kicad/pcbnew/pcb_edit_frame.h

822 lines
28 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2010 Jean-Pierre Charras, jp.charras@wanadoo.fr
* Copyright (C) 2010-2022 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __PCB_EDIT_FRAME_H__
#define __PCB_EDIT_FRAME_H__
#include <unordered_map>
#include <map>
#include "pcb_base_edit_frame.h"
#include "zones.h"
#include <mail_type.h>
class ACTION_PLUGIN;
class PCB_SCREEN;
class BOARD;
class BOARD_COMMIT;
class BOARD_ITEM_CONTAINER;
class FOOTPRINT;
class PCB_TRACK;
class PCB_VIA;
class PAD;
class PCB_TARGET;
class PCB_GROUP;
class PCB_DIMENSION_BASE;
class DRC;
class DIALOG_FIND;
class DIALOG_PLOT;
class ZONE;
class GENERAL_COLLECTOR;
class GENERAL_COLLECTORS_GUIDE;
class SELECTION;
class PCB_MARKER;
class BOARD_ITEM;
class PCB_LAYER_BOX_SELECTOR;
class NETLIST;
class REPORTER;
struct PARSE_ERROR;
class IO_ERROR;
class FP_LIB_TABLE;
class BOARD_NETLIST_UPDATER;
class ACTION_MENU;
class TOOL_ACTION;
enum LAST_PATH_TYPE : unsigned int;
namespace PCB { struct IFACE; } // KIFACE is in pcbnew.cpp
/**
* The main frame for Pcbnew.
*
* See also class PCB_BASE_FRAME(): Basic class for Pcbnew and GerbView.
*/
class PCB_EDIT_FRAME : public PCB_BASE_EDIT_FRAME
{
public:
virtual ~PCB_EDIT_FRAME();
/**
* Load the footprints for each #SCH_COMPONENT in \a aNetlist from the list of libraries.
*
* @param aNetlist is the netlist of components to load the footprints into.
* @param aReporter is the #REPORTER object to report to.
* @throw IO_ERROR if an I/O error occurs or a #PARSE_ERROR if a file parsing error
* occurs while reading footprint library files.
*/
void LoadFootprints( NETLIST& aNetlist, REPORTER& aReporter );
void OnQuit( wxCommandEvent& event );
/**
* Get if the current board has been modified but not saved.
*
* @return true if the any changes have not been saved
*/
bool IsContentModified() const override;
/**
* Synchronize the environment variables from KiCad's environment into the Python interpreter.
*/
void PythonSyncEnvironmentVariables();
/**
* Synchronize the project name from KiCad's environment into the Python interpreter.
*/
void PythonSyncProjectName();
/**
* Update the layer manager and other widgets from the board setup
* (layer and items visibility, colors ...)
*/
void UpdateUserInterface();
void HardRedraw() override;
/**
* Execute a remote command send by Eeschema via a socket, port KICAD_PCB_PORT_SERVICE_NUMBER
* (currently 4242).
*
* This is a virtual function called by EDA_DRAW_FRAME::OnSockRequest().
*
* @param cmdline is the received command from socket.
*/
void ExecuteRemoteCommand( const char* cmdline ) override;
void KiwayMailIn( KIWAY_EXPRESS& aEvent ) override;
/**
* Used to find items by selection synchronization spec string.
*/
std::vector<BOARD_ITEM*> FindItemsFromSyncSelection( std::string syncStr );
/**
* Show the Find dialog.
*/
void ShowFindDialog();
/**
* Find the next item using our existing search parameters.
*/
void FindNext();
/**
* Open a dialog frame to create plot and drill files relative to the current board.
*/
void ToPlotter( int aID );
/**
* Show the Export to SVG file dialog.
*/
void ExportSVG( wxCommandEvent& event );
// User interface update command event handlers.
void OnUpdateLayerSelectBox( wxUpdateUIEvent& aEvent );
bool LayerManagerShown();
void OnUpdateSelectViaSize( wxUpdateUIEvent& aEvent );
void OnUpdateSelectTrackWidth( wxUpdateUIEvent& aEvent );
void OnUpdateSelectAutoWidth( wxUpdateUIEvent& aEvent );
void RunEeschema();
void UpdateTrackWidthSelectBox( wxChoice* aTrackWidthSelectBox, bool aEdit = true );
void UpdateViaSizeSelectBox( wxChoice* aViaSizeSelectBox, bool aEdit = true );
/**
* Return the angle used for rotate operations.
*/
EDA_ANGLE GetRotationAngle() const override;
/**
* @return the color of the grid
*/
COLOR4D GetGridColor() override;
/**
* @param[in] aColor the new color of the grid.
*/
void SetGridColor( const COLOR4D& aColor ) override;
/**
* Return true if button visibility action plugin setting was set to true
* or it is unset and plugin defaults to true.
*/
static bool GetActionPluginButtonVisible( const wxString& aPluginPath, bool aPluginDefault );
/**
* Return ordered list of plugins in sequence in which they should appear on toolbar or
* in settings
*/
static std::vector<ACTION_PLUGIN*> GetOrderedActionPlugins();
/**
* Save changes to the project settings to the project (.pro) file.
*/
void SaveProjectSettings() override;
/**
* Load the current project's file configuration settings which are pertinent
* to this PCB_EDIT_FRAME instance.
*
* @return always returns true.
*/
bool LoadProjectSettings();
void LoadSettings( APP_SETTINGS_BASE* aCfg ) override;
void SaveSettings( APP_SETTINGS_BASE* aCfg ) override;
/**
* Get the last path for a particular type.
*
* @return the absolute path and file name of the last file successfully read.
*/
wxString GetLastPath( LAST_PATH_TYPE aType );
/**
* Set the path of the last file successfully read.
*
* @note the file path is converted to a path relative to the project file path. If
* the path cannot be made relative, than m_lastNetListRead is set to and empty
* string. This could happen when the net list file is on a different drive than
* the project file. The advantage of relative paths is that is more likely to
* work when opening the same project from both Windows and Linux.
*
* @param aLastPath - The last file with full path successfully read.
*/
void SetLastPath( LAST_PATH_TYPE aType, const wxString& aLastPath );
/**
* Scan existing markers and record data from any that are Excluded.
*/
void RecordDRCExclusions();
/**
* Update markers to match recorded exclusions.
*/
void ResolveDRCExclusions();
void Process_Special_Functions( wxCommandEvent& event );
void Tracks_and_Vias_Size_Event( wxCommandEvent& event );
void ReCreateHToolbar() override;
void ReCreateAuxiliaryToolbar() override;
void ReCreateVToolbar() override;
void ReCreateOptToolbar() override;
void ReCreateMenuBar() override;
void UpdateToolbarControlSizes() override;
/**
* Recreate the layer box by clearing the old list and building a new one from the new
* layer names and colors.
*
* @param aForceResizeToolbar true to resize the parent toolbar false if not needed (mainly
* in parent toolbar creation, or when the layers names are not
* modified)
*/
void ReCreateLayerBox( bool aForceResizeToolbar = true );
/**
* Must be called after a board change to set the modified flag.
*
* Reload the 3D view if required and calls the base PCB_BASE_FRAME::OnModify function
* to update auxiliary information.
*/
void OnModify() override;
/**
* Change the currently active layer to \a aLayer and also update the #APPEARANCE_CONTROLS.
*/
void SetActiveLayer( PCB_LAYER_ID aLayer ) override;
void OnDisplayOptionsChanged() override;
/**
* Test whether a given element category is visible. Keep this as an inline function.
*
* @param aElement is from the enum by the same name
* @return bool - true if the element is visible.
* @see enum GAL_LAYER_ID
*/
bool IsElementVisible( GAL_LAYER_ID aElement ) const;
/**
* Change the visibility of an element category.
*
* @param aElement is from the enum by the same name.
* @param aNewState The new visibility state of the element category.
* @see enum PCB_LAYER_ID.
*/
void SetElementVisibility( GAL_LAYER_ID aElement, bool aNewState );
///< @copydoc EDA_DRAW_FRAME::UseGalCanvas()
void ActivateGalCanvas() override;
void ShowBoardSetupDialog( const wxString& aInitialPage = wxEmptyString );
void PrepareLayerIndicator( bool aForceRebuild = false );
void ToggleLayersManager();
/**
* Create an ASCII footprint position file.
*
* @param aFullFileName the full file name of the file to create.
* @param aUnitsMM false to use inches, true to use mm in coordinates.
* @param aOnlySMD true to force only footprints flagged smd to be in the list
* @param aNoTHItems true to include only footprints with no TH pads no matter
* the footprint flag
* @param aTopSide true to list footprints on front (top) side.
* @param aBottomSide true to list footprints on back (bottom) side, if \a aTopSide and
* \a aTopSide are true, list footprints on both sides.
* @param aFormatCSV true to use a comma separated file (CSV) format; default = false
* @param aUseAuxOrigin true to use auxiliary axis as an origin for the position data
* @return the number of footprints found on aSide side or -1 if the file could not be created.
*/
int DoGenFootprintsPositionFile( const wxString& aFullFileName, bool aUnitsMM, bool aOnlySMD,
bool aNoTHItems, bool aTopSide, bool aBottomSide,
bool aFormatCSV, bool aUseAuxOrigin );
/**
* Call #DoGenFootprintsReport to create a footprint report file
*/
void GenFootprintsReport( wxCommandEvent& event );
/**
* Create an ASCII footprint report file giving some infos on footprints and board outlines.
*
* @param aFullFilename the full file name of the file to create
* @param aUnitsMM false to use inches, true to use mm in coordinates
* @return true if OK, false if error
*/
bool DoGenFootprintsReport( const wxString& aFullFilename, bool aUnitsMM );
void GenD356File( wxCommandEvent& event );
void OnFileHistory( wxCommandEvent& event );
void OnClearFileHistory( wxCommandEvent& aEvent );
/**
* Call #Files_io_from_id with the wxCommandEvent id.
*
* @param event is the command event handler.
*/
void Files_io( wxCommandEvent& event );
/**
* Read and write board files according to \a aId.
*
* Valid event IDs are:
* - ID_LOAD_FILE
* - ID_MENU_RECOVER_BOARD_AUTOSAVE
* - ID_NEW_BOARD
* - ID_SAVE_BOARD
* - ID_COPY_BOARD_AS
* - ID_SAVE_BOARD_AS
*
* @param aId is an event ID coming from file command events:
*/
bool Files_io_from_id( int aId );
/**
* Load a KiCad board (.kicad_pcb) from \a aFileName.
*
* @param aFileSet hold the BOARD file to load, a vector of one element.
* @param aCtl KICTL_ bits, one to indicate that an append of the board file
* \a aFileName to the currently loaded file is desired.
* @see #KIWAY_PLAYER for bit defines.
*
* @return false if file load fails, otherwise true.
bool LoadOnePcbFile( const wxString& aFileName, bool aAppend = false,
bool aForceFileDialog = false );
*/
bool OpenProjectFiles( const std::vector<wxString>& aFileSet, int aCtl = 0 ) override;
/**
* Write the board data structures to \a a aFileName.
*
* Create a backup when requested and update flags (modified and saved flags).
*
* @param aFileName The file name to write or wxEmptyString to prompt user for
* file name.
* @param addToHistory controls whether or not to add the saved file to the recent file list
* @param aChangeProject is true if the project should be changed to the new board filename
* @return True if file was saved successfully.
*/
bool SavePcbFile( const wxString& aFileName, bool addToHistory = true,
bool aChangeProject = true );
/**
* Write the board data structures to \a aFileName.
*
* Unlike SavePcbFile, does not make anything else (no backup, broad filename change, no
* flag changes ...). Used under a project mgr to save under a new name the current board.
* When not under a project mgr, the full SavePcbFile is used.
*
* @param aFileName The file name to write.
* @param aCreateProject will create an empty project alongside the board file
* @return True if file was saved successfully.
*/
bool SavePcbCopy( const wxString& aFileName, bool aCreateProject = false );
/**
* Delete all and reinitialize the current board.
*
* @param aQuery true to prompt user for confirmation, false to initialize silently.
* @param aFinal if true, we are clearing the board to exit, so don't run more events.
*/
bool Clear_Pcb( bool aQuery, bool aFinal = false );
///< @copydoc PCB_BASE_FRAME::SetBoard()
void SetBoard( BOARD* aBoard, PROGRESS_REPORTER* aReporter = nullptr ) override
{
SetBoard( aBoard, true, aReporter );
}
void SetBoard( BOARD* aBoard, bool aBuildConnectivity, PROGRESS_REPORTER* aReporter = nullptr );
///< @copydoc PCB_BASE_FRAME::GetModel()
BOARD_ITEM_CONTAINER* GetModel() const override;
///< @copydoc PCB_BASE_FRAME::SetPageSettings()
void SetPageSettings( const PAGE_INFO& aPageSettings ) override;
/**
* Recreates a .cmp file from the current loaded board.
*
* This is the same as created by CvPcb and can be used if this file is lost.
*/
void RecreateCmpFileFromBoard( wxCommandEvent& aEvent );
/**
* Save footprints in a library:
*
* @param aStoreInNewLib true to save footprints in a existing library. Existing footprints
* will be kept or updated. This library should be in fp lib table,
* and is type is .pretty. False to save footprints in a new library.
* If it is an existing lib, previous footprints will be removed.
*
* @param aLibName optional library name to create, stops dialog call. Must be called with
* \a aStoreInNewLib as true.
*/
void ExportFootprintsToLibrary( bool aStoreInNewLib, const wxString& aLibName = wxEmptyString,
wxString* aLibPath = nullptr );
/**
* Create a BOM file from the current loaded board.
*/
void RecreateBOMFileFromBoard( wxCommandEvent& aEvent );
/**
* Create a file in GenCAD 1.4 format from the current board.
*/
void ExportToGenCAD( wxCommandEvent& event );
/**
* Export the current BOARD to a VRML file.
*/
void OnExportVRML( wxCommandEvent& event );
/**
* Create the file(s) exporting current BOARD to a VRML file.
*
* @note When copying 3D shapes files, the new filename is build from the full path
* name, changing the separators by underscore. This is needed because files
* with the same shortname can exist in different directories
* @note ExportVRML_File generates coordinates in board units (BIU) inside the file.
* @todo Use mm inside the file. A general scale transform is applied to the whole
* file (1.0 to have the actual WRML unit im mm, 0.001 to have the actual WRML
* unit in meters.
* @note For 3D models built by a 3D modeler, the unit is 0,1 inches. A specific scale
* is applied to 3D models to convert them to internal units.
*
* @param aFullFileName the full filename of the file to create
* @param aMMtoWRMLunit the VRML scaling factor: 1.0 to export in mm. 0.001 for meters
* @param aExport3DFiles true to copy 3D shapes in the subir a3D_Subdir
* @param aUseRelativePaths set to true to use relative paths instead of absolute paths
* in the board VRML file URLs.
* @param a3D_Subdir sub directory where 3D shapes files are copied. This is only used
* when aExport3DFiles == true.
* @param aXRef X value of PCB (0,0) reference point.
* @param aYRef Y value of PCB (0,0) reference point.
* @return true if Ok.
*/
bool ExportVRML_File( const wxString& aFullFileName, double aMMtoWRMLunit,
bool aExport3DFiles, bool aUseRelativePaths,
const wxString& a3D_Subdir, double aXRef, double aYRef );
/**
* Export the current BOARD to a IDFv3 board and lib files.
*/
void OnExportIDF3( wxCommandEvent& event );
/**
* Export the current BOARD to a Hyperlynx HYP file.
*/
void OnExportHyperlynx( wxCommandEvent& event );
/**
* run teardrop tool
*/
void OnRunTeardropTool( wxCommandEvent& event );
/**
* Remove all teardrops
*/
void OnRemoveTeardropTool( wxCommandEvent& event );
/**
* Create an IDF3 compliant BOARD (*.emn) and LIBRARY (*.emp) file.
*
* @param aPcb a pointer to the board to be exported to IDF.
* @param aFullFileName the full filename of the export file.
* @param aUseThou set to true if the desired IDF unit is thou (mil).
* @param aXRef the board Reference Point in mm, X value.
* @param aYRef the board Reference Point in mm, Y value.
* @return true if OK.
*/
bool Export_IDF3( BOARD* aPcb, const wxString& aFullFileName,
bool aUseThou, double aXRef, double aYRef );
/**
* Export the current BOARD to a STEP assembly.
*/
void OnExportSTEP( wxCommandEvent& event );
/**
* Export the current BOARD to a specctra dsn file.
*
* See http://www.autotraxeda.com/docs/SPECCTRA/SPECCTRA.pdf for the specification.
*
* @return true if OK
*/
bool ExportSpecctraFile( const wxString& aFullFilename );
/**
* Import a specctra *.ses file and use it to relocate MODULEs and to replace all vias and
* tracks in an existing and loaded #BOARD.
*
* See http://www.autotraxeda.com/docs/SPECCTRA/SPECCTRA.pdf for the specification.
*/
bool ImportSpecctraSession( const wxString& aFullFilename );
// Footprint editing (see also PCB_BASE_FRAME)
void ShowFootprintPropertiesDialog( FOOTPRINT* aFootprint );
int ShowExchangeFootprintsDialog( FOOTPRINT* aFootprint, bool aUpdateMode, bool aSelectedMode );
/**
* Replace \a aExisting footprint by \a aNew footprint using the \a Existing footprint
* settings (position, orientation, pad netnames ...).
*
* The \a aExisting footprint is deleted or put in undo list.
*
* @param aExisting footprint to replace.
* @param aNew footprint to put.
* @param aCommit commit that should store the changes.
*/
void ExchangeFootprint( FOOTPRINT* aExisting, FOOTPRINT* aNew, BOARD_COMMIT& aCommit,
bool deleteExtraTexts = true, bool resetTextLayers = true,
bool resetTextEffects = true, bool resetFabricationAttrs = true,
bool reset3DModels = true, bool* aUpdated = nullptr );
bool FootprintMatchesLibrary();
/**
* Install the corresponding dialog editor for the given item.
*
* @param aDC the current device context.
* @param aItem a pointer to the BOARD_ITEM to edit.
*/
void OnEditItemRequest( BOARD_ITEM* aItem ) override;
/**
* Change the active layer in the editor
*
* @param layer New layer to make active
*/
void SwitchLayer( PCB_LAYER_ID layer ) override;
/**
* Modify one track segment width or one via diameter (using DRC control).
*
* Basic routine used by other routines when editing tracks or vias.
* Note that casting this to boolean will allow you to determine whether any action
* happened.
*
* @param aTrackItem the track segment or via to modify.
* @param aItemsListPicker the list picker to use for an undo command (can be NULL).
* @param aUseNetclassValue true to use NetClass value, false to use current designSettings
* value.
*/
void SetTrackSegmentWidth( PCB_TRACK* aTrackItem, PICKED_ITEMS_LIST* aItemsListPicker,
bool aUseNetclassValue );
/**
* Edit params (layer, clearance, ...) for a zone outline.
*/
void Edit_Zone_Params( ZONE* zone_container );
// Properties dialogs
void ShowTargetOptionsDialog( PCB_TARGET* aTarget );
void InstallNetlistFrame();
/**
* @param aNetlist a #NETLIST owned by the caller. This function fills it in.
* @param aAnnotateMessage a message to be shown if annotation must be performed. If empty,
* annotation will be skipped.
* @return true if a netlist was fetched.
*/
bool FetchNetlistFromSchematic( NETLIST& aNetlist, const wxString& aAnnotateMessage );
/**
* Test if standalone mode.
*
* @return true if in standalone, opens Eeschema, and opens the schematic for this project
*/
bool TestStandalone( void );
/**
* Read a netlist from a file into a #NETLIST object.
*
* @param aFilename is the netlist to load.
* @param aNetlist is the object to populate with data.
* @param aReporter is a #REPORTER object to display messages.
* @return true if the netlist was read successfully.
*/
bool ReadNetlistFromFile( const wxString& aFilename, NETLIST& aNetlist, REPORTER& aReporter );
/**
* Called after netlist is updated.
*
* @param aUpdater is the updater object that was run.
* @param aRunDragCommand is set to true if the drag command was invoked by this call.
*/
void OnNetlistChanged( BOARD_NETLIST_UPDATER& aUpdater, bool* aRunDragCommand );
/**
* Send a message to the schematic editor so that it may move its cursor
* to a symbol with the same reference as the \a objectToSync.
*
* @param objectToSync The object whose reference is used to synchronize Eeschema.
*/
void SendMessageToEESCHEMA( BOARD_ITEM* objectToSync );
/**
* Send a net name to Eeschema for highlighting.
*
* @param aNetName is the name of a net, or empty string to clear highlight.
*/
void SendCrossProbeNetName( const wxString& aNetName );
void ShowChangedLanguage() override;
/**
* Set the main window title bar text.
*
* If file name defined by PCB_SCREEN::m_FileName is not set, the title is set to the
* application name appended with no file. Otherwise, the title is set to the full path
* and file name and read only is appended to the title if the user does not have write
* access to the file.
*/
void UpdateTitle();
/**
* Called after the preferences dialog is run.
*/
void CommonSettingsChanged( bool aEnvVarsChanged, bool aTextVarsChanged ) override;
/**
* Called when light/dark theme is changed.
*/
void ThemeChanged() override;
void ProjectChanged() override;
wxString GetCurrentFileName() const override;
SELECTION& GetCurrentSelection() override;
TOOL_ACTION* GetExportNetlistAction() { return m_exportNetlistAction; }
DECLARE_EVENT_TABLE()
protected:
/**
* Store the previous layer toolbar icon state information
*/
struct LAYER_TOOLBAR_ICON_VALUES
{
int previous_requested_scale;
COLOR4D previous_Route_Layer_TOP_color;
COLOR4D previous_Route_Layer_BOTTOM_color;
COLOR4D previous_background_color;
LAYER_TOOLBAR_ICON_VALUES()
: previous_requested_scale( 0 ),
previous_Route_Layer_TOP_color( COLOR4D::UNSPECIFIED ),
previous_Route_Layer_BOTTOM_color( COLOR4D::UNSPECIFIED ),
previous_background_color( COLOR4D::UNSPECIFIED )
{
}
};
LAYER_TOOLBAR_ICON_VALUES m_prevIconVal;
// The Tool Framework initialization
void setupTools();
void setupUIConditions() override;
/**
* Switch currently used canvas (Cairo / OpenGL).
*
* It also reinit the layers manager that slightly changes with canvases
*/
void SwitchCanvas( EDA_DRAW_PANEL_GAL::GAL_TYPE aCanvasType ) override;
/**
* Fill action menu with all registered action plugins
*/
void buildActionPluginMenus( ACTION_MENU* aActionMenu );
/**
* Append action plugin buttons to main toolbar
*/
void AddActionPluginTools();
/**
* Execute action plugin's Run() method and updates undo buffer.
*
* @param aActionPlugin action plugin
*/
void RunActionPlugin( ACTION_PLUGIN* aActionPlugin );
/**
* Launched by the menu when an action is called.
*
* @param aEvent sent by wx
*/
void OnActionPluginMenu( wxCommandEvent& aEvent);
/**
* Launched by the button when an action is called.
*
* @param aEvent sent by wx
*/
void OnActionPluginButton( wxCommandEvent& aEvent );
/**
* Update the state of the GUI after a new board is loaded or created.
*/
void onBoardLoaded();
/**
* Perform auto save when the board has been modified and not saved within the
* auto save interval.
*
* @return true if the auto save was successful.
*/
bool doAutoSave() override;
/**
* Return true if the board has been modified.
*/
bool isAutoSaveRequired() const override;
/**
* Load the given filename but sets the path to the current project path.
*
* @param full file path of file to be imported.
* @param aFileType PCB_FILE_T value for file type
*/
bool importFile( const wxString& aFileName, int aFileType );
bool canCloseWindow( wxCloseEvent& aCloseEvent ) override;
void doCloseWindow() override;
// protected so that PCB::IFACE::CreateWindow() is the only factory.
PCB_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent );
void onSize( wxSizeEvent& aEvent );
int inferLegacyEdgeClearance( BOARD* aBoard );
void redrawNetnames( wxTimerEvent& aEvent );
public:
PCB_LAYER_BOX_SELECTOR* m_SelLayerBox; // a combo box to display and select active layer
wxChoice* m_SelTrackWidthBox; // a choice box to display and select current track width
wxChoice* m_SelViaSizeBox; // a choice box to display and select current via diameter
bool m_show_layer_manager_tools;
bool m_ZoneFillsDirty; // Board has been modified since last zone fill.
bool m_syncingSchToPcbSelection; // Recursion guard when synchronizing selection from schematic
private:
friend struct PCB::IFACE;
friend class APPEARANCE_CONTROLS;
/**
* The export board netlist tool action object.
*
* This is created at runtime rather than declared statically so it doesn't show up in
* the list of assignable hot keys since it's only available as an advanced configuration
* option.
*/
TOOL_ACTION* m_exportNetlistAction;
DIALOG_FIND* m_findDialog;
/**
* Keep track of viewport so that track net labels can be adjusted when it changes.
*/
BOX2D m_lastViewport;
wxTimer m_redrawNetnamesTimer;
wxTimer* m_eventCounterTimer;
};
#endif // __PCB_EDIT_FRAME_H__