kicad/eeschema/sim/simulate.cpp

143 lines
6.8 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2016 CERN
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 3
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* https://www.gnu.org/licenses/gpl-3.0.html
* or you may search the http://www.gnu.org website for the version 3 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <kiway.h>
#include <schframe.h>
#include "sim_plot_frame.h"
void SCH_EDIT_FRAME::OnSimulate( wxCommandEvent& event )
{
SIM_PLOT_FRAME* simFrame = (SIM_PLOT_FRAME*) Kiway().Player( FRAME_SIMULATOR, true );
simFrame->Show( true );
// On Windows, Raise() does not bring the window on screen, when iconized
if( simFrame->IsIconized() )
simFrame->Iconize( false );
simFrame->Raise();
}
// I apologize for the following lines, but this is more or less what wxWidgets
// authors suggest (http://docs.wxwidgets.org/trunk/classwx_cursor.html)
static const unsigned char cursor_probe[] = {
0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x70,
0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x04,
0x00, 0x00, 0x80, 0x07, 0x00, 0x00, 0x40, 0x04, 0x00, 0x00, 0x20, 0x04,
0x00, 0x00, 0x10, 0x02, 0x00, 0x00, 0x08, 0x01, 0x00, 0x00, 0x84, 0x00,
0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x80, 0x10, 0x00,
0x00, 0x40, 0x08, 0x00, 0x00, 0x20, 0x04, 0x00, 0x00, 0x10, 0x02, 0x00,
0x00, 0x08, 0x01, 0x00, 0x80, 0x85, 0x00, 0x00, 0x40, 0x42, 0x00, 0x00,
0x20, 0x21, 0x00, 0x00, 0x20, 0x11, 0x00, 0x00, 0x20, 0x09, 0x00, 0x00,
0x20, 0x16, 0x00, 0x00, 0x50, 0x10, 0x00, 0x00, 0x88, 0x08, 0x00, 0x00,
0x44, 0x07, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00 };
static const unsigned char cursor_probe_mask[] {
0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x70,
0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x04,
0x00, 0x00, 0x80, 0x07, 0x00, 0x00, 0xc0, 0x07, 0x00, 0x00, 0xe0, 0x07,
0x00, 0x00, 0xf0, 0x03, 0x00, 0x00, 0xf8, 0x01, 0x00, 0x00, 0xfc, 0x00,
0x00, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x80, 0x1f, 0x00,
0x00, 0xc0, 0x0f, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0xf0, 0x03, 0x00,
0x00, 0xf8, 0x01, 0x00, 0x80, 0xfd, 0x00, 0x00, 0xc0, 0x7f, 0x00, 0x00,
0xe0, 0x3f, 0x00, 0x00, 0xe0, 0x1f, 0x00, 0x00, 0xe0, 0x0f, 0x00, 0x00,
0xe0, 0x1f, 0x00, 0x00, 0xf0, 0x1f, 0x00, 0x00, 0xf8, 0x0f, 0x00, 0x00,
0x7c, 0x07, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00 };
static const unsigned char cursor_tune[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x80, 0x07, 0x00, 0x00, 0xc0, 0x0f,
0x00, 0x00, 0xe0, 0x1f, 0x00, 0x00, 0xf0, 0x1f, 0x00, 0x00, 0xf8, 0x0f,
0x00, 0x00, 0xfc, 0x07, 0x00, 0x00, 0xfe, 0x03, 0x00, 0x00, 0xff, 0x01,
0x00, 0x80, 0xff, 0x00, 0x00, 0xc0, 0x7f, 0x00, 0x00, 0xe0, 0x3f, 0x00,
0x00, 0xe0, 0x1f, 0x00, 0x00, 0xfc, 0x0f, 0x00, 0x00, 0xfc, 0x07, 0x00,
0x00, 0xfc, 0x03, 0x00, 0x00, 0xf8, 0x00, 0x00, 0x00, 0xf4, 0x00, 0x00,
0x00, 0xea, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x80, 0x02, 0x00, 0x00,
0x40, 0x01, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00,
0x2c, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
0x0a, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00 };
static const unsigned char cursor_tune_mask[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x80, 0x07, 0x00, 0x00, 0xc0, 0x0f,
0x00, 0x00, 0xe0, 0x1f, 0x00, 0x00, 0xf0, 0x1f, 0x00, 0x00, 0xf8, 0x0f,
0x00, 0x00, 0xfc, 0x07, 0x00, 0x00, 0xfe, 0x03, 0x00, 0x00, 0xff, 0x01,
0x00, 0x80, 0xff, 0x00, 0x00, 0xc0, 0x7f, 0x00, 0x00, 0xe0, 0x3f, 0x00,
0x00, 0xe0, 0x1f, 0x00, 0x00, 0xfc, 0x0f, 0x00, 0x00, 0xfc, 0x07, 0x00,
0x00, 0xfc, 0x03, 0x00, 0x00, 0xf8, 0x00, 0x00, 0x00, 0xfc, 0x00, 0x00,
0x00, 0xee, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x80, 0x03, 0x00, 0x00,
0xc0, 0x01, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00,
0x3c, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00,
0x0e, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00 };
#if defined(__WXMSW__) or defined(__WXMAC__)
struct SIM_CURSORS_INIT
{
public:
static wxImage& GetProbeImage()
{
static wxImage* probe_image = NULL;
if( probe_image == NULL )
{
wxBitmap probe_bitmap( (const char*) cursor_probe, 32, 32 );
wxBitmap probe_mask_bitmap( (const char*) cursor_probe_mask, 32, 32 );
probe_bitmap.SetMask( new wxMask( probe_mask_bitmap ) );
probe_image = new wxImage( probe_bitmap.ConvertToImage() );
probe_image->SetMaskColour( 255, 255, 255 );
probe_image->SetOption( wxIMAGE_OPTION_CUR_HOTSPOT_X, 0 );
probe_image->SetOption( wxIMAGE_OPTION_CUR_HOTSPOT_Y, 31 );
}
return *probe_image;
}
static wxImage& GetTuneImage()
{
static wxImage* tune_image = NULL;
if( tune_image == NULL )
{
wxBitmap tune_bitmap( (const char*) cursor_tune, 32, 32 );
wxBitmap tune_mask_bitmap( (const char*) cursor_tune_mask, 32, 32 );
tune_bitmap.SetMask( new wxMask( tune_mask_bitmap ) );
tune_image = new wxImage( tune_bitmap.ConvertToImage() );
tune_image->SetMaskColour( 255, 255, 255 );
tune_image->SetOption( wxIMAGE_OPTION_CUR_HOTSPOT_X, 0 );
tune_image->SetOption( wxIMAGE_OPTION_CUR_HOTSPOT_Y, 31 );
}
return *tune_image;
}
};
const wxCursor SCH_EDIT_FRAME::CURSOR_PROBE( SIM_CURSORS_INIT::GetProbeImage() );
const wxCursor SCH_EDIT_FRAME::CURSOR_TUNE( SIM_CURSORS_INIT::GetTuneImage() );
#elif defined(__WXGTK__) or defined(__WXMOTIF__)
const wxCursor SCH_EDIT_FRAME::CURSOR_PROBE( (const char*) cursor_probe, 32, 32, 0, 31, (const char*) cursor_probe_mask );
const wxCursor SCH_EDIT_FRAME::CURSOR_TUNE( (const char*) cursor_tune, 32, 32, 1, 30, (const char*) cursor_tune_mask );
#endif