167 lines
5.1 KiB
C++
167 lines
5.1 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2008-2013 Wayne Stambaugh <stambaughw@gmail.com>
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* Copyright (C) 1992-2023 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef _DIALOG_PAD_PRIMITIVES_PROPERTIES_
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#define _DIALOG_PAD_PRIMITIVES_PROPERTIES_
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#include <pcb_base_frame.h>
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#include <wx/valnum.h>
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#include <board.h>
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#include <footprint.h>
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#include <pad_shapes.h>
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#include <pcb_shape.h>
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#include <origin_viewitem.h>
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#include <dialog_pad_primitives_properties_base.h>
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#include <widgets/text_ctrl_eval.h>
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#include <pcb_draw_panel_gal.h>
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#include <widgets/unit_binder.h>
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/**
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* A dialog to edit basic shape parameters.
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*
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* Polygonal shape is not handled by this dialog.
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*/
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class DIALOG_PAD_PRIMITIVES_PROPERTIES: public DIALOG_PAD_PRIMITIVES_PROPERTIES_BASE
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{
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public:
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DIALOG_PAD_PRIMITIVES_PROPERTIES( wxWindow* aParent, PCB_BASE_FRAME* aFrame,
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PCB_SHAPE* aShape );
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/**
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* Transfer data out of the GUI.
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*/
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bool TransferDataFromWindow() override;
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private:
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/**
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* Function TransferDataToWindow
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* Transfer data into the GUI.
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*/
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bool TransferDataToWindow() override;
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// The basic shape currently edited
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PCB_SHAPE* m_shape;
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UNIT_BINDER m_startX;
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UNIT_BINDER m_startY;
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UNIT_BINDER m_ctrl1X;
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UNIT_BINDER m_ctrl1Y;
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UNIT_BINDER m_ctrl2X;
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UNIT_BINDER m_ctrl2Y;
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UNIT_BINDER m_endX;
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UNIT_BINDER m_endY;
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UNIT_BINDER m_radius;
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UNIT_BINDER m_thickness;
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};
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/**
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* A dialog to edit basic polygonal shape parameters.
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*/
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class DIALOG_PAD_PRIMITIVE_POLY_PROPS: public DIALOG_PAD_PRIMITIVE_POLY_PROPS_BASE
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{
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public:
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DIALOG_PAD_PRIMITIVE_POLY_PROPS( wxWindow* aParent, PCB_BASE_FRAME* aFrame,
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PCB_SHAPE* aShape );
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~DIALOG_PAD_PRIMITIVE_POLY_PROPS();
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/**
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* Transfer data out of the GUI.
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*/
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bool TransferDataFromWindow() override;
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private:
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/**
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* Transfer data into the GUI.
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*/
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bool TransferDataToWindow() override;
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/**
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* Test for a valid polygon (a not self intersectiong polygon).
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*/
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bool Validate() override;
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// Events handlers:
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void OnButtonAdd( wxCommandEvent& event ) override;
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void OnButtonDelete( wxCommandEvent& event ) override;
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void onPaintPolyPanel( wxPaintEvent& event ) override;
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void onPolyPanelResize( wxSizeEvent& event ) override;
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void onGridSelect( wxGridRangeSelectEvent& event ) override;
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void onCellChanging( wxGridEvent& event );
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void onCellSelect( wxGridEvent& event ) override
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{
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event.Skip();
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}
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bool doValidate( bool aRemoveRedundantCorners );
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private:
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PCB_SHAPE* m_shape;
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std::vector<VECTOR2I> m_currPoints; // The working copy of the data being edited
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UNIT_BINDER m_thickness;
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};
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/**
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* A dialog to apply geometry transforms to a shape or set of shapes (move, rotate around
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* origin, scaling factor, duplication).
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*
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* Shapes are scaled then moved then rotated.
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*/
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class DIALOG_PAD_PRIMITIVES_TRANSFORM : public DIALOG_PAD_PRIMITIVES_TRANSFORM_BASE
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{
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public:
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DIALOG_PAD_PRIMITIVES_TRANSFORM( wxWindow* aParent, PCB_BASE_FRAME* aFrame,
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std::vector<std::shared_ptr<PCB_SHAPE>>& aList,
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bool aShowDuplicate );
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/**
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* Apply geometric transform (rotation, move, scale) defined in dialog
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* aDuplicate = 1 .. n to duplicate the list of shapes
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* aDuplicate = 0 to transform the list of shapes
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* The duplicated items are transformed, but the initial shpes are not modified.
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* The duplicated items are added to aList
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*/
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void Transform( std::vector<std::shared_ptr<PCB_SHAPE>>* aList = nullptr,
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int aDuplicateCount = 0 );
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/**
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* @return the number of duplicate, chosen by user.
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*/
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int GetDuplicateCount() { return m_spinCtrlDuplicateCount->GetValue(); }
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private:
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std::vector<std::shared_ptr<PCB_SHAPE>>& m_list;
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UNIT_BINDER m_vectorX;
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UNIT_BINDER m_vectorY;
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UNIT_BINDER m_rotation;
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};
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#endif // #ifndef _DIALOG_PAD_PRIMITIVES_PROPERTIES_
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