228 lines
6.2 KiB
C++
228 lines
6.2 KiB
C++
/**
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* @file class_board_item.h
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* @brief Classes BOARD_ITEM and BOARD_CONNECTED_ITEM.
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*/
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#ifndef BOARD_ITEM_STRUCT_H
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#define BOARD_ITEM_STRUCT_H
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#include "base_struct.h"
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#include <boost/ptr_container/ptr_vector.hpp>
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class BOARD;
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class EDA_DRAW_PANEL;
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/**
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* Enum STROKE_T
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* is the set of shapes for segments (graphic segments and tracks) which are often
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* in the .m_Shape member
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*/
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enum STROKE_T
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{
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S_SEGMENT = 0, ///< usual segment : line with rounded ends
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S_RECT, ///< segment with non rounded ends
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S_ARC, ///< Arcs (with rounded ends)
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S_CIRCLE, ///< ring
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S_POLYGON, ///< polygon (not yet used for tracks, but could be in microwave apps)
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S_CURVE, ///< Bezier Curve
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S_LAST ///< last value for this list
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};
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/**
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* Class BOARD_ITEM
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* is a base class for any item which can be embedded within the BOARD
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* container class, and therefore instances of derived classes should only be
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* found in Pcbnew or other programs that use class BOARD and its contents.
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* The corresponding class in Eeschema is SCH_ITEM.
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*/
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class BOARD_ITEM : public EDA_ITEM
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{
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// These are made private here so they may not be used.
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// Instead everything derived from BOARD_ITEM is handled via DLIST<>'s
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// use of DHEAD's member functions.
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void SetNext( EDA_ITEM* aNext ) { Pnext = aNext; }
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void SetBack( EDA_ITEM* aBack ) { Pback = aBack; }
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protected:
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int m_Layer;
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public:
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BOARD_ITEM( BOARD_ITEM* aParent, KICAD_T idtype ) :
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EDA_ITEM( aParent, idtype )
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, m_Layer( 0 )
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{
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}
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BOARD_ITEM( const BOARD_ITEM& src ) :
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EDA_ITEM( src.m_Parent, src.Type() )
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, m_Layer( src.m_Layer )
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{
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m_Flags = src.m_Flags;
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}
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/**
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* A value of wxPoint(0,0) which can be passed to the Draw() functions.
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*/
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static wxPoint ZeroOffset;
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BOARD_ITEM* Next() const { return (BOARD_ITEM*) Pnext; }
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BOARD_ITEM* Back() const { return (BOARD_ITEM*) Pback; }
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BOARD_ITEM* GetParent() const { return (BOARD_ITEM*) m_Parent; }
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/**
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* Function GetPosition
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* returns the position of this object.
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* @return const wxPoint - The position of this object
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*/
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virtual const wxPoint GetPosition() const = 0;
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/**
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* Function SetPosition
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* sets the position of this object.
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* @param aPos is the new position of this object
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*/
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virtual void SetPosition( const wxPoint& aPos ) = 0;
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/**
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* Function GetLayer
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* returns the layer this item is on.
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*/
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int GetLayer() const { return m_Layer; }
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/**
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* Function SetLayer
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* sets the layer this item is on.
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* @param aLayer The layer number.
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* is virtual because some items (in fact: class DIMENSION)
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* have a slightly different initialization
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*/
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virtual void SetLayer( int aLayer ) { m_Layer = aLayer; }
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/**
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* Function Draw
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* BOARD_ITEMs have their own color information.
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*/
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virtual void Draw( EDA_DRAW_PANEL* panel, wxDC* DC,
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int aDrawMode, const wxPoint& offset = ZeroOffset ) = 0;
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/**
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* Function IsOnLayer
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* tests to see if this object is on the given layer. Is virtual so
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* objects like D_PAD, which reside on multiple layers can do their own
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* form of testing.
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* @param aLayer The layer to test for.
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* @return bool - true if on given layer, else false.
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*/
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virtual bool IsOnLayer( int aLayer ) const
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{
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return m_Layer == aLayer;
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}
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/**
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* Function IsTrack
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* tests to see if this object is a track or via (or microvia).
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* form of testing.
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* @return bool - true if a track or via, else false.
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*/
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bool IsTrack() const
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{
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return ( Type() == PCB_TRACE_T ) || ( Type() == PCB_VIA_T );
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}
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/**
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* Function IsLocked
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* @return bool - true if the object is locked, else false
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*/
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virtual bool IsLocked() const
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{
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return false; // only MODULEs can be locked at this time.
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}
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/**
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* Function UnLink
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* detaches this object from its owner. This base class implementation
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* should work for all derived classes which are held in a DLIST<>.
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*/
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virtual void UnLink();
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/**
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* Function DeleteStructure
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* deletes this object after UnLink()ing it from its owner.
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*/
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void DeleteStructure()
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{
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UnLink();
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delete this;
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}
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/**
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* Function ShowShape
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* converts the enum STROKE_T integer value to a wxString.
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*/
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static wxString ShowShape( STROKE_T aShape );
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/**
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* Function Save
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* writes the data structures for this object out to a FILE in "*.brd" format.
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* @param aFile The FILE to write to.
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* @return bool - true if success writing else false.
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*/
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virtual bool Save( FILE* aFile ) const = 0;
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// Some geometric transforms, that must be rewritten for derived classes
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/**
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* Function Move
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* move this object.
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* @param aMoveVector - the move vector for this object.
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*/
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virtual void Move( const wxPoint& aMoveVector )
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{
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wxMessageBox( wxT( "virtual BOARD_ITEM::Move used, should not occur" ), GetClass() );
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}
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/**
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* Function Rotate
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* Rotate this object.
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* @param aRotCentre - the rotation point.
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* @param aAngle - the rotation angle in 0.1 degree.
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*/
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virtual void Rotate( const wxPoint& aRotCentre, double aAngle )
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{
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wxMessageBox( wxT( "virtual BOARD_ITEM::Rotate used, should not occur" ), GetClass() );
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}
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/**
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* Function Flip
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* Flip this object, i.e. change the board side for this object
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* @param aCentre - the rotation point.
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*/
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virtual void Flip( const wxPoint& aCentre )
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{
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wxMessageBox( wxT( "virtual BOARD_ITEM::Flip used, should not occur" ), GetClass() );
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}
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/**
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* Function GetBoard
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* returns the BOARD in which this BOARD_ITEM resides, or NULL if none.
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*/
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virtual BOARD* GetBoard() const;
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/**
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* Function GetLayerName
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* returns the name of the PCB layer on which the item resides.
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*
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* @return wxString containing the layer name associated with this item.
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*/
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wxString GetLayerName() const;
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};
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#endif /* BOARD_ITEM_STRUCT_H */
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