173 lines
4.8 KiB
C++
173 lines
4.8 KiB
C++
/**********************************************************************************
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* class MARKER_BASE; markers are used to show something (usually a drc/erc problem)
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* Markers in pcbnew and eeschema are derived from this basic class
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**********************************************************************************/
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/* file class_marker_base.cpp
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*/
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#include "fctsys.h"
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#include "gr_basic.h"
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#include "class_base_screen.h"
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#include "common.h"
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#include "macros.h"
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#include "class_drawpanel.h"
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#include "class_marker_base.h"
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// Default marquer shape:
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#define M_SHAPE_SCALE 6 // default scaling factor for MarkerShapeCorners coordinates
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#define CORNERS_COUNT 8
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/* corners of the default shape
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* real coordinates are these values * .m_ScalingFactor
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*/
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static const wxPoint MarkerShapeCorners[CORNERS_COUNT] =
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{
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wxPoint( 0, 0 ),
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wxPoint( 8, 1 ),
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wxPoint( 4, 3 ),
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wxPoint( 13, 8 ),
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wxPoint( 9, 9 ),
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wxPoint( 8, 13 ),
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wxPoint( 3, 4 ),
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wxPoint( 1, 8 )
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};
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/*******************/
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/* Classe MARKER_BASE */
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/*******************/
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void MARKER_BASE::init()
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{
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m_MarkerType = 0;
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m_Color = RED;
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wxPoint start = MarkerShapeCorners[0];
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wxPoint end = MarkerShapeCorners[0];
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for( unsigned ii = 0; ii < CORNERS_COUNT; ii++ )
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{
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wxPoint corner = MarkerShapeCorners[ii];
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m_Corners.push_back( corner );
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start.x = MIN( start.x, corner.x);
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start.y = MIN( start.y, corner.y);
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end.x = MAX( end.x, corner.x);
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end.y = MAX( end.y, corner.y);
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}
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m_ShapeBoundingBox.SetOrigin(start);
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m_ShapeBoundingBox.SetEnd(end);
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}
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MARKER_BASE::MARKER_BASE()
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{
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m_ScalingFactor = M_SHAPE_SCALE;
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init();
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}
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MARKER_BASE::MARKER_BASE( int aErrorCode, const wxPoint& aMarkerPos,
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const wxString& aText, const wxPoint& aPos,
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const wxString& bText, const wxPoint& bPos )
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{
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m_ScalingFactor = M_SHAPE_SCALE;
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init();
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SetData( aErrorCode, aMarkerPos,
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aText, aPos,
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bText, bPos );
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}
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MARKER_BASE::MARKER_BASE( int aErrorCode, const wxPoint& aMarkerPos,
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const wxString& aText, const wxPoint& aPos )
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{
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m_ScalingFactor = M_SHAPE_SCALE;
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init();
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SetData( aErrorCode, aMarkerPos, aText, aPos );
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}
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/* Effacement memoire de la structure */
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MARKER_BASE::~MARKER_BASE()
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{
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}
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void MARKER_BASE::SetData( int aErrorCode, const wxPoint& aMarkerPos,
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const wxString& aText, const wxPoint& aPos,
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const wxString& bText, const wxPoint& bPos )
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{
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m_Pos = aMarkerPos;
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m_drc.SetData( aErrorCode,
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aText, bText, aPos, bPos );
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}
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void MARKER_BASE::SetData( int aErrorCode, const wxPoint& aMarkerPos,
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const wxString& aText, const wxPoint& aPos )
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{
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m_Pos = aMarkerPos;
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m_drc.SetData( aErrorCode,
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aText, aPos );
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}
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/******************************************************/
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bool MARKER_BASE::HitTestMarker( const wxPoint& refPos )
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/******************************************************/
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{
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wxPoint rel_pos = refPos - m_Pos;
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rel_pos.x /= m_ScalingFactor;
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rel_pos.y /= m_ScalingFactor;
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return m_ShapeBoundingBox.Inside(rel_pos);
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}
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/**
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* Function GetBoundingBoxMarker
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* returns the orthogonal, bounding box of this object for display purposes.
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* This box should be an enclosing perimeter for visible components of this
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* object, and the units should be in the pcb or schematic coordinate system.
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* It is OK to overestimate the size by a few counts.
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*/
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EDA_Rect MARKER_BASE::GetBoundingBoxMarker()
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{
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wxSize realsize = m_ShapeBoundingBox.GetSize();
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wxPoint realposition = m_ShapeBoundingBox.GetPosition();
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realsize.x *= m_ScalingFactor;
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realsize.y *= m_ScalingFactor;
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realposition.x *= m_ScalingFactor;
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realposition.y *= m_ScalingFactor;
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realposition += m_Pos;
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return EDA_Rect( m_Pos,realsize );
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}
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/**********************************************************************/
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void MARKER_BASE::DrawMarker( WinEDA_DrawPanel* aPanel, wxDC* aDC, int aDrawMode,
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const wxPoint& aOffset )
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/**********************************************************************/
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/** Function DrawMarker
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* The shape is the polygon defined in m_Corners (array of wxPoints)
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*/
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{
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wxPoint corners[CORNERS_COUNT];
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GRSetDrawMode( aDC, aDrawMode );
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for( unsigned ii = 0; ii < m_Corners.size(); ii++ )
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{
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corners[ii] = m_Corners[ii];
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corners[ii].x *= m_ScalingFactor;
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corners[ii].y *= m_ScalingFactor;
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corners[ii] += m_Pos + aOffset;
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}
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GRClosedPoly( &aPanel->m_ClipBox, aDC, CORNERS_COUNT, corners,
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true, // = Filled
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0, // outline width
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m_Color, // outline color
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m_Color // fill collor
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);
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}
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