kicad/common/gal/opengl
mntmn bf60482b5c OpenGL GAL: support fallback without overlay buffer
On platforms with limited framebuffer attachments, like GC7000L
driven by the open source etnaviv driver, we can still use
GPU acceleration by drawing directly to the main buffer.

EDA_DRAW_PANEL_GAL::onPaint checks if an overlay target is
available in the GAL, and if not, redraws the whole view if the
overlay target should be dirty.

Clearing of the overlay target is a no-op if there is no overlay
buffer.

Signed-off-by: Lukas F. Hartmann <lukas@mntre.com>
2020-08-07 13:27:47 +00:00
..
SmaaAreaTex.h Add smaa (subsample morphological antialiasing) 2017-01-11 16:20:37 +01:00
SmaaSearchTex.h Add smaa (subsample morphological antialiasing) 2017-01-11 16:20:37 +01:00
antialiasing.cpp Unified update to C++14 std::make_unique 2019-12-05 10:43:55 -08:00
antialiasing.h Coverity fixes (mostly initializing variables) 2017-02-01 17:31:55 +01:00
bitmap_font_desc.c Move builtin font resources out of opengl_gal translation unit 2017-01-11 16:20:33 +01:00
bitmap_font_img.c Move builtin font resources out of opengl_gal translation unit 2017-01-11 16:20:33 +01:00
cached_container.cpp Add missing include 2020-05-02 11:19:04 +00:00
cached_container_gpu.cpp GAL: disable glCopyBuffer for etnaviv vendor 2020-06-28 17:01:26 +00:00
cached_container_ram.cpp Upload correct amount of vertex data in CACHED_CONTAINER_RAM 2017-09-09 21:07:32 +02:00
font-specification.svg update font code along with the changes done in the msdf atlas tool (use codepoint spans and refined char placement) 2016-10-20 14:31:09 +02:00
gl_builtin_shaders.cpp GAL: Round the incoming mode parameter in fragment shader 2020-07-17 20:24:18 +00:00
gl_builtin_shaders.h OpenGL antialising code clean up & formatting 2017-01-11 16:20:37 +01:00
gl_resources.cpp OpenGL antialising code clean up & formatting 2017-01-11 16:20:37 +01:00
gl_resources.h OpenGL antialising code clean up & formatting 2017-01-11 16:20:37 +01:00
gpu_manager.cpp eeschema-gal: implemented EnableDepthTest() in GAL, fixed drawing order in eeschema 2018-10-15 00:09:59 +02:00
noncached_container.cpp Vertices are stored in GPU memory (OpenGL GAL). 2016-05-02 16:12:16 +02:00
opengl_compositor.cpp Unified update to C++14 std::make_unique 2019-12-05 10:43:55 -08:00
opengl_gal.cpp OpenGL GAL: support fallback without overlay buffer 2020-08-07 13:27:47 +00:00
shader.cpp gal/opengl: Fix shader link state check 2020-03-03 21:47:43 +00:00
ubuntu-font-licence-1.0.txt Added licence for the GAL bitmap font 2016-08-03 17:02:43 +02:00
utils.cpp gal/opengl: better message for checkGlError() unknown error sub-type 2020-04-27 14:46:53 +02:00
vertex_container.cpp Fixed recognition of GPUs not handling glMapBuffer() efficiently 2017-08-18 15:02:46 +02:00
vertex_item.cpp Namespace KiGfx->KIGFX. 2013-10-14 16:13:35 +02:00
vertex_manager.cpp eeschema-gal: implemented EnableDepthTest() in GAL, fixed drawing order in eeschema 2018-10-15 00:09:59 +02:00