2230 lines
65 KiB
C++
2230 lines
65 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013-2017 CERN
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* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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* Copyright (C) 2018 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <limits>
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#include <functional>
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using namespace std::placeholders;
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#include <class_board.h>
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#include <class_board_item.h>
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#include <class_track.h>
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#include <class_module.h>
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#include <class_pcb_text.h>
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#include <class_drawsegment.h>
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#include <class_zone.h>
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#include <pcb_edit_frame.h>
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#include <collectors.h>
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#include <confirm.h>
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#include <dialog_find.h>
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#include <dialog_block_options.h>
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#include <class_draw_panel_gal.h>
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#include <view/view_controls.h>
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#include <view/view_group.h>
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#include <preview_items/selection_area.h>
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#include <painter.h>
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#include <bitmaps.h>
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#include <tool/tool_event.h>
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#include <tool/tool_manager.h>
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#include <router/router_tool.h>
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#include <connectivity/connectivity_data.h>
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#include <footprint_viewer_frame.h>
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#include <id.h>
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#include "tool_event_utils.h"
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#include "selection_tool.h"
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#include "pcb_bright_box.h"
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#include "pcb_actions.h"
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#include "kicad_plugin.h"
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class SELECT_MENU : public ACTION_MENU
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{
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public:
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SELECT_MENU() :
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ACTION_MENU( true )
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{
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SetTitle( _( "Select" ) );
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SetIcon( options_generic_xpm );
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Add( PCB_ACTIONS::filterSelection );
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AppendSeparator();
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Add( PCB_ACTIONS::selectConnection );
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Add( PCB_ACTIONS::selectCopper );
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Add( PCB_ACTIONS::selectNet );
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Add( PCB_ACTIONS::selectSameSheet );
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}
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private:
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void update() override
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{
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using S_C = SELECTION_CONDITIONS;
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const auto& selection = getToolManager()->GetTool<SELECTION_TOOL>()->GetSelection();
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bool connItem = S_C::OnlyTypes( GENERAL_COLLECTOR::Tracks )( selection );
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bool sheetSelEnabled = ( S_C::OnlyType( PCB_MODULE_T ) )( selection );
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Enable( getMenuId( PCB_ACTIONS::selectNet ), connItem );
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Enable( getMenuId( PCB_ACTIONS::selectCopper ), connItem );
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Enable( getMenuId( PCB_ACTIONS::selectConnection ), connItem );
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Enable( getMenuId( PCB_ACTIONS::selectSameSheet ), sheetSelEnabled );
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}
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ACTION_MENU* create() const override
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{
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return new SELECT_MENU();
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}
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};
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/**
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* Private implementation of firewalled private data
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*/
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class SELECTION_TOOL::PRIV
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{
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public:
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DIALOG_BLOCK_OPTIONS::OPTIONS m_filterOpts;
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};
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SELECTION_TOOL::SELECTION_TOOL() :
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PCB_TOOL_BASE( "pcbnew.InteractiveSelection" ),
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m_frame( NULL ),
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m_additive( false ),
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m_subtractive( false ),
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m_multiple( false ),
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m_skip_heuristics( false ),
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m_locked( true ),
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m_priv( std::make_unique<PRIV>() )
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{
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}
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SELECTION_TOOL::~SELECTION_TOOL()
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{
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getView()->Remove( &m_selection );
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}
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bool SELECTION_TOOL::Init()
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{
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auto frame = getEditFrame<PCB_BASE_FRAME>();
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if( frame && ( frame->IsType( FRAME_PCB_MODULE_VIEWER )
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|| frame->IsType( FRAME_PCB_MODULE_VIEWER_MODAL ) ) )
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{
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frame->AddStandardSubMenus( m_menu );
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return true;
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}
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auto selectMenu = std::make_shared<SELECT_MENU>();
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selectMenu->SetTool( this );
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m_menu.AddSubMenu( selectMenu );
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auto& menu = m_menu.GetMenu();
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menu.AddMenu( selectMenu.get(), SELECTION_CONDITIONS::NotEmpty );
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menu.AddSeparator( 1000 );
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if( frame )
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frame->AddStandardSubMenus( m_menu );
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return true;
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}
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void SELECTION_TOOL::Reset( RESET_REASON aReason )
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{
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m_frame = getEditFrame<PCB_BASE_FRAME>();
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m_locked = true;
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if( aReason == TOOL_BASE::MODEL_RELOAD )
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{
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// Remove pointers to the selected items from containers
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// without changing their properties (as they are already deleted
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// while a new board is loaded)
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m_selection.Clear();
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getView()->GetPainter()->GetSettings()->SetHighlight( false );
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}
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else
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{
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// Restore previous properties of selected items and remove them from containers
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clearSelection();
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}
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// Reinsert the VIEW_GROUP, in case it was removed from the VIEW
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view()->Remove( &m_selection );
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view()->Add( &m_selection );
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}
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int SELECTION_TOOL::Main( const TOOL_EVENT& aEvent )
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{
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// Main loop: keep receiving events
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while( TOOL_EVENT* evt = Wait() )
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{
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// Should selected items be added to the current selection or
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// become the new selection (discarding previously selected items)
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m_additive = evt->Modifier( MD_SHIFT );
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// Should selected items be REMOVED from the current selection?
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// This will be ignored if the SHIFT modifier is pressed
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m_subtractive = !m_additive && evt->Modifier( MD_CTRL );
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// Is the user requesting that the selection list include all possible
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// items without removing less likely selection candidates
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m_skip_heuristics = !!evt->Modifier( MD_ALT );
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// Single click? Select single object
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if( evt->IsClick( BUT_LEFT ) )
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{
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if( evt->Modifier( MD_CTRL ) && !m_editModules )
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{
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m_toolMgr->RunAction( PCB_ACTIONS::highlightNet, true );
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}
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else
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{
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// If no modifier keys are pressed, clear the selection
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if( !m_additive )
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clearSelection();
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selectPoint( evt->Position() );
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}
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}
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// right click? if there is any object - show the context menu
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else if( evt->IsClick( BUT_RIGHT ) )
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{
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bool selectionCancelled = false;
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if( m_selection.Empty() )
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{
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selectPoint( evt->Position(), false, &selectionCancelled );
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m_selection.SetIsHover( true );
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}
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if( !selectionCancelled )
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m_menu.ShowContextMenu( m_selection );
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}
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// double click? Display the properties window
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else if( evt->IsDblClick( BUT_LEFT ) )
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{
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if( m_selection.Empty() )
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selectPoint( evt->Position() );
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m_toolMgr->RunAction( PCB_ACTIONS::properties, true );
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}
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// drag with LMB? Select multiple objects (or at least draw a selection box) or drag them
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else if( evt->IsDrag( BUT_LEFT ) )
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{
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if( m_additive || m_subtractive )
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{
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selectMultiple();
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}
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else if( m_selection.Empty() )
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{
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// There is nothing selected, so try to select something
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if( getEditFrame<PCB_BASE_FRAME>()->Settings().m_DragSelects || !selectCursor() )
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{
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// If nothings has been selected, user wants to select more or selection
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// box is preferred to dragging - draw selection box
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selectMultiple();
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}
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else
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{
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m_selection.SetIsHover( true );
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m_toolMgr->InvokeTool( "pcbnew.InteractiveEdit" );
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}
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}
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else
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{
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// Check if dragging has started within any of selected items bounding box
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if( selectionContains( evt->Position() ) )
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{
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// Yes -> run the move tool and wait till it finishes
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m_toolMgr->InvokeTool( "pcbnew.InteractiveEdit" );
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}
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else
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{
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// No -> clear the selection list
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clearSelection();
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}
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}
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}
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else if( evt->IsCancel() || evt->Action() == TA_UNDO_REDO_PRE)
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{
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clearSelection();
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}
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else
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evt->SetPassEvent();
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}
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// This tool is supposed to be active forever
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assert( false );
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return 0;
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}
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PCBNEW_SELECTION& SELECTION_TOOL::GetSelection()
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{
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return m_selection;
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}
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PCBNEW_SELECTION& SELECTION_TOOL::RequestSelection( CLIENT_SELECTION_FILTER aClientFilter,
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std::vector<BOARD_ITEM*>* aFiltered, bool aConfirmLockedItems )
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{
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bool selectionEmpty = m_selection.Empty();
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m_selection.SetIsHover( selectionEmpty );
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if( selectionEmpty )
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{
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m_toolMgr->RunAction( PCB_ACTIONS::selectionCursor, true, aClientFilter );
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m_selection.ClearReferencePoint();
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}
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if ( aConfirmLockedItems && CheckLock() == SELECTION_LOCKED )
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{
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clearSelection();
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}
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if( aClientFilter )
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{
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GENERAL_COLLECTOR collector;
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for( auto item : m_selection )
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collector.Append( item );
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aClientFilter( VECTOR2I(), collector );
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/*
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* The first step is to find the items that may have been added by the client filter
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* This can happen if the locked pads select the module instead
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*/
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std::vector<EDA_ITEM*> new_items;
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std::set_difference( collector.begin(), collector.end(), m_selection.begin(), m_selection.end(),
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std::back_inserter( new_items ) );
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/**
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* The second step is to find the items that were removed by the client filter
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*/
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std::vector<EDA_ITEM*> diff;
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std::set_difference( m_selection.begin(), m_selection.end(), collector.begin(), collector.end(),
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std::back_inserter( diff ) );
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if( aFiltered )
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{
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for( auto item : diff )
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aFiltered->push_back( static_cast<BOARD_ITEM*>( item ) );
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}
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/**
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* Once we find the adjustments to m_selection that are required by the client filter, we
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* apply them both
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*/
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for( auto item : diff )
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unhighlight( static_cast<BOARD_ITEM*>( item ), SELECTED, &m_selection );
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for( auto item : new_items )
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highlight( static_cast<BOARD_ITEM*>( item ), SELECTED, &m_selection );
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m_frame->GetCanvas()->ForceRefresh();
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}
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return m_selection;
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}
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void SELECTION_TOOL::toggleSelection( BOARD_ITEM* aItem, bool aForce )
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{
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if( aItem->IsSelected() )
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{
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unselect( aItem );
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// Inform other potentially interested tools
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m_toolMgr->ProcessEvent( EVENTS::UnselectedEvent );
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}
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else
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{
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if( !m_additive )
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clearSelection();
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// Prevent selection of invisible or inactive items
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if( aForce || selectable( aItem ) )
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{
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select( aItem );
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// Inform other potentially interested tools
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m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
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}
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}
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if( m_frame )
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m_frame->GetCanvas()->ForceRefresh();
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}
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const GENERAL_COLLECTORS_GUIDE SELECTION_TOOL::getCollectorsGuide() const
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{
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GENERAL_COLLECTORS_GUIDE guide( board()->GetVisibleLayers(),
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(PCB_LAYER_ID) view()->GetTopLayer(), view() );
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// account for the globals
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guide.SetIgnoreMTextsMarkedNoShow( ! board()->IsElementVisible( LAYER_MOD_TEXT_INVISIBLE ) );
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guide.SetIgnoreMTextsOnBack( ! board()->IsElementVisible( LAYER_MOD_TEXT_BK ) );
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guide.SetIgnoreMTextsOnFront( ! board()->IsElementVisible( LAYER_MOD_TEXT_FR ) );
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guide.SetIgnoreModulesOnBack( ! board()->IsElementVisible( LAYER_MOD_BK ) );
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guide.SetIgnoreModulesOnFront( ! board()->IsElementVisible( LAYER_MOD_FR ) );
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guide.SetIgnorePadsOnBack( ! board()->IsElementVisible( LAYER_PAD_BK ) );
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guide.SetIgnorePadsOnFront( ! board()->IsElementVisible( LAYER_PAD_FR ) );
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guide.SetIgnoreThroughHolePads( ! board()->IsElementVisible( LAYER_PADS_TH ) );
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guide.SetIgnoreModulesVals( ! board()->IsElementVisible( LAYER_MOD_VALUES ) );
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guide.SetIgnoreModulesRefs( ! board()->IsElementVisible( LAYER_MOD_REFERENCES ) );
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guide.SetIgnoreThroughVias( ! board()->IsElementVisible( LAYER_VIA_THROUGH ) );
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guide.SetIgnoreBlindBuriedVias( ! board()->IsElementVisible( LAYER_VIA_BBLIND ) );
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guide.SetIgnoreMicroVias( ! board()->IsElementVisible( LAYER_VIA_MICROVIA ) );
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guide.SetIgnoreTracks( ! board()->IsElementVisible( LAYER_TRACKS ) );
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return guide;
|
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}
|
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bool SELECTION_TOOL::selectPoint( const VECTOR2I& aWhere, bool aOnDrag,
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bool* aSelectionCancelledFlag,
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CLIENT_SELECTION_FILTER aClientFilter )
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{
|
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auto guide = getCollectorsGuide();
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GENERAL_COLLECTOR collector;
|
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auto displayOpts = (PCB_DISPLAY_OPTIONS*)m_frame->GetDisplayOptions();
|
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|
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guide.SetIgnoreZoneFills( displayOpts->m_DisplayZonesMode != 0 );
|
||
|
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collector.Collect( board(),
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m_editModules ? GENERAL_COLLECTOR::ModuleItems : GENERAL_COLLECTOR::AllBoardItems,
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wxPoint( aWhere.x, aWhere.y ), guide );
|
||
|
||
bool anyCollected = collector.GetCount() != 0;
|
||
|
||
// Remove unselectable items
|
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for( int i = collector.GetCount() - 1; i >= 0; --i )
|
||
{
|
||
if( !selectable( collector[i] ) || ( aOnDrag && collector[i]->IsLocked() ) )
|
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collector.Remove( i );
|
||
}
|
||
|
||
m_selection.ClearReferencePoint();
|
||
|
||
// Allow the client to do tool- or action-specific filtering to see if we
|
||
// can get down to a single item
|
||
if( aClientFilter )
|
||
aClientFilter( aWhere, collector );
|
||
|
||
// Apply some ugly heuristics to avoid disambiguation menus whenever possible
|
||
if( collector.GetCount() > 1 && !m_skip_heuristics )
|
||
{
|
||
guessSelectionCandidates( collector, aWhere );
|
||
}
|
||
|
||
// If still more than one item we're going to have to ask the user.
|
||
if( collector.GetCount() > 1 )
|
||
{
|
||
if( aOnDrag )
|
||
{
|
||
Wait( TOOL_EVENT( TC_ANY, TA_MOUSE_UP, BUT_LEFT ) );
|
||
}
|
||
|
||
if( !doSelectionMenu( &collector, _( "Clarify Selection" ) ) )
|
||
{
|
||
if( aSelectionCancelledFlag )
|
||
*aSelectionCancelledFlag = true;
|
||
|
||
return false;
|
||
}
|
||
}
|
||
|
||
if( collector.GetCount() == 1 )
|
||
{
|
||
BOARD_ITEM* item = collector[ 0 ];
|
||
|
||
toggleSelection( item );
|
||
return true;
|
||
}
|
||
|
||
if( !m_additive && anyCollected )
|
||
clearSelection();
|
||
|
||
return false;
|
||
}
|
||
|
||
|
||
bool SELECTION_TOOL::selectCursor( bool aForceSelect, CLIENT_SELECTION_FILTER aClientFilter )
|
||
{
|
||
if( aForceSelect || m_selection.Empty() )
|
||
{
|
||
clearSelection();
|
||
selectPoint( getViewControls()->GetCursorPosition( false ), false, NULL, aClientFilter );
|
||
}
|
||
|
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return !m_selection.Empty();
|
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}
|
||
|
||
|
||
bool SELECTION_TOOL::selectMultiple()
|
||
{
|
||
bool cancelled = false; // Was the tool cancelled while it was running?
|
||
m_multiple = true; // Multiple selection mode is active
|
||
KIGFX::VIEW* view = getView();
|
||
|
||
KIGFX::PREVIEW::SELECTION_AREA area;
|
||
view->Add( &area );
|
||
|
||
while( TOOL_EVENT* evt = Wait() )
|
||
{
|
||
if( TOOL_EVT_UTILS::IsCancelInteractive( *evt ) || evt->IsActivate() )
|
||
{
|
||
cancelled = true;
|
||
break;
|
||
}
|
||
|
||
if( evt->IsDrag( BUT_LEFT ) )
|
||
{
|
||
// Start drawing a selection box
|
||
area.SetOrigin( evt->DragOrigin() );
|
||
area.SetEnd( evt->Position() );
|
||
area.SetAdditive( m_additive );
|
||
area.SetSubtractive( m_subtractive );
|
||
|
||
view->SetVisible( &area, true );
|
||
view->Update( &area );
|
||
getViewControls()->SetAutoPan( true );
|
||
}
|
||
|
||
if( evt->IsMouseUp( BUT_LEFT ) )
|
||
{
|
||
getViewControls()->SetAutoPan( false );
|
||
|
||
// End drawing the selection box
|
||
view->SetVisible( &area, false );
|
||
|
||
// Mark items within the selection box as selected
|
||
std::vector<KIGFX::VIEW::LAYER_ITEM_PAIR> selectedItems;
|
||
|
||
// Filter the view items based on the selection box
|
||
BOX2I selectionBox = area.ViewBBox();
|
||
view->Query( selectionBox, selectedItems ); // Get the list of selected items
|
||
|
||
std::vector<KIGFX::VIEW::LAYER_ITEM_PAIR>::iterator it, it_end;
|
||
|
||
int width = area.GetEnd().x - area.GetOrigin().x;
|
||
int height = area.GetEnd().y - area.GetOrigin().y;
|
||
|
||
/* Selection mode depends on direction of drag-selection:
|
||
* Left > Right : Select objects that are fully enclosed by selection
|
||
* Right > Left : Select objects that are crossed by selection
|
||
*/
|
||
bool windowSelection = width >= 0 ? true : false;
|
||
|
||
if( view->IsMirroredX() )
|
||
windowSelection = !windowSelection;
|
||
|
||
// Construct an EDA_RECT to determine BOARD_ITEM selection
|
||
EDA_RECT selectionRect( wxPoint( area.GetOrigin().x, area.GetOrigin().y ),
|
||
wxSize( width, height ) );
|
||
|
||
selectionRect.Normalize();
|
||
|
||
for( it = selectedItems.begin(), it_end = selectedItems.end(); it != it_end; ++it )
|
||
{
|
||
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( it->first );
|
||
|
||
if( !item || !selectable( item ) )
|
||
continue;
|
||
|
||
if( item->HitTest( selectionRect, windowSelection ) )
|
||
{
|
||
if( m_subtractive )
|
||
unselect( item );
|
||
else
|
||
select( item );
|
||
}
|
||
}
|
||
|
||
// Inform other potentially interested tools
|
||
if( !m_selection.Empty() )
|
||
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
|
||
|
||
break; // Stop waiting for events
|
||
}
|
||
}
|
||
|
||
getViewControls()->SetAutoPan( false );
|
||
|
||
// Stop drawing the selection box
|
||
view->Remove( &area );
|
||
m_multiple = false; // Multiple selection mode is inactive
|
||
|
||
if( !cancelled )
|
||
m_selection.ClearReferencePoint();
|
||
|
||
return cancelled;
|
||
}
|
||
|
||
|
||
SELECTION_LOCK_FLAGS SELECTION_TOOL::CheckLock()
|
||
{
|
||
if( !m_locked || m_editModules )
|
||
return SELECTION_UNLOCKED;
|
||
|
||
bool containsLocked = false;
|
||
|
||
// Check if the selection contains locked items
|
||
for( const auto& item : m_selection )
|
||
{
|
||
switch( item->Type() )
|
||
{
|
||
case PCB_MODULE_T:
|
||
if( static_cast<MODULE*>( item )->IsLocked() )
|
||
containsLocked = true;
|
||
break;
|
||
|
||
case PCB_MODULE_EDGE_T:
|
||
case PCB_MODULE_TEXT_T:
|
||
if( static_cast<MODULE*>( item->GetParent() )->IsLocked() )
|
||
containsLocked = true;
|
||
break;
|
||
|
||
default: // suppress warnings
|
||
break;
|
||
}
|
||
}
|
||
|
||
if( containsLocked )
|
||
{
|
||
if( IsOK( m_frame, _( "Selection contains locked items. Do you want to continue?" ) ) )
|
||
{
|
||
m_locked = false;
|
||
return SELECTION_LOCK_OVERRIDE;
|
||
}
|
||
else
|
||
return SELECTION_LOCKED;
|
||
}
|
||
|
||
return SELECTION_UNLOCKED;
|
||
}
|
||
|
||
|
||
int SELECTION_TOOL::CursorSelection( const TOOL_EVENT& aEvent )
|
||
{
|
||
CLIENT_SELECTION_FILTER aClientFilter = aEvent.Parameter<CLIENT_SELECTION_FILTER>();
|
||
|
||
selectCursor( false, aClientFilter );
|
||
|
||
return 0;
|
||
}
|
||
|
||
|
||
int SELECTION_TOOL::ClearSelection( const TOOL_EVENT& aEvent )
|
||
{
|
||
clearSelection();
|
||
|
||
return 0;
|
||
}
|
||
|
||
|
||
int SELECTION_TOOL::SelectItems( const TOOL_EVENT& aEvent )
|
||
{
|
||
std::vector<BOARD_ITEM*>* items = aEvent.Parameter<std::vector<BOARD_ITEM*>*>();
|
||
|
||
if( items )
|
||
{
|
||
// Perform individual selection of each item before processing the event.
|
||
for( auto item : *items )
|
||
select( item );
|
||
|
||
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
|
||
int SELECTION_TOOL::SelectItem( const TOOL_EVENT& aEvent )
|
||
{
|
||
AddItemToSel( aEvent.Parameter<BOARD_ITEM*>() );
|
||
return 0;
|
||
}
|
||
|
||
|
||
void SELECTION_TOOL::AddItemToSel( BOARD_ITEM* aItem, bool aQuietMode )
|
||
{
|
||
if( aItem )
|
||
{
|
||
select( aItem );
|
||
|
||
// Inform other potentially interested tools
|
||
if( !aQuietMode )
|
||
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
|
||
}
|
||
}
|
||
|
||
|
||
int SELECTION_TOOL::UnselectItems( const TOOL_EVENT& aEvent )
|
||
{
|
||
std::vector<BOARD_ITEM*>* items = aEvent.Parameter<std::vector<BOARD_ITEM*>*>();
|
||
|
||
if( items )
|
||
{
|
||
// Perform individual unselection of each item before processing the event
|
||
for( auto item : *items )
|
||
unselect( item );
|
||
|
||
m_toolMgr->ProcessEvent( EVENTS::UnselectedEvent );
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
|
||
int SELECTION_TOOL::UnselectItem( const TOOL_EVENT& aEvent )
|
||
{
|
||
// Check if there is an item to be selected
|
||
BOARD_ITEM* item = aEvent.Parameter<BOARD_ITEM*>();
|
||
|
||
if( item )
|
||
{
|
||
unselect( item );
|
||
|
||
// Inform other potentially interested tools
|
||
m_toolMgr->ProcessEvent( EVENTS::UnselectedEvent );
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
|
||
void SELECTION_TOOL::BrightenItem( BOARD_ITEM* aItem )
|
||
{
|
||
highlight( aItem, BRIGHTENED );
|
||
}
|
||
|
||
|
||
void SELECTION_TOOL::UnbrightenItem( BOARD_ITEM* aItem )
|
||
{
|
||
unhighlight( aItem, BRIGHTENED );
|
||
}
|
||
|
||
|
||
void connectedTrackFilter( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector )
|
||
{
|
||
/* Narrow the collection down to a single TRACK item for a trivial
|
||
* connection, or multiple TRACK items for non-trivial connections.
|
||
*/
|
||
for( int i = aCollector.GetCount() - 1; i >= 0; i-- )
|
||
{
|
||
if( !dynamic_cast<TRACK*>( aCollector[i] ) )
|
||
aCollector.Remove( i );
|
||
}
|
||
|
||
ROUTER_TOOL::NeighboringSegmentFilter( aPt, aCollector );
|
||
}
|
||
|
||
|
||
int SELECTION_TOOL::selectConnection( const TOOL_EVENT& aEvent )
|
||
{
|
||
if( !m_selection.HasType( PCB_TRACE_T ) && !m_selection.HasType( PCB_VIA_T ) )
|
||
selectCursor( true, connectedTrackFilter );
|
||
|
||
if( !m_selection.HasType( PCB_TRACE_T ) && !m_selection.HasType( PCB_VIA_T ) )
|
||
return 0;
|
||
|
||
return expandConnection( aEvent );
|
||
}
|
||
|
||
|
||
int SELECTION_TOOL::expandConnection( const TOOL_EVENT& aEvent )
|
||
{
|
||
// copy the selection, since we're going to iterate and modify
|
||
auto selection = m_selection.GetItems();
|
||
|
||
// We use the BUSY flag to mark connections
|
||
for( auto item : selection )
|
||
item->SetState( BUSY, false );
|
||
|
||
for( auto item : selection )
|
||
{
|
||
TRACK* trackItem = dynamic_cast<TRACK*>( item );
|
||
|
||
// Track items marked BUSY have already been visited
|
||
// therefore their connections have already been marked
|
||
if( trackItem && !trackItem->GetState( BUSY ) )
|
||
{
|
||
if( aEvent.GetCommandId()
|
||
&& *aEvent.GetCommandId() == PCB_ACTIONS::expandSelectedConnection.GetId() )
|
||
selectAllItemsConnectedToItem( *trackItem );
|
||
else
|
||
selectAllItemsConnectedToTrack( *trackItem );
|
||
}
|
||
}
|
||
|
||
// Inform other potentially interested tools
|
||
if( m_selection.Size() > 0 )
|
||
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
|
||
|
||
return 0;
|
||
}
|
||
|
||
|
||
void connectedItemFilter( const VECTOR2I&, GENERAL_COLLECTOR& aCollector )
|
||
{
|
||
/* Narrow the collection down to a single BOARD_CONNECTED_ITEM for each
|
||
* represented net. All other items types are removed.
|
||
*/
|
||
std::set<int> representedNets;
|
||
|
||
for( int i = aCollector.GetCount() - 1; i >= 0; i-- )
|
||
{
|
||
BOARD_CONNECTED_ITEM* item = dynamic_cast<BOARD_CONNECTED_ITEM*>( aCollector[i] );
|
||
if( !item )
|
||
aCollector.Remove( i );
|
||
else if ( representedNets.count( item->GetNetCode() ) )
|
||
aCollector.Remove( i );
|
||
else
|
||
representedNets.insert( item->GetNetCode() );
|
||
}
|
||
}
|
||
|
||
|
||
int SELECTION_TOOL::selectCopper( const TOOL_EVENT& aEvent )
|
||
{
|
||
bool haveCopper = false;
|
||
|
||
for( auto item : m_selection.GetItems() )
|
||
{
|
||
if( dynamic_cast<BOARD_CONNECTED_ITEM*>( item ) )
|
||
haveCopper = true;;
|
||
}
|
||
|
||
if( !haveCopper )
|
||
selectCursor( true, connectedItemFilter );
|
||
|
||
// copy the selection, since we're going to iterate and modify
|
||
auto selection = m_selection.GetItems();
|
||
|
||
for( auto item : selection )
|
||
{
|
||
BOARD_CONNECTED_ITEM* connItem = dynamic_cast<BOARD_CONNECTED_ITEM*>( item );
|
||
|
||
if( connItem )
|
||
selectAllItemsConnectedToItem( *connItem );
|
||
}
|
||
|
||
// Inform other potentially interested tools
|
||
if( m_selection.Size() > 0 )
|
||
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
|
||
|
||
return 0;
|
||
}
|
||
|
||
|
||
void SELECTION_TOOL::selectAllItemsConnectedToTrack( TRACK& aSourceTrack )
|
||
{
|
||
constexpr KICAD_T types[] = { PCB_TRACE_T, PCB_VIA_T, EOT };
|
||
auto connectivity = board()->GetConnectivity();
|
||
|
||
for( auto item : connectivity->GetConnectedItems(
|
||
static_cast<BOARD_CONNECTED_ITEM*>( &aSourceTrack ), types ) )
|
||
select( item );
|
||
}
|
||
|
||
|
||
void SELECTION_TOOL::selectAllItemsConnectedToItem( BOARD_CONNECTED_ITEM& aSourceItem )
|
||
{
|
||
constexpr KICAD_T types[] = { PCB_TRACE_T, PCB_VIA_T, PCB_PAD_T, EOT };
|
||
auto connectivity = board()->GetConnectivity();
|
||
|
||
for( auto item : connectivity->GetConnectedItems( &aSourceItem, types ) )
|
||
{
|
||
// We want to select items connected through pads but not pads
|
||
// otherwise, the common use case of "Select Copper"->Delete will
|
||
// remove footprints in addition to traces and vias
|
||
if( item->Type() != PCB_PAD_T )
|
||
select( item );
|
||
}
|
||
}
|
||
|
||
|
||
void SELECTION_TOOL::selectAllItemsOnNet( int aNetCode )
|
||
{
|
||
constexpr KICAD_T types[] = { PCB_TRACE_T, PCB_VIA_T, EOT };
|
||
auto connectivity = board()->GetConnectivity();
|
||
|
||
for( auto item : connectivity->GetNetItems( aNetCode, types ) )
|
||
select( item );
|
||
}
|
||
|
||
|
||
int SELECTION_TOOL::selectNet( const TOOL_EVENT& aEvent )
|
||
{
|
||
if( !selectCursor() )
|
||
return 0;
|
||
|
||
// copy the selection, since we're going to iterate and modify
|
||
auto selection = m_selection.GetItems();
|
||
|
||
for( auto i : selection )
|
||
{
|
||
auto item = static_cast<BOARD_ITEM*>( i );
|
||
|
||
// only connected items get a net code
|
||
if( item->IsConnected() )
|
||
{
|
||
auto& connItem = static_cast<BOARD_CONNECTED_ITEM&>( *item );
|
||
|
||
selectAllItemsOnNet( connItem.GetNetCode() );
|
||
}
|
||
}
|
||
|
||
// Inform other potentially interested tools
|
||
if( m_selection.Size() > 0 )
|
||
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
|
||
|
||
return 0;
|
||
}
|
||
|
||
|
||
void SELECTION_TOOL::selectAllItemsOnSheet( wxString& aSheetpath )
|
||
{
|
||
std::list<MODULE*> modList;
|
||
|
||
// store all modules that are on that sheet
|
||
for( auto mitem : board()->Modules() )
|
||
{
|
||
if( mitem != NULL && mitem->GetPath().Contains( aSheetpath ) )
|
||
{
|
||
modList.push_back( mitem );
|
||
}
|
||
}
|
||
|
||
//Generate a list of all pads, and of all nets they belong to.
|
||
std::list<int> netcodeList;
|
||
std::list<BOARD_CONNECTED_ITEM*> padList;
|
||
for( MODULE* mmod : modList )
|
||
{
|
||
for( auto pad : mmod->Pads() )
|
||
{
|
||
if( pad->IsConnected() )
|
||
{
|
||
netcodeList.push_back( pad->GetNetCode() );
|
||
padList.push_back( pad );
|
||
}
|
||
}
|
||
}
|
||
// remove all duplicates
|
||
netcodeList.sort();
|
||
netcodeList.unique();
|
||
|
||
// auto select trivial connections segments which are launched from the pads
|
||
std::list<TRACK*> launchTracks;
|
||
|
||
for( auto pad : padList )
|
||
{
|
||
selectAllItemsConnectedToItem( *pad );
|
||
}
|
||
|
||
// now we need to find all modules that are connected to each of these nets
|
||
// then we need to determine if these modules are in the list of modules
|
||
// belonging to this sheet ( modList )
|
||
std::list<int> removeCodeList;
|
||
constexpr KICAD_T padType[] = { PCB_PAD_T, EOT };
|
||
|
||
for( int netCode : netcodeList )
|
||
{
|
||
for( BOARD_CONNECTED_ITEM* mitem : board()->GetConnectivity()->GetNetItems( netCode, padType ) )
|
||
{
|
||
if( mitem->Type() == PCB_PAD_T)
|
||
{
|
||
bool found = ( std::find( modList.begin(), modList.end(),
|
||
mitem->GetParent() ) != modList.end() );
|
||
|
||
if( !found )
|
||
{
|
||
// if we cannot find the module of the pad in the modList
|
||
// then we can assume that that module is not located in the same
|
||
// schematic, therefore invalidate this netcode.
|
||
removeCodeList.push_back( netCode );
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
// remove all duplicates
|
||
removeCodeList.sort();
|
||
removeCodeList.unique();
|
||
|
||
for( int removeCode : removeCodeList )
|
||
{
|
||
netcodeList.remove( removeCode );
|
||
}
|
||
|
||
std::list<BOARD_CONNECTED_ITEM*> localConnectionList;
|
||
constexpr KICAD_T trackViaType[] = { PCB_TRACE_T, PCB_VIA_T, EOT };
|
||
|
||
for( int netCode : netcodeList )
|
||
{
|
||
for( BOARD_CONNECTED_ITEM* item : board()->GetConnectivity()->GetNetItems( netCode, trackViaType ) )
|
||
{
|
||
localConnectionList.push_back( item );
|
||
}
|
||
}
|
||
|
||
for( BOARD_ITEM* i : modList )
|
||
{
|
||
if( i != NULL )
|
||
select( i );
|
||
}
|
||
|
||
for( BOARD_CONNECTED_ITEM* i : localConnectionList )
|
||
{
|
||
if( i != NULL )
|
||
select( i );
|
||
}
|
||
}
|
||
|
||
|
||
void SELECTION_TOOL::zoomFitSelection()
|
||
{
|
||
//Should recalculate the view to zoom in on the selection
|
||
auto selectionBox = m_selection.ViewBBox();
|
||
auto view = getView();
|
||
|
||
VECTOR2D screenSize = view->ToWorld( m_frame->GetCanvas()->GetClientSize(), false );
|
||
|
||
if( selectionBox.GetWidth() != 0 || selectionBox.GetHeight() != 0 )
|
||
{
|
||
VECTOR2D vsize = selectionBox.GetSize();
|
||
double scale = view->GetScale() / std::max( fabs( vsize.x / screenSize.x ),
|
||
fabs( vsize.y / screenSize.y ) );
|
||
view->SetScale( scale );
|
||
view->SetCenter( selectionBox.Centre() );
|
||
view->Add( &m_selection );
|
||
}
|
||
|
||
m_frame->GetCanvas()->ForceRefresh();
|
||
}
|
||
|
||
|
||
int SELECTION_TOOL::selectSheetContents( const TOOL_EVENT& aEvent )
|
||
{
|
||
clearSelection();
|
||
wxString* sheetpath = aEvent.Parameter<wxString*>();
|
||
|
||
selectAllItemsOnSheet( *sheetpath );
|
||
|
||
zoomFitSelection();
|
||
|
||
if( m_selection.Size() > 0 )
|
||
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
|
||
|
||
return 0;
|
||
}
|
||
|
||
|
||
int SELECTION_TOOL::selectSameSheet( const TOOL_EVENT& aEvent )
|
||
{
|
||
if( !selectCursor( true ) )
|
||
return 0;
|
||
|
||
// this function currently only supports modules since they are only
|
||
// on one sheet.
|
||
auto item = m_selection.Front();
|
||
|
||
if( !item )
|
||
return 0;
|
||
|
||
if( item->Type() != PCB_MODULE_T )
|
||
return 0;
|
||
|
||
auto mod = dynamic_cast<MODULE*>( item );
|
||
|
||
clearSelection();
|
||
|
||
// get the lowest subsheet name for this.
|
||
wxString sheetPath = mod->GetPath();
|
||
sheetPath = sheetPath.BeforeLast( '/' );
|
||
sheetPath = sheetPath.AfterLast( '/' );
|
||
|
||
selectAllItemsOnSheet( sheetPath );
|
||
|
||
// Inform other potentially interested tools
|
||
if( m_selection.Size() > 0 )
|
||
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
|
||
|
||
return 0;
|
||
}
|
||
|
||
|
||
void SELECTION_TOOL::findCallback( BOARD_ITEM* aItem )
|
||
{
|
||
clearSelection();
|
||
|
||
if( aItem )
|
||
{
|
||
select( aItem );
|
||
getView()->SetCenter( aItem->GetPosition() );
|
||
|
||
// Inform other potentially interested tools
|
||
m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
|
||
}
|
||
|
||
m_frame->GetCanvas()->ForceRefresh();
|
||
}
|
||
|
||
|
||
int SELECTION_TOOL::find( const TOOL_EVENT& aEvent )
|
||
{
|
||
DIALOG_FIND dlg( m_frame );
|
||
dlg.SetCallback( std::bind( &SELECTION_TOOL::findCallback, this, _1 ) );
|
||
dlg.ShowModal();
|
||
|
||
return 0;
|
||
}
|
||
|
||
|
||
int SELECTION_TOOL::findMove( const TOOL_EVENT& aEvent )
|
||
{
|
||
MODULE* module = m_frame->GetFootprintFromBoardByReference();
|
||
|
||
if( module )
|
||
{
|
||
KIGFX::VIEW_CONTROLS* viewCtrls = getViewControls();
|
||
clearSelection();
|
||
toggleSelection( module, true );
|
||
|
||
auto cursorPosition = viewCtrls->GetCursorPosition( false );
|
||
|
||
// Set a reference point so InteractiveEdit will move it to the
|
||
// cursor before waiting for mouse move events
|
||
m_selection.SetReferencePoint( module->GetPosition() );
|
||
|
||
// Place event on module origin first, so the generic anchor snap
|
||
// doesn't just choose the closest pin for us
|
||
viewCtrls->ForceCursorPosition( true, module->GetPosition() );
|
||
|
||
// pick the component up and start moving
|
||
m_toolMgr->InvokeTool( "pcbnew.InteractiveEdit" );
|
||
|
||
// restore the previous cursor position
|
||
viewCtrls->SetCursorPosition( cursorPosition, false );
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
|
||
/**
|
||
* Function itemIsIncludedByFilter()
|
||
*
|
||
* Determine if an item is included by the filter specified
|
||
*
|
||
* @return true if the parameter indicate the items should be selected
|
||
* by this filter (i..e not filtered out)
|
||
*/
|
||
static bool itemIsIncludedByFilter( const BOARD_ITEM& aItem,
|
||
const BOARD& aBoard,
|
||
const DIALOG_BLOCK_OPTIONS::OPTIONS& aBlockOpts )
|
||
{
|
||
bool include = true;
|
||
const PCB_LAYER_ID layer = aItem.GetLayer();
|
||
|
||
// can skip without even checking item type
|
||
// fixme: selecting items on invisible layers does not work in GAL
|
||
if( !aBlockOpts.includeItemsOnInvisibleLayers
|
||
&& !aBoard.IsLayerVisible( layer ) )
|
||
{
|
||
include = false;
|
||
}
|
||
|
||
// if the item needs to be checked against the options
|
||
if( include )
|
||
{
|
||
switch( aItem.Type() )
|
||
{
|
||
case PCB_MODULE_T:
|
||
{
|
||
const auto& module = static_cast<const MODULE&>( aItem );
|
||
|
||
include = aBlockOpts.includeModules;
|
||
|
||
if( include && !aBlockOpts.includeLockedModules )
|
||
{
|
||
include = !module.IsLocked();
|
||
}
|
||
|
||
break;
|
||
}
|
||
case PCB_TRACE_T:
|
||
{
|
||
include = aBlockOpts.includeTracks;
|
||
break;
|
||
}
|
||
case PCB_VIA_T:
|
||
{
|
||
include = aBlockOpts.includeVias;
|
||
break;
|
||
}
|
||
case PCB_ZONE_AREA_T:
|
||
{
|
||
include = aBlockOpts.includeZones;
|
||
break;
|
||
}
|
||
case PCB_LINE_T:
|
||
case PCB_TARGET_T:
|
||
case PCB_DIMENSION_T:
|
||
{
|
||
if( layer == Edge_Cuts )
|
||
include = aBlockOpts.includeBoardOutlineLayer;
|
||
else
|
||
include = aBlockOpts.includeItemsOnTechLayers;
|
||
break;
|
||
}
|
||
case PCB_TEXT_T:
|
||
{
|
||
include = aBlockOpts.includePcbTexts;
|
||
break;
|
||
}
|
||
default:
|
||
{
|
||
// no filtering, just select it
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
return include;
|
||
}
|
||
|
||
|
||
int SELECTION_TOOL::filterSelection( const TOOL_EVENT& aEvent )
|
||
{
|
||
auto& opts = m_priv->m_filterOpts;
|
||
DIALOG_BLOCK_OPTIONS dlg( m_frame, opts, false, _( "Filter selection" ) );
|
||
|
||
const int cmd = dlg.ShowModal();
|
||
|
||
if( cmd != wxID_OK )
|
||
return 0;
|
||
|
||
const auto& board = *getModel<BOARD>();
|
||
|
||
// copy current selection
|
||
auto selection = m_selection.GetItems();
|
||
|
||
// clear current selection
|
||
clearSelection();
|
||
|
||
// copy selection items from the saved selection
|
||
// according to the dialog options
|
||
for( auto i : selection )
|
||
{
|
||
auto item = static_cast<BOARD_ITEM*>( i );
|
||
bool include = itemIsIncludedByFilter( *item, board, opts );
|
||
|
||
if( include )
|
||
{
|
||
select( item );
|
||
}
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
|
||
void SELECTION_TOOL::clearSelection()
|
||
{
|
||
if( m_selection.Empty() )
|
||
return;
|
||
|
||
while( m_selection.GetSize() )
|
||
unhighlight( static_cast<BOARD_ITEM*>( m_selection.Front() ), SELECTED, &m_selection );
|
||
|
||
view()->Update( &m_selection );
|
||
|
||
m_selection.SetIsHover( false );
|
||
m_selection.ClearReferencePoint();
|
||
|
||
m_locked = true;
|
||
|
||
// Inform other potentially interested tools
|
||
m_toolMgr->ProcessEvent( EVENTS::ClearedEvent );
|
||
m_toolMgr->RunAction( PCB_ACTIONS::hideDynamicRatsnest, true );
|
||
}
|
||
|
||
|
||
void SELECTION_TOOL::RebuildSelection()
|
||
{
|
||
m_selection.Clear();
|
||
|
||
INSPECTOR_FUNC inspector = [&] ( EDA_ITEM* item, void* testData )
|
||
{
|
||
if( item->IsSelected() )
|
||
{
|
||
EDA_ITEM* parent = item->GetParent();
|
||
|
||
// Flags on module children might be set only because the parent is selected.
|
||
if( parent && parent->Type() == PCB_MODULE_T && parent->IsSelected() )
|
||
return SEARCH_CONTINUE;
|
||
|
||
highlight( (BOARD_ITEM*) item, SELECTED, &m_selection );
|
||
}
|
||
|
||
return SEARCH_CONTINUE;
|
||
};
|
||
|
||
board()->Visit( inspector, nullptr, m_editModules ? GENERAL_COLLECTOR::ModuleItems
|
||
: GENERAL_COLLECTOR::AllBoardItems );
|
||
}
|
||
|
||
|
||
int SELECTION_TOOL::SelectionMenu( const TOOL_EVENT& aEvent )
|
||
{
|
||
GENERAL_COLLECTOR* collector = aEvent.Parameter<GENERAL_COLLECTOR*>();
|
||
|
||
doSelectionMenu( collector, wxEmptyString );
|
||
|
||
return 0;
|
||
}
|
||
|
||
|
||
bool SELECTION_TOOL::doSelectionMenu( GENERAL_COLLECTOR* aCollector, const wxString& aTitle )
|
||
{
|
||
BOARD_ITEM* current = nullptr;
|
||
PCBNEW_SELECTION highlightGroup;
|
||
ACTION_MENU menu( true );
|
||
|
||
highlightGroup.SetLayer( LAYER_SELECT_OVERLAY );
|
||
getView()->Add( &highlightGroup );
|
||
|
||
int limit = std::min( 9, aCollector->GetCount() );
|
||
|
||
for( int i = 0; i < limit; ++i )
|
||
{
|
||
wxString text;
|
||
BOARD_ITEM* item = ( *aCollector )[i];
|
||
text = item->GetSelectMenuText( m_frame->GetUserUnits() );
|
||
|
||
wxString menuText = wxString::Format("&%d. %s", i + 1, text );
|
||
menu.Add( menuText, i + 1, item->GetMenuImage() );
|
||
}
|
||
|
||
if( aTitle.Length() )
|
||
menu.SetTitle( aTitle );
|
||
|
||
menu.SetIcon( info_xpm );
|
||
menu.DisplayTitle( true );
|
||
SetContextMenu( &menu, CMENU_NOW );
|
||
|
||
while( TOOL_EVENT* evt = Wait() )
|
||
{
|
||
if( evt->Action() == TA_CHOICE_MENU_UPDATE )
|
||
{
|
||
if( current )
|
||
unhighlight( current, BRIGHTENED, &highlightGroup );
|
||
|
||
int id = *evt->GetCommandId();
|
||
|
||
// User has pointed an item, so show it in a different way
|
||
if( id > 0 && id <= limit )
|
||
{
|
||
current = ( *aCollector )[id - 1];
|
||
highlight( current, BRIGHTENED, &highlightGroup );
|
||
}
|
||
else
|
||
{
|
||
current = NULL;
|
||
}
|
||
}
|
||
else if( evt->Action() == TA_CHOICE_MENU_CHOICE )
|
||
{
|
||
if( current )
|
||
unhighlight( current, BRIGHTENED, &highlightGroup );
|
||
|
||
OPT<int> id = evt->GetCommandId();
|
||
|
||
// User has selected an item, so this one will be returned
|
||
if( id && ( *id > 0 ) )
|
||
current = ( *aCollector )[*id - 1];
|
||
else
|
||
current = NULL;
|
||
|
||
break;
|
||
}
|
||
}
|
||
getView()->Remove( &highlightGroup );
|
||
|
||
if( current )
|
||
{
|
||
aCollector->Empty();
|
||
aCollector->Append( current );
|
||
return true;
|
||
}
|
||
|
||
return false;
|
||
}
|
||
|
||
|
||
BOARD_ITEM* SELECTION_TOOL::pickSmallestComponent( GENERAL_COLLECTOR* aCollector )
|
||
{
|
||
int count = aCollector->GetPrimaryCount(); // try to use preferred layer
|
||
|
||
if( 0 == count )
|
||
count = aCollector->GetCount();
|
||
|
||
for( int i = 0; i < count; ++i )
|
||
{
|
||
if( ( *aCollector )[i]->Type() != PCB_MODULE_T )
|
||
return NULL;
|
||
}
|
||
|
||
// All are modules, now find smallest MODULE
|
||
int minDim = 0x7FFFFFFF;
|
||
int minNdx = 0;
|
||
|
||
for( int i = 0; i < count; ++i )
|
||
{
|
||
MODULE* module = (MODULE*) ( *aCollector )[i];
|
||
|
||
int lx = module->GetFootprintRect().GetWidth();
|
||
int ly = module->GetFootprintRect().GetHeight();
|
||
|
||
int lmin = std::min( lx, ly );
|
||
|
||
if( lmin < minDim )
|
||
{
|
||
minDim = lmin;
|
||
minNdx = i;
|
||
}
|
||
}
|
||
|
||
return (*aCollector)[minNdx];
|
||
}
|
||
|
||
|
||
bool SELECTION_TOOL::selectable( const BOARD_ITEM* aItem, bool checkVisibilityOnly ) const
|
||
{
|
||
// Is high contrast mode enabled?
|
||
bool highContrast = getView()->GetPainter()->GetSettings()->GetHighContrast();
|
||
|
||
int layers[KIGFX::VIEW::VIEW_MAX_LAYERS], layers_count;
|
||
|
||
// Filter out items that do not belong to active layers
|
||
std::set<unsigned int> activeLayers = getView()->GetPainter()->GetSettings()->GetActiveLayers();
|
||
|
||
// The markers layer is considered to be always active
|
||
activeLayers.insert( (unsigned int) LAYER_DRC );
|
||
|
||
aItem->ViewGetLayers( layers, layers_count );
|
||
|
||
if( highContrast )
|
||
{
|
||
bool onActive = false; // Is the item on any of active layers?
|
||
|
||
for( int i = 0; i < layers_count; ++i )
|
||
{
|
||
if( activeLayers.count( layers[i] ) > 0 ) // Item is on at least one of the active layers
|
||
{
|
||
onActive = true;
|
||
break;
|
||
}
|
||
}
|
||
|
||
if( !onActive ) // We do not want to select items that are in the background
|
||
{
|
||
return false;
|
||
}
|
||
}
|
||
|
||
switch( aItem->Type() )
|
||
{
|
||
case PCB_ZONE_AREA_T:
|
||
// Keepout zones can exist on multiple layers!
|
||
{
|
||
auto* zone = static_cast<const ZONE_CONTAINER*>( aItem );
|
||
|
||
if( zone->GetIsKeepout() )
|
||
{
|
||
auto zoneLayers = zone->GetLayerSet().Seq();
|
||
|
||
for( unsigned int i = 0; i < zoneLayers.size(); i++ )
|
||
{
|
||
if( board()->IsLayerVisible( zoneLayers[i] ) )
|
||
{
|
||
return true;
|
||
}
|
||
}
|
||
|
||
// No active layers selected!
|
||
return false;
|
||
}
|
||
}
|
||
break;
|
||
|
||
case PCB_TRACE_T:
|
||
{
|
||
if( !board()->IsElementVisible( LAYER_TRACKS ) )
|
||
return false;
|
||
}
|
||
break;
|
||
|
||
case PCB_VIA_T:
|
||
{
|
||
const VIA* via = static_cast<const VIA*>( aItem );
|
||
|
||
// Check if appropriate element layer is visible
|
||
switch( via->GetViaType() )
|
||
{
|
||
case VIA_THROUGH:
|
||
if( !board()->IsElementVisible( LAYER_VIA_THROUGH ) )
|
||
return false;
|
||
break;
|
||
|
||
case VIA_BLIND_BURIED:
|
||
if( !board()->IsElementVisible( LAYER_VIA_BBLIND ) )
|
||
return false;
|
||
break;
|
||
|
||
case VIA_MICROVIA:
|
||
if( !board()->IsElementVisible( LAYER_VIA_MICROVIA ) )
|
||
return false;
|
||
break;
|
||
|
||
default:
|
||
wxFAIL;
|
||
return false;
|
||
}
|
||
|
||
// For vias it is enough if only one of its layers is visible
|
||
return ( board()->GetVisibleLayers() & via->GetLayerSet() ).any();
|
||
}
|
||
|
||
case PCB_MODULE_T:
|
||
{
|
||
// In modedit, we do not want to select the module itself.
|
||
if( m_editModules )
|
||
return false;
|
||
|
||
// Allow selection of footprints if some part of the footprint is visible.
|
||
|
||
MODULE* module = const_cast<MODULE*>( static_cast<const MODULE*>( aItem ) );
|
||
|
||
for( auto item : module->GraphicalItems() )
|
||
{
|
||
if( selectable( item, true ) )
|
||
return true;
|
||
}
|
||
|
||
for( auto pad : module->Pads() )
|
||
{
|
||
if( selectable( pad, true ) )
|
||
return true;
|
||
}
|
||
|
||
return false;
|
||
}
|
||
|
||
case PCB_MODULE_TEXT_T:
|
||
// Multiple selection is only allowed in modedit mode. In pcbnew, you have to select
|
||
// module subparts one by one, rather than with a drag selection. This is so you can
|
||
// pick up items under an (unlocked) module without also moving the module's sub-parts.
|
||
if( !m_editModules && !checkVisibilityOnly )
|
||
{
|
||
if( m_multiple )
|
||
return false;
|
||
}
|
||
|
||
if( !m_editModules && !view()->IsVisible( aItem ) )
|
||
return false;
|
||
|
||
break;
|
||
|
||
case PCB_MODULE_EDGE_T:
|
||
case PCB_PAD_T:
|
||
{
|
||
// Multiple selection is only allowed in modedit mode. In pcbnew, you have to select
|
||
// module subparts one by one, rather than with a drag selection. This is so you can
|
||
// pick up items under an (unlocked) module without also moving the module's sub-parts.
|
||
if( !m_editModules && !checkVisibilityOnly )
|
||
{
|
||
if( m_multiple )
|
||
return false;
|
||
}
|
||
|
||
if( aItem->Type() == PCB_PAD_T )
|
||
{
|
||
auto pad = static_cast<const D_PAD*>( aItem );
|
||
|
||
// In pcbnew, locked modules prevent individual pad selection.
|
||
// In modedit, we don't enforce this as the module is assumed to be edited by design.
|
||
if( !m_editModules && !checkVisibilityOnly )
|
||
{
|
||
if( pad->GetParent() && pad->GetParent()->IsLocked() )
|
||
return false;
|
||
}
|
||
|
||
// Check render mode (from the Items tab) first
|
||
switch( pad->GetAttribute() )
|
||
{
|
||
case PAD_ATTRIB_STANDARD:
|
||
case PAD_ATTRIB_HOLE_NOT_PLATED:
|
||
if( !board()->IsElementVisible( LAYER_PADS_TH ) )
|
||
return false;
|
||
break;
|
||
|
||
case PAD_ATTRIB_CONN:
|
||
case PAD_ATTRIB_SMD:
|
||
if( pad->IsOnLayer( F_Cu ) && !board()->IsElementVisible( LAYER_PAD_FR ) )
|
||
return false;
|
||
else if( pad->IsOnLayer( B_Cu ) && !board()->IsElementVisible( LAYER_PAD_BK ) )
|
||
return false;
|
||
break;
|
||
}
|
||
|
||
// Otherwise, pads are selectable if any draw layer is visible
|
||
|
||
// Shortcut: check copper layer visibility
|
||
if( board()->IsLayerVisible( F_Cu ) && pad->IsOnLayer( F_Cu ) )
|
||
return true;
|
||
|
||
if( board()->IsLayerVisible( B_Cu ) && pad->IsOnLayer( B_Cu ) )
|
||
return true;
|
||
|
||
// Now check the non-copper layers
|
||
|
||
bool draw_layer_visible = false;
|
||
|
||
int pad_layers[KIGFX::VIEW::VIEW_MAX_LAYERS], pad_layers_count;
|
||
pad->ViewGetLayers( pad_layers, pad_layers_count );
|
||
|
||
for( int i = 0; i < pad_layers_count; ++i )
|
||
{
|
||
// NOTE: Only checking the regular layers (not GAL meta-layers)
|
||
if( ( ( pad_layers[i] < PCB_LAYER_ID_COUNT ) &&
|
||
board()->IsLayerVisible( static_cast<PCB_LAYER_ID>( pad_layers[i] ) ) ) )
|
||
{
|
||
draw_layer_visible = true;
|
||
}
|
||
}
|
||
|
||
return draw_layer_visible;
|
||
}
|
||
|
||
break;
|
||
}
|
||
|
||
|
||
case PCB_MARKER_T: // Always selectable
|
||
return true;
|
||
|
||
// These are not selectable
|
||
case NOT_USED:
|
||
case TYPE_NOT_INIT:
|
||
return false;
|
||
|
||
default: // Suppress warnings
|
||
break;
|
||
}
|
||
|
||
// All other items are selected only if the layer on which they exist is visible
|
||
return board()->IsLayerVisible( aItem->GetLayer() );
|
||
}
|
||
|
||
|
||
void SELECTION_TOOL::select( BOARD_ITEM* aItem )
|
||
{
|
||
if( aItem->IsSelected() )
|
||
{
|
||
return;
|
||
}
|
||
|
||
if( aItem->Type() == PCB_PAD_T )
|
||
{
|
||
MODULE* module = static_cast<MODULE*>( aItem->GetParent() );
|
||
|
||
if( m_selection.Contains( module ) )
|
||
return;
|
||
}
|
||
|
||
highlight( aItem, SELECTED, &m_selection );
|
||
view()->Update( &m_selection );
|
||
}
|
||
|
||
|
||
void SELECTION_TOOL::unselect( BOARD_ITEM* aItem )
|
||
{
|
||
unhighlight( aItem, SELECTED, &m_selection );
|
||
view()->Update( &m_selection );
|
||
|
||
if( m_selection.Empty() )
|
||
m_locked = true;
|
||
}
|
||
|
||
|
||
void SELECTION_TOOL::highlight( BOARD_ITEM* aItem, int aMode, PCBNEW_SELECTION* aGroup )
|
||
{
|
||
if( aMode == SELECTED )
|
||
aItem->SetSelected();
|
||
else if( aMode == BRIGHTENED )
|
||
aItem->SetBrightened();
|
||
|
||
if( aGroup )
|
||
{
|
||
// Hide the original item, so it is shown only on overlay
|
||
view()->Hide( aItem, true );
|
||
|
||
aGroup->Add( aItem );
|
||
}
|
||
|
||
// Modules are treated in a special way - when they are highlighted, we have to
|
||
// highlight all the parts that make the module, not the module itself
|
||
if( aItem->Type() == PCB_MODULE_T )
|
||
{
|
||
static_cast<MODULE*>( aItem )->RunOnChildren( [&] ( BOARD_ITEM* item )
|
||
{
|
||
if( aMode == SELECTED )
|
||
item->SetSelected();
|
||
else if( aMode == BRIGHTENED )
|
||
{
|
||
item->SetBrightened();
|
||
|
||
if( aGroup )
|
||
aGroup->Add( item );
|
||
}
|
||
|
||
if( aGroup )
|
||
view()->Hide( item, true );
|
||
});
|
||
}
|
||
|
||
getView()->Update( aItem );
|
||
}
|
||
|
||
|
||
void SELECTION_TOOL::unhighlight( BOARD_ITEM* aItem, int aMode, PCBNEW_SELECTION* aGroup )
|
||
{
|
||
if( aMode == SELECTED )
|
||
aItem->ClearSelected();
|
||
else if( aMode == BRIGHTENED )
|
||
aItem->ClearBrightened();
|
||
|
||
if( aGroup )
|
||
{
|
||
aGroup->Remove( aItem );
|
||
|
||
// Restore original item visibility
|
||
view()->Hide( aItem, false );
|
||
}
|
||
|
||
// Modules are treated in a special way - when they are highlighted, we have to
|
||
// highlight all the parts that make the module, not the module itself
|
||
if( aItem->Type() == PCB_MODULE_T )
|
||
{
|
||
static_cast<MODULE*>( aItem )->RunOnChildren( [&] ( BOARD_ITEM* item )
|
||
{
|
||
if( aMode == SELECTED )
|
||
item->ClearSelected();
|
||
else if( aMode == BRIGHTENED )
|
||
item->ClearBrightened();
|
||
|
||
// N.B. if we clear the selection flag for sub-elements, we need to also
|
||
// remove the element from the selection group (if it exists)
|
||
if( aGroup )
|
||
{
|
||
aGroup->Remove( item );
|
||
|
||
view()->Hide( item, false );
|
||
view()->Update( item );
|
||
}
|
||
});
|
||
}
|
||
|
||
getView()->Update( aItem );
|
||
}
|
||
|
||
|
||
bool SELECTION_TOOL::selectionContains( const VECTOR2I& aPoint ) const
|
||
{
|
||
const unsigned GRIP_MARGIN = 20;
|
||
VECTOR2I margin = getView()->ToWorld( VECTOR2I( GRIP_MARGIN, GRIP_MARGIN ), false );
|
||
|
||
// Check if the point is located within any of the currently selected items bounding boxes
|
||
for( auto item : m_selection )
|
||
{
|
||
BOX2I itemBox = item->ViewBBox();
|
||
itemBox.Inflate( margin.x, margin.y ); // Give some margin for gripping an item
|
||
|
||
if( itemBox.Contains( aPoint ) )
|
||
return true;
|
||
}
|
||
|
||
return false;
|
||
}
|
||
|
||
|
||
static EDA_RECT getRect( const BOARD_ITEM* aItem )
|
||
{
|
||
if( aItem->Type() == PCB_MODULE_T )
|
||
return static_cast<const MODULE*>( aItem )->GetFootprintRect();
|
||
|
||
return aItem->GetBoundingBox();
|
||
}
|
||
|
||
|
||
static double calcArea( const BOARD_ITEM* aItem )
|
||
{
|
||
if( aItem->Type() == PCB_TRACE_T )
|
||
{
|
||
const TRACK* t = static_cast<const TRACK*>( aItem );
|
||
return ( t->GetWidth() + t->GetLength() ) * t->GetWidth();
|
||
}
|
||
|
||
return getRect( aItem ).GetArea();
|
||
}
|
||
|
||
|
||
/*static double calcMinArea( GENERAL_COLLECTOR& aCollector, KICAD_T aType )
|
||
{
|
||
double best = std::numeric_limits<double>::max();
|
||
|
||
if( !aCollector.GetCount() )
|
||
return 0.0;
|
||
|
||
for( int i = 0; i < aCollector.GetCount(); i++ )
|
||
{
|
||
BOARD_ITEM* item = aCollector[i];
|
||
if( item->Type() == aType )
|
||
best = std::min( best, calcArea( item ) );
|
||
}
|
||
|
||
return best;
|
||
}*/
|
||
|
||
|
||
static double calcMaxArea( GENERAL_COLLECTOR& aCollector, KICAD_T aType )
|
||
{
|
||
double best = 0.0;
|
||
|
||
for( int i = 0; i < aCollector.GetCount(); i++ )
|
||
{
|
||
BOARD_ITEM* item = aCollector[i];
|
||
if( item->Type() == aType )
|
||
best = std::max( best, calcArea( item ) );
|
||
}
|
||
|
||
return best;
|
||
}
|
||
|
||
|
||
static inline double calcCommonArea( const BOARD_ITEM* aItem, const BOARD_ITEM* aOther )
|
||
{
|
||
if( !aItem || !aOther )
|
||
return 0;
|
||
|
||
return getRect( aItem ).Common( getRect( aOther ) ).GetArea();
|
||
}
|
||
|
||
|
||
double calcRatio( double a, double b )
|
||
{
|
||
if( a == 0.0 && b == 0.0 )
|
||
return 1.0;
|
||
|
||
if( b == 0.0 )
|
||
return std::numeric_limits<double>::max();
|
||
|
||
return a / b;
|
||
}
|
||
|
||
|
||
// The general idea here is that if the user clicks directly on a small item inside a larger
|
||
// one, then they want the small item. The quintessential case of this is clicking on a pad
|
||
// within a footprint, but we also apply it for text within a footprint, footprints within
|
||
// larger footprints, and vias within either larger pads or longer tracks.
|
||
//
|
||
// These "guesses" presume there is area within the larger item to click in to select it. If
|
||
// an item is mostly covered by smaller items within it, then the guesses are inappropriate as
|
||
// there might not be any area left to click to select the larger item. In this case we must
|
||
// leave the items in the collector and bring up a Selection Clarification menu.
|
||
//
|
||
// We currently check for pads and text mostly covering a footprint, but we don’t check for
|
||
// smaller footprints mostly covering a larger footprint.
|
||
//
|
||
void SELECTION_TOOL::guessSelectionCandidates( GENERAL_COLLECTOR& aCollector,
|
||
const VECTOR2I& aWhere ) const
|
||
{
|
||
std::set<BOARD_ITEM*> preferred;
|
||
std::set<BOARD_ITEM*> rejected;
|
||
std::set<BOARD_ITEM*> forced;
|
||
wxPoint where( aWhere.x, aWhere.y );
|
||
|
||
// footprints which are below this percentage of the largest footprint will be considered
|
||
// for selection; all others will not
|
||
constexpr double footprintToFootprintMinRatio = 0.20;
|
||
// pads which are below this percentage of their parent's area will exclude their parent
|
||
constexpr double padToFootprintMinRatio = 0.45;
|
||
// footprints containing items with items-to-footprint area ratio higher than this will be
|
||
// forced to stay on the list
|
||
constexpr double footprintMaxCoverRatio = 0.80;
|
||
constexpr double viaToPadMinRatio = 0.50;
|
||
constexpr double trackViaLengthRatio = 2.0;
|
||
constexpr double trackTrackLengthRatio = 0.3;
|
||
constexpr double textToFeatureMinRatio = 0.2;
|
||
constexpr double textToFootprintMinRatio = 0.4;
|
||
// If the common area of two compared items is above the following threshold, they cannot
|
||
// be rejected (it means they overlap and it might be hard to pick one by selecting
|
||
// its unique area).
|
||
constexpr double commonAreaRatio = 0.6;
|
||
|
||
PCB_LAYER_ID activeLayer = (PCB_LAYER_ID) view()->GetTopLayer();
|
||
LSET silkLayers( 2, B_SilkS, F_SilkS );
|
||
|
||
if( silkLayers[activeLayer] )
|
||
{
|
||
for( int i = 0; i < aCollector.GetCount(); ++i )
|
||
{
|
||
BOARD_ITEM* item = aCollector[i];
|
||
KICAD_T type = item->Type();
|
||
|
||
if( ( type == PCB_MODULE_TEXT_T || type == PCB_TEXT_T || type == PCB_LINE_T )
|
||
&& silkLayers[item->GetLayer()] )
|
||
{
|
||
preferred.insert( item );
|
||
}
|
||
}
|
||
|
||
if( preferred.size() > 0 )
|
||
{
|
||
aCollector.Empty();
|
||
|
||
for( BOARD_ITEM* item : preferred )
|
||
aCollector.Append( item );
|
||
return;
|
||
}
|
||
}
|
||
|
||
int numZones = aCollector.CountType( PCB_ZONE_AREA_T );
|
||
|
||
// Zone edges are very specific; zone fills much less so.
|
||
if( numZones > 0 )
|
||
{
|
||
for( int i = aCollector.GetCount() - 1; i >= 0; i-- )
|
||
{
|
||
if( aCollector[i]->Type() == PCB_ZONE_AREA_T )
|
||
{
|
||
auto zone = static_cast<ZONE_CONTAINER*>( aCollector[i] );
|
||
|
||
if( zone->HitTestForEdge( where, 5 * aCollector.GetGuide()->OnePixelInIU() ) )
|
||
preferred.insert( zone );
|
||
else
|
||
rejected.insert( zone );
|
||
}
|
||
}
|
||
|
||
if( preferred.size() > 0 )
|
||
{
|
||
aCollector.Empty();
|
||
|
||
for( BOARD_ITEM* item : preferred )
|
||
aCollector.Append( item );
|
||
return;
|
||
}
|
||
}
|
||
|
||
if( aCollector.CountType( PCB_MODULE_TEXT_T ) > 0 )
|
||
{
|
||
for( int i = 0; i < aCollector.GetCount(); ++i )
|
||
{
|
||
if( TEXTE_MODULE* txt = dyn_cast<TEXTE_MODULE*>( aCollector[i] ) )
|
||
{
|
||
double textArea = calcArea( txt );
|
||
|
||
for( int j = 0; j < aCollector.GetCount(); ++j )
|
||
{
|
||
if( i == j )
|
||
continue;
|
||
|
||
BOARD_ITEM* item = aCollector[j];
|
||
double itemArea = calcArea( item );
|
||
double areaRatio = calcRatio( textArea, itemArea );
|
||
double commonArea = calcCommonArea( txt, item );
|
||
double itemCommonRatio = calcRatio( commonArea, itemArea );
|
||
double txtCommonRatio = calcRatio( commonArea, textArea );
|
||
|
||
if( item->Type() == PCB_MODULE_T )
|
||
{
|
||
// when text area is small compared to an overlapping footprint,
|
||
// then it's a clear sign the text is the selection target
|
||
if( areaRatio < textToFootprintMinRatio && itemCommonRatio < commonAreaRatio )
|
||
rejected.insert( item );
|
||
}
|
||
|
||
switch( item->Type() )
|
||
{
|
||
case PCB_TRACE_T:
|
||
case PCB_PAD_T:
|
||
case PCB_LINE_T:
|
||
case PCB_VIA_T:
|
||
case PCB_MODULE_T:
|
||
if( areaRatio > textToFeatureMinRatio && txtCommonRatio < commonAreaRatio )
|
||
rejected.insert( txt );
|
||
break;
|
||
default:
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
if( aCollector.CountType( PCB_PAD_T ) > 0 )
|
||
{
|
||
for( int i = 0; i < aCollector.GetCount(); ++i )
|
||
{
|
||
if( D_PAD* pad = dyn_cast<D_PAD*>( aCollector[i] ) )
|
||
{
|
||
MODULE* parent = pad->GetParent();
|
||
double ratio = calcRatio( calcArea( pad ), calcArea( parent ) );
|
||
|
||
// when pad area is small compared to the parent footprint,
|
||
// then it is a clear sign the pad is the selection target
|
||
if( ratio < padToFootprintMinRatio )
|
||
rejected.insert( pad->GetParent() );
|
||
}
|
||
}
|
||
}
|
||
|
||
int moduleCount = aCollector.CountType( PCB_MODULE_T );
|
||
|
||
if( moduleCount > 0 )
|
||
{
|
||
double maxArea = calcMaxArea( aCollector, PCB_MODULE_T );
|
||
BOX2D viewportD = getView()->GetViewport();
|
||
BOX2I viewport( VECTOR2I( viewportD.GetPosition() ), VECTOR2I( viewportD.GetSize() ) );
|
||
double maxCoverRatio = footprintMaxCoverRatio;
|
||
|
||
// MODULE::CoverageRatio() doesn't take zone handles & borders into account so just
|
||
// use a more aggressive cutoff point if zones are involved.
|
||
if( aCollector.CountType( PCB_ZONE_AREA_T ) )
|
||
maxCoverRatio /= 2;
|
||
|
||
for( int i = 0; i < aCollector.GetCount(); ++i )
|
||
{
|
||
if( MODULE* mod = dyn_cast<MODULE*>( aCollector[i] ) )
|
||
{
|
||
// filter out components larger than the viewport
|
||
if( mod->ViewBBox().Contains( viewport ) )
|
||
rejected.insert( mod );
|
||
// footprints completely covered with other features have no other
|
||
// means of selection, so must be kept
|
||
else if( mod->CoverageRatio( aCollector ) > maxCoverRatio )
|
||
rejected.erase( mod );
|
||
// if a footprint is much smaller than the largest overlapping
|
||
// footprint then it should be considered for selection
|
||
else if( calcRatio( calcArea( mod ), maxArea ) <= footprintToFootprintMinRatio )
|
||
continue;
|
||
// if there are multiple footprints for selection at this point, prefer
|
||
// one that is on the active layer
|
||
else if( moduleCount > 1 && mod->GetLayer() == activeLayer )
|
||
preferred.insert( mod );
|
||
// reject ALL OTHER footprints if there's still something else left
|
||
// to select
|
||
else if( (int)( rejected.size() + 1 ) < aCollector.GetCount() )
|
||
rejected.insert( mod );
|
||
}
|
||
}
|
||
}
|
||
|
||
if( aCollector.CountType( PCB_VIA_T ) > 0 )
|
||
{
|
||
for( int i = 0; i < aCollector.GetCount(); ++i )
|
||
{
|
||
if( VIA* via = dyn_cast<VIA*>( aCollector[i] ) )
|
||
{
|
||
double viaArea = calcArea( via );
|
||
|
||
for( int j = 0; j < aCollector.GetCount(); ++j )
|
||
{
|
||
if( i == j )
|
||
continue;
|
||
|
||
BOARD_ITEM* item = aCollector[j];
|
||
double areaRatio = calcRatio( viaArea, calcArea( item ) );
|
||
|
||
if( item->Type() == PCB_MODULE_T && areaRatio < padToFootprintMinRatio )
|
||
rejected.insert( item );
|
||
|
||
if( item->Type() == PCB_PAD_T && areaRatio < viaToPadMinRatio )
|
||
rejected.insert( item );
|
||
|
||
if( TRACK* track = dyn_cast<TRACK*>( item ) )
|
||
{
|
||
if( track->GetNetCode() != via->GetNetCode() )
|
||
continue;
|
||
|
||
double lenRatio = (double) ( track->GetLength() + track->GetWidth() ) /
|
||
(double) via->GetWidth();
|
||
|
||
if( lenRatio > trackViaLengthRatio )
|
||
rejected.insert( track );
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
int nTracks = aCollector.CountType( PCB_TRACE_T );
|
||
|
||
if( nTracks > 0 )
|
||
{
|
||
double maxLength = 0.0;
|
||
double minLength = std::numeric_limits<double>::max();
|
||
double maxArea = 0.0;
|
||
const TRACK* maxTrack = nullptr;
|
||
|
||
for( int i = 0; i < aCollector.GetCount(); ++i )
|
||
{
|
||
if( TRACK* track = dyn_cast<TRACK*>( aCollector[i] ) )
|
||
{
|
||
maxLength = std::max( track->GetLength(), maxLength );
|
||
maxLength = std::max( (double) track->GetWidth(), maxLength );
|
||
|
||
minLength = std::min( std::max( track->GetLength(), (double) track->GetWidth() ), minLength );
|
||
|
||
double area = track->GetLength() * track->GetWidth();
|
||
|
||
if( area > maxArea )
|
||
{
|
||
maxArea = area;
|
||
maxTrack = track;
|
||
}
|
||
}
|
||
}
|
||
|
||
if( maxLength > 0.0 && minLength / maxLength < trackTrackLengthRatio && nTracks > 1 )
|
||
{
|
||
for( int i = 0; i < aCollector.GetCount(); ++i )
|
||
{
|
||
if( TRACK* track = dyn_cast<TRACK*>( aCollector[i] ) )
|
||
{
|
||
double ratio = std::max( (double) track->GetWidth(), track->GetLength() ) / maxLength;
|
||
|
||
if( ratio > trackTrackLengthRatio )
|
||
rejected.insert( track );
|
||
}
|
||
}
|
||
}
|
||
|
||
for( int j = 0; j < aCollector.GetCount(); ++j )
|
||
{
|
||
if( MODULE* mod = dyn_cast<MODULE*>( aCollector[j] ) )
|
||
{
|
||
double ratio = calcRatio( maxArea, mod->GetFootprintRect().GetArea() );
|
||
|
||
if( ratio < padToFootprintMinRatio && calcCommonArea( maxTrack, mod ) < commonAreaRatio )
|
||
rejected.insert( mod );
|
||
}
|
||
}
|
||
}
|
||
|
||
if( (unsigned) aCollector.GetCount() > rejected.size() ) // do not remove everything
|
||
{
|
||
for( BOARD_ITEM* item : rejected )
|
||
{
|
||
aCollector.Remove( item );
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
int SELECTION_TOOL::updateSelection( const TOOL_EVENT& aEvent )
|
||
{
|
||
getView()->Update( &m_selection );
|
||
|
||
return 0;
|
||
}
|
||
|
||
|
||
int SELECTION_TOOL::UpdateMenu( const TOOL_EVENT& aEvent )
|
||
{
|
||
ACTION_MENU* actionMenu = aEvent.Parameter<ACTION_MENU*>();
|
||
CONDITIONAL_MENU* conditionalMenu = dynamic_cast<CONDITIONAL_MENU*>( actionMenu );
|
||
|
||
if( conditionalMenu )
|
||
conditionalMenu->Evaluate( m_selection );
|
||
|
||
if( actionMenu )
|
||
actionMenu->UpdateAll();
|
||
|
||
return 0;
|
||
}
|
||
|
||
|
||
void SELECTION_TOOL::setTransitions()
|
||
{
|
||
Go( &SELECTION_TOOL::UpdateMenu, ACTIONS::updateMenu.MakeEvent() );
|
||
|
||
Go( &SELECTION_TOOL::Main, PCB_ACTIONS::selectionActivate.MakeEvent() );
|
||
Go( &SELECTION_TOOL::CursorSelection, PCB_ACTIONS::selectionCursor.MakeEvent() );
|
||
Go( &SELECTION_TOOL::ClearSelection, PCB_ACTIONS::selectionClear.MakeEvent() );
|
||
|
||
Go( &SELECTION_TOOL::SelectItem, PCB_ACTIONS::selectItem.MakeEvent() );
|
||
Go( &SELECTION_TOOL::SelectItems, PCB_ACTIONS::selectItems.MakeEvent() );
|
||
Go( &SELECTION_TOOL::UnselectItem, PCB_ACTIONS::unselectItem.MakeEvent() );
|
||
Go( &SELECTION_TOOL::UnselectItems, PCB_ACTIONS::unselectItems.MakeEvent() );
|
||
Go( &SELECTION_TOOL::SelectionMenu, PCB_ACTIONS::selectionMenu.MakeEvent() );
|
||
|
||
Go( &SELECTION_TOOL::find, ACTIONS::find.MakeEvent() );
|
||
Go( &SELECTION_TOOL::findMove, PCB_ACTIONS::findMove.MakeEvent() );
|
||
|
||
Go( &SELECTION_TOOL::filterSelection, PCB_ACTIONS::filterSelection.MakeEvent() );
|
||
Go( &SELECTION_TOOL::selectConnection, PCB_ACTIONS::selectConnection.MakeEvent() );
|
||
Go( &SELECTION_TOOL::expandConnection, PCB_ACTIONS::expandSelectedConnection.MakeEvent() );
|
||
Go( &SELECTION_TOOL::selectCopper, PCB_ACTIONS::selectCopper.MakeEvent() );
|
||
Go( &SELECTION_TOOL::selectNet, PCB_ACTIONS::selectNet.MakeEvent() );
|
||
Go( &SELECTION_TOOL::selectSameSheet, PCB_ACTIONS::selectSameSheet.MakeEvent() );
|
||
Go( &SELECTION_TOOL::selectSheetContents, PCB_ACTIONS::selectOnSheetFromEeschema.MakeEvent() );
|
||
Go( &SELECTION_TOOL::updateSelection, EVENTS::SelectedItemsModified );
|
||
}
|
||
|
||
|