720 lines
25 KiB
C++
720 lines
25 KiB
C++
// Copyright 2015 The Crashpad Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "util/win/process_info.h"
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#include <stddef.h>
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#include <winternl.h>
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#include <algorithm>
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#include <limits>
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#include <memory>
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#include <new>
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#include <type_traits>
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#include "base/check_op.h"
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#include "base/logging.h"
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#include "base/memory/free_deleter.h"
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#include "base/process/memory.h"
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#include "base/strings/stringprintf.h"
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#include "build/build_config.h"
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#include "util/misc/from_pointer_cast.h"
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#include "util/numeric/safe_assignment.h"
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#include "util/win/get_function.h"
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#include "util/win/handle.h"
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#include "util/win/nt_internals.h"
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#include "util/win/ntstatus_logging.h"
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#include "util/win/process_structs.h"
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#include "util/win/scoped_handle.h"
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namespace crashpad {
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namespace {
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using UniqueMallocPtr = std::unique_ptr<uint8_t[], base::FreeDeleter>;
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UniqueMallocPtr UncheckedAllocate(size_t size) {
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void* raw_ptr = nullptr;
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if (!base::UncheckedMalloc(size, &raw_ptr))
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return UniqueMallocPtr();
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return UniqueMallocPtr(new (raw_ptr) uint8_t[size]);
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}
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NTSTATUS NtQueryInformationProcess(HANDLE process_handle,
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PROCESSINFOCLASS process_information_class,
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PVOID process_information,
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ULONG process_information_length,
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PULONG return_length) {
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static const auto nt_query_information_process =
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GET_FUNCTION_REQUIRED(L"ntdll.dll", ::NtQueryInformationProcess);
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return nt_query_information_process(process_handle,
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process_information_class,
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process_information,
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process_information_length,
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return_length);
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}
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bool IsProcessWow64(HANDLE process_handle) {
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static const auto is_wow64_process =
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GET_FUNCTION(L"kernel32.dll", ::IsWow64Process);
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if (!is_wow64_process)
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return false;
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BOOL is_wow64;
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if (!is_wow64_process(process_handle, &is_wow64)) {
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PLOG(ERROR) << "IsWow64Process";
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return false;
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}
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return !!is_wow64;
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}
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template <class T>
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bool ReadUnicodeString(HANDLE process,
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const process_types::UNICODE_STRING<T>& us,
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std::wstring* result) {
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if (us.Length == 0) {
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result->clear();
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return true;
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}
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DCHECK_EQ(us.Length % sizeof(wchar_t), 0u);
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result->resize(us.Length / sizeof(wchar_t));
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SIZE_T bytes_read;
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if (!ReadProcessMemory(
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process,
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reinterpret_cast<const void*>(static_cast<uintptr_t>(us.Buffer)),
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&result->operator[](0),
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us.Length,
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&bytes_read)) {
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PLOG(ERROR) << "ReadProcessMemory UNICODE_STRING";
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return false;
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}
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if (bytes_read != us.Length) {
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LOG(ERROR) << "ReadProcessMemory UNICODE_STRING incorrect size";
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return false;
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}
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return true;
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}
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template <class T>
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bool ReadStruct(HANDLE process, WinVMAddress at, T* into) {
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SIZE_T bytes_read;
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if (!ReadProcessMemory(process,
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reinterpret_cast<const void*>(at),
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into,
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sizeof(T),
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&bytes_read)) {
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// We don't have a name for the type we're reading, so include the signature
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// to get the type of T.
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PLOG(ERROR) << "ReadProcessMemory " << FUNCTION_SIGNATURE;
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return false;
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}
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if (bytes_read != sizeof(T)) {
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LOG(ERROR) << "ReadProcessMemory " << FUNCTION_SIGNATURE << " incorrect size";
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return false;
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}
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return true;
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}
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bool RegionIsAccessible(const MEMORY_BASIC_INFORMATION64& memory_info) {
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return memory_info.State == MEM_COMMIT &&
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(memory_info.Protect & PAGE_NOACCESS) == 0 &&
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(memory_info.Protect & PAGE_GUARD) == 0;
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}
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MEMORY_BASIC_INFORMATION64 MemoryBasicInformationToMemoryBasicInformation64(
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const MEMORY_BASIC_INFORMATION& mbi) {
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MEMORY_BASIC_INFORMATION64 mbi64 = {0};
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mbi64.BaseAddress = FromPointerCast<ULONGLONG>(mbi.BaseAddress);
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mbi64.AllocationBase = reinterpret_cast<ULONGLONG>(mbi.AllocationBase);
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mbi64.AllocationProtect = mbi.AllocationProtect;
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mbi64.RegionSize = mbi.RegionSize;
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mbi64.State = mbi.State;
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mbi64.Protect = mbi.Protect;
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mbi64.Type = mbi.Type;
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return mbi64;
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}
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// NtQueryObject with a retry for size mismatch as well as a minimum size to
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// retrieve (and expect).
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std::unique_ptr<uint8_t[]> QueryObject(
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HANDLE handle,
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OBJECT_INFORMATION_CLASS object_information_class,
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ULONG minimum_size) {
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ULONG size = minimum_size;
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ULONG return_length;
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std::unique_ptr<uint8_t[]> buffer(new uint8_t[size]);
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NTSTATUS status = crashpad::NtQueryObject(
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handle, object_information_class, buffer.get(), size, &return_length);
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if (status == STATUS_INFO_LENGTH_MISMATCH) {
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DCHECK_GT(return_length, size);
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size = return_length;
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// Free the old buffer before attempting to allocate a new one.
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buffer.reset();
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buffer.reset(new uint8_t[size]);
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status = crashpad::NtQueryObject(
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handle, object_information_class, buffer.get(), size, &return_length);
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}
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if (!NT_SUCCESS(status)) {
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NTSTATUS_LOG(ERROR, status) << "NtQueryObject";
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return nullptr;
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}
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DCHECK_LE(return_length, size);
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DCHECK_GE(return_length, minimum_size);
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return buffer;
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}
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} // namespace
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template <class Traits>
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bool GetProcessBasicInformation(HANDLE process,
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bool is_wow64,
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ProcessInfo* process_info,
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WinVMAddress* peb_address,
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WinVMSize* peb_size) {
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ULONG bytes_returned;
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process_types::PROCESS_BASIC_INFORMATION<Traits> process_basic_information;
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NTSTATUS status =
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crashpad::NtQueryInformationProcess(process,
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ProcessBasicInformation,
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&process_basic_information,
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sizeof(process_basic_information),
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&bytes_returned);
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if (!NT_SUCCESS(status)) {
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NTSTATUS_LOG(ERROR, status) << "NtQueryInformationProcess";
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return false;
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}
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if (bytes_returned != sizeof(process_basic_information)) {
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LOG(ERROR) << "NtQueryInformationProcess incorrect size";
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return false;
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}
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// API functions (e.g. OpenProcess) take only a DWORD, so there's no sense in
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// maintaining the top bits.
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process_info->process_id_ =
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static_cast<DWORD>(process_basic_information.UniqueProcessId);
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process_info->inherited_from_process_id_ = static_cast<DWORD>(
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process_basic_information.InheritedFromUniqueProcessId);
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// We now want to read the PEB to gather the rest of our information. The
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// PebBaseAddress as returned above is what we want for 64-on-64 and 32-on-32,
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// but for Wow64, we want to read the 32 bit PEB (a Wow64 process has both).
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// The address of this is found by a second call to NtQueryInformationProcess.
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if (!is_wow64) {
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*peb_address = process_basic_information.PebBaseAddress;
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*peb_size = sizeof(process_types::PEB<Traits>);
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} else {
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ULONG_PTR wow64_peb_address;
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status = crashpad::NtQueryInformationProcess(process,
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ProcessWow64Information,
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&wow64_peb_address,
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sizeof(wow64_peb_address),
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&bytes_returned);
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if (!NT_SUCCESS(status)) {
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NTSTATUS_LOG(ERROR, status) << "NtQueryInformationProcess";
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return false;
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}
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if (bytes_returned != sizeof(wow64_peb_address)) {
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LOG(ERROR) << "NtQueryInformationProcess incorrect size";
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return false;
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}
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*peb_address = wow64_peb_address;
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*peb_size = sizeof(process_types::PEB<process_types::internal::Traits32>);
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}
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return true;
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}
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template <class Traits>
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bool ReadProcessData(HANDLE process,
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WinVMAddress peb_address_vmaddr,
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ProcessInfo* process_info) {
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typename Traits::Pointer peb_address;
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if (!AssignIfInRange(&peb_address, peb_address_vmaddr)) {
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LOG(ERROR) << base::StringPrintf("peb address 0x%llx out of range",
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peb_address_vmaddr);
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return false;
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}
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// Try to read the process environment block.
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process_types::PEB<Traits> peb;
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if (!ReadStruct(process, peb_address, &peb))
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return false;
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process_types::RTL_USER_PROCESS_PARAMETERS<Traits> process_parameters;
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if (!ReadStruct(process, peb.ProcessParameters, &process_parameters))
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return false;
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if (!ReadUnicodeString(process,
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process_parameters.CommandLine,
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&process_info->command_line_)) {
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return false;
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}
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process_types::PEB_LDR_DATA<Traits> peb_ldr_data;
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if (!ReadStruct(process, peb.Ldr, &peb_ldr_data))
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return false;
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process_types::LDR_DATA_TABLE_ENTRY<Traits> ldr_data_table_entry;
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ProcessInfo::Module module;
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// Walk the PEB LDR structure (doubly-linked list) to get the list of loaded
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// modules. We use this method rather than EnumProcessModules to get the
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// modules in load order rather than memory order. Notably, this includes the
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// main executable as the first element.
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typename Traits::Pointer last = peb_ldr_data.InLoadOrderModuleList.Blink;
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for (typename Traits::Pointer cur = peb_ldr_data.InLoadOrderModuleList.Flink;;
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cur = ldr_data_table_entry.InLoadOrderLinks.Flink) {
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// |cur| is the pointer to the LIST_ENTRY embedded in the
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// LDR_DATA_TABLE_ENTRY, in the target process's address space. So we need
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// to read from the target, and also offset back to the beginning of the
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// structure.
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if (!ReadStruct(process,
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static_cast<WinVMAddress>(cur) -
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offsetof(process_types::LDR_DATA_TABLE_ENTRY<Traits>,
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InLoadOrderLinks),
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&ldr_data_table_entry)) {
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break;
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}
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// TODO(scottmg): Capture Checksum, etc. too?
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if (!ReadUnicodeString(
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process, ldr_data_table_entry.FullDllName, &module.name)) {
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module.name = L"???";
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}
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module.dll_base = ldr_data_table_entry.DllBase;
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module.size = ldr_data_table_entry.SizeOfImage;
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module.timestamp = ldr_data_table_entry.TimeDateStamp;
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process_info->modules_.push_back(module);
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if (cur == last)
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break;
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}
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return true;
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}
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bool ReadMemoryInfo(HANDLE process, bool is_64_bit, ProcessInfo* process_info) {
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DCHECK(process_info->memory_info_.empty());
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constexpr WinVMAddress min_address = 0;
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// We can't use GetSystemInfo() to get the address space range for another
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// process. VirtualQueryEx() will fail with ERROR_INVALID_PARAMETER if the
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// address is above the highest memory address accessible to the process, so
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// we just probe the entire potential range (2^32 for x86, or 2^64 for x64).
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const WinVMAddress max_address = is_64_bit
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? std::numeric_limits<uint64_t>::max()
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: std::numeric_limits<uint32_t>::max();
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MEMORY_BASIC_INFORMATION memory_basic_information;
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for (WinVMAddress address = min_address; address <= max_address;
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address += memory_basic_information.RegionSize) {
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size_t result = VirtualQueryEx(process,
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reinterpret_cast<void*>(address),
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&memory_basic_information,
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sizeof(memory_basic_information));
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if (result == 0) {
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if (GetLastError() == ERROR_INVALID_PARAMETER)
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break;
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PLOG(ERROR) << "VirtualQueryEx";
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return false;
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}
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process_info->memory_info_.push_back(
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MemoryBasicInformationToMemoryBasicInformation64(
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memory_basic_information));
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if (memory_basic_information.RegionSize == 0) {
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LOG(ERROR) << "RegionSize == 0";
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return false;
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}
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}
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return true;
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}
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std::vector<ProcessInfo::Handle> ProcessInfo::BuildHandleVector(
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HANDLE process) const {
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ULONG buffer_size = 2 * 1024 * 1024;
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// Typically if the buffer were too small, STATUS_INFO_LENGTH_MISMATCH would
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// return the correct size in the final argument, but it does not for
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// SystemExtendedHandleInformation, so we loop and attempt larger sizes.
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NTSTATUS status;
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ULONG returned_length;
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UniqueMallocPtr buffer;
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for (int tries = 0; tries < 5; ++tries) {
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buffer.reset();
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buffer = UncheckedAllocate(buffer_size);
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if (!buffer) {
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LOG(ERROR) << "UncheckedAllocate";
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return std::vector<Handle>();
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}
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status = crashpad::NtQuerySystemInformation(
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static_cast<SYSTEM_INFORMATION_CLASS>(SystemExtendedHandleInformation),
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buffer.get(),
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buffer_size,
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&returned_length);
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if (NT_SUCCESS(status) || status != STATUS_INFO_LENGTH_MISMATCH)
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break;
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buffer_size *= 2;
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}
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if (!NT_SUCCESS(status)) {
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NTSTATUS_LOG(ERROR, status)
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<< "NtQuerySystemInformation SystemExtendedHandleInformation";
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return std::vector<Handle>();
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}
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const auto& system_handle_information_ex =
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*reinterpret_cast<process_types::SYSTEM_HANDLE_INFORMATION_EX*>(
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buffer.get());
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DCHECK_LE(offsetof(process_types::SYSTEM_HANDLE_INFORMATION_EX, Handles) +
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system_handle_information_ex.NumberOfHandles *
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sizeof(system_handle_information_ex.Handles[0]),
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returned_length);
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std::vector<Handle> handles;
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for (size_t i = 0; i < system_handle_information_ex.NumberOfHandles; ++i) {
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const auto& handle = system_handle_information_ex.Handles[i];
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if (handle.UniqueProcessId != process_id_)
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continue;
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Handle result_handle;
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result_handle.handle = HandleToInt(handle.HandleValue);
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result_handle.attributes = handle.HandleAttributes;
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result_handle.granted_access = handle.GrantedAccess;
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// TODO(scottmg): Could special case for self.
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HANDLE dup_handle;
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if (DuplicateHandle(process,
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handle.HandleValue,
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GetCurrentProcess(),
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&dup_handle,
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0,
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false,
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DUPLICATE_SAME_ACCESS)) {
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// Some handles cannot be duplicated, for example, handles of type
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// EtwRegistration. If we fail to duplicate, then we can't gather any more
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// information, but include the information that we do have already.
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ScopedKernelHANDLE scoped_dup_handle(dup_handle);
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std::unique_ptr<uint8_t[]> object_basic_information_buffer =
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QueryObject(dup_handle,
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ObjectBasicInformation,
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sizeof(PUBLIC_OBJECT_BASIC_INFORMATION));
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if (object_basic_information_buffer) {
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PUBLIC_OBJECT_BASIC_INFORMATION* object_basic_information =
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reinterpret_cast<PUBLIC_OBJECT_BASIC_INFORMATION*>(
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object_basic_information_buffer.get());
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// The Attributes and GrantedAccess sometimes differ slightly between
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// the data retrieved in SYSTEM_HANDLE_INFORMATION_EX and
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// PUBLIC_OBJECT_TYPE_INFORMATION. We prefer the values in
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// SYSTEM_HANDLE_INFORMATION_EX because they were retrieved from the
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// target process, rather than on the duplicated handle, so don't use
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// them here.
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// Subtract one to account for our DuplicateHandle() and another for
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// NtQueryObject() while the query was being executed.
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DCHECK_GT(object_basic_information->PointerCount, 2u);
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result_handle.pointer_count =
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object_basic_information->PointerCount - 2;
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// Subtract one to account for our DuplicateHandle().
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DCHECK_GT(object_basic_information->HandleCount, 1u);
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result_handle.handle_count = object_basic_information->HandleCount - 1;
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}
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std::unique_ptr<uint8_t[]> object_type_information_buffer =
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QueryObject(dup_handle,
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ObjectTypeInformation,
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sizeof(PUBLIC_OBJECT_TYPE_INFORMATION));
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if (object_type_information_buffer) {
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PUBLIC_OBJECT_TYPE_INFORMATION* object_type_information =
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reinterpret_cast<PUBLIC_OBJECT_TYPE_INFORMATION*>(
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object_type_information_buffer.get());
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DCHECK_EQ(object_type_information->TypeName.Length %
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sizeof(result_handle.type_name[0]),
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0u);
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result_handle.type_name =
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std::wstring(object_type_information->TypeName.Buffer,
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object_type_information->TypeName.Length /
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sizeof(result_handle.type_name[0]));
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}
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}
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handles.push_back(result_handle);
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}
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return handles;
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}
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ProcessInfo::Module::Module() : name(), dll_base(0), size(0), timestamp() {
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}
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ProcessInfo::Module::~Module() {
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}
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ProcessInfo::Handle::Handle()
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: type_name(),
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handle(0),
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attributes(0),
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granted_access(0),
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pointer_count(0),
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handle_count(0) {
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}
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ProcessInfo::Handle::~Handle() {
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}
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ProcessInfo::ProcessInfo()
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: process_id_(),
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inherited_from_process_id_(),
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process_(),
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command_line_(),
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peb_address_(0),
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peb_size_(0),
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modules_(),
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memory_info_(),
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handles_(),
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is_64_bit_(false),
|
|
is_wow64_(false),
|
|
initialized_() {
|
|
}
|
|
|
|
ProcessInfo::~ProcessInfo() {
|
|
}
|
|
|
|
bool ProcessInfo::Initialize(HANDLE process) {
|
|
INITIALIZATION_STATE_SET_INITIALIZING(initialized_);
|
|
|
|
process_ = process;
|
|
|
|
is_wow64_ = IsProcessWow64(process);
|
|
|
|
if (is_wow64_) {
|
|
// If it's WoW64, then it's 32-on-64.
|
|
is_64_bit_ = false;
|
|
} else {
|
|
// Otherwise, it's either 32 on 32, or 64 on 64. Use GetSystemInfo() to
|
|
// distinguish between these two cases.
|
|
SYSTEM_INFO system_info;
|
|
GetSystemInfo(&system_info);
|
|
|
|
#if defined(ARCH_CPU_X86_FAMILY)
|
|
constexpr uint16_t kNative64BitArchitecture = PROCESSOR_ARCHITECTURE_AMD64;
|
|
#elif defined(ARCH_CPU_ARM_FAMILY)
|
|
constexpr uint16_t kNative64BitArchitecture = PROCESSOR_ARCHITECTURE_ARM64;
|
|
#endif
|
|
|
|
is_64_bit_ = system_info.wProcessorArchitecture == kNative64BitArchitecture;
|
|
}
|
|
|
|
#if defined(ARCH_CPU_32_BITS)
|
|
if (is_64_bit_) {
|
|
LOG(ERROR) << "Reading x64 process from x86 process not supported";
|
|
return false;
|
|
}
|
|
#endif // ARCH_CPU_32_BITS
|
|
|
|
#if defined(ARCH_CPU_64_BITS)
|
|
bool result = GetProcessBasicInformation<process_types::internal::Traits64>(
|
|
process, is_wow64_, this, &peb_address_, &peb_size_);
|
|
#else
|
|
bool result = GetProcessBasicInformation<process_types::internal::Traits32>(
|
|
process, false, this, &peb_address_, &peb_size_);
|
|
#endif // ARCH_CPU_64_BITS
|
|
|
|
if (!result) {
|
|
LOG(ERROR) << "GetProcessBasicInformation failed";
|
|
return false;
|
|
}
|
|
|
|
result = is_64_bit_ ? ReadProcessData<process_types::internal::Traits64>(
|
|
process, peb_address_, this)
|
|
: ReadProcessData<process_types::internal::Traits32>(
|
|
process, peb_address_, this);
|
|
if (!result) {
|
|
LOG(ERROR) << "ReadProcessData failed";
|
|
return false;
|
|
}
|
|
|
|
if (!ReadMemoryInfo(process, is_64_bit_, this)) {
|
|
LOG(ERROR) << "ReadMemoryInfo failed";
|
|
return false;
|
|
}
|
|
|
|
INITIALIZATION_STATE_SET_VALID(initialized_);
|
|
return true;
|
|
}
|
|
|
|
bool ProcessInfo::Is64Bit() const {
|
|
INITIALIZATION_STATE_DCHECK_VALID(initialized_);
|
|
return is_64_bit_;
|
|
}
|
|
|
|
bool ProcessInfo::IsWow64() const {
|
|
INITIALIZATION_STATE_DCHECK_VALID(initialized_);
|
|
return is_wow64_;
|
|
}
|
|
|
|
crashpad::ProcessID ProcessInfo::ProcessID() const {
|
|
INITIALIZATION_STATE_DCHECK_VALID(initialized_);
|
|
return process_id_;
|
|
}
|
|
|
|
crashpad::ProcessID ProcessInfo::ParentProcessID() const {
|
|
INITIALIZATION_STATE_DCHECK_VALID(initialized_);
|
|
return inherited_from_process_id_;
|
|
}
|
|
|
|
bool ProcessInfo::CommandLine(std::wstring* command_line) const {
|
|
INITIALIZATION_STATE_DCHECK_VALID(initialized_);
|
|
*command_line = command_line_;
|
|
return true;
|
|
}
|
|
|
|
void ProcessInfo::Peb(WinVMAddress* peb_address, WinVMSize* peb_size) const {
|
|
*peb_address = peb_address_;
|
|
*peb_size = peb_size_;
|
|
}
|
|
|
|
bool ProcessInfo::Modules(std::vector<Module>* modules) const {
|
|
INITIALIZATION_STATE_DCHECK_VALID(initialized_);
|
|
*modules = modules_;
|
|
return true;
|
|
}
|
|
|
|
const ProcessInfo::MemoryBasicInformation64Vector& ProcessInfo::MemoryInfo()
|
|
const {
|
|
INITIALIZATION_STATE_DCHECK_VALID(initialized_);
|
|
return memory_info_;
|
|
}
|
|
|
|
std::vector<CheckedRange<WinVMAddress, WinVMSize>>
|
|
ProcessInfo::GetReadableRanges(
|
|
const CheckedRange<WinVMAddress, WinVMSize>& range) const {
|
|
return GetReadableRangesOfMemoryMap(range, MemoryInfo());
|
|
}
|
|
|
|
bool ProcessInfo::LoggingRangeIsFullyReadable(
|
|
const CheckedRange<WinVMAddress, WinVMSize>& range) const {
|
|
const auto ranges = GetReadableRanges(range);
|
|
if (ranges.empty()) {
|
|
LOG(ERROR) << base::StringPrintf(
|
|
"range at 0x%llx, size 0x%llx fully unreadable",
|
|
range.base(),
|
|
range.size());
|
|
return false;
|
|
}
|
|
|
|
if (ranges.size() != 1 ||
|
|
ranges[0].base() != range.base() || ranges[0].size() != range.size()) {
|
|
LOG(ERROR) << base::StringPrintf(
|
|
"range at 0x%llx, size 0x%llx partially unreadable",
|
|
range.base(),
|
|
range.size());
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
const std::vector<ProcessInfo::Handle>& ProcessInfo::Handles() const {
|
|
INITIALIZATION_STATE_DCHECK_VALID(initialized_);
|
|
if (handles_.empty())
|
|
handles_ = BuildHandleVector(process_);
|
|
return handles_;
|
|
}
|
|
|
|
std::vector<CheckedRange<WinVMAddress, WinVMSize>> GetReadableRangesOfMemoryMap(
|
|
const CheckedRange<WinVMAddress, WinVMSize>& range,
|
|
const ProcessInfo::MemoryBasicInformation64Vector& memory_info) {
|
|
using Range = CheckedRange<WinVMAddress, WinVMSize>;
|
|
|
|
// Constructing Ranges and using OverlapsRange() is very, very slow in Debug
|
|
// builds, so do a manual check in this loop. The ranges are still validated
|
|
// by a CheckedRange before being returned.
|
|
WinVMAddress range_base = range.base();
|
|
WinVMAddress range_end = range.end();
|
|
|
|
// Find all the ranges that overlap the target range, maintaining their order.
|
|
ProcessInfo::MemoryBasicInformation64Vector overlapping;
|
|
const size_t size = memory_info.size();
|
|
|
|
// This loop is written in an ugly fashion to make Debug performance
|
|
// reasonable.
|
|
const MEMORY_BASIC_INFORMATION64* begin = &memory_info[0];
|
|
for (size_t i = 0; i < size; ++i) {
|
|
const MEMORY_BASIC_INFORMATION64& mi = *(begin + i);
|
|
static_assert(std::is_same<decltype(mi.BaseAddress), WinVMAddress>::value,
|
|
"expected range address to be WinVMAddress");
|
|
static_assert(std::is_same<decltype(mi.RegionSize), WinVMSize>::value,
|
|
"expected range size to be WinVMSize");
|
|
WinVMAddress mi_end = mi.BaseAddress + mi.RegionSize;
|
|
if (range_base < mi_end && mi.BaseAddress < range_end)
|
|
overlapping.push_back(mi);
|
|
}
|
|
if (overlapping.empty())
|
|
return std::vector<Range>();
|
|
|
|
// For the first and last, trim to the boundary of the incoming range.
|
|
MEMORY_BASIC_INFORMATION64& front = overlapping.front();
|
|
WinVMAddress original_front_base_address = front.BaseAddress;
|
|
front.BaseAddress = std::max(front.BaseAddress, range.base());
|
|
front.RegionSize =
|
|
(original_front_base_address + front.RegionSize) - front.BaseAddress;
|
|
|
|
MEMORY_BASIC_INFORMATION64& back = overlapping.back();
|
|
WinVMAddress back_end = back.BaseAddress + back.RegionSize;
|
|
back.RegionSize = std::min(range.end(), back_end) - back.BaseAddress;
|
|
|
|
// Discard all non-accessible.
|
|
overlapping.erase(std::remove_if(overlapping.begin(),
|
|
overlapping.end(),
|
|
[](const MEMORY_BASIC_INFORMATION64& mbi) {
|
|
return !RegionIsAccessible(mbi);
|
|
}),
|
|
overlapping.end());
|
|
if (overlapping.empty())
|
|
return std::vector<Range>();
|
|
|
|
// Convert to return type.
|
|
std::vector<Range> as_ranges;
|
|
for (const auto& mi : overlapping) {
|
|
as_ranges.push_back(Range(mi.BaseAddress, mi.RegionSize));
|
|
DCHECK(as_ranges.back().IsValid());
|
|
}
|
|
|
|
// Coalesce remaining regions.
|
|
std::vector<Range> result;
|
|
result.push_back(as_ranges[0]);
|
|
for (size_t i = 1; i < as_ranges.size(); ++i) {
|
|
if (result.back().end() == as_ranges[i].base()) {
|
|
result.back().SetRange(result.back().base(),
|
|
result.back().size() + as_ranges[i].size());
|
|
} else {
|
|
result.push_back(as_ranges[i]);
|
|
}
|
|
DCHECK(result.back().IsValid());
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
} // namespace crashpad
|