kicad/pcbnew/dialogs/dialog_position_relative.h

107 lines
3.3 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2017 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __DIALOG_POSITION_RELATIVE__
#define __DIALOG_POSITION_RELATIVE__
// Include the wxFormBuider header base:
#include <vector>
#include <dialogs/dialog_position_relative_base.h>
#include <tool/tool_manager.h>
#include "tools/position_relative_tool.h"
class DIALOG_POSITION_RELATIVE : public DIALOG_POSITION_RELATIVE_BASE
{
private:
TOOL_MANAGER* m_toolMgr;
wxPoint& m_translation;
double& m_rotation;
wxPoint& m_anchor_position;
public:
// Constructor and destructor
DIALOG_POSITION_RELATIVE( PCB_BASE_FRAME* aParent, TOOL_MANAGER* toolMgr, wxPoint& translation,
double& rotation, wxPoint& anchorposition );
~DIALOG_POSITION_RELATIVE();
void UpdateAnchor( BOARD_ITEM* aBoardItem );
private:
/*!
* Reset a text field to be 0 if it was exited while blank
*/
void OnTextFocusLost( wxFocusEvent& event ) override;
void OnPolarChanged( wxCommandEvent& event ) override;
void OnClear( wxCommandEvent& event ) override;
void OnSelectItemClick( wxCommandEvent& event ) override;
void OnOkClick( wxCommandEvent& event ) override;
/**
* Convert a given Cartesian point into a polar representation.
*
* Linear units are not considered, the answer is in the same units as given
* Angle is returned in degrees
*/
void ToPolarDeg( double x, double y, double& r, double& q );
/**
* Get the (Cartesian) translation described by the text entries
* @param val output translation vector
* @param polar interpret as polar coords
* @return false if error (though the text conversion functions don't report errors)
*/
bool GetTranslationInIU( wxPoint& val, bool polar );
// Update texts (comments) after changing the coordinates type (polar/cartesian)
void updateDlgTexts( bool aPolar );
/**
* Persistent dialog options
*/
struct POSITION_RELATIVE_OPTIONS
{
bool polarCoords;
double entry1;
double entry2;
double entryRotation;
POSITION_RELATIVE_OPTIONS() :
polarCoords( false ),
entry1( 0 ),
entry2( 0 ),
entryRotation( 0 )
{
}
};
// persistent settings
static POSITION_RELATIVE_OPTIONS m_options;
};
#endif // __DIALOG_POSITION_RELATIVE__