.. |
vrml2_appearance.cpp
|
Changed handling of ambientIntensity; change of major version in SG* lib
|
2016-02-07 08:41:27 +11:00 |
vrml2_appearance.h
|
Forced smoothed normals calculations for VMRML2 parser
|
2016-02-02 16:50:46 +11:00 |
vrml2_base.cpp
|
Added support for VRML2 Inline{}
|
2016-02-22 19:59:07 +11:00 |
vrml2_base.h
|
Added support for VRML2 Inline{}
|
2016-02-22 19:59:07 +11:00 |
vrml2_box.cpp
|
Fix scaling bug in vrml2_box.cpp
|
2016-02-22 20:00:23 +11:00 |
vrml2_box.h
|
Forced smoothed normals calculations for VMRML2 parser
|
2016-02-02 16:50:46 +11:00 |
vrml2_color.cpp
|
Forced smoothed normals calculations for VMRML2 parser
|
2016-02-02 16:50:46 +11:00 |
vrml2_color.h
|
Forced smoothed normals calculations for VMRML2 parser
|
2016-02-02 16:50:46 +11:00 |
vrml2_coords.cpp
|
Forced smoothed normals calculations for VMRML2 parser
|
2016-02-02 16:50:46 +11:00 |
vrml2_coords.h
|
Forced smoothed normals calculations for VMRML2 parser
|
2016-02-02 16:50:46 +11:00 |
vrml2_faceset.cpp
|
Changed default creaseAngle from ~30deg (VRML spec) to ~42deg for prettier smoothing
|
2016-02-08 08:56:03 +11:00 |
vrml2_faceset.h
|
Forced smoothed normals calculations for VMRML2 parser
|
2016-02-02 16:50:46 +11:00 |
vrml2_inline.cpp
|
Added support for VRML2 Inline{}
|
2016-02-22 19:59:07 +11:00 |
vrml2_inline.h
|
Added support for VRML2 Inline{}
|
2016-02-22 19:59:07 +11:00 |
vrml2_lineset.cpp
|
Forced smoothed normals calculations for VMRML2 parser
|
2016-02-02 16:50:46 +11:00 |
vrml2_lineset.h
|
Forced smoothed normals calculations for VMRML2 parser
|
2016-02-02 16:50:46 +11:00 |
vrml2_material.cpp
|
Changed handling of ambientIntensity; change of major version in SG* lib
|
2016-02-07 08:41:27 +11:00 |
vrml2_material.h
|
Forced smoothed normals calculations for VMRML2 parser
|
2016-02-02 16:50:46 +11:00 |
vrml2_node.cpp
|
Added back-pointers to referenced entities
|
2016-02-06 09:38:03 +11:00 |
vrml2_node.h
|
Forced smoothed normals calculations for VMRML2 parser
|
2016-02-02 16:50:46 +11:00 |
vrml2_norms.cpp
|
Forced smoothed normals calculations for VMRML2 parser
|
2016-02-02 16:50:46 +11:00 |
vrml2_norms.h
|
Forced smoothed normals calculations for VMRML2 parser
|
2016-02-02 16:50:46 +11:00 |
vrml2_pointset.cpp
|
Forced smoothed normals calculations for VMRML2 parser
|
2016-02-02 16:50:46 +11:00 |
vrml2_pointset.h
|
Forced smoothed normals calculations for VMRML2 parser
|
2016-02-02 16:50:46 +11:00 |
vrml2_shape.cpp
|
Forced smoothed normals calculations for VMRML2 parser
|
2016-02-02 16:50:46 +11:00 |
vrml2_shape.h
|
Forced smoothed normals calculations for VMRML2 parser
|
2016-02-02 16:50:46 +11:00 |
vrml2_switch.cpp
|
Added back-pointers to referenced entities
|
2016-02-06 09:38:03 +11:00 |
vrml2_switch.h
|
Forced smoothed normals calculations for VMRML2 parser
|
2016-02-02 16:50:46 +11:00 |
vrml2_transform.cpp
|
Added back-pointers to referenced entities
|
2016-02-06 09:38:03 +11:00 |
vrml2_transform.h
|
Forced smoothed normals calculations for VMRML2 parser
|
2016-02-02 16:50:46 +11:00 |