2668 lines
80 KiB
C++
2668 lines
80 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013-2017 CERN
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* Copyright (C) 2018-2021 KiCad Developers, see AUTHORS.txt for contributors.
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* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <limits>
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#include <functional>
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using namespace std::placeholders;
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#include <core/kicad_algo.h>
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#include <board.h>
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#include <board_design_settings.h>
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#include <board_item.h>
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#include <clipper.hpp>
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#include <pcb_track.h>
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#include <footprint.h>
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#include <pad.h>
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#include <pcb_group.h>
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#include <pcb_shape.h>
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#include <pcb_text.h>
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#include <pcb_marker.h>
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#include <zone.h>
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#include <collectors.h>
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#include <dialog_find.h>
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#include <dialog_filter_selection.h>
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#include <dialogs/dialog_locked_items_query.h>
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#include <class_draw_panel_gal.h>
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#include <view/view_controls.h>
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#include <preview_items/selection_area.h>
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#include <painter.h>
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#include <router/router_tool.h>
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#include <bitmaps.h>
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#include <pcbnew_settings.h>
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#include <tool/tool_event.h>
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#include <tool/tool_manager.h>
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#include <connectivity/connectivity_data.h>
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#include <footprint_viewer_frame.h>
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#include <id.h>
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#include <wx/log.h>
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#include "tool_event_utils.h"
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#include "pcb_selection_tool.h"
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#include "pcb_actions.h"
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class SELECT_MENU : public ACTION_MENU
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{
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public:
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SELECT_MENU() :
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ACTION_MENU( true )
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{
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SetTitle( _( "Select" ) );
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Add( PCB_ACTIONS::filterSelection );
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AppendSeparator();
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Add( PCB_ACTIONS::selectConnection );
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Add( PCB_ACTIONS::selectNet );
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// This could be enabled if we have better logic for picking the target net with the mouse
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// Add( PCB_ACTIONS::deselectNet );
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Add( PCB_ACTIONS::selectSameSheet );
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}
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private:
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ACTION_MENU* create() const override
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{
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return new SELECT_MENU();
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}
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};
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/**
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* Private implementation of firewalled private data.
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*/
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class PCB_SELECTION_TOOL::PRIV
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{
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public:
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DIALOG_FILTER_SELECTION::OPTIONS m_filterOpts;
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};
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PCB_SELECTION_TOOL::PCB_SELECTION_TOOL() :
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PCB_TOOL_BASE( "pcbnew.InteractiveSelection" ),
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m_frame( nullptr ),
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m_additive( false ),
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m_subtractive( false ),
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m_exclusive_or( false ),
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m_multiple( false ),
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m_skip_heuristics( false ),
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m_highlight_modifier( false ),
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m_nonModifiedCursor( KICURSOR::ARROW ),
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m_enteredGroup( nullptr ),
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m_priv( std::make_unique<PRIV>() )
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{
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m_filter.lockedItems = false;
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m_filter.footprints = true;
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m_filter.text = true;
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m_filter.tracks = true;
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m_filter.vias = true;
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m_filter.pads = true;
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m_filter.graphics = true;
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m_filter.zones = true;
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m_filter.keepouts = true;
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m_filter.dimensions = true;
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m_filter.otherItems = true;
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}
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PCB_SELECTION_TOOL::~PCB_SELECTION_TOOL()
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{
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getView()->Remove( &m_selection );
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getView()->Remove( &m_enteredGroupOverlay );
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}
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bool PCB_SELECTION_TOOL::Init()
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{
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auto frame = getEditFrame<PCB_BASE_FRAME>();
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if( frame && ( frame->IsType( FRAME_FOOTPRINT_VIEWER )
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|| frame->IsType( FRAME_FOOTPRINT_VIEWER_MODAL ) ) )
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{
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frame->AddStandardSubMenus( m_menu );
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return true;
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}
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auto selectMenu = std::make_shared<SELECT_MENU>();
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selectMenu->SetTool( this );
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m_menu.AddSubMenu( selectMenu );
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auto& menu = m_menu.GetMenu();
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auto activeToolCondition =
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[ frame ] ( const SELECTION& aSel )
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{
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return !frame->ToolStackIsEmpty();
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};
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auto inGroupCondition =
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[this] ( const SELECTION& )
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{
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return m_enteredGroup != nullptr;
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};
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if( frame && frame->IsType( FRAME_PCB_EDITOR ) )
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{
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menu.AddMenu( selectMenu.get(), SELECTION_CONDITIONS::NotEmpty );
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menu.AddSeparator( 1000 );
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}
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// "Cancel" goes at the top of the context menu when a tool is active
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menu.AddItem( ACTIONS::cancelInteractive, activeToolCondition, 1 );
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menu.AddItem( PCB_ACTIONS::groupLeave, inGroupCondition, 1 );
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menu.AddSeparator( 1 );
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if( frame )
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frame->AddStandardSubMenus( m_menu );
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return true;
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}
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void PCB_SELECTION_TOOL::Reset( RESET_REASON aReason )
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{
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m_frame = getEditFrame<PCB_BASE_FRAME>();
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if( m_enteredGroup )
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ExitGroup();
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if( aReason == TOOL_BASE::MODEL_RELOAD )
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{
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// Deselect any item being currently in edit, to avoid unexpected behavior
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// and remove pointers to the selected items from containers
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// without changing their properties (as they are already deleted
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// while a new board is loaded)
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ClearSelection( true );
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getView()->GetPainter()->GetSettings()->SetHighlight( false );
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}
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else
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{
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// Restore previous properties of selected items and remove them from containers
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ClearSelection( true );
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}
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// Reinsert the VIEW_GROUP, in case it was removed from the VIEW
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view()->Remove( &m_selection );
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view()->Add( &m_selection );
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view()->Remove( &m_enteredGroupOverlay );
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view()->Add( &m_enteredGroupOverlay );
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}
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void PCB_SELECTION_TOOL::setModifiersState( bool aShiftState, bool aCtrlState, bool aAltState )
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{
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// Set the configuration of m_additive, m_subtractive, m_exclusive_or
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// from the state of modifier keys SHIFT, CTRL, ALT and the OS
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// on left click, a selection is made, depending on modifiers ALT, SHIFT, CTRL:
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// Due to the fact ALT key modifier cannot be used freely on Winows and Linux,
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// actions are different on OSX and others OS
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// Especially, ALT key cannot be used to force showing the full selection choice
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// context menu (the menu is immediately closed on Windows )
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//
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// No modifier = select items and deselect previous selection
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// ALT (on OSX) = skip heuristic and show full selection choice
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// ALT (on others) = exclusive OR of selected items (inverse selection)
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//
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// CTRL (on OSX) = exclusive OR of selected items (inverse selection)
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// CTRL (on others) = skip heuristic and show full selection choice
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//
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// SHIFT = add selected items to the current selection
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//
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// CTRL+SHIFT (on OSX) = remove selected items to the current selection
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// CTRL+SHIFT (on others) = highlight net
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//
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// CTRL+ALT (on OSX) = highlight net
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// CTRL+ALT (on others) = do nothing (same as no modifier)
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//
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// SHIFT+ALT (on OSX) = do nothing (same as no modifier)
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// SHIFT+ALT (on others) = remove selected items to the current selection
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#ifdef __WXOSX_MAC__
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m_subtractive = aCtrlState && aShiftState && !aAltState;
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m_additive = aShiftState && !aCtrlState && !aAltState;
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m_exclusive_or = aCtrlState && !aShiftState && !aAltState;
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m_skip_heuristics = aAltState && !aShiftState && !aCtrlState;
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m_highlight_modifier = aCtrlState && aAltState && !aShiftState;
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#else
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m_subtractive = aShiftState && !aCtrlState && aAltState;
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m_additive = aShiftState && !aCtrlState && !aAltState;
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m_exclusive_or = !aShiftState && !aCtrlState && aAltState;
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// Is the user requesting that the selection list include all possible
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// items without removing less likely selection candidates
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// Cannot use the Alt key on windows or the disambiguation context menu is immediately
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// dismissed rendering it useless.
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m_skip_heuristics = aCtrlState && !aShiftState && !aAltState;
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m_highlight_modifier = aCtrlState && aShiftState && !aAltState;
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#endif
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}
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void PCB_SELECTION_TOOL::OnIdle( wxIdleEvent& aEvent )
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{
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if( m_frame->ToolStackIsEmpty() && !m_multiple )
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{
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wxMouseState keyboardState = wxGetMouseState();
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setModifiersState( keyboardState.ShiftDown(), keyboardState.ControlDown(),
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keyboardState.AltDown() );
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if( m_additive )
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m_frame->GetCanvas()->SetCurrentCursor( KICURSOR::ADD );
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else if( m_subtractive )
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m_frame->GetCanvas()->SetCurrentCursor( KICURSOR::SUBTRACT );
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else if( m_exclusive_or )
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m_frame->GetCanvas()->SetCurrentCursor( KICURSOR::XOR );
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else
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m_frame->GetCanvas()->SetCurrentCursor( m_nonModifiedCursor );
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}
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}
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int PCB_SELECTION_TOOL::Main( const TOOL_EVENT& aEvent )
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{
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// Main loop: keep receiving events
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while( TOOL_EVENT* evt = Wait() )
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{
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MOUSE_DRAG_ACTION dragAction = m_frame->GetDragAction();
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TRACK_DRAG_ACTION trackDragAction = m_frame->Settings().m_TrackDragAction;
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// on left click, a selection is made, depending on modifiers ALT, SHIFT, CTRL:
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setModifiersState( evt->Modifier( MD_SHIFT ), evt->Modifier( MD_CTRL ),
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evt->Modifier( MD_ALT ) );
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bool modifier_enabled = m_subtractive || m_additive || m_exclusive_or;
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PCB_BASE_FRAME* frame = getEditFrame<PCB_BASE_FRAME>();
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bool brd_editor = frame && frame->IsType( FRAME_PCB_EDITOR );
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ROUTER_TOOL* router = m_toolMgr->GetTool<ROUTER_TOOL>();
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// If the router tool is active, don't override
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if( router && router->IsToolActive() )
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{
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evt->SetPassEvent();
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}
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else if( evt->IsClick( BUT_LEFT ) )
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{
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// Single click? Select single object
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if( m_highlight_modifier && brd_editor )
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m_toolMgr->RunAction( PCB_ACTIONS::highlightNet, true );
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else
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{
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m_frame->FocusOnItem( nullptr );
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selectPoint( evt->Position() );
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}
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}
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else if( evt->IsClick( BUT_RIGHT ) )
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{
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// Right click? if there is any object - show the context menu
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bool selectionCancelled = false;
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if( m_selection.Empty() )
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{
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selectPoint( evt->Position(), false, &selectionCancelled );
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m_selection.SetIsHover( true );
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}
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if( !selectionCancelled )
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m_menu.ShowContextMenu( m_selection );
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}
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else if( evt->IsDblClick( BUT_LEFT ) )
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{
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// Double click? Display the properties window
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m_frame->FocusOnItem( nullptr );
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if( m_selection.Empty() )
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selectPoint( evt->Position() );
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if( m_selection.GetSize() == 1 && m_selection[0]->Type() == PCB_GROUP_T )
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{
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EnterGroup();
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}
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else
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{
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m_toolMgr->RunAction( PCB_ACTIONS::properties, true );
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}
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}
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else if( evt->IsDblClick( BUT_MIDDLE ) )
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{
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// Middle double click? Do zoom to fit or zoom to objects
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if( evt->Modifier( MD_CTRL ) ) // Is CTRL key down?
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m_toolMgr->RunAction( ACTIONS::zoomFitObjects, true );
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else
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m_toolMgr->RunAction( ACTIONS::zoomFitScreen, true );
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}
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else if( evt->IsDrag( BUT_LEFT ) )
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{
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// Is another tool already moving a new object? Don't allow a drag start
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if( !m_selection.Empty() && m_selection[0]->HasFlag( IS_NEW | IS_MOVING ) )
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{
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evt->SetPassEvent();
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continue;
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}
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// Drag with LMB? Select multiple objects (or at least draw a selection box)
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// or drag them
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m_frame->FocusOnItem( nullptr );
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m_toolMgr->ProcessEvent( EVENTS::InhibitSelectionEditing );
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if( modifier_enabled || dragAction == MOUSE_DRAG_ACTION::SELECT )
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{
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selectMultiple();
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}
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else if( m_selection.Empty() && dragAction != MOUSE_DRAG_ACTION::DRAG_ANY )
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{
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selectMultiple();
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}
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else
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{
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// Don't allow starting a drag from a zone filled area that isn't already selected
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auto zoneFilledAreaFilter =
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[]( const VECTOR2I& aWhere, GENERAL_COLLECTOR& aCollector,
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PCB_SELECTION_TOOL* aTool )
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{
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wxPoint location = wxPoint( aWhere );
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int accuracy = KiROUND( 5 * aCollector.GetGuide()->OnePixelInIU() );
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std::set<EDA_ITEM*> remove;
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for( EDA_ITEM* item : aCollector )
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{
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if( item->Type() == PCB_ZONE_T || item->Type() == PCB_FP_ZONE_T )
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{
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ZONE* zone = static_cast<ZONE*>( item );
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if( !zone->HitTestForCorner( location, accuracy * 2 ) &&
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!zone->HitTestForEdge( location, accuracy ) )
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remove.insert( zone );
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}
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}
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for( EDA_ITEM* item : remove )
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aCollector.Remove( item );
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};
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// Selection is empty? try to start dragging the item under the point where drag
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// started
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if( m_selection.Empty() && selectCursor( false, zoneFilledAreaFilter ) )
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m_selection.SetIsHover( true );
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// Check if dragging has started within any of selected items bounding box.
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// We verify "HasPosition()" first to protect against edge case involving
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// moving off menus that causes problems (issue #5250)
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if( evt->HasPosition() && selectionContains( evt->Position() ) )
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{
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// Yes -> run the move tool and wait till it finishes
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PCB_TRACK* track = dynamic_cast<PCB_TRACK*>( m_selection.GetItem( 0 ) );
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// If there is only item in the selection and it's a track, then we need
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// to route it.
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bool doRouting = ( track && ( 1 == m_selection.GetSize() ) );
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if( doRouting && trackDragAction == TRACK_DRAG_ACTION::DRAG )
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m_toolMgr->RunAction( PCB_ACTIONS::drag45Degree, true );
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else if( doRouting && trackDragAction == TRACK_DRAG_ACTION::DRAG_FREE_ANGLE )
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m_toolMgr->RunAction( PCB_ACTIONS::dragFreeAngle, true );
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else
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m_toolMgr->RunAction( PCB_ACTIONS::move, true );
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}
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else
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{
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// No -> drag a selection box
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selectMultiple();
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}
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}
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}
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else if( evt->IsCancel() )
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{
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m_frame->FocusOnItem( nullptr );
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if( m_enteredGroup )
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ExitGroup();
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ClearSelection();
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}
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else
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{
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evt->SetPassEvent();
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}
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if( m_frame->ToolStackIsEmpty() )
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{
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// move cursor prediction
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if( !modifier_enabled
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&& dragAction == MOUSE_DRAG_ACTION::DRAG_SELECTED
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&& !m_selection.Empty()
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&& evt->HasPosition()
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&& selectionContains( evt->Position() ) )
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{
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m_nonModifiedCursor = KICURSOR::MOVING;
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}
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else
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{
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m_nonModifiedCursor = KICURSOR::ARROW;
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}
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}
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}
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// Shutting down; clear the selection
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m_selection.Clear();
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return 0;
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}
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void PCB_SELECTION_TOOL::EnterGroup()
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{
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wxCHECK_RET( m_selection.GetSize() == 1 && m_selection[0]->Type() == PCB_GROUP_T,
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"EnterGroup called when selection is not a single group" );
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PCB_GROUP* aGroup = static_cast<PCB_GROUP*>( m_selection[0] );
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if( m_enteredGroup != nullptr )
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ExitGroup();
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ClearSelection();
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m_enteredGroup = aGroup;
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m_enteredGroup->SetFlags( ENTERED );
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m_enteredGroup->RunOnChildren( [&]( BOARD_ITEM* titem )
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{
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select( titem );
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} );
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m_enteredGroupOverlay.Add( m_enteredGroup );
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}
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void PCB_SELECTION_TOOL::ExitGroup( bool aSelectGroup )
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{
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// Only continue if there is a group entered
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if( m_enteredGroup == nullptr )
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return;
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m_enteredGroup->ClearFlags( ENTERED );
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ClearSelection();
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if( aSelectGroup )
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select( m_enteredGroup );
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m_enteredGroupOverlay.Clear();
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m_enteredGroup = nullptr;
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}
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|
|
PCB_SELECTION& PCB_SELECTION_TOOL::GetSelection()
|
|
{
|
|
return m_selection;
|
|
}
|
|
|
|
|
|
PCB_SELECTION& PCB_SELECTION_TOOL::RequestSelection( CLIENT_SELECTION_FILTER aClientFilter,
|
|
bool aConfirmLockedItems )
|
|
{
|
|
bool selectionEmpty = m_selection.Empty();
|
|
m_selection.SetIsHover( selectionEmpty );
|
|
|
|
if( selectionEmpty )
|
|
{
|
|
m_toolMgr->RunAction( PCB_ACTIONS::selectionCursor, true, aClientFilter );
|
|
m_selection.ClearReferencePoint();
|
|
}
|
|
|
|
if( aClientFilter )
|
|
{
|
|
enum DISPOSITION { BEFORE = 1, AFTER, BOTH };
|
|
|
|
std::map<EDA_ITEM*, DISPOSITION> itemDispositions;
|
|
GENERAL_COLLECTOR collector;
|
|
|
|
for( EDA_ITEM* item : m_selection )
|
|
{
|
|
collector.Append( item );
|
|
itemDispositions[ item ] = BEFORE;
|
|
}
|
|
|
|
aClientFilter( VECTOR2I(), collector, this );
|
|
|
|
for( EDA_ITEM* item : collector )
|
|
{
|
|
if( itemDispositions.count( item ) )
|
|
itemDispositions[ item ] = BOTH;
|
|
else
|
|
itemDispositions[ item ] = AFTER;
|
|
}
|
|
|
|
// Unhighlight the BEFORE items before highlighting the AFTER items.
|
|
// This is so that in the case of groups, if aClientFilter replaces a selection
|
|
// with the enclosing group, the unhighlight of the element doesn't undo the
|
|
// recursive highlighting of that element by the group.
|
|
|
|
for( std::pair<EDA_ITEM* const, DISPOSITION> itemDisposition : itemDispositions )
|
|
{
|
|
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( itemDisposition.first );
|
|
DISPOSITION disposition = itemDisposition.second;
|
|
|
|
if( disposition == BEFORE )
|
|
{
|
|
unhighlight( item, SELECTED, &m_selection );
|
|
}
|
|
}
|
|
|
|
for( std::pair<EDA_ITEM* const, DISPOSITION> itemDisposition : itemDispositions )
|
|
{
|
|
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( itemDisposition.first );
|
|
DISPOSITION disposition = itemDisposition.second;
|
|
|
|
if( disposition == AFTER )
|
|
{
|
|
highlight( item, SELECTED, &m_selection );
|
|
}
|
|
else if( disposition == BOTH )
|
|
{
|
|
// nothing to do
|
|
}
|
|
}
|
|
|
|
m_frame->GetCanvas()->ForceRefresh();
|
|
}
|
|
|
|
if( aConfirmLockedItems )
|
|
{
|
|
std::vector<BOARD_ITEM*> lockedItems;
|
|
|
|
for( EDA_ITEM* item : m_selection )
|
|
{
|
|
BOARD_ITEM* boardItem = static_cast<BOARD_ITEM*>( item );
|
|
|
|
if( boardItem->Type() == PCB_GROUP_T )
|
|
{
|
|
PCB_GROUP* group = static_cast<PCB_GROUP*>( boardItem );
|
|
bool lockedDescendant = false;
|
|
|
|
group->RunOnDescendants(
|
|
[&lockedDescendant]( BOARD_ITEM* child )
|
|
{
|
|
if( child->IsLocked() )
|
|
lockedDescendant = true;
|
|
} );
|
|
|
|
if( lockedDescendant )
|
|
lockedItems.push_back( group );
|
|
}
|
|
else if( boardItem->IsLocked() )
|
|
{
|
|
lockedItems.push_back( boardItem );
|
|
}
|
|
}
|
|
|
|
if( !lockedItems.empty() )
|
|
{
|
|
DIALOG_LOCKED_ITEMS_QUERY dlg( frame(), lockedItems.size() );
|
|
|
|
switch( dlg.ShowModal() )
|
|
{
|
|
case wxID_OK:
|
|
// remove locked items from selection
|
|
for( BOARD_ITEM* item : lockedItems )
|
|
unselect( item );
|
|
|
|
break;
|
|
|
|
case wxID_CANCEL:
|
|
// cancel operation
|
|
ClearSelection();
|
|
break;
|
|
|
|
case wxID_APPLY:
|
|
// continue with operation with current selection
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return m_selection;
|
|
}
|
|
|
|
|
|
const GENERAL_COLLECTORS_GUIDE PCB_SELECTION_TOOL::getCollectorsGuide() const
|
|
{
|
|
GENERAL_COLLECTORS_GUIDE guide( board()->GetVisibleLayers(),
|
|
(PCB_LAYER_ID) view()->GetTopLayer(), view() );
|
|
|
|
bool padsDisabled = !board()->IsElementVisible( LAYER_PADS );
|
|
|
|
// account for the globals
|
|
guide.SetIgnoreMTextsMarkedNoShow( ! board()->IsElementVisible( LAYER_MOD_TEXT_INVISIBLE ) );
|
|
guide.SetIgnoreMTextsOnBack( ! board()->IsElementVisible( LAYER_MOD_TEXT_BK ) );
|
|
guide.SetIgnoreMTextsOnFront( ! board()->IsElementVisible( LAYER_MOD_TEXT_FR ) );
|
|
guide.SetIgnoreModulesOnBack( ! board()->IsElementVisible( LAYER_MOD_BK ) );
|
|
guide.SetIgnoreModulesOnFront( ! board()->IsElementVisible( LAYER_MOD_FR ) );
|
|
guide.SetIgnorePadsOnBack( padsDisabled || ! board()->IsElementVisible( LAYER_PAD_BK ) );
|
|
guide.SetIgnorePadsOnFront( padsDisabled || ! board()->IsElementVisible( LAYER_PAD_FR ) );
|
|
guide.SetIgnoreThroughHolePads( padsDisabled || ! board()->IsElementVisible( LAYER_PADS_TH ) );
|
|
guide.SetIgnoreModulesVals( ! board()->IsElementVisible( LAYER_MOD_VALUES ) );
|
|
guide.SetIgnoreModulesRefs( ! board()->IsElementVisible( LAYER_MOD_REFERENCES ) );
|
|
guide.SetIgnoreThroughVias( ! board()->IsElementVisible( LAYER_VIAS ) );
|
|
guide.SetIgnoreBlindBuriedVias( ! board()->IsElementVisible( LAYER_VIAS ) );
|
|
guide.SetIgnoreMicroVias( ! board()->IsElementVisible( LAYER_VIAS ) );
|
|
guide.SetIgnoreTracks( ! board()->IsElementVisible( LAYER_TRACKS ) );
|
|
|
|
return guide;
|
|
}
|
|
|
|
|
|
bool PCB_SELECTION_TOOL::selectPoint( const VECTOR2I& aWhere, bool aOnDrag,
|
|
bool* aSelectionCancelledFlag,
|
|
CLIENT_SELECTION_FILTER aClientFilter )
|
|
{
|
|
GENERAL_COLLECTORS_GUIDE guide = getCollectorsGuide();
|
|
GENERAL_COLLECTOR collector;
|
|
const PCB_DISPLAY_OPTIONS& displayOpts = m_frame->GetDisplayOptions();
|
|
|
|
guide.SetIgnoreZoneFills( displayOpts.m_ZoneDisplayMode != ZONE_DISPLAY_MODE::SHOW_FILLED );
|
|
|
|
if( m_enteredGroup && !m_enteredGroup->GetBoundingBox().Contains( (wxPoint) aWhere ) )
|
|
ExitGroup();
|
|
|
|
collector.Collect( board(), m_isFootprintEditor ? GENERAL_COLLECTOR::FootprintItems
|
|
: GENERAL_COLLECTOR::AllBoardItems,
|
|
(wxPoint) aWhere, guide );
|
|
|
|
// Remove unselectable items
|
|
for( int i = collector.GetCount() - 1; i >= 0; --i )
|
|
{
|
|
if( !Selectable( collector[ i ] ) || ( aOnDrag && collector[i]->IsLocked() ) )
|
|
collector.Remove( i );
|
|
}
|
|
|
|
m_selection.ClearReferencePoint();
|
|
|
|
// Allow the client to do tool- or action-specific filtering to see if we can get down
|
|
// to a single item
|
|
if( aClientFilter )
|
|
aClientFilter( aWhere, collector, this );
|
|
|
|
// Apply the stateful filter
|
|
FilterCollectedItems( collector );
|
|
|
|
FilterCollectorForHierarchy( collector, false );
|
|
|
|
// Apply some ugly heuristics to avoid disambiguation menus whenever possible
|
|
if( collector.GetCount() > 1 && !m_skip_heuristics )
|
|
GuessSelectionCandidates( collector, aWhere );
|
|
|
|
// If still more than one item we're going to have to ask the user.
|
|
if( collector.GetCount() > 1 )
|
|
{
|
|
if( aOnDrag )
|
|
Wait( TOOL_EVENT( TC_ANY, TA_MOUSE_UP, BUT_LEFT ) );
|
|
|
|
if( !doSelectionMenu( &collector ) )
|
|
{
|
|
if( aSelectionCancelledFlag )
|
|
*aSelectionCancelledFlag = true;
|
|
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bool anyAdded = false;
|
|
bool anySubtracted = false;
|
|
|
|
if( !m_additive && !m_subtractive && !m_exclusive_or )
|
|
{
|
|
if( m_selection.GetSize() > 0 )
|
|
{
|
|
ClearSelection( true /*quiet mode*/ );
|
|
anySubtracted = true;
|
|
}
|
|
}
|
|
|
|
if( collector.GetCount() > 0 )
|
|
{
|
|
for( int i = 0; i < collector.GetCount(); ++i )
|
|
{
|
|
if( m_subtractive || ( m_exclusive_or && collector[i]->IsSelected() ) )
|
|
{
|
|
unselect( collector[i] );
|
|
anySubtracted = true;
|
|
}
|
|
else
|
|
{
|
|
select( collector[i] );
|
|
anyAdded = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if( anyAdded )
|
|
{
|
|
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
|
|
return true;
|
|
}
|
|
else if( anySubtracted )
|
|
{
|
|
m_toolMgr->ProcessEvent( EVENTS::UnselectedEvent );
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
bool PCB_SELECTION_TOOL::selectCursor( bool aForceSelect, CLIENT_SELECTION_FILTER aClientFilter )
|
|
{
|
|
if( aForceSelect || m_selection.Empty() )
|
|
{
|
|
ClearSelection( true /*quiet mode*/ );
|
|
selectPoint( getViewControls()->GetCursorPosition( false ), false, nullptr, aClientFilter );
|
|
}
|
|
|
|
return !m_selection.Empty();
|
|
}
|
|
|
|
|
|
bool PCB_SELECTION_TOOL::selectMultiple()
|
|
{
|
|
bool cancelled = false; // Was the tool cancelled while it was running?
|
|
m_multiple = true; // Multiple selection mode is active
|
|
KIGFX::VIEW* view = getView();
|
|
|
|
KIGFX::PREVIEW::SELECTION_AREA area;
|
|
view->Add( &area );
|
|
|
|
bool anyAdded = false;
|
|
bool anySubtracted = false;
|
|
|
|
while( TOOL_EVENT* evt = Wait() )
|
|
{
|
|
int width = area.GetEnd().x - area.GetOrigin().x;
|
|
|
|
/* Selection mode depends on direction of drag-selection:
|
|
* Left > Right : Select objects that are fully enclosed by selection
|
|
* Right > Left : Select objects that are crossed by selection
|
|
*/
|
|
bool windowSelection = width >= 0 ? true : false;
|
|
|
|
if( view->IsMirroredX() )
|
|
windowSelection = !windowSelection;
|
|
|
|
m_frame->GetCanvas()->SetCurrentCursor( windowSelection ? KICURSOR::SELECT_WINDOW
|
|
: KICURSOR::SELECT_LASSO );
|
|
|
|
if( evt->IsCancelInteractive() || evt->IsActivate() )
|
|
{
|
|
cancelled = true;
|
|
break;
|
|
}
|
|
|
|
if( evt->IsDrag( BUT_LEFT ) )
|
|
{
|
|
if( !m_additive && !m_subtractive && !m_exclusive_or )
|
|
{
|
|
if( m_selection.GetSize() > 0 )
|
|
{
|
|
anySubtracted = true;
|
|
ClearSelection( true /*quiet mode*/ );
|
|
}
|
|
}
|
|
|
|
// Start drawing a selection box
|
|
area.SetOrigin( evt->DragOrigin() );
|
|
area.SetEnd( evt->Position() );
|
|
area.SetAdditive( m_additive );
|
|
area.SetSubtractive( m_subtractive );
|
|
area.SetExclusiveOr( m_exclusive_or );
|
|
|
|
view->SetVisible( &area, true );
|
|
view->Update( &area );
|
|
getViewControls()->SetAutoPan( true );
|
|
}
|
|
|
|
if( evt->IsMouseUp( BUT_LEFT ) )
|
|
{
|
|
getViewControls()->SetAutoPan( false );
|
|
|
|
// End drawing the selection box
|
|
view->SetVisible( &area, false );
|
|
|
|
std::vector<KIGFX::VIEW::LAYER_ITEM_PAIR> candidates;
|
|
BOX2I selectionBox = area.ViewBBox();
|
|
view->Query( selectionBox, candidates ); // Get the list of nearby items
|
|
|
|
int height = area.GetEnd().y - area.GetOrigin().y;
|
|
|
|
// Construct an EDA_RECT to determine BOARD_ITEM selection
|
|
EDA_RECT selectionRect( (wxPoint) area.GetOrigin(), wxSize( width, height ) );
|
|
|
|
selectionRect.Normalize();
|
|
|
|
GENERAL_COLLECTOR collector;
|
|
|
|
for( auto it = candidates.begin(), it_end = candidates.end(); it != it_end; ++it )
|
|
{
|
|
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( it->first );
|
|
|
|
if( item && Selectable( item ) && item->HitTest( selectionRect, windowSelection ) )
|
|
collector.Append( item );
|
|
}
|
|
|
|
// Apply the stateful filter
|
|
FilterCollectedItems( collector );
|
|
|
|
FilterCollectorForHierarchy( collector, true );
|
|
|
|
for( EDA_ITEM* i : collector )
|
|
{
|
|
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( i );
|
|
|
|
if( m_subtractive || ( m_exclusive_or && item->IsSelected() ) )
|
|
{
|
|
unselect( item );
|
|
anySubtracted = true;
|
|
}
|
|
else
|
|
{
|
|
select( item );
|
|
anyAdded = true;
|
|
}
|
|
}
|
|
|
|
m_selection.SetIsHover( false );
|
|
|
|
// Inform other potentially interested tools
|
|
if( anyAdded )
|
|
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
|
|
else if( anySubtracted )
|
|
m_toolMgr->ProcessEvent( EVENTS::UnselectedEvent );
|
|
|
|
break; // Stop waiting for events
|
|
}
|
|
}
|
|
|
|
getViewControls()->SetAutoPan( false );
|
|
|
|
// Stop drawing the selection box
|
|
view->Remove( &area );
|
|
m_multiple = false; // Multiple selection mode is inactive
|
|
|
|
if( !cancelled )
|
|
m_selection.ClearReferencePoint();
|
|
|
|
m_toolMgr->ProcessEvent( EVENTS::UninhibitSelectionEditing );
|
|
|
|
return cancelled;
|
|
}
|
|
|
|
|
|
int PCB_SELECTION_TOOL::CursorSelection( const TOOL_EVENT& aEvent )
|
|
{
|
|
CLIENT_SELECTION_FILTER aClientFilter = aEvent.Parameter<CLIENT_SELECTION_FILTER>();
|
|
|
|
selectCursor( false, aClientFilter );
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int PCB_SELECTION_TOOL::ClearSelection( const TOOL_EVENT& aEvent )
|
|
{
|
|
ClearSelection();
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int PCB_SELECTION_TOOL::SelectItems( const TOOL_EVENT& aEvent )
|
|
{
|
|
std::vector<BOARD_ITEM*>* items = aEvent.Parameter<std::vector<BOARD_ITEM*>*>();
|
|
|
|
if( items )
|
|
{
|
|
// Perform individual selection of each item before processing the event.
|
|
for( BOARD_ITEM* item : *items )
|
|
select( item );
|
|
|
|
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int PCB_SELECTION_TOOL::SelectItem( const TOOL_EVENT& aEvent )
|
|
{
|
|
AddItemToSel( aEvent.Parameter<BOARD_ITEM*>() );
|
|
return 0;
|
|
}
|
|
|
|
|
|
int PCB_SELECTION_TOOL::SelectAll( const TOOL_EVENT& aEvent )
|
|
{
|
|
KIGFX::VIEW* view = getView();
|
|
|
|
// hold all visible items
|
|
std::vector<KIGFX::VIEW::LAYER_ITEM_PAIR> selectedItems;
|
|
|
|
// Filter the view items based on the selection box
|
|
BOX2I selectionBox;
|
|
|
|
// Intermediate step to allow filtering against hierarchy
|
|
GENERAL_COLLECTOR collection;
|
|
|
|
selectionBox.SetMaximum();
|
|
view->Query( selectionBox, selectedItems ); // Get the list of selected items
|
|
|
|
for( const KIGFX::VIEW::LAYER_ITEM_PAIR& item_pair : selectedItems )
|
|
{
|
|
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( item_pair.first );
|
|
|
|
if( !item || !Selectable( item ) || !itemPassesFilter( item ) )
|
|
continue;
|
|
|
|
collection.Append( item );
|
|
}
|
|
|
|
FilterCollectorForHierarchy( collection, true );
|
|
|
|
for( EDA_ITEM* item : collection )
|
|
select( static_cast<BOARD_ITEM*>( item ) );
|
|
|
|
m_frame->GetCanvas()->ForceRefresh();
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
void PCB_SELECTION_TOOL::AddItemToSel( BOARD_ITEM* aItem, bool aQuietMode )
|
|
{
|
|
if( aItem )
|
|
{
|
|
select( aItem );
|
|
|
|
// Inform other potentially interested tools
|
|
if( !aQuietMode )
|
|
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
|
|
}
|
|
}
|
|
|
|
|
|
int PCB_SELECTION_TOOL::UnselectItems( const TOOL_EVENT& aEvent )
|
|
{
|
|
std::vector<BOARD_ITEM*>* items = aEvent.Parameter<std::vector<BOARD_ITEM*>*>();
|
|
|
|
if( items )
|
|
{
|
|
// Perform individual unselection of each item before processing the event
|
|
for( auto item : *items )
|
|
unselect( item );
|
|
|
|
m_toolMgr->ProcessEvent( EVENTS::UnselectedEvent );
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int PCB_SELECTION_TOOL::UnselectItem( const TOOL_EVENT& aEvent )
|
|
{
|
|
RemoveItemFromSel( aEvent.Parameter<BOARD_ITEM*>() );
|
|
return 0;
|
|
}
|
|
|
|
|
|
void PCB_SELECTION_TOOL::RemoveItemFromSel( BOARD_ITEM* aItem, bool aQuietMode )
|
|
{
|
|
if( aItem )
|
|
{
|
|
unselect( aItem );
|
|
|
|
// Inform other potentially interested tools
|
|
m_toolMgr->ProcessEvent( EVENTS::UnselectedEvent );
|
|
}
|
|
}
|
|
|
|
|
|
void PCB_SELECTION_TOOL::BrightenItem( BOARD_ITEM* aItem )
|
|
{
|
|
highlight( aItem, BRIGHTENED );
|
|
}
|
|
|
|
|
|
void PCB_SELECTION_TOOL::UnbrightenItem( BOARD_ITEM* aItem )
|
|
{
|
|
unhighlight( aItem, BRIGHTENED );
|
|
}
|
|
|
|
|
|
void connectedItemFilter( const VECTOR2I&, GENERAL_COLLECTOR& aCollector,
|
|
PCB_SELECTION_TOOL* sTool )
|
|
{
|
|
// Narrow the collection down to a single BOARD_CONNECTED_ITEM for each represented net.
|
|
// All other items types are removed.
|
|
std::set<int> representedNets;
|
|
|
|
for( int i = aCollector.GetCount() - 1; i >= 0; i-- )
|
|
{
|
|
BOARD_CONNECTED_ITEM* item = dynamic_cast<BOARD_CONNECTED_ITEM*>( aCollector[i] );
|
|
if( !item )
|
|
aCollector.Remove( i );
|
|
else if ( representedNets.count( item->GetNetCode() ) )
|
|
aCollector.Remove( i );
|
|
else
|
|
representedNets.insert( item->GetNetCode() );
|
|
}
|
|
}
|
|
|
|
|
|
int PCB_SELECTION_TOOL::expandConnection( const TOOL_EVENT& aEvent )
|
|
{
|
|
unsigned initialCount = 0;
|
|
|
|
for( auto item : m_selection.GetItems() )
|
|
{
|
|
if( dynamic_cast<BOARD_CONNECTED_ITEM*>( item ) )
|
|
initialCount++;
|
|
}
|
|
|
|
if( initialCount == 0 )
|
|
selectCursor( true, connectedItemFilter );
|
|
|
|
for( STOP_CONDITION stopCondition : { STOP_AT_JUNCTION, STOP_AT_PAD, STOP_NEVER } )
|
|
{
|
|
// copy the selection, since we're going to iterate and modify
|
|
std::deque<EDA_ITEM*> selectedItems = m_selection.GetItems();
|
|
|
|
for( EDA_ITEM* item : selectedItems )
|
|
item->ClearTempFlags();
|
|
|
|
for( EDA_ITEM* item : selectedItems )
|
|
{
|
|
PCB_TRACK* trackItem = dynamic_cast<PCB_TRACK*>( item );
|
|
|
|
// Track items marked SKIP_STRUCT have already been visited
|
|
if( trackItem && !( trackItem->GetFlags() & SKIP_STRUCT ) )
|
|
selectConnectedTracks( *trackItem, stopCondition );
|
|
}
|
|
|
|
if( m_selection.GetItems().size() > initialCount )
|
|
break;
|
|
}
|
|
|
|
// Inform other potentially interested tools
|
|
if( m_selection.Size() > 0 )
|
|
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
void PCB_SELECTION_TOOL::selectConnectedTracks( BOARD_CONNECTED_ITEM& aStartItem,
|
|
STOP_CONDITION aStopCondition )
|
|
{
|
|
constexpr KICAD_T types[] = { PCB_TRACE_T, PCB_ARC_T, PCB_VIA_T, PCB_PAD_T, EOT };
|
|
|
|
auto connectivity = board()->GetConnectivity();
|
|
auto connectedItems = connectivity->GetConnectedItems( &aStartItem, types, true );
|
|
|
|
std::map<wxPoint, std::vector<PCB_TRACK*>> trackMap;
|
|
std::map<wxPoint, PCB_VIA*> viaMap;
|
|
std::map<wxPoint, PAD*> padMap;
|
|
|
|
// Build maps of connected items
|
|
for( BOARD_CONNECTED_ITEM* item : connectedItems )
|
|
{
|
|
switch( item->Type() )
|
|
{
|
|
case PCB_ARC_T:
|
|
case PCB_TRACE_T:
|
|
{
|
|
PCB_TRACK* track = static_cast<PCB_TRACK*>( item );
|
|
trackMap[ track->GetStart() ].push_back( track );
|
|
trackMap[ track->GetEnd() ].push_back( track );
|
|
break;
|
|
}
|
|
|
|
case PCB_VIA_T:
|
|
{
|
|
PCB_VIA* via = static_cast<PCB_VIA*>( item );
|
|
viaMap[ via->GetStart() ] = via;
|
|
break;
|
|
}
|
|
|
|
case PCB_PAD_T:
|
|
{
|
|
PAD* pad = static_cast<PAD*>( item );
|
|
padMap[ pad->GetPosition() ] = pad;
|
|
break;
|
|
}
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
item->SetState( SKIP_STRUCT, false );
|
|
}
|
|
|
|
std::vector<wxPoint> activePts;
|
|
|
|
// Set up the initial active points
|
|
switch( aStartItem.Type() )
|
|
{
|
|
case PCB_ARC_T:
|
|
case PCB_TRACE_T:
|
|
activePts.push_back( static_cast<PCB_TRACK*>( &aStartItem )->GetStart() );
|
|
activePts.push_back( static_cast<PCB_TRACK*>( &aStartItem )->GetEnd() );
|
|
break;
|
|
|
|
case PCB_VIA_T:
|
|
activePts.push_back( static_cast<PCB_TRACK*>( &aStartItem )->GetStart() );
|
|
break;
|
|
|
|
case PCB_PAD_T:
|
|
activePts.push_back( aStartItem.GetPosition() );
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
bool expand = true;
|
|
|
|
// Iterative push from all active points
|
|
while( expand )
|
|
{
|
|
expand = false;
|
|
|
|
for( int i = activePts.size() - 1; i >= 0; --i )
|
|
{
|
|
wxPoint pt = activePts[i];
|
|
size_t pt_count = trackMap[ pt ].size() + viaMap.count( pt );
|
|
|
|
if( pt_count > 2 && aStopCondition == STOP_AT_JUNCTION )
|
|
{
|
|
activePts.erase( activePts.begin() + i );
|
|
continue;
|
|
}
|
|
|
|
if( padMap.count( pt ) && aStopCondition != STOP_NEVER )
|
|
{
|
|
activePts.erase( activePts.begin() + i );
|
|
continue;
|
|
}
|
|
|
|
for( PCB_TRACK* track : trackMap[ pt ] )
|
|
{
|
|
if( track->GetState( SKIP_STRUCT ) )
|
|
continue;
|
|
|
|
track->SetState( SKIP_STRUCT, true );
|
|
select( track );
|
|
|
|
if( track->GetStart() == pt )
|
|
activePts.push_back( track->GetEnd() );
|
|
else
|
|
activePts.push_back( track->GetStart() );
|
|
|
|
expand = true;
|
|
}
|
|
|
|
if( viaMap.count( pt ) && !viaMap[ pt ]->IsSelected()
|
|
&& aStopCondition != STOP_AT_JUNCTION )
|
|
select( viaMap[ pt ] );
|
|
|
|
activePts.erase( activePts.begin() + i );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void PCB_SELECTION_TOOL::selectAllItemsOnNet( int aNetCode, bool aSelect )
|
|
{
|
|
constexpr KICAD_T types[] = { PCB_TRACE_T, PCB_ARC_T, PCB_VIA_T, EOT };
|
|
auto connectivity = board()->GetConnectivity();
|
|
|
|
for( BOARD_CONNECTED_ITEM* item : connectivity->GetNetItems( aNetCode, types ) )
|
|
{
|
|
if( itemPassesFilter( item ) )
|
|
aSelect ? select( item ) : unselect( item );
|
|
}
|
|
}
|
|
|
|
|
|
int PCB_SELECTION_TOOL::selectNet( const TOOL_EVENT& aEvent )
|
|
{
|
|
bool select = aEvent.IsAction( &PCB_ACTIONS::selectNet );
|
|
|
|
// If we've been passed an argument, just select that netcode1
|
|
int netcode = aEvent.Parameter<intptr_t>();
|
|
|
|
if( netcode > 0 )
|
|
{
|
|
selectAllItemsOnNet( netcode, select );
|
|
return 0;
|
|
}
|
|
|
|
if( !selectCursor() )
|
|
return 0;
|
|
|
|
// copy the selection, since we're going to iterate and modify
|
|
auto selection = m_selection.GetItems();
|
|
|
|
for( EDA_ITEM* i : selection )
|
|
{
|
|
BOARD_CONNECTED_ITEM* connItem = dynamic_cast<BOARD_CONNECTED_ITEM*>( i );
|
|
|
|
if( connItem )
|
|
selectAllItemsOnNet( connItem->GetNetCode(), select );
|
|
}
|
|
|
|
// Inform other potentially interested tools
|
|
if( m_selection.Size() > 0 )
|
|
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
void PCB_SELECTION_TOOL::selectAllItemsOnSheet( wxString& aSheetPath )
|
|
{
|
|
std::list<FOOTPRINT*> footprintList;
|
|
|
|
// store all footprints that are on that sheet path
|
|
for( FOOTPRINT* footprint : board()->Footprints() )
|
|
{
|
|
if( footprint == nullptr )
|
|
continue;
|
|
|
|
wxString footprint_path = footprint->GetPath().AsString().BeforeLast('/');
|
|
|
|
if( aSheetPath.IsEmpty() )
|
|
aSheetPath += '/';
|
|
|
|
if( footprint_path == aSheetPath )
|
|
footprintList.push_back( footprint );
|
|
}
|
|
|
|
// Generate a list of all pads, and of all nets they belong to.
|
|
std::list<int> netcodeList;
|
|
std::list<PAD*> padList;
|
|
|
|
for( FOOTPRINT* footprint : footprintList )
|
|
{
|
|
for( PAD* pad : footprint->Pads() )
|
|
{
|
|
if( pad->IsConnected() )
|
|
{
|
|
netcodeList.push_back( pad->GetNetCode() );
|
|
padList.push_back( pad );
|
|
}
|
|
}
|
|
}
|
|
|
|
// remove all duplicates
|
|
netcodeList.sort();
|
|
netcodeList.unique();
|
|
|
|
for( PAD* pad : padList )
|
|
selectConnectedTracks( *pad, STOP_NEVER );
|
|
|
|
// now we need to find all footprints that are connected to each of these nets then we need
|
|
// to determine if these footprints are in the list of footprints belonging to this sheet
|
|
std::list<int> removeCodeList;
|
|
constexpr KICAD_T padType[] = { PCB_PAD_T, EOT };
|
|
|
|
for( int netCode : netcodeList )
|
|
{
|
|
for( BOARD_CONNECTED_ITEM* mitem : board()->GetConnectivity()->GetNetItems( netCode,
|
|
padType ) )
|
|
{
|
|
if( mitem->Type() == PCB_PAD_T && !alg::contains( footprintList, mitem->GetParent() ) )
|
|
{
|
|
// if we cannot find the footprint of the pad in the footprintList then we can
|
|
// assume that that footprint is not located in the same schematic, therefore
|
|
// invalidate this netcode.
|
|
removeCodeList.push_back( netCode );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// remove all duplicates
|
|
removeCodeList.sort();
|
|
removeCodeList.unique();
|
|
|
|
for( int removeCode : removeCodeList )
|
|
{
|
|
netcodeList.remove( removeCode );
|
|
}
|
|
|
|
std::list<BOARD_CONNECTED_ITEM*> localConnectionList;
|
|
constexpr KICAD_T trackViaType[] = { PCB_TRACE_T, PCB_ARC_T, PCB_VIA_T, EOT };
|
|
|
|
for( int netCode : netcodeList )
|
|
{
|
|
for( BOARD_CONNECTED_ITEM* item : board()->GetConnectivity()->GetNetItems( netCode,
|
|
trackViaType ) )
|
|
localConnectionList.push_back( item );
|
|
}
|
|
|
|
for( BOARD_ITEM* i : footprintList )
|
|
{
|
|
if( i != nullptr )
|
|
select( i );
|
|
}
|
|
|
|
for( BOARD_CONNECTED_ITEM* i : localConnectionList )
|
|
{
|
|
if( i != nullptr )
|
|
select( i );
|
|
}
|
|
}
|
|
|
|
|
|
void PCB_SELECTION_TOOL::zoomFitSelection()
|
|
{
|
|
// Should recalculate the view to zoom in on the selection.
|
|
auto selectionBox = m_selection.GetBoundingBox();
|
|
auto view = getView();
|
|
|
|
VECTOR2D screenSize = view->ToWorld( m_frame->GetCanvas()->GetClientSize(), false );
|
|
screenSize.x = std::max( 10.0, screenSize.x );
|
|
screenSize.y = std::max( 10.0, screenSize.y );
|
|
|
|
if( selectionBox.GetWidth() != 0 || selectionBox.GetHeight() != 0 )
|
|
{
|
|
VECTOR2D vsize = selectionBox.GetSize();
|
|
double scale = view->GetScale() / std::max( fabs( vsize.x / screenSize.x ),
|
|
fabs( vsize.y / screenSize.y ) );
|
|
view->SetScale( scale );
|
|
view->SetCenter( selectionBox.Centre() );
|
|
view->Add( &m_selection );
|
|
}
|
|
|
|
m_frame->GetCanvas()->ForceRefresh();
|
|
}
|
|
|
|
|
|
int PCB_SELECTION_TOOL::selectSheetContents( const TOOL_EVENT& aEvent )
|
|
{
|
|
ClearSelection( true /*quiet mode*/ );
|
|
wxString sheetPath = *aEvent.Parameter<wxString*>();
|
|
|
|
selectAllItemsOnSheet( sheetPath );
|
|
|
|
zoomFitSelection();
|
|
|
|
if( m_selection.Size() > 0 )
|
|
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int PCB_SELECTION_TOOL::selectSameSheet( const TOOL_EVENT& aEvent )
|
|
{
|
|
if( !selectCursor( true ) )
|
|
return 0;
|
|
|
|
// this function currently only supports footprints since they are only on one sheet.
|
|
auto item = m_selection.Front();
|
|
|
|
if( !item )
|
|
return 0;
|
|
|
|
if( item->Type() != PCB_FOOTPRINT_T )
|
|
return 0;
|
|
|
|
FOOTPRINT* footprint = dynamic_cast<FOOTPRINT*>( item );
|
|
|
|
if( footprint->GetPath().empty() )
|
|
return 0;
|
|
|
|
ClearSelection( true /*quiet mode*/ );
|
|
|
|
// get the sheet path only.
|
|
wxString sheetPath = footprint->GetPath().AsString().BeforeLast( '/' );
|
|
|
|
if( sheetPath.IsEmpty() )
|
|
sheetPath += '/';
|
|
|
|
selectAllItemsOnSheet( sheetPath );
|
|
|
|
// Inform other potentially interested tools
|
|
if( m_selection.Size() > 0 )
|
|
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
void PCB_SELECTION_TOOL::findCallback( BOARD_ITEM* aItem )
|
|
{
|
|
bool cleared = false;
|
|
|
|
if( m_selection.GetSize() > 0 )
|
|
{
|
|
// Don't fire an event now; most of the time it will be redundant as we're about to
|
|
// fire a SelectedEvent.
|
|
cleared = true;
|
|
ClearSelection( true /*quiet mode*/ );
|
|
}
|
|
|
|
if( aItem )
|
|
{
|
|
select( aItem );
|
|
m_frame->FocusOnLocation( aItem->GetPosition() );
|
|
|
|
// Inform other potentially interested tools
|
|
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
|
|
}
|
|
else if( cleared )
|
|
{
|
|
m_toolMgr->ProcessEvent( EVENTS::ClearedEvent );
|
|
}
|
|
|
|
m_frame->GetCanvas()->ForceRefresh();
|
|
}
|
|
|
|
|
|
int PCB_SELECTION_TOOL::find( const TOOL_EVENT& aEvent )
|
|
{
|
|
DIALOG_FIND dlg( m_frame );
|
|
dlg.SetCallback( std::bind( &PCB_SELECTION_TOOL::findCallback, this, _1 ) );
|
|
dlg.ShowModal();
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/**
|
|
* Determine if an item is included by the filter specified.
|
|
*
|
|
* @return true if aItem should be selected by this filter (i..e not filtered out)
|
|
*/
|
|
static bool itemIsIncludedByFilter( const BOARD_ITEM& aItem, const BOARD& aBoard,
|
|
const DIALOG_FILTER_SELECTION::OPTIONS& aFilterOptions )
|
|
{
|
|
bool include = true;
|
|
const PCB_LAYER_ID layer = aItem.GetLayer();
|
|
|
|
// if the item needs to be checked against the options
|
|
if( include )
|
|
{
|
|
switch( aItem.Type() )
|
|
{
|
|
case PCB_FOOTPRINT_T:
|
|
{
|
|
const FOOTPRINT& footprint = static_cast<const FOOTPRINT&>( aItem );
|
|
|
|
include = aFilterOptions.includeModules;
|
|
|
|
if( include && !aFilterOptions.includeLockedModules )
|
|
include = !footprint.IsLocked();
|
|
|
|
break;
|
|
}
|
|
case PCB_TRACE_T:
|
|
case PCB_ARC_T:
|
|
include = aFilterOptions.includeTracks;
|
|
break;
|
|
|
|
case PCB_VIA_T:
|
|
include = aFilterOptions.includeVias;
|
|
break;
|
|
|
|
case PCB_FP_ZONE_T:
|
|
case PCB_ZONE_T:
|
|
include = aFilterOptions.includeZones;
|
|
break;
|
|
|
|
case PCB_SHAPE_T:
|
|
case PCB_TARGET_T:
|
|
case PCB_DIM_ALIGNED_T:
|
|
case PCB_DIM_CENTER_T:
|
|
case PCB_DIM_ORTHOGONAL_T:
|
|
case PCB_DIM_LEADER_T:
|
|
if( layer == Edge_Cuts )
|
|
include = aFilterOptions.includeBoardOutlineLayer;
|
|
else
|
|
include = aFilterOptions.includeItemsOnTechLayers;
|
|
break;
|
|
|
|
case PCB_FP_TEXT_T:
|
|
case PCB_TEXT_T:
|
|
include = aFilterOptions.includePcbTexts;
|
|
break;
|
|
|
|
default:
|
|
// no filtering, just select it
|
|
break;
|
|
}
|
|
}
|
|
|
|
return include;
|
|
}
|
|
|
|
|
|
int PCB_SELECTION_TOOL::filterSelection( const TOOL_EVENT& aEvent )
|
|
{
|
|
const BOARD& board = *getModel<BOARD>();
|
|
DIALOG_FILTER_SELECTION::OPTIONS& opts = m_priv->m_filterOpts;
|
|
DIALOG_FILTER_SELECTION dlg( m_frame, opts );
|
|
|
|
const int cmd = dlg.ShowModal();
|
|
|
|
if( cmd != wxID_OK )
|
|
return 0;
|
|
|
|
// copy current selection
|
|
std::deque<EDA_ITEM*> selection = m_selection.GetItems();
|
|
|
|
ClearSelection( true /*quiet mode*/ );
|
|
|
|
// re-select items from the saved selection according to the dialog options
|
|
for( EDA_ITEM* i : selection )
|
|
{
|
|
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( i );
|
|
bool include = itemIsIncludedByFilter( *item, board, opts );
|
|
|
|
if( include )
|
|
select( item );
|
|
}
|
|
|
|
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
void PCB_SELECTION_TOOL::FilterCollectedItems( GENERAL_COLLECTOR& aCollector )
|
|
{
|
|
if( aCollector.GetCount() == 0 )
|
|
return;
|
|
|
|
std::set<BOARD_ITEM*> rejected;
|
|
|
|
for( EDA_ITEM* i : aCollector )
|
|
{
|
|
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( i );
|
|
|
|
if( !itemPassesFilter( item ) )
|
|
rejected.insert( item );
|
|
}
|
|
|
|
for( BOARD_ITEM* item : rejected )
|
|
aCollector.Remove( item );
|
|
}
|
|
|
|
|
|
bool PCB_SELECTION_TOOL::itemPassesFilter( BOARD_ITEM* aItem )
|
|
{
|
|
if( aItem->IsLocked() && !m_filter.lockedItems && aItem->Type() != PCB_PAD_T )
|
|
return false;
|
|
|
|
switch( aItem->Type() )
|
|
{
|
|
case PCB_FOOTPRINT_T:
|
|
if( !m_filter.footprints )
|
|
return false;
|
|
|
|
break;
|
|
|
|
case PCB_PAD_T:
|
|
if( !m_filter.pads )
|
|
return false;
|
|
|
|
break;
|
|
|
|
case PCB_TRACE_T:
|
|
case PCB_ARC_T:
|
|
if( !m_filter.tracks )
|
|
return false;
|
|
|
|
break;
|
|
|
|
case PCB_VIA_T:
|
|
if( !m_filter.vias )
|
|
return false;
|
|
|
|
break;
|
|
|
|
case PCB_FP_ZONE_T:
|
|
case PCB_ZONE_T:
|
|
{
|
|
ZONE* zone = static_cast<ZONE*>( aItem );
|
|
|
|
if( ( !m_filter.zones && !zone->GetIsRuleArea() )
|
|
|| ( !m_filter.keepouts && zone->GetIsRuleArea() ) )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
case PCB_FP_SHAPE_T:
|
|
case PCB_SHAPE_T:
|
|
case PCB_TARGET_T:
|
|
if( !m_filter.graphics )
|
|
return false;
|
|
|
|
break;
|
|
|
|
case PCB_FP_TEXT_T:
|
|
case PCB_TEXT_T:
|
|
if( !m_filter.text )
|
|
return false;
|
|
|
|
break;
|
|
|
|
case PCB_DIM_ALIGNED_T:
|
|
case PCB_DIM_CENTER_T:
|
|
case PCB_DIM_ORTHOGONAL_T:
|
|
case PCB_DIM_LEADER_T:
|
|
if( !m_filter.dimensions )
|
|
return false;
|
|
|
|
break;
|
|
|
|
default:
|
|
if( !m_filter.otherItems )
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
void PCB_SELECTION_TOOL::ClearSelection( bool aQuietMode )
|
|
{
|
|
if( m_selection.Empty() )
|
|
return;
|
|
|
|
while( m_selection.GetSize() )
|
|
unhighlight( static_cast<BOARD_ITEM*>( m_selection.Front() ), SELECTED, &m_selection );
|
|
|
|
view()->Update( &m_selection );
|
|
|
|
m_selection.SetIsHover( false );
|
|
m_selection.ClearReferencePoint();
|
|
|
|
// Inform other potentially interested tools
|
|
if( !aQuietMode )
|
|
{
|
|
m_toolMgr->ProcessEvent( EVENTS::ClearedEvent );
|
|
m_toolMgr->RunAction( PCB_ACTIONS::hideDynamicRatsnest, true );
|
|
}
|
|
}
|
|
|
|
|
|
void PCB_SELECTION_TOOL::RebuildSelection()
|
|
{
|
|
m_selection.Clear();
|
|
|
|
bool enteredGroupFound = false;
|
|
|
|
INSPECTOR_FUNC inspector =
|
|
[&]( EDA_ITEM* item, void* testData )
|
|
{
|
|
if( item->IsSelected() )
|
|
{
|
|
EDA_ITEM* parent = item->GetParent();
|
|
|
|
// Let selected parents handle their children.
|
|
if( parent && parent->IsSelected() )
|
|
return SEARCH_RESULT::CONTINUE;
|
|
|
|
highlight( (BOARD_ITEM*) item, SELECTED, &m_selection );
|
|
}
|
|
|
|
if( item == m_enteredGroup )
|
|
{
|
|
item->SetFlags( ENTERED );
|
|
enteredGroupFound = true;
|
|
}
|
|
else
|
|
{
|
|
item->ClearFlags( ENTERED );
|
|
}
|
|
|
|
return SEARCH_RESULT::CONTINUE;
|
|
};
|
|
|
|
board()->Visit( inspector, nullptr, m_isFootprintEditor ? GENERAL_COLLECTOR::FootprintItems
|
|
: GENERAL_COLLECTOR::AllBoardItems );
|
|
|
|
if( !enteredGroupFound )
|
|
{
|
|
m_enteredGroupOverlay.Clear();
|
|
m_enteredGroup = nullptr;
|
|
}
|
|
}
|
|
|
|
|
|
int PCB_SELECTION_TOOL::SelectionMenu( const TOOL_EVENT& aEvent )
|
|
{
|
|
GENERAL_COLLECTOR* collector = aEvent.Parameter<GENERAL_COLLECTOR*>();
|
|
|
|
doSelectionMenu( collector );
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
bool PCB_SELECTION_TOOL::doSelectionMenu( GENERAL_COLLECTOR* aCollector )
|
|
{
|
|
BOARD_ITEM* current = nullptr;
|
|
PCB_SELECTION highlightGroup;
|
|
bool selectAll = false;
|
|
bool expandSelection = false;
|
|
|
|
highlightGroup.SetLayer( LAYER_SELECT_OVERLAY );
|
|
getView()->Add( &highlightGroup );
|
|
|
|
do
|
|
{
|
|
/// The user has requested the full, non-limited list of selection items
|
|
if( expandSelection )
|
|
aCollector->Combine();
|
|
|
|
expandSelection = false;
|
|
|
|
int limit = std::min( 9, aCollector->GetCount() );
|
|
ACTION_MENU menu( true );
|
|
|
|
for( int i = 0; i < limit; ++i )
|
|
{
|
|
wxString text;
|
|
BOARD_ITEM* item = ( *aCollector )[i];
|
|
text = item->GetSelectMenuText( m_frame->GetUserUnits() );
|
|
|
|
wxString menuText = wxString::Format( "&%d. %s\t%d", i + 1, text, i + 1 );
|
|
menu.Add( menuText, i + 1, item->GetMenuImage() );
|
|
}
|
|
|
|
menu.AppendSeparator();
|
|
menu.Add( _( "Select &All\tA" ), limit + 1, BITMAPS::INVALID_BITMAP );
|
|
|
|
if( !expandSelection && aCollector->HasAdditionalItems() )
|
|
menu.Add( _( "&Expand Selection\tE" ), limit + 2, BITMAPS::INVALID_BITMAP );
|
|
|
|
if( aCollector->m_MenuTitle.Length() )
|
|
{
|
|
menu.SetTitle( aCollector->m_MenuTitle );
|
|
menu.SetIcon( BITMAPS::info );
|
|
menu.DisplayTitle( true );
|
|
}
|
|
else
|
|
{
|
|
menu.DisplayTitle( false );
|
|
}
|
|
|
|
SetContextMenu( &menu, CMENU_NOW );
|
|
|
|
while( TOOL_EVENT* evt = Wait() )
|
|
{
|
|
if( evt->Action() == TA_CHOICE_MENU_UPDATE )
|
|
{
|
|
if( selectAll )
|
|
{
|
|
for( int i = 0; i < aCollector->GetCount(); ++i )
|
|
unhighlight( ( *aCollector )[i], BRIGHTENED, &highlightGroup );
|
|
}
|
|
else if( current )
|
|
{
|
|
unhighlight( current, BRIGHTENED, &highlightGroup );
|
|
}
|
|
|
|
int id = *evt->GetCommandId();
|
|
|
|
// User has pointed an item, so show it in a different way
|
|
if( id > 0 && id <= limit )
|
|
{
|
|
current = ( *aCollector )[id - 1];
|
|
highlight( current, BRIGHTENED, &highlightGroup );
|
|
}
|
|
else
|
|
{
|
|
current = nullptr;
|
|
}
|
|
|
|
// User has pointed on the "Select All" option
|
|
if( id == limit + 1 )
|
|
{
|
|
for( int i = 0; i < aCollector->GetCount(); ++i )
|
|
highlight( ( *aCollector )[i], BRIGHTENED, &highlightGroup );
|
|
selectAll = true;
|
|
}
|
|
else
|
|
{
|
|
selectAll = false;
|
|
}
|
|
}
|
|
else if( evt->Action() == TA_CHOICE_MENU_CHOICE )
|
|
{
|
|
if( selectAll )
|
|
{
|
|
for( int i = 0; i < aCollector->GetCount(); ++i )
|
|
unhighlight( ( *aCollector )[i], BRIGHTENED, &highlightGroup );
|
|
}
|
|
else if( current )
|
|
{
|
|
unhighlight( current, BRIGHTENED, &highlightGroup );
|
|
}
|
|
|
|
OPT<int> id = evt->GetCommandId();
|
|
|
|
// User has selected the "Select All" option
|
|
if( id == limit + 1 )
|
|
{
|
|
selectAll = true;
|
|
current = nullptr;
|
|
}
|
|
else if( id == limit + 2 )
|
|
{
|
|
expandSelection = true;
|
|
selectAll = false;
|
|
current = nullptr;
|
|
}
|
|
// User has selected an item, so this one will be returned
|
|
else if( id && ( *id > 0 ) && ( *id <= limit ) )
|
|
{
|
|
selectAll = false;
|
|
current = ( *aCollector )[*id - 1];
|
|
}
|
|
else
|
|
{
|
|
selectAll = false;
|
|
current = nullptr;
|
|
}
|
|
}
|
|
else if( evt->Action() == TA_CHOICE_MENU_CLOSED )
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
} while( expandSelection );
|
|
|
|
getView()->Remove( &highlightGroup );
|
|
|
|
if( selectAll )
|
|
{
|
|
return true;
|
|
}
|
|
else if( current )
|
|
{
|
|
aCollector->Empty();
|
|
aCollector->Append( current );
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
bool PCB_SELECTION_TOOL::Selectable( const BOARD_ITEM* aItem, bool checkVisibilityOnly ) const
|
|
{
|
|
const RENDER_SETTINGS* settings = getView()->GetPainter()->GetSettings();
|
|
|
|
if( settings->GetHighContrast() )
|
|
{
|
|
std::set<unsigned int> activeLayers = settings->GetHighContrastLayers();
|
|
bool onActiveLayer = false;
|
|
|
|
for( unsigned int layer : activeLayers )
|
|
{
|
|
// NOTE: Only checking the regular layers (not GAL meta-layers)
|
|
if( layer < PCB_LAYER_ID_COUNT && aItem->IsOnLayer( ToLAYER_ID( layer ) ) )
|
|
{
|
|
onActiveLayer = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if( !onActiveLayer ) // We do not want to select items that are in the background
|
|
return false;
|
|
}
|
|
|
|
if( aItem->Type() == PCB_FOOTPRINT_T )
|
|
{
|
|
// In footprint editor, we do not want to select the footprint itself.
|
|
if( m_isFootprintEditor )
|
|
return false;
|
|
|
|
// Allow selection of footprints if some part of the footprint is visible.
|
|
const FOOTPRINT* footprint = static_cast<const FOOTPRINT*>( aItem );
|
|
|
|
// If the footprint has no items except the reference and value fields, include the
|
|
// footprint in the selections.
|
|
if( footprint->GraphicalItems().empty()
|
|
&& footprint->Pads().empty()
|
|
&& footprint->Zones().empty() )
|
|
return true;
|
|
|
|
for( const BOARD_ITEM* item : footprint->GraphicalItems() )
|
|
{
|
|
if( Selectable( item, true ) )
|
|
return true;
|
|
}
|
|
|
|
for( const PAD* pad : footprint->Pads() )
|
|
{
|
|
if( Selectable( pad, true ) )
|
|
return true;
|
|
}
|
|
|
|
for( const ZONE* zone : footprint->Zones() )
|
|
{
|
|
if( Selectable( zone, true ) )
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
else if( aItem->Type() == PCB_GROUP_T )
|
|
{
|
|
PCB_GROUP* group = const_cast<PCB_GROUP*>( static_cast<const PCB_GROUP*>( aItem ) );
|
|
|
|
// Similar to logic for footprint, a group is selectable if any of its members are.
|
|
// (This recurses.)
|
|
for( BOARD_ITEM* item : group->GetItems() )
|
|
{
|
|
if( Selectable( item, true ) )
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
const ZONE* zone = nullptr;
|
|
const PCB_VIA* via = nullptr;
|
|
const PAD* pad = nullptr;
|
|
|
|
switch( aItem->Type() )
|
|
{
|
|
case PCB_ZONE_T:
|
|
case PCB_FP_ZONE_T:
|
|
if( !board()->IsElementVisible( LAYER_ZONES ) )
|
|
return false;
|
|
|
|
zone = static_cast<const ZONE*>( aItem );
|
|
|
|
// A footprint zone is only selectable within the footprint editor
|
|
if( zone->GetParent()
|
|
&& zone->GetParent()->Type() == PCB_FOOTPRINT_T
|
|
&& !m_isFootprintEditor
|
|
&& !checkVisibilityOnly )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// zones can exist on multiple layers!
|
|
if( !( zone->GetLayerSet() & board()->GetVisibleLayers() ).any() )
|
|
return false;
|
|
|
|
break;
|
|
|
|
case PCB_TRACE_T:
|
|
case PCB_ARC_T:
|
|
if( !board()->IsElementVisible( LAYER_TRACKS ) )
|
|
return false;
|
|
|
|
if( m_isFootprintEditor )
|
|
{
|
|
if( !view()->IsLayerVisible( aItem->GetLayer() ) )
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
if( !board()->IsLayerVisible( aItem->GetLayer() ) )
|
|
return false;
|
|
}
|
|
|
|
break;
|
|
|
|
case PCB_VIA_T:
|
|
if( !board()->IsElementVisible( LAYER_VIAS ) )
|
|
return false;
|
|
|
|
via = static_cast<const PCB_VIA*>( aItem );
|
|
|
|
// For vias it is enough if only one of its layers is visible
|
|
if( !( board()->GetVisibleLayers() & via->GetLayerSet() ).any() )
|
|
return false;
|
|
|
|
break;
|
|
|
|
case PCB_FP_TEXT_T:
|
|
if( m_isFootprintEditor )
|
|
{
|
|
if( !view()->IsLayerVisible( aItem->GetLayer() ) )
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
if( !view()->IsVisible( aItem ) )
|
|
return false;
|
|
|
|
if( !board()->IsLayerVisible( aItem->GetLayer() ) )
|
|
return false;
|
|
}
|
|
|
|
break;
|
|
|
|
case PCB_FP_SHAPE_T:
|
|
if( m_isFootprintEditor )
|
|
{
|
|
if( !view()->IsLayerVisible( aItem->GetLayer() ) )
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
// Footprint shape selections are only allowed in footprint editor mode.
|
|
if( !checkVisibilityOnly )
|
|
return false;
|
|
|
|
if( !board()->IsLayerVisible( aItem->GetLayer() ) )
|
|
return false;
|
|
}
|
|
|
|
break;
|
|
|
|
case PCB_PAD_T:
|
|
// Multiple selection is only allowed in footprint editor mode. In pcbnew, you have to
|
|
// select footprint subparts one by one, rather than with a drag selection. This is so
|
|
// you can pick up items under an (unlocked) footprint without also moving the
|
|
// footprint's sub-parts.
|
|
if( !m_isFootprintEditor && !checkVisibilityOnly )
|
|
{
|
|
if( m_multiple )
|
|
return false;
|
|
}
|
|
|
|
pad = static_cast<const PAD*>( aItem );
|
|
|
|
if( pad->GetAttribute() == PAD_ATTRIB::PTH || pad->GetAttribute() == PAD_ATTRIB::NPTH )
|
|
{
|
|
// Check render mode (from the Items tab) first
|
|
if( !board()->IsElementVisible( LAYER_PADS_TH ) )
|
|
return false;
|
|
|
|
// A pad's hole is visible on every layer the pad is visible on plus many layers the
|
|
// pad is not visible on -- so we only need to check for any visible hole layers.
|
|
if( !( board()->GetVisibleLayers() & LSET::PhysicalLayersMask() ).any() )
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
// Check render mode (from the Items tab) first
|
|
if( pad->IsOnLayer( F_Cu ) && !board()->IsElementVisible( LAYER_PAD_FR ) )
|
|
return false;
|
|
else if( pad->IsOnLayer( B_Cu ) && !board()->IsElementVisible( LAYER_PAD_BK ) )
|
|
return false;
|
|
|
|
if( !( pad->GetLayerSet() & board()->GetVisibleLayers() ).any() )
|
|
return false;
|
|
}
|
|
|
|
break;
|
|
|
|
// These are not selectable
|
|
case PCB_NETINFO_T:
|
|
case NOT_USED:
|
|
case TYPE_NOT_INIT:
|
|
return false;
|
|
|
|
default: // Suppress warnings
|
|
break;
|
|
}
|
|
|
|
return aItem->ViewGetLOD( aItem->GetLayer(), view() ) < view()->GetScale();
|
|
}
|
|
|
|
|
|
void PCB_SELECTION_TOOL::select( BOARD_ITEM* aItem )
|
|
{
|
|
if( aItem->IsSelected() )
|
|
return;
|
|
|
|
if( aItem->Type() == PCB_PAD_T )
|
|
{
|
|
FOOTPRINT* footprint = static_cast<FOOTPRINT*>( aItem->GetParent() );
|
|
|
|
if( m_selection.Contains( footprint ) )
|
|
return;
|
|
}
|
|
|
|
highlight( aItem, SELECTED, &m_selection );
|
|
}
|
|
|
|
|
|
void PCB_SELECTION_TOOL::unselect( BOARD_ITEM* aItem )
|
|
{
|
|
unhighlight( aItem, SELECTED, &m_selection );
|
|
}
|
|
|
|
|
|
void PCB_SELECTION_TOOL::highlight( BOARD_ITEM* aItem, int aMode, PCB_SELECTION* aGroup )
|
|
{
|
|
if( aGroup )
|
|
aGroup->Add( aItem );
|
|
|
|
highlightInternal( aItem, aMode, aGroup != nullptr );
|
|
view()->Update( aItem, KIGFX::REPAINT );
|
|
|
|
// Many selections are very temporal and updating the display each time just
|
|
// creates noise.
|
|
if( aMode == BRIGHTENED )
|
|
getView()->MarkTargetDirty( KIGFX::TARGET_OVERLAY );
|
|
}
|
|
|
|
|
|
void PCB_SELECTION_TOOL::highlightInternal( BOARD_ITEM* aItem, int aMode, bool aUsingOverlay )
|
|
{
|
|
if( aMode == SELECTED )
|
|
aItem->SetSelected();
|
|
else if( aMode == BRIGHTENED )
|
|
aItem->SetBrightened();
|
|
|
|
if( aUsingOverlay )
|
|
view()->Hide( aItem, true ); // Hide the original item, so it is shown only on overlay
|
|
|
|
if( aItem->Type() == PCB_FOOTPRINT_T )
|
|
{
|
|
static_cast<FOOTPRINT*>( aItem )->RunOnChildren(
|
|
[&]( BOARD_ITEM* aChild )
|
|
{
|
|
highlightInternal( aChild, aMode, aUsingOverlay );
|
|
} );
|
|
}
|
|
else if( aItem->Type() == PCB_GROUP_T )
|
|
{
|
|
static_cast<PCB_GROUP*>( aItem )->RunOnChildren(
|
|
[&]( BOARD_ITEM* aChild )
|
|
{
|
|
highlightInternal( aChild, aMode, aUsingOverlay );
|
|
} );
|
|
}
|
|
}
|
|
|
|
|
|
void PCB_SELECTION_TOOL::unhighlight( BOARD_ITEM* aItem, int aMode, PCB_SELECTION* aGroup )
|
|
{
|
|
if( aGroup )
|
|
aGroup->Remove( aItem );
|
|
|
|
unhighlightInternal( aItem, aMode, aGroup != nullptr );
|
|
view()->Update( aItem, KIGFX::REPAINT );
|
|
|
|
// Many selections are very temporal and updating the display each time just creates noise.
|
|
if( aMode == BRIGHTENED )
|
|
getView()->MarkTargetDirty( KIGFX::TARGET_OVERLAY );
|
|
}
|
|
|
|
|
|
void PCB_SELECTION_TOOL::unhighlightInternal( BOARD_ITEM* aItem, int aMode, bool aUsingOverlay )
|
|
{
|
|
if( aMode == SELECTED )
|
|
aItem->ClearSelected();
|
|
else if( aMode == BRIGHTENED )
|
|
aItem->ClearBrightened();
|
|
|
|
if( aUsingOverlay )
|
|
view()->Hide( aItem, false ); // // Restore original item visibility
|
|
|
|
if( aItem->Type() == PCB_FOOTPRINT_T )
|
|
{
|
|
static_cast<FOOTPRINT*>( aItem )->RunOnChildren(
|
|
[&]( BOARD_ITEM* aChild )
|
|
{
|
|
unhighlightInternal( aChild, aMode, aUsingOverlay );
|
|
} );
|
|
}
|
|
else if( aItem->Type() == PCB_GROUP_T )
|
|
{
|
|
static_cast<PCB_GROUP*>( aItem )->RunOnChildren(
|
|
[&]( BOARD_ITEM* aChild )
|
|
{
|
|
unhighlightInternal( aChild, aMode, aUsingOverlay );
|
|
} );
|
|
}
|
|
}
|
|
|
|
|
|
bool PCB_SELECTION_TOOL::selectionContains( const VECTOR2I& aPoint ) const
|
|
{
|
|
GENERAL_COLLECTORS_GUIDE guide = getCollectorsGuide();
|
|
GENERAL_COLLECTOR collector;
|
|
|
|
// Since we're just double-checking, we want a considerably sloppier check than the initial
|
|
// selection (for which most tools use 5 pixels). So we increase this to an effective 20
|
|
// pixels by artificially inflating the value of a pixel by 4X.
|
|
guide.SetOnePixelInIU( guide.OnePixelInIU() * 4 );
|
|
|
|
collector.Collect( board(), m_isFootprintEditor ? GENERAL_COLLECTOR::FootprintItems
|
|
: GENERAL_COLLECTOR::AllBoardItems,
|
|
(wxPoint) aPoint, guide );
|
|
|
|
for( int i = collector.GetCount() - 1; i >= 0; --i )
|
|
{
|
|
BOARD_ITEM* item = collector[i];
|
|
|
|
if( item->IsSelected() && item->HitTest( (wxPoint) aPoint, 5 * guide.OnePixelInIU() ) )
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
int PCB_SELECTION_TOOL::hitTestDistance( const wxPoint& aWhere, BOARD_ITEM* aItem,
|
|
int aMaxDistance ) const
|
|
{
|
|
BOX2D viewportD = getView()->GetViewport();
|
|
BOX2I viewport( VECTOR2I( viewportD.GetPosition() ), VECTOR2I( viewportD.GetSize() ) );
|
|
int distance = INT_MAX;
|
|
SEG loc( aWhere, aWhere );
|
|
|
|
switch( aItem->Type() )
|
|
{
|
|
case PCB_TEXT_T:
|
|
{
|
|
PCB_TEXT* text = static_cast<PCB_TEXT*>( aItem );
|
|
text->GetEffectiveTextShape()->Collide( loc, aMaxDistance, &distance );
|
|
break;
|
|
}
|
|
|
|
case PCB_FP_TEXT_T:
|
|
{
|
|
FP_TEXT* text = static_cast<FP_TEXT*>( aItem );
|
|
text->GetEffectiveTextShape()->Collide( loc, aMaxDistance, &distance );
|
|
break;
|
|
}
|
|
|
|
case PCB_ZONE_T:
|
|
{
|
|
ZONE* zone = static_cast<ZONE*>( aItem );
|
|
|
|
// Zone borders are very specific
|
|
if( zone->HitTestForEdge( aWhere, aMaxDistance / 2 ) )
|
|
distance = 0;
|
|
else if( zone->HitTestForEdge( aWhere, aMaxDistance ) )
|
|
distance = aMaxDistance / 2;
|
|
else
|
|
aItem->GetEffectiveShape()->Collide( loc, aMaxDistance, &distance );
|
|
|
|
break;
|
|
}
|
|
|
|
case PCB_FOOTPRINT_T:
|
|
{
|
|
FOOTPRINT* footprint = static_cast<FOOTPRINT*>( aItem );
|
|
EDA_RECT bbox = footprint->GetBoundingBox( false, false );
|
|
|
|
footprint->GetBoundingHull().Collide( loc, aMaxDistance, &distance );
|
|
|
|
// Consider footprints larger than the viewport only as a last resort
|
|
if( bbox.GetHeight() > viewport.GetHeight() || bbox.GetWidth() > viewport.GetWidth() )
|
|
distance = INT_MAX / 2;
|
|
|
|
break;
|
|
}
|
|
|
|
case PCB_MARKER_T:
|
|
{
|
|
PCB_MARKER* marker = static_cast<PCB_MARKER*>( aItem );
|
|
SHAPE_LINE_CHAIN polygon;
|
|
|
|
marker->ShapeToPolygon( polygon );
|
|
polygon.Move( marker->GetPos() );
|
|
polygon.Collide( loc, aMaxDistance, &distance );
|
|
break;
|
|
}
|
|
|
|
case PCB_GROUP_T:
|
|
{
|
|
PCB_GROUP* group = static_cast<PCB_GROUP*>( aItem );
|
|
|
|
for( BOARD_ITEM* member : group->GetItems() )
|
|
distance = std::min( distance, hitTestDistance( aWhere, member, aMaxDistance ) );
|
|
|
|
break;
|
|
}
|
|
|
|
default:
|
|
aItem->GetEffectiveShape()->Collide( loc, aMaxDistance, &distance );
|
|
break;
|
|
}
|
|
|
|
return distance;
|
|
}
|
|
|
|
|
|
// The general idea here is that if the user clicks directly on a small item inside a larger
|
|
// one, then they want the small item. The quintessential case of this is clicking on a pad
|
|
// within a footprint, but we also apply it for text within a footprint, footprints within
|
|
// larger footprints, and vias within either larger pads or longer tracks.
|
|
//
|
|
// These "guesses" presume there is area within the larger item to click in to select it. If
|
|
// an item is mostly covered by smaller items within it, then the guesses are inappropriate as
|
|
// there might not be any area left to click to select the larger item. In this case we must
|
|
// leave the items in the collector and bring up a Selection Clarification menu.
|
|
//
|
|
// We currently check for pads and text mostly covering a footprint, but we don't check for
|
|
// smaller footprints mostly covering a larger footprint.
|
|
//
|
|
void PCB_SELECTION_TOOL::GuessSelectionCandidates( GENERAL_COLLECTOR& aCollector,
|
|
const VECTOR2I& aWhere ) const
|
|
{
|
|
std::set<BOARD_ITEM*> preferred;
|
|
std::set<BOARD_ITEM*> rejected;
|
|
wxPoint where( aWhere.x, aWhere.y );
|
|
|
|
PCB_LAYER_ID activeLayer = (PCB_LAYER_ID) view()->GetTopLayer();
|
|
LSET silkLayers( 2, B_SilkS, F_SilkS );
|
|
|
|
if( silkLayers[activeLayer] )
|
|
{
|
|
for( int i = 0; i < aCollector.GetCount(); ++i )
|
|
{
|
|
BOARD_ITEM* item = aCollector[i];
|
|
KICAD_T type = item->Type();
|
|
|
|
if( ( type == PCB_FP_TEXT_T || type == PCB_TEXT_T || type == PCB_SHAPE_T )
|
|
&& silkLayers[item->GetLayer()] )
|
|
{
|
|
preferred.insert( item );
|
|
}
|
|
}
|
|
|
|
if( preferred.size() > 0 )
|
|
{
|
|
aCollector.Empty();
|
|
|
|
for( BOARD_ITEM* item : preferred )
|
|
aCollector.Append( item );
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Prefer exact hits to sloppy ones
|
|
constexpr int MAX_SLOP = 5;
|
|
|
|
int pixel = (int) aCollector.GetGuide()->OnePixelInIU();
|
|
int minSlop = INT_MAX;
|
|
|
|
std::map<BOARD_ITEM*, int> itemsBySloppiness;
|
|
|
|
for( int i = 0; i < aCollector.GetCount(); ++i )
|
|
{
|
|
BOARD_ITEM* item = aCollector[i];
|
|
int itemSlop = hitTestDistance( where, item, MAX_SLOP * pixel );
|
|
|
|
itemsBySloppiness[ item ] = itemSlop;
|
|
|
|
if( itemSlop < minSlop )
|
|
minSlop = itemSlop;
|
|
}
|
|
|
|
// Prune sloppier items
|
|
if( minSlop < INT_MAX )
|
|
{
|
|
for( std::pair<BOARD_ITEM*, int> pair : itemsBySloppiness )
|
|
{
|
|
if( pair.second > minSlop + pixel )
|
|
aCollector.Transfer( pair.first );
|
|
}
|
|
}
|
|
|
|
// If the user clicked on a small item within a much larger one then it's pretty clear
|
|
// they're trying to select the smaller one.
|
|
constexpr double sizeRatio = 1.5;
|
|
|
|
std::vector<std::pair<BOARD_ITEM*, double>> itemsByArea;
|
|
|
|
for( int i = 0; i < aCollector.GetCount(); ++i )
|
|
{
|
|
BOARD_ITEM* item = aCollector[i];
|
|
double area;
|
|
|
|
if( ( item->Type() == PCB_ZONE_T || item->Type() == PCB_FP_ZONE_T )
|
|
&& static_cast<ZONE*>( item )->HitTestForEdge( where, MAX_SLOP * pixel / 2 ) )
|
|
{
|
|
// Zone borders are very specific, so make them "small"
|
|
area = MAX_SLOP * SEG::Square( pixel );
|
|
}
|
|
else if( item->Type() == PCB_VIA_T )
|
|
{
|
|
// Vias rarely hide other things, and we don't want them deferring to short track
|
|
// segments -- so make them artificially small by dropping the π from πr².
|
|
area = SEG::Square( static_cast<PCB_VIA*>( item )->GetDrill() / 2 );
|
|
}
|
|
else
|
|
{
|
|
try
|
|
{
|
|
area = FOOTPRINT::GetCoverageArea( item, aCollector );
|
|
}
|
|
catch( const ClipperLib::clipperException& e )
|
|
{
|
|
wxLogError( "A clipper exception %s was detected.", e.what() );
|
|
}
|
|
}
|
|
|
|
itemsByArea.emplace_back( item, area );
|
|
}
|
|
|
|
std::sort( itemsByArea.begin(), itemsByArea.end(),
|
|
[]( const std::pair<BOARD_ITEM*, double>& lhs,
|
|
const std::pair<BOARD_ITEM*, double>& rhs ) -> bool
|
|
{
|
|
return lhs.second < rhs.second;
|
|
} );
|
|
|
|
bool rejecting = false;
|
|
|
|
for( int i = 1; i < (int) itemsByArea.size(); ++i )
|
|
{
|
|
if( itemsByArea[i].second > itemsByArea[i-1].second * sizeRatio )
|
|
rejecting = true;
|
|
|
|
if( rejecting )
|
|
rejected.insert( itemsByArea[i].first );
|
|
}
|
|
|
|
// Special case: if a footprint is completely covered with other features then there's no
|
|
// way to select it -- so we need to leave it in the list for user disambiguation.
|
|
constexpr double maxCoverRatio = 0.70;
|
|
|
|
for( int i = 0; i < aCollector.GetCount(); ++i )
|
|
{
|
|
if( FOOTPRINT* footprint = dynamic_cast<FOOTPRINT*>( aCollector[i] ) )
|
|
{
|
|
if( footprint->CoverageRatio( aCollector ) > maxCoverRatio )
|
|
rejected.erase( footprint );
|
|
}
|
|
}
|
|
|
|
// Hopefully we've now got what the user wanted.
|
|
if( (unsigned) aCollector.GetCount() > rejected.size() ) // do not remove everything
|
|
{
|
|
for( BOARD_ITEM* item : rejected )
|
|
aCollector.Transfer( item );
|
|
}
|
|
|
|
// Finally, what we are left with is a set of items of similar coverage area. We now reject
|
|
// any that are not on the active layer, to reduce the number of disambiguation menus shown.
|
|
// If the user wants to force-disambiguate, they can either switch layers or use the modifier
|
|
// key to force the menu.
|
|
if( aCollector.GetCount() > 1 )
|
|
{
|
|
bool haveItemOnActive = false;
|
|
rejected.clear();
|
|
|
|
for( int i = 0; i < aCollector.GetCount(); ++i )
|
|
{
|
|
if( !aCollector[i]->IsOnLayer( activeLayer ) )
|
|
rejected.insert( aCollector[i] );
|
|
else
|
|
haveItemOnActive = true;
|
|
}
|
|
|
|
if( haveItemOnActive )
|
|
for( BOARD_ITEM* item : rejected )
|
|
aCollector.Transfer( item );
|
|
}
|
|
}
|
|
|
|
|
|
void PCB_SELECTION_TOOL::FilterCollectorForHierarchy( GENERAL_COLLECTOR& aCollector,
|
|
bool aMultiselect ) const
|
|
{
|
|
std::unordered_set<BOARD_ITEM*> toAdd;
|
|
|
|
// Set TEMP_SELECTED on all parents which are included in the GENERAL_COLLECTOR. This
|
|
// algorithm is O3n, whereas checking for the parent inclusion could potentially be On^2.
|
|
for( int j = 0; j < aCollector.GetCount(); j++ )
|
|
{
|
|
if( aCollector[j]->GetParent() )
|
|
aCollector[j]->GetParent()->ClearFlags( TEMP_SELECTED );
|
|
}
|
|
|
|
if( aMultiselect )
|
|
{
|
|
for( int j = 0; j < aCollector.GetCount(); j++ )
|
|
aCollector[j]->SetFlags( TEMP_SELECTED );
|
|
}
|
|
|
|
for( int j = 0; j < aCollector.GetCount(); )
|
|
{
|
|
BOARD_ITEM* item = aCollector[j];
|
|
BOARD_ITEM* parent = item->GetParent();
|
|
BOARD_ITEM* start = item;
|
|
|
|
if( !m_isFootprintEditor && parent && parent->Type() == PCB_FOOTPRINT_T )
|
|
start = parent;
|
|
|
|
// If any element is a member of a group, replace those elements with the top containing
|
|
// group.
|
|
PCB_GROUP* aTop = PCB_GROUP::TopLevelGroup( start, m_enteredGroup, m_isFootprintEditor );
|
|
|
|
if( aTop )
|
|
{
|
|
if( aTop != item )
|
|
{
|
|
toAdd.insert( aTop );
|
|
aTop->SetFlags( TEMP_SELECTED );
|
|
|
|
aCollector.Remove( item );
|
|
continue;
|
|
}
|
|
}
|
|
else if( m_enteredGroup
|
|
&& !PCB_GROUP::WithinScope( item, m_enteredGroup, m_isFootprintEditor ) )
|
|
{
|
|
// If a group is entered, disallow selections of objects outside the group.
|
|
aCollector.Remove( item );
|
|
continue;
|
|
}
|
|
|
|
// Footprints are a bit easier as they can't be nested.
|
|
if( parent && parent->GetFlags() & TEMP_SELECTED )
|
|
{
|
|
// Remove children of selected items
|
|
aCollector.Remove( item );
|
|
continue;
|
|
}
|
|
|
|
++j;
|
|
}
|
|
|
|
for( BOARD_ITEM* item : toAdd )
|
|
{
|
|
if( !aCollector.HasItem( item ) )
|
|
aCollector.Append( item );
|
|
}
|
|
}
|
|
|
|
|
|
int PCB_SELECTION_TOOL::updateSelection( const TOOL_EVENT& aEvent )
|
|
{
|
|
getView()->Update( &m_selection );
|
|
getView()->Update( &m_enteredGroupOverlay );
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int PCB_SELECTION_TOOL::UpdateMenu( const TOOL_EVENT& aEvent )
|
|
{
|
|
ACTION_MENU* actionMenu = aEvent.Parameter<ACTION_MENU*>();
|
|
CONDITIONAL_MENU* conditionalMenu = dynamic_cast<CONDITIONAL_MENU*>( actionMenu );
|
|
|
|
if( conditionalMenu )
|
|
conditionalMenu->Evaluate( m_selection );
|
|
|
|
if( actionMenu )
|
|
actionMenu->UpdateAll();
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
void PCB_SELECTION_TOOL::setTransitions()
|
|
{
|
|
Go( &PCB_SELECTION_TOOL::UpdateMenu, ACTIONS::updateMenu.MakeEvent() );
|
|
|
|
Go( &PCB_SELECTION_TOOL::Main, PCB_ACTIONS::selectionActivate.MakeEvent() );
|
|
Go( &PCB_SELECTION_TOOL::CursorSelection, PCB_ACTIONS::selectionCursor.MakeEvent() );
|
|
Go( &PCB_SELECTION_TOOL::ClearSelection, PCB_ACTIONS::selectionClear.MakeEvent() );
|
|
|
|
Go( &PCB_SELECTION_TOOL::SelectItem, PCB_ACTIONS::selectItem.MakeEvent() );
|
|
Go( &PCB_SELECTION_TOOL::SelectItems, PCB_ACTIONS::selectItems.MakeEvent() );
|
|
Go( &PCB_SELECTION_TOOL::UnselectItem, PCB_ACTIONS::unselectItem.MakeEvent() );
|
|
Go( &PCB_SELECTION_TOOL::UnselectItems, PCB_ACTIONS::unselectItems.MakeEvent() );
|
|
Go( &PCB_SELECTION_TOOL::SelectionMenu, PCB_ACTIONS::selectionMenu.MakeEvent() );
|
|
|
|
Go( &PCB_SELECTION_TOOL::find, ACTIONS::find.MakeEvent() );
|
|
|
|
Go( &PCB_SELECTION_TOOL::filterSelection, PCB_ACTIONS::filterSelection.MakeEvent() );
|
|
Go( &PCB_SELECTION_TOOL::expandConnection, PCB_ACTIONS::selectConnection.MakeEvent() );
|
|
Go( &PCB_SELECTION_TOOL::selectNet, PCB_ACTIONS::selectNet.MakeEvent() );
|
|
Go( &PCB_SELECTION_TOOL::selectNet, PCB_ACTIONS::deselectNet.MakeEvent() );
|
|
Go( &PCB_SELECTION_TOOL::selectSameSheet, PCB_ACTIONS::selectSameSheet.MakeEvent() );
|
|
Go( &PCB_SELECTION_TOOL::selectSheetContents,
|
|
PCB_ACTIONS::selectOnSheetFromEeschema.MakeEvent() );
|
|
Go( &PCB_SELECTION_TOOL::updateSelection, EVENTS::SelectedItemsModified );
|
|
Go( &PCB_SELECTION_TOOL::updateSelection, EVENTS::SelectedItemsMoved );
|
|
|
|
Go( &PCB_SELECTION_TOOL::SelectAll, ACTIONS::selectAll.MakeEvent() );
|
|
}
|