see enum UNDO_REDO_T)
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* @param aTransformPoint = the reference point of the transformation, for
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* commands like move
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*/
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void SaveCopyInUndoList( BOARD_ITEM* aItemToCopy, UNDO_REDO_T aTypeCommand,
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const wxPoint& aTransformPoint = wxPoint( 0, 0 ) ) override;
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/**
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* Function SaveCopyInUndoList
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* Creates a new entry in undo list of commands.
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* add a list of pickers to handle a list of items
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* @param aItemsList = the list of items modified by the command to undo
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* @param aTypeCommand = command type (see enum UNDO_REDO_T)
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* @param aTransformPoint = the reference point of the transformation,
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* for commands like move
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*/
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void SaveCopyInUndoList( const PICKED_ITEMS_LIST& aItemsList, UNDO_REDO_T aTypeCommand,
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const wxPoint& aTransformPoint = wxPoint( 0, 0 ) ) override;
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/**
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* Function RestoreCopyFromRedoList
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* Redo the last edit:
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* - Save the current board in Undo list
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* - Get an old version of the board from Redo list
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* @return none
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*/
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void RestoreCopyFromRedoList( wxCommandEvent& aEvent );
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/**
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* Function RestoreCopyFromUndoList
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* Undo the last edit:
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* - Save the current board in Redo list
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* - Get an old version of the board from Undo list
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* @return none
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*/
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void RestoreCopyFromUndoList( wxCommandEvent& aEvent );
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/**
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* Performs an undo of the last edit WITHOUT logging a corresponding redo. Used to cancel
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* an in-progress operation.
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*/
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void RollbackFromUndo();
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/**
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* Function PutDataInPreviousState
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* Used in undo or redo command.
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* Put data pointed by List in the previous state, i.e. the state memorized by List
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* @param aList = a PICKED_ITEMS_LIST pointer to the list of items to undo/redo
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* @param aRedoCommand = a bool: true for redo, false for undo
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* @param aRebuildRatsnet = a bool: true to rebuild ratsnest (normal use), false to just
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* retrieve last state (used in abort commands that do not need to rebuild ratsnest)
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*/
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void PutDataInPreviousState( PICKED_ITEMS_LIST* aList,
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bool aRedoCommand,
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bool aRebuildRatsnet = true );
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/**
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* Function UndoRedoBlocked
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* Checks if the undo and redo operations are currently blocked.
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*/
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bool UndoRedoBlocked() const
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{
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return m_undoRedoBlocked;
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}
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/**
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* Function UndoRedoBlock
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* Enables/disable undo and redo operations.
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*/
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void UndoRedoBlock( bool aBlock = true )
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{
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m_undoRedoBlocked = aBlock;
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}
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/**
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* Function SetGridVisibility()
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*
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* Override this function in the PCB_BASE_EDIT_FRAME to refill the layer widget
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*
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* @param aVisible = true if the grid must be shown
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*/
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void SetGridVisibility( bool aVisible ) override;
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/**
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* Function GetRotationAngle()
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* Returns the angle used for rotate operations.
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*/
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int GetRotationAngle() const { return m_rotationAngle; }
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/**
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* Function SetRotationAngle()
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* Sets the angle used for rotate operations.
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*/
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void SetRotationAngle( int aRotationAngle );
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void InstallTextOptionsFrame( BOARD_ITEM* aText );
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void InstallGraphicItemPropertiesDialog( BOARD_ITEM* aItem );
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///> @copydoc EDA_DRAW_FRAME::UseGalCanvas()
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void ActivateGalCanvas() override;
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///> @copydoc PCB_BASE_FRAME::SetBoard()
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virtual void SetBoard( BOARD* aBoard ) override;
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COLOR_SETTINGS* GetColorSettings() override;
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/* full undo redo management : */
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// use EDA_BASE_FRAME::ClearUndoRedoList()
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// use EDA_BASE_FRAME::PushCommandToUndoList( PICKED_ITEMS_LIST* aItem )
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// use EDA_BASE_FRAME::PushCommandToRedoList( PICKED_ITEMS_LIST* aItem )
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/**
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* Function ClearUndoORRedoList
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* free the undo or redo list from List element
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* Wrappers are deleted.
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* datas pointed by wrappers are deleted if not in use in schematic
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* i.e. when they are copy of a schematic item or they are no more in use
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* (DELETED)
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* @param whichList = the UNDO_REDO_CONTAINER to clear
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* @param aItemCount = the count of items to remove. < 0 for all items
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* items are removed from the beginning of the list.
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* So this function can be called to remove old commands
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*/
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void ClearUndoORRedoList( UNDO_REDO_LIST whichList, int aItemCount = -1 ) override;
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protected:
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/// User defined rotation angle (in tenths of a degree).
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int m_rotationAngle;
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/// Is undo/redo operation currently blocked?
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bool m_undoRedoBlocked;
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void unitsChangeRefresh() override;
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/// Layer manager. It is the responsibility of the child frames to instantiate this
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PCB_LAYER_WIDGET* m_Layers;
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/// AUI panel for changing the selection tool filter controls
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PANEL_SELECTION_FILTER* m_selectionFilterPanel;
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};
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#endif
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