1) Generate SHAPE_POLY_SET triangulation by outline so they can be shared between connectivity system and other clients. 2) Don't add items to connectivity when reading board; we're going to do a total rebuild anyway. 3) Use multithreading when caching triangulation. |
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.. | ||
geometry | ||
math | ||
bezier_curves.h | ||
convert_basic_shapes_to_polygon.h | ||
md5_hash.h | ||
trigo.h |