104 lines
3.1 KiB
C++
104 lines
3.1 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2015 CERN
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "conditional_menu.h"
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void CONDITIONAL_MENU::AddItem( const TOOL_ACTION& aAction, const SELECTION_CONDITION& aCondition,
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int aOrder )
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{
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assert( aAction.GetId() > 0 ); // Check if action was previously registered in ACTION_MANAGER
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addEntry( ENTRY( &aAction, aCondition, aOrder ) );
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}
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void CONDITIONAL_MENU::AddMenu( CONTEXT_MENU* aMenu, const wxString& aLabel, bool aExpand,
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const SELECTION_CONDITION& aCondition, int aOrder )
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{
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addEntry( ENTRY( aMenu, aLabel, aExpand, aCondition, aOrder ) );
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}
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void CONDITIONAL_MENU::AddSeparator( const SELECTION_CONDITION& aCondition, int aOrder )
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{
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addEntry( ENTRY( aCondition, aOrder ) );
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}
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CONTEXT_MENU& CONDITIONAL_MENU::Generate( SELECTION& aSelection )
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{
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wxMenuItemList items = m_menu.GetMenuItems();
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for( wxMenuItemList::iterator it = items.begin(); it != items.end(); ++it )
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m_menu.Remove( (*it) );
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for( std::list<ENTRY>::iterator it = m_entries.begin(); it != m_entries.end(); ++it )
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{
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const SELECTION_CONDITION& cond = it->Condition();
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if( !cond( aSelection ) )
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continue;
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switch( it->Type() )
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{
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case ENTRY::ACTION:
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m_menu.Add( *it->Action() );
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break;
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case ENTRY::MENU:
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m_menu.Add( it->Menu(), it->Label(), it->Expand() );
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break;
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case ENTRY::WXITEM:
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m_menu.Append( it->wxItem() );
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break;
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case ENTRY::SEPARATOR:
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m_menu.AppendSeparator();
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break;
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default:
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assert( false );
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break;
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}
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}
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return m_menu;
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}
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void CONDITIONAL_MENU::addEntry( ENTRY aEntry )
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{
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if( aEntry.Order() < 0 ) // Any order, so give it any order number
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aEntry.SetOrder( m_entries.size() );
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std::list<ENTRY>::iterator it = m_entries.begin();
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// Find the right spot for the entry
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while( it != m_entries.end() && it->Order() <= aEntry.Order() )
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++it;
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m_entries.insert( it, aEntry );
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}
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