526 lines
16 KiB
C++
526 lines
16 KiB
C++
/**
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* @file dialog_gfx_import.cpp
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* @brief Dialog to import a vector graphics file on a given board layer.
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*/
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 1992-2019 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "dialog_import_gfx.h"
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#include <advanced_config.h>
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#include <convert_to_biu.h>
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#include <kiface_i.h>
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#include <pcb_layer_box_selector.h>
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#include <wildcards_and_files_ext.h>
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#include <class_board.h>
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#include <class_module.h>
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#include <class_edge_mod.h>
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#include <class_text_mod.h>
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#include <class_pcb_text.h>
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// Configuration path (group) to store entry keys below.
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#define IMPORT_GFX_GROUP "ImportGraphics"
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// Entry keys to store setup in config
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#define IMPORT_GFX_LAYER_OPTION_KEY "BoardLayer"
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#define IMPORT_GFX_PLACEMENT_INTERACTIVE_KEY "InteractivePlacement"
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#define IMPORT_GFX_LAST_FILE_KEY "LastFile"
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#define IMPORT_GFX_POSITION_UNITS_KEY "PositionUnits"
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#define IMPORT_GFX_POSITION_X_KEY "PositionX"
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#define IMPORT_GFX_POSITION_Y_KEY "PositionY"
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#define IMPORT_GFX_LINEWIDTH_UNITS_KEY "LineWidthUnits"
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#define IMPORT_GFX_LINEWIDTH_KEY "LineWidth"
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// Static members of DIALOG_IMPORT_GFX, to remember the user's choices during the session
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wxString DIALOG_IMPORT_GFX::m_filename;
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bool DIALOG_IMPORT_GFX::m_placementInteractive = true;
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LAYER_NUM DIALOG_IMPORT_GFX::m_layer = Dwgs_User;
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double DIALOG_IMPORT_GFX::m_scaleImport = 1.0; // Do not change the imported items size
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int DIALOG_IMPORT_GFX::m_originUnits = 0; // millimeter
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int DIALOG_IMPORT_GFX::m_lineWidthUnits = 0; // millimeter
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DIALOG_IMPORT_GFX::DIALOG_IMPORT_GFX( PCB_BASE_FRAME* aParent, bool aImportAsFootprintGraphic )
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: DIALOG_IMPORT_GFX_BASE( aParent )
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{
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m_parent = aParent;
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if( aImportAsFootprintGraphic )
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m_importer.reset( new GRAPHICS_IMPORTER_MODULE( m_parent->GetBoard()->m_Modules ) );
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else
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m_importer.reset( new GRAPHICS_IMPORTER_BOARD( m_parent->GetBoard() ) );
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// construct an import manager with options from config
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{
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GRAPHICS_IMPORT_MGR::TYPE_LIST blacklist;
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// Currently: all types are allowed, so the blacklist is empty
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// (no GFX_FILE_T in the blacklist)
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// To disable SVG import, enable these 2 lines
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// if( !ADVANCED_CFG::GetCfg().m_enableSvgImport )
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// blacklist.push_back( GRAPHICS_IMPORT_MGR::SVG );
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// The SVG import has currently a flaw:
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// All SVG shapes are imported as curves and converted to a lot of segments.
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// A better approach is to convert to polylines (not yet existing in Pcbnew) and keep
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// arcs and circles as primitives (not yet possible with tinysvg library).
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m_gfxImportMgr = std::make_unique<GRAPHICS_IMPORT_MGR>( blacklist );
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}
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m_config = Kiface().KifaceSettings();
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m_originUnits = 0;
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m_origin.x = 0.0; // always in mm
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m_origin.y = 0.0; // always in mm
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m_lineWidth = 0.2; // always in mm
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m_lineWidthUnits = 0;
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if( m_config )
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{
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wxString tmp = m_config->GetPath();
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m_config->SetPath( IMPORT_GFX_GROUP );
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m_layer = m_config->Read( IMPORT_GFX_LAYER_OPTION_KEY, (long)Dwgs_User );
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m_placementInteractive = m_config->Read( IMPORT_GFX_PLACEMENT_INTERACTIVE_KEY, true );
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m_filename = m_config->Read( IMPORT_GFX_LAST_FILE_KEY, wxEmptyString );
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m_config->Read( IMPORT_GFX_LINEWIDTH_KEY, &m_lineWidth, 0.2 );
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m_config->Read( IMPORT_GFX_LINEWIDTH_UNITS_KEY, &m_lineWidthUnits, 0 );
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m_config->Read( IMPORT_GFX_POSITION_UNITS_KEY, &m_originUnits, 0 );
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m_config->Read( IMPORT_GFX_POSITION_X_KEY, &m_origin.x, 0.0 );
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m_config->Read( IMPORT_GFX_POSITION_Y_KEY, &m_origin.y, 0.0 );
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m_config->SetPath( tmp );
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}
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m_choiceUnitLineWidth->SetSelection( m_lineWidthUnits );
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showPCBdefaultLineWidth();
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m_DxfPcbPositionUnits->SetSelection( m_originUnits );
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showPcbImportOffsets();
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m_textCtrlFileName->SetValue( m_filename );
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m_rbInteractivePlacement->SetValue( m_placementInteractive );
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m_rbAbsolutePlacement->SetValue( not m_placementInteractive );
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m_textCtrlImportScale->SetValue( wxString::Format( "%f", m_scaleImport ) );
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// Configure the layers list selector
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m_SelLayerBox->SetLayersHotkeys( false ); // Do not display hotkeys
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m_SelLayerBox->SetNotAllowedLayerSet( LSET::AllCuMask() ); // Do not use copper layers
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m_SelLayerBox->SetBoardFrame( m_parent );
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m_SelLayerBox->Resync();
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if( m_SelLayerBox->SetLayerSelection( m_layer ) < 0 )
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{
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m_layer = Dwgs_User;
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m_SelLayerBox->SetLayerSelection( m_layer );
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}
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SetInitialFocus( m_textCtrlFileName );
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m_sdbSizerOK->SetDefault();
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GetSizer()->Fit( this );
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GetSizer()->SetSizeHints( this );
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Centre();
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}
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DIALOG_IMPORT_GFX::~DIALOG_IMPORT_GFX()
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{
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if( m_config )
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{
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wxString tmp = m_config->GetPath();
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m_config->SetPath( IMPORT_GFX_GROUP );
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m_config->Write( IMPORT_GFX_LAYER_OPTION_KEY, (long)m_layer );
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m_config->Write( IMPORT_GFX_PLACEMENT_INTERACTIVE_KEY, m_placementInteractive );
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m_config->Write( IMPORT_GFX_LAST_FILE_KEY, m_filename );
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m_config->Write( IMPORT_GFX_POSITION_UNITS_KEY, m_originUnits );
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m_config->Write( IMPORT_GFX_POSITION_X_KEY, m_origin.x );
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m_config->Write( IMPORT_GFX_POSITION_Y_KEY, m_origin.y );
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m_config->Write( IMPORT_GFX_LINEWIDTH_KEY, m_lineWidth );
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m_config->Write( IMPORT_GFX_LINEWIDTH_UNITS_KEY, m_lineWidthUnits );
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m_config->SetPath( tmp );
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}
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}
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void DIALOG_IMPORT_GFX::DIALOG_IMPORT_GFX::onUnitPositionSelection( wxCommandEvent& event )
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{
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// Collect last entered values:
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updatePcbImportOffsets_mm();
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m_originUnits = m_DxfPcbPositionUnits->GetSelection();;
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showPcbImportOffsets();
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}
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double DIALOG_IMPORT_GFX::getPCBdefaultLineWidthMM()
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{
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double value = DoubleValueFromString( UNSCALED_UNITS, m_textCtrlLineWidth->GetValue() );
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switch( m_lineWidthUnits )
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{
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default:
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case 0: // display units = mm
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break;
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case 1: // display units = mil
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value *= 25.4 / 1000;
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break;
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case 2: // display units = inch
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value *= 25.4;
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break;
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}
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return value; // value is in mm
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}
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void DIALOG_IMPORT_GFX::onUnitWidthSelection( wxCommandEvent& event )
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{
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m_lineWidth = getPCBdefaultLineWidthMM();
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// Switch to new units
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m_lineWidthUnits = m_choiceUnitLineWidth->GetSelection();
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showPCBdefaultLineWidth();
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}
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void DIALOG_IMPORT_GFX::showPcbImportOffsets()
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{
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// Display m_origin value according to the unit selection:
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VECTOR2D offset = m_origin;
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if( m_originUnits ) // Units are inches
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offset = m_origin / 25.4;
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m_DxfPcbXCoord->SetValue( wxString::Format( "%f", offset.x ) );
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m_DxfPcbYCoord->SetValue( wxString::Format( "%f", offset.y ) );
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}
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void DIALOG_IMPORT_GFX::showPCBdefaultLineWidth()
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{
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double value;
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switch( m_lineWidthUnits )
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{
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default:
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case 0: // display units = mm
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value = m_lineWidth;
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break;
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case 1: // display units = mil
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value = m_lineWidth / 25.4 * 1000;
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break;
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case 2: // display units = inch
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value = m_lineWidth / 25.4;
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break;
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}
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m_textCtrlLineWidth->SetValue( wxString::Format( "%f", value ) );
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}
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void DIALOG_IMPORT_GFX::onBrowseFiles( wxCommandEvent& event )
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{
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wxString path;
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wxString filename;
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if( !m_filename.IsEmpty() )
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{
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wxFileName fn( m_filename );
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path = fn.GetPath();
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filename = fn.GetFullName();
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}
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// Generate the list of handled file formats
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wxString wildcardsDesc;
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wxString allWildcards;
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for( auto pluginType : m_gfxImportMgr->GetImportableFileTypes() )
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{
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auto plugin = m_gfxImportMgr->GetPlugin( pluginType );
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const auto wildcards = plugin->GetWildcards();
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wildcardsDesc += "|" + plugin->GetName() + " (" + wildcards + ")|" + wildcards;
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allWildcards += wildcards + ";";
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}
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wildcardsDesc = _( "All supported formats|" ) + allWildcards + wildcardsDesc;
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wxFileDialog dlg( m_parent, _( "Open File" ), path, filename,
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wildcardsDesc, wxFD_OPEN|wxFD_FILE_MUST_EXIST );
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if( dlg.ShowModal() != wxID_OK )
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return;
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wxString fileName = dlg.GetPath();
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if( fileName.IsEmpty() )
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return;
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m_filename = fileName;
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m_textCtrlFileName->SetValue( fileName );
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}
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bool DIALOG_IMPORT_GFX::TransferDataFromWindow()
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{
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if( !wxDialog::TransferDataFromWindow() )
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return false;
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m_filename = m_textCtrlFileName->GetValue();
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if( m_filename.IsEmpty() )
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{
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wxMessageBox( _( "No file selected!" ) );
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return false;
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}
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m_originUnits = m_DxfPcbPositionUnits->GetSelection();
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updatePcbImportOffsets_mm(); // Update m_originX and m_originY;
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m_layer = m_SelLayerBox->GetLayerSelection();
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if( m_layer < 0 )
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{
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wxMessageBox( _( "Please select a valid layer." ) );
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return false;
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}
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m_lineWidthUnits = m_choiceUnitLineWidth->GetSelection();
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m_lineWidth = getPCBdefaultLineWidthMM();
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m_importer->SetLayer( PCB_LAYER_ID( m_layer ) );
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auto plugin = m_gfxImportMgr->GetPluginByExt( wxFileName( m_filename ).GetExt() );
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if( plugin )
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{
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// Set coordinates offset for import (offset is given in mm)
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m_importer->SetImportOffsetMM( m_origin );
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m_scaleImport = DoubleValueFromString( UNSCALED_UNITS, m_textCtrlImportScale->GetValue() );
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m_importer->SetLineWidthMM( m_lineWidth );
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m_importer->SetPlugin( std::move( plugin ) );
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LOCALE_IO dummy; // Ensure floats can be read.
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if( m_importer->Load( m_filename ) )
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m_importer->Import( m_scaleImport );
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// Get warning messages:
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const std::string& warnings = m_importer->GetMessages();
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// This isn't a fatal error so allow the dialog to close with wxID_OK.
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if( !warnings.empty() )
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wxMessageBox( warnings.c_str(), _( "Items Not Handled" ) );
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}
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else
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{
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wxMessageBox( _( "There is no plugin to handle this file type." ) );
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return false;
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}
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return true;
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}
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void DIALOG_IMPORT_GFX::originOptionOnUpdateUI( wxUpdateUIEvent& event )
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{
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if( m_rbInteractivePlacement->GetValue() != m_placementInteractive )
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m_rbInteractivePlacement->SetValue( m_placementInteractive );
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if( m_rbAbsolutePlacement->GetValue() == m_placementInteractive )
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m_rbAbsolutePlacement->SetValue( not m_placementInteractive );
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m_DxfPcbPositionUnits->Enable( not m_placementInteractive );
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m_DxfPcbXCoord->Enable( not m_placementInteractive );
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m_DxfPcbYCoord->Enable( not m_placementInteractive );
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}
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void DIALOG_IMPORT_GFX::updatePcbImportOffsets_mm()
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{
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m_origin.x = DoubleValueFromString( UNSCALED_UNITS, m_DxfPcbXCoord->GetValue() );
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m_origin.y = DoubleValueFromString( UNSCALED_UNITS, m_DxfPcbYCoord->GetValue() );
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if( m_originUnits ) // Units are inches
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{
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m_origin = m_origin * 25.4;
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}
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return;
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}
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// Used only in legacy canvas by the board editor.
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bool InvokeDialogImportGfxBoard( PCB_BASE_FRAME* aCaller )
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{
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DIALOG_IMPORT_GFX dlg( aCaller );
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if( dlg.ShowModal() != wxID_OK )
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return false;
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auto& list = dlg.GetImportedItems();
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// Ensure the list is not empty:
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if( list.empty() )
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{
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wxMessageBox( _( "No graphic items found in file to import." ) );
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return false;
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}
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PICKED_ITEMS_LIST picklist; // the pick list for undo command
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ITEM_PICKER item_picker( nullptr, UR_NEW );
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BOARD* board = aCaller->GetBoard();
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// Now prepare a block move command to place the new items, if interactive placement,
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// and prepare the undo command.
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EDA_RECT bbox; // the new items bounding box, for block move if interactive placement.
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bool bboxInit = true; // true until the bounding box is initialized
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BLOCK_SELECTOR& blockmove = aCaller->GetScreen()->m_BlockLocate;
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if( dlg.IsPlacementInteractive() )
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aCaller->HandleBlockBegin( NULL, BLOCK_PRESELECT_MOVE, wxPoint( 0, 0 ) );
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PICKED_ITEMS_LIST& blockitemsList = blockmove.GetItems();
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for( auto it = list.begin(); it != list.end(); ++it )
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{
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BOARD_ITEM* item = static_cast<BOARD_ITEM*>( it->release() );
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if( dlg.IsPlacementInteractive() )
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item->SetFlags( IS_MOVED );
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board->Add( item );
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item_picker.SetItem( item );
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picklist.PushItem( item_picker );
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if( dlg.IsPlacementInteractive() )
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{
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blockitemsList.PushItem( item_picker );
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if( bboxInit )
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bbox = item->GetBoundingBox();
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else
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bbox.Merge( item->GetBoundingBox() );
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bboxInit = false;
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}
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}
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aCaller->SaveCopyInUndoList( picklist, UR_NEW, wxPoint( 0, 0 ) );
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aCaller->OnModify();
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if( dlg.IsPlacementInteractive() )
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{
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// Finish block move command:
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wxPoint cpos = aCaller->GetNearestGridPosition( bbox.Centre() );
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blockmove.SetOrigin( bbox.GetOrigin() );
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blockmove.SetSize( bbox.GetSize() );
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blockmove.SetLastCursorPosition( cpos );
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aCaller->HandleBlockEnd( NULL );
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}
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return true;
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}
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// Used only in legacy canvas by the footprint editor.
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bool InvokeDialogImportGfxModule( PCB_BASE_FRAME* aCaller, MODULE* aModule )
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{
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if( !aModule )
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return false;
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DIALOG_IMPORT_GFX dlg( aCaller, true );
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if( dlg.ShowModal() != wxID_OK )
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return false;
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auto& list = dlg.GetImportedItems();
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// Ensure the list is not empty:
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if( list.empty() )
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{
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wxMessageBox( _( "No graphic items found in file to import" ) );
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return false;
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}
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aCaller->SaveCopyInUndoList( aModule, UR_CHANGED );
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PICKED_ITEMS_LIST picklist; // the pick list for undo command
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ITEM_PICKER item_picker( nullptr, UR_NEW );
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// Now prepare a block move command to place the new items, if interactive placement,
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// and prepare the undo command.
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EDA_RECT bbox; // the new items bounding box, for block move if interactive placement.
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bool bboxInit = true; // true until the bounding box is initialized
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BLOCK_SELECTOR& blockmove = aCaller->GetScreen()->m_BlockLocate;
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if( dlg.IsPlacementInteractive() )
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aCaller->HandleBlockBegin( nullptr, BLOCK_PRESELECT_MOVE, wxPoint( 0, 0 ) );
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PICKED_ITEMS_LIST& blockitemsList = blockmove.GetItems();
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for( auto it = list.begin(); it != list.end(); ++it )
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{
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BOARD_ITEM* item = static_cast<BOARD_ITEM*>( it->release() );
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aModule->Add( item );
|
|
|
|
if( dlg.IsPlacementInteractive() )
|
|
{
|
|
item->SetFlags( IS_MOVED );
|
|
item_picker.SetItem( item );
|
|
blockitemsList.PushItem( item_picker );
|
|
|
|
if( bboxInit )
|
|
bbox = item->GetBoundingBox();
|
|
else
|
|
bbox.Merge( item->GetBoundingBox() );
|
|
|
|
bboxInit = false;
|
|
}
|
|
}
|
|
|
|
aCaller->OnModify();
|
|
|
|
if( dlg.IsPlacementInteractive() )
|
|
{
|
|
// Finish block move command:
|
|
wxPoint cpos = aCaller->GetNearestGridPosition( bbox.Centre() );
|
|
blockmove.SetOrigin( bbox.GetOrigin() );
|
|
blockmove.SetSize( bbox.GetSize() );
|
|
blockmove.SetLastCursorPosition( cpos );
|
|
aCaller->HandleBlockEnd( NULL );
|
|
}
|
|
|
|
return true;
|
|
}
|