kicad/gerbview/class_gbr_layout.h

186 lines
5.4 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2012-2014 Jean-Pierre Charras jp.charras at wanadoo.fr
* Copyright (C) 1992-2014 KiCad Developers, see change_log.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file class_gbr_layout.h
* @brief Class CLASS_GBR_LAYOUT to handle info to draw/print loaded Gerber images
* and page frame reference
*/
#ifndef CLASS_GBR_LAYOUT_H
#define CLASS_GBR_LAYOUT_H
#include <dlist.h>
#include <class_colors_design_settings.h>
#include <common.h> // PAGE_INFO
#include <gerbview.h> // GERBER_DRAWLAYERS_COUNT
#include <class_title_block.h>
#include <class_gerber_draw_item.h>
#include <class_gbr_display_options.h>
#include <gr_basic.h>
#include <class_eda_rect.h>
class GERBER_FILE_IMAGE_LIST;
/**
* Class GBR_LAYOUT
* holds list of GERBER_DRAW_ITEM currently loaded.
*/
class GBR_LAYOUT
{
private:
EDA_RECT m_BoundingBox;
TITLE_BLOCK m_titles;
wxPoint m_originAxisPosition;
std::vector<int> m_printLayersList; // When printing: the list of graphic layers Id to print
public:
GBR_LAYOUT();
~GBR_LAYOUT();
// Accessor to the GERBER_FILE_IMAGE_LIST,
// which handles the list of gerber files (and drill files) images loaded
GERBER_FILE_IMAGE_LIST* GetImagesList();
const wxPoint& GetAuxOrigin() const
{
return m_originAxisPosition;
}
void SetAuxOrigin( const wxPoint& aPosition )
{
m_originAxisPosition = aPosition;
}
TITLE_BLOCK& GetTitleBlock()
{
return m_titles;
}
void SetTitleBlock( const TITLE_BLOCK& aTitleBlock )
{
m_titles = aTitleBlock;
}
/**
* Function ComputeBoundingBox
* calculates the bounding box containing all Gerber items.
* @return EDA_RECT - the full item list bounding box
*/
EDA_RECT ComputeBoundingBox();
/**
* Function GetBoundingBox
* may be called soon after ComputeBoundingBox() to return the same EDA_RECT,
* as long as the CLASS_GBR_LAYOUT has not changed.
*/
EDA_RECT GetBoundingBox() const { return m_BoundingBox; }
void SetBoundingBox( const EDA_RECT& aBox ) { m_BoundingBox = aBox; }
/**
* Function Draw.
* Redraw the CLASS_GBR_LAYOUT items but not cursors, axis or grid.
* @param aPanel = the draw canvas
* @param aDC = the current device context
* @param aDrawMode = GR_COPY, GR_OR ... (not always used)
* @param aOffset = an draw offset value
* @param aDisplayOptions = a GBR_DISPLAY_OPTIONS for draw/print display opts
*/
void Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC,
GR_DRAWMODE aDrawMode, const wxPoint& aOffset,
GBR_DISPLAY_OPTIONS* aDisplayOptions );
/**
* Function DrawItemsDCodeID
* Draw the DCode value (if exists) corresponding to gerber item
* (polygons do not have a DCode)
* @param aPanel = the draw canvas
* @param aDC = the current device context
* @param aDrawMode = GR_COPY, GR_OR ...
* @param aDrawColor = the color of dcode texts
*/
void DrawItemsDCodeID( EDA_DRAW_PANEL* aPanel, wxDC* aDC,
GR_DRAWMODE aDrawMode, COLOR4D aDrawColor );
/**
* Function SetPrintableLayers
* Set the list of printable graphic layers
* @param aLayerList = the new list (std::vector) of printable layer id
*/
void SetPrintableLayers( const std::vector<int>& aLayerList )
{
m_printLayersList = aLayerList;
}
/**
* Function GetPrintableLayers
* @return the list of printable layers
*/
std::vector<int> GetPrintableLayers()
{
return m_printLayersList;
}
/**
* Function ClearPrintableLayers
* Clear the list of graphic layers to print
*/
void ClearPrintableLayers()
{
m_printLayersList.clear();
}
/**
* Function AddLayerToPrintableList
* Add a layer to the list of graphic layers to print
* @param aLayer = the id of the graphic layer.
*/
void AddLayerToPrintableList( int aLayer)
{
m_printLayersList.push_back( aLayer );
}
/**
* Function IsLayerPrintable
* tests whether a given layer is visible
* @param aLayer = The layer to be tested
* @return bool - true if the layer is in print list.
*/
bool IsLayerPrintable( int aLayer ) const;
#if defined(DEBUG)
void Show( int nestLevel, std::ostream& os ) const;
#endif
};
#endif // #ifndef CLASS_GBR_LAYOUT_H