1279 lines
34 KiB
C++
1279 lines
34 KiB
C++
/********************************/
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/* Low level graphics routines */
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/********************************/
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#include <fctsys.h>
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#include <gr_basic.h>
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#include <common.h>
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#include <trigo.h>
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#include <macros.h>
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#include <base_struct.h>
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#include <class_base_screen.h>
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#include <bezier_curves.h>
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#include <math_for_graphics.h>
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#include <wx/graphics.h>
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#if defined(__WXMAC__) && defined(USE_WX_GRAPHICS_CONTEXT)
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#include <wx/dcgraph.h>
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#endif
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static const bool FILLED = true;
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static const bool NOT_FILLED = false;
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/* Important Note:
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* These drawing functions clip draw item before send these items to wxDC draw
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* functions. For guy who asks why i did it, see a sample of problems encountered
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* when pixels
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* coordinates overflow 16 bits values:
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* http://trac.wxwidgets.org/ticket/10446
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* Problems can be found under Windows **and** Linux (mainly when drawing arcs)
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* (mainly at low zoom values (2, 1 or 0.5), in Pcbnew)
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* some of these problems could be now fixed in recent distributions.
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*
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* Currently (feb 2009) there are overflow problems when drawing solid (filled)
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* polygons under linux without clipping
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*
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* So before removing clipping functions, be aware these bug (they are not in
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* KiCad or wxWidgets) are fixed by testing how are drawn complex lines arcs
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* and solid polygons under Windows and Linux and remember users can have old
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* versions with bugs
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*/
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/* Definitions for enabling and disabling debugging features in gr_basic.cpp.
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* Please remember to set these back to 0 before making LAUNCHPAD commits.
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*/
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#define DEBUG_DUMP_CLIP_ERROR_COORDS 0 // Set to 1 to dump clip algorithm errors.
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#define DEBUG_DUMP_CLIP_COORDS 0 // Set to 1 to dump clipped coordinates.
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// For draw mode = XOR GR_XOR or GR_NXOR by background color
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GR_DRAWMODE g_XorMode = GR_NXOR;
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static void ClipAndDrawPoly( EDA_RECT * ClipBox, wxDC * DC, wxPoint Points[],
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int n );
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/* These functions are used by corresponding functions
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* ( GRSCircle is called by GRCircle for instance) after mapping coordinates
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* from user units to screen units(pixels coordinates)
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*/
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static void GRSRect( EDA_RECT* aClipBox, wxDC* aDC, int x1, int y1,
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int x2, int y2, int aWidth, COLOR4D aColor,
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wxPenStyle aStyle = wxPENSTYLE_SOLID );
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/**/
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static int GRLastMoveToX, GRLastMoveToY;
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static bool s_ForceBlackPen; /* if true: draws in black instead of
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* color for printing. */
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static int xcliplo = 0,
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ycliplo = 0,
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xcliphi = 2000,
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ycliphi = 2000;
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static COLOR4D s_DC_lastcolor( 0, 0, 0, 0 );
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static COLOR4D s_DC_lastbrushcolor( 0, 0, 0, 0 );
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static bool s_DC_lastbrushfill = false;
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static wxDC* s_DC_lastDC = NULL;
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/***
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* Utility for the line clipping code, returns the boundary code of
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* a point. Bit allocation is arbitrary
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*/
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static inline int clipOutCode( const EDA_RECT *aClipBox, int x, int y )
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{
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int code;
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if( y < aClipBox->GetY() )
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code = 2;
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else if( y > aClipBox->GetBottom() )
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code = 1;
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else
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code = 0;
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if( x < aClipBox->GetX() )
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code |= 4;
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else if( x > aClipBox->GetRight() )
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code |= 8;
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return code;
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}
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/**
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* Test if any part of a line falls within the bounds of a rectangle.
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*
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* Please note that this is only accurate for lines that are one pixel wide.
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*
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* @param aClipBox - The rectangle to test.
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* @param x1 - X coordinate of one end of a line.
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* @param y1 - Y coordinate of one end of a line.
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* @param x2 - X coordinate of the other end of a line.
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* @param y2 - Y coordinate of the other end of a line.
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*
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* @return - False if any part of the line lies within the rectangle.
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*/
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static bool clipLine( const EDA_RECT *aClipBox, int &x1, int &y1, int &x2, int &y2 )
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{
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// Stock Cohen-Sutherland algorithm; check *any* CG book for details
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int outcode1 = clipOutCode( aClipBox, x1, y1 );
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int outcode2 = clipOutCode( aClipBox, x2, y2 );
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while( outcode1 || outcode2 )
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{
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// Fast reject
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if( outcode1 & outcode2 )
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return true;
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// Choose a side to clip
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int thisoutcode, x, y;
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if( outcode1 )
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thisoutcode = outcode1;
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else
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thisoutcode = outcode2;
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/* One clip round
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* Since we use the full range of 32 bit ints, the proportion
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* computation has to be done in 64 bits to avoid horrible
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* results */
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if( thisoutcode & 1 ) // Clip the bottom
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{
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y = aClipBox->GetBottom();
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x = x1 + (x2 - x1) * int64_t(y - y1) / (y2 - y1);
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}
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else if( thisoutcode & 2 ) // Clip the top
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{
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y = aClipBox->GetY();
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x = x1 + (x2 - x1) * int64_t(y - y1) / (y2 - y1);
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}
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else if( thisoutcode & 8 ) // Clip the right
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{
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x = aClipBox->GetRight();
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y = y1 + (y2 - y1) * int64_t(x - x1) / (x2 - x1);
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}
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else // if( thisoutcode & 4), obviously, clip the left
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{
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x = aClipBox->GetX();
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y = y1 + (y2 - y1) * int64_t(x - x1) / (x2 - x1);
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}
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// Put the result back and update the boundary code
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// No ambiguity, otherwise it would have been a fast reject
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if( thisoutcode == outcode1 )
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{
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x1 = x;
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y1 = y;
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outcode1 = clipOutCode( aClipBox, x1, y1 );
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}
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else
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{
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x2 = x;
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y2 = y;
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outcode2 = clipOutCode( aClipBox, x2, y2 );
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}
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}
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return false;
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}
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static void WinClipAndDrawLine( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width )
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{
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GRLastMoveToX = x2;
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GRLastMoveToY = y2;
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if( ClipBox )
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{
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EDA_RECT clipbox(*ClipBox);
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clipbox.Inflate(width/2);
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if( clipLine( &clipbox, x1, y1, x2, y2 ) )
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return;
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}
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DC->DrawLine( x1, y1, x2, y2 );
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}
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/* Forcing a reset of the current pen.
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* Must be called after changing the graphical device before any trace.
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*/
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void GRResetPenAndBrush( wxDC* DC )
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{
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GRSetBrush( DC, BLACK ); // Force no fill
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s_DC_lastbrushcolor = COLOR4D::UNSPECIFIED;
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s_DC_lastcolor = COLOR4D::UNSPECIFIED;
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s_DC_lastDC = NULL;
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}
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/**
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* Function GRSetColorPen
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* sets a pen style, width, color, and alpha into the given device context.
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*/
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void GRSetColorPen( wxDC* DC, COLOR4D Color, int width, wxPenStyle style )
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{
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// Under OSX and while printing when wxPen is set to 0, renderer follows the request drawing
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// nothing & in the bitmap world the minimum is enough to light a pixel, in vectorial one not
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if( width <= 1 )
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width = DC->DeviceToLogicalXRel( 1 );
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if( s_ForceBlackPen )
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Color = COLOR4D::BLACK;
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const wxPen& curr_pen = DC->GetPen();
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if( !curr_pen.IsOk() || curr_pen.GetColour() != Color.ToColour()
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|| curr_pen.GetWidth() != width
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|| curr_pen.GetStyle() != style )
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{
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wxPen pen;
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pen.SetColour( Color.ToColour() );
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pen.SetWidth( width );
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pen.SetStyle( style );
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DC->SetPen( pen );
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}
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else
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// Should be not needed, but on Linux, in printing process
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// the curr pen settings needs to be sometimes re-initialized
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// Clearly, this is due to a bug, related to SetBrush(),
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// but we have to live with it, at least on wxWidgets 3.0
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DC->SetPen( curr_pen );
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}
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void GRSetBrush( wxDC* DC, COLOR4D Color, bool fill )
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{
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if( s_ForceBlackPen )
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Color = COLOR4D::BLACK;
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if( s_DC_lastbrushcolor != Color
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|| s_DC_lastbrushfill != fill
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|| s_DC_lastDC != DC )
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{
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wxBrush brush;
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brush.SetColour( Color.ToColour() );
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if( fill )
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brush.SetStyle( wxBRUSHSTYLE_SOLID );
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else
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brush.SetStyle( wxBRUSHSTYLE_TRANSPARENT );
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DC->SetBrush( brush );
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s_DC_lastbrushcolor = Color;
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s_DC_lastbrushfill = fill;
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s_DC_lastDC = DC;
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}
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}
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/**
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* Function GRForceBlackPen
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* @param flagforce True to force a black pen whenever the asked color
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*/
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void GRForceBlackPen( bool flagforce )
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{
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s_ForceBlackPen = flagforce;
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}
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/**
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* Function GetGRForceBlackPenState
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* @return s_ForceBlackPen (True if a black pen was forced)
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*/
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bool GetGRForceBlackPenState( void )
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{
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return s_ForceBlackPen;
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}
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/*************************************/
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/* Set the device context draw mode. */
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/*************************************/
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void GRSetDrawMode( wxDC* DC, GR_DRAWMODE draw_mode )
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{
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if( draw_mode & GR_OR )
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#if defined(__WXMAC__) && (wxMAC_USE_CORE_GRAPHICS || wxCHECK_VERSION( 2, 9, 0 ) )
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DC->SetLogicalFunction( wxCOPY );
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#elif defined( USE_WX_GRAPHICS_CONTEXT )
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DC->SetLogicalFunction( wxCOPY );
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#else
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DC->SetLogicalFunction( wxOR );
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#endif
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else if( draw_mode & GR_XOR )
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#if defined( USE_WX_GRAPHICS_CONTEXT )
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DC->SetLogicalFunction( wxCOPY );
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#else
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DC->SetLogicalFunction( wxXOR );
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#endif
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else if( draw_mode & GR_NXOR )
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#if defined(__WXMAC__) && (wxMAC_USE_CORE_GRAPHICS || wxCHECK_VERSION( 2, 9, 0 ) )
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DC->SetLogicalFunction( wxXOR );
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#elif defined( USE_WX_GRAPHICS_CONTEXT )
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DC->SetLogicalFunction( wxCOPY );
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#else
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DC->SetLogicalFunction( wxEQUIV );
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#endif
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else if( draw_mode & GR_INVERT )
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#if defined( USE_WX_GRAPHICS_CONTEXT )
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DC->SetLogicalFunction( wxCOPY );
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#else
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DC->SetLogicalFunction( wxINVERT );
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#endif
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else if( draw_mode & GR_COPY )
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DC->SetLogicalFunction( wxCOPY );
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#ifdef USE_WX_OVERLAY
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DC->SetLogicalFunction( wxCOPY );
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#endif
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}
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void GRPutPixel( EDA_RECT* ClipBox, wxDC* DC, int x, int y, COLOR4D Color )
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{
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if( ClipBox && !ClipBox->Contains( x, y ) )
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return;
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GRSetColorPen( DC, Color );
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DC->DrawPoint( x, y );
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}
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/*
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* Draw a line, in object space.
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*/
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void GRLine( EDA_RECT* ClipBox,
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wxDC* DC,
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int x1,
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int y1,
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int x2,
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int y2,
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int width,
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COLOR4D Color )
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{
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GRSetColorPen( DC, Color, width );
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WinClipAndDrawLine( ClipBox, DC, x1, y1, x2, y2, width );
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GRLastMoveToX = x2;
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GRLastMoveToY = y2;
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}
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void GRLine( EDA_RECT* aClipBox, wxDC* aDC, wxPoint aStart, wxPoint aEnd, int aWidth, COLOR4D aColor )
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{
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GRLine( aClipBox, aDC, aStart.x, aStart.y, aEnd.x, aEnd.y, aWidth, aColor );
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}
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void GRDashedLine( EDA_RECT* ClipBox, wxDC* DC,
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int x1, int y1, int x2, int y2,
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int width, COLOR4D Color )
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{
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GRLastMoveToX = x2;
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GRLastMoveToY = y2;
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s_DC_lastcolor = COLOR4D::UNSPECIFIED;
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GRSetColorPen( DC, Color, width, wxPENSTYLE_SHORT_DASH );
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WinClipAndDrawLine( ClipBox, DC, x1, y1, x2, y2, width );
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s_DC_lastcolor = COLOR4D::UNSPECIFIED;
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GRSetColorPen( DC, Color, width );
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}
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/*
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* Move to a new position, in object space.
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*/
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void GRMoveTo( int x, int y )
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{
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GRLastMoveToX = x;
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GRLastMoveToY = y;
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}
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/*
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* Draw line to a new position, in object space.
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*/
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void GRLineTo( EDA_RECT* ClipBox, wxDC* DC, int x, int y, int width, COLOR4D Color )
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{
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GRLine( ClipBox, DC, GRLastMoveToX, GRLastMoveToY, x, y, width, Color );
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}
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void GRMixedLine( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
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int width, COLOR4D Color )
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{
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GRSetColorPen( DC, Color, width, wxPENSTYLE_DOT_DASH );
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GRLine( ClipBox, DC, x1, y1, x2, y2, width, Color );
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GRSetColorPen( DC, Color, width );
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}
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/**
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* Function GRLineArray
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* draws an array of lines (not a polygon).
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* @param aClipBox = the clip box
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* @param aDC = the device context into which drawing should occur.
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* @param aLines = a list of pair of coordinate in user space: a pair for each line.
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* @param aWidth = the width of each line.
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* @param aColor = color to draw the lines
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* @see COLOR4D
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*/
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void GRLineArray( EDA_RECT* aClipBox, wxDC* aDC, std::vector<wxPoint>& aLines,
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int aWidth, COLOR4D aColor )
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{
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if( aLines.empty() )
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return;
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GRSetColorPen( aDC, aColor, aWidth );
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if( aClipBox )
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aClipBox->Inflate( aWidth / 2 );
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#if defined( __WXMAC__ ) && defined( USE_WX_GRAPHICS_CONTEXT )
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wxGCDC *gcdc = wxDynamicCast( aDC, wxGCDC );
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if( gcdc )
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{
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wxGraphicsContext *gc = gcdc->GetGraphicsContext();
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// create path
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wxGraphicsPath path = gc->CreatePath();
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for( unsigned i = 0; i < aLines.size(); i += 2 )
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{
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int x1 = aLines[i].x;
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int y1 = aLines[i].y;
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int x2 = aLines[i+1].x;
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int y2 = aLines[i+1].y;
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if( ( aClipBox == NULL ) || !clipLine( aClipBox, x1, y1, x2, y2 ) )
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{
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path.MoveToPoint( x1, y1 );
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path.AddLineToPoint( x2, y2 );
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}
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}
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// draw path
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gc->StrokePath( path );
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}
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else
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#endif
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{
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for( unsigned i = 0; i < aLines.size(); i += 2 )
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{
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int x1 = aLines[i].x;
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int y1 = aLines[i].y;
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int x2 = aLines[i+1].x;
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int y2 = aLines[i+1].y;
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if( ( aClipBox == NULL ) || !clipLine( aClipBox, x1, y1, x2, y2 ) )
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aDC->DrawLine( x1, y1, x2, y2 );
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}
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}
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GRMoveTo( aLines[aLines.size() - 1].x, aLines[aLines.size() - 1].y );
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if( aClipBox )
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aClipBox->Inflate(-aWidth/2);
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}
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// Draw the outline of a thick segment wih rounded ends
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void GRCSegm( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
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int width, int aPenSize, COLOR4D Color )
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{
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GRLastMoveToX = x2;
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GRLastMoveToY = y2;
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if( ClipBox )
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{
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EDA_RECT clipbox(*ClipBox);
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clipbox.Inflate(width/2);
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if( clipLine( &clipbox, x1, y1, x2, y2 ) )
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return;
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}
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if( width <= 2 ) /* single line or 2 pixels */
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{
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GRSetColorPen( DC, Color, width );
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DC->DrawLine( x1, y1, x2, y2 );
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return;
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}
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GRSetBrush( DC, Color, NOT_FILLED );
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GRSetColorPen( DC, Color, aPenSize );
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int radius = (width + 1) >> 1;
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int dx = x2 - x1;
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int dy = y2 - y1;
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double angle = -ArcTangente( dy, dx );
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wxPoint start;
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wxPoint end;
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wxPoint org( x1, y1);
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int len = (int) hypot( dx, dy );
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// We know if the DC is mirrored, to draw arcs
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|
int slx = DC->DeviceToLogicalX( 1 ) - DC->DeviceToLogicalX( 0 );
|
|
int sly = DC->DeviceToLogicalY( 1 ) - DC->DeviceToLogicalY( 0 );
|
|
bool mirrored = (slx > 0 && sly < 0) || (slx < 0 && sly > 0);
|
|
|
|
// first edge
|
|
start.x = 0;
|
|
start.y = radius;
|
|
end.x = len;
|
|
end.y = radius;
|
|
RotatePoint( &start, angle);
|
|
RotatePoint( &end, angle);
|
|
|
|
start += org;
|
|
end += org;
|
|
|
|
DC->DrawLine( start, end );
|
|
|
|
// first rounded end
|
|
end.x = 0;
|
|
end.y = -radius;
|
|
RotatePoint( &end, angle);
|
|
end += org;
|
|
|
|
if( !mirrored )
|
|
DC->DrawArc( end, start, org );
|
|
else
|
|
DC->DrawArc( start, end, org );
|
|
|
|
|
|
// second edge
|
|
start.x = len;
|
|
start.y = -radius;
|
|
RotatePoint( &start, angle);
|
|
start += org;
|
|
|
|
DC->DrawLine( start, end );
|
|
|
|
// second rounded end
|
|
end.x = len;
|
|
end.y = radius;
|
|
RotatePoint( &end, angle);
|
|
end += org;
|
|
|
|
if( !mirrored )
|
|
DC->DrawArc( end.x, end.y, start.x, start.y, x2, y2 );
|
|
else
|
|
DC->DrawArc( start.x, start.y, end.x, end.y, x2, y2 );
|
|
}
|
|
|
|
|
|
void GRCSegm( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
|
|
int width, COLOR4D Color )
|
|
{
|
|
GRCSegm( ClipBox, DC, x1, y1, x2, y2, width, 0, Color );
|
|
}
|
|
|
|
|
|
void GRCSegm( EDA_RECT* aClipBox, wxDC* aDC, wxPoint aStart, wxPoint aEnd,
|
|
int aWidth, COLOR4D aColor )
|
|
{
|
|
GRCSegm( aClipBox, aDC, aStart.x, aStart.y, aEnd.x, aEnd.y, aWidth, 0, aColor );
|
|
}
|
|
|
|
|
|
/*
|
|
* Draw segment (full) with rounded ends in object space (real coords.).
|
|
*/
|
|
void GRFillCSegm( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
|
|
int width, COLOR4D Color )
|
|
{
|
|
GRSetColorPen( DC, Color, width );
|
|
WinClipAndDrawLine( ClipBox, DC, x1, y1, x2, y2, width );
|
|
}
|
|
|
|
|
|
void GRFilledSegment( EDA_RECT* aClipBox, wxDC* aDC, wxPoint aStart, wxPoint aEnd,
|
|
int aWidth, COLOR4D aColor )
|
|
{
|
|
GRSetColorPen( aDC, aColor, aWidth );
|
|
WinClipAndDrawLine( aClipBox, aDC, aStart.x, aStart.y, aEnd.x, aEnd.y, aWidth );
|
|
}
|
|
|
|
|
|
static bool IsGRSPolyDrawable( EDA_RECT* ClipBox, int n, wxPoint Points[] )
|
|
{
|
|
if( !ClipBox )
|
|
return true;
|
|
|
|
if( n <= 0 )
|
|
return false;
|
|
|
|
int Xmin, Xmax, Ymin, Ymax;
|
|
|
|
Xmin = Xmax = Points[0].x;
|
|
Ymin = Ymax = Points[0].y;
|
|
|
|
for( int ii = 1; ii < n; ii++ ) // calculate rectangle
|
|
{
|
|
Xmin = std::min( Xmin, Points[ii].x );
|
|
Xmax = std::max( Xmax, Points[ii].x );
|
|
Ymin = std::min( Ymin, Points[ii].y );
|
|
Ymax = std::max( Ymax, Points[ii].y );
|
|
}
|
|
|
|
xcliplo = ClipBox->GetX();
|
|
ycliplo = ClipBox->GetY();
|
|
xcliphi = ClipBox->GetRight();
|
|
ycliphi = ClipBox->GetBottom();
|
|
|
|
if( Xmax < xcliplo )
|
|
return false;
|
|
if( Xmin > xcliphi )
|
|
return false;
|
|
if( Ymax < ycliplo )
|
|
return false;
|
|
if( Ymin > ycliphi )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
/*
|
|
* Draw a new polyline and fill it if Fill, in screen space.
|
|
*/
|
|
static void GRSPoly( EDA_RECT* ClipBox, wxDC* DC, int n, wxPoint Points[],
|
|
bool Fill, int width,
|
|
COLOR4D Color, COLOR4D BgColor )
|
|
{
|
|
if( !IsGRSPolyDrawable( ClipBox, n, Points ) )
|
|
return;
|
|
|
|
if( Fill && ( n > 2 ) )
|
|
{
|
|
GRSetBrush( DC, BgColor, FILLED );
|
|
GRSetColorPen( DC, Color, width );
|
|
|
|
/* clip before send the filled polygon to wxDC, because under linux
|
|
* (GTK?) polygons having large coordinates are incorrectly drawn
|
|
* (integer overflow in coordinates, I am guessing)
|
|
*/
|
|
ClipAndDrawPoly( ClipBox, DC, Points, n );
|
|
}
|
|
else
|
|
{
|
|
#if defined( __WXMAC__ ) && defined( USE_WX_GRAPHICS_CONTEXT )
|
|
wxGCDC *gcdc = wxDynamicCast( DC, wxGCDC );
|
|
if( gcdc )
|
|
{
|
|
wxGraphicsContext *gc = gcdc->GetGraphicsContext();
|
|
|
|
// set pen
|
|
GRSetColorPen( DC, Color, width );
|
|
|
|
// create path
|
|
wxGraphicsPath path = gc->CreatePath();
|
|
path.MoveToPoint( Points[0].x, Points[0].y );
|
|
for( int i = 1; i < n; ++i )
|
|
{
|
|
path.AddLineToPoint( Points[i].x, Points[i].y );
|
|
}
|
|
// draw path
|
|
gc->StrokePath( path );
|
|
|
|
// correctly update last position
|
|
GRMoveTo( Points[n - 1].x, Points[n - 1].y );
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
GRMoveTo( Points[0].x, Points[0].y );
|
|
for( int i = 1; i < n; ++i )
|
|
{
|
|
GRLineTo( ClipBox, DC, Points[i].x, Points[i].y, width, Color );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* Draw a new closed polyline and fill it if Fill, in screen space.
|
|
*/
|
|
static void GRSClosedPoly( EDA_RECT* aClipBox, wxDC* aDC,
|
|
int aPointCount, wxPoint aPoints[],
|
|
bool aFill, int aWidth,
|
|
COLOR4D aColor,
|
|
COLOR4D aBgColor )
|
|
{
|
|
if( !IsGRSPolyDrawable( aClipBox, aPointCount, aPoints ) )
|
|
return;
|
|
|
|
if( aFill && ( aPointCount > 2 ) )
|
|
{
|
|
GRLastMoveToX = aPoints[aPointCount - 1].x;
|
|
GRLastMoveToY = aPoints[aPointCount - 1].y;
|
|
GRSetBrush( aDC, aBgColor, FILLED );
|
|
GRSetColorPen( aDC, aColor, aWidth );
|
|
ClipAndDrawPoly( aClipBox, aDC, aPoints, aPointCount );
|
|
}
|
|
else
|
|
{
|
|
#if defined( __WXMAC__ ) && defined( USE_WX_GRAPHICS_CONTEXT )
|
|
wxGCDC *gcdc = wxDynamicCast( aDC, wxGCDC );
|
|
if( gcdc )
|
|
{
|
|
wxGraphicsContext *gc = gcdc->GetGraphicsContext();
|
|
|
|
// set pen
|
|
GRSetColorPen( aDC, aColor, aWidth );
|
|
|
|
// create path
|
|
wxGraphicsPath path = gc->CreatePath();
|
|
path.MoveToPoint( aPoints[0].x, aPoints[0].y );
|
|
for( int i = 1; i < aPointCount; ++i )
|
|
{
|
|
path.AddLineToPoint( aPoints[i].x, aPoints[i].y );
|
|
}
|
|
if( aPoints[aPointCount - 1] != aPoints[0] )
|
|
path.AddLineToPoint( aPoints[0].x, aPoints[0].y );
|
|
// draw path
|
|
gc->StrokePath( path );
|
|
|
|
// correctly update last position
|
|
GRMoveTo( aPoints[aPointCount - 1].x, aPoints[aPointCount - 1].y );
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
GRMoveTo( aPoints[0].x, aPoints[0].y );
|
|
for( int i = 1; i < aPointCount; ++i )
|
|
{
|
|
GRLineTo( aClipBox, aDC, aPoints[i].x, aPoints[i].y, aWidth, aColor );
|
|
}
|
|
|
|
int lastpt = aPointCount - 1;
|
|
|
|
// Close the polygon
|
|
if( aPoints[lastpt] != aPoints[0] )
|
|
{
|
|
GRLineTo( aClipBox, aDC, aPoints[0].x, aPoints[0].y, aWidth, aColor );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* Draw a new polyline and fill it if Fill, in drawing space.
|
|
*/
|
|
void GRPoly( EDA_RECT* ClipBox, wxDC* DC, int n, wxPoint Points[],
|
|
bool Fill, int width, COLOR4D Color, COLOR4D BgColor )
|
|
{
|
|
GRSPoly( ClipBox, DC, n, Points, Fill, width, Color, BgColor );
|
|
}
|
|
|
|
|
|
/*
|
|
* Draw a closed polyline and fill it if Fill, in object space.
|
|
*/
|
|
void GRClosedPoly( EDA_RECT* ClipBox, wxDC* DC, int n, wxPoint Points[],
|
|
bool Fill, COLOR4D Color, COLOR4D BgColor )
|
|
{
|
|
GRClosedPoly( ClipBox, DC, n, Points, Fill, 0, Color, BgColor );
|
|
}
|
|
|
|
|
|
void GRClosedPoly( EDA_RECT* ClipBox, wxDC* DC, int n, wxPoint Points[],
|
|
bool Fill, int width, COLOR4D Color, COLOR4D BgColor )
|
|
{
|
|
GRSClosedPoly( ClipBox, DC, n, Points, Fill, width, Color, BgColor );
|
|
}
|
|
|
|
|
|
void GRCircle( EDA_RECT* ClipBox, wxDC* DC, int xc, int yc, int r, int width, COLOR4D Color )
|
|
{
|
|
/* Clip circles off screen. */
|
|
if( ClipBox )
|
|
{
|
|
int x0, y0, xm, ym;
|
|
x0 = ClipBox->GetX();
|
|
y0 = ClipBox->GetY();
|
|
xm = ClipBox->GetRight();
|
|
ym = ClipBox->GetBottom();
|
|
|
|
if( xc < ( x0 - r - width ) )
|
|
return;
|
|
|
|
if( yc < ( y0 - r - width ) )
|
|
return;
|
|
|
|
if( xc > ( r + xm + width ) )
|
|
return;
|
|
|
|
if( yc > ( r + ym + width ) )
|
|
return;
|
|
}
|
|
|
|
GRSetBrush( DC, Color, NOT_FILLED );
|
|
GRSetColorPen( DC, Color, width );
|
|
DC->DrawEllipse( xc - r, yc - r, r + r, r + r );
|
|
}
|
|
|
|
|
|
void GRCircle( EDA_RECT* ClipBox, wxDC* DC, int x, int y, int r, COLOR4D Color )
|
|
{
|
|
GRCircle( ClipBox, DC, x, y, r, 0, Color );
|
|
}
|
|
|
|
|
|
void GRCircle( EDA_RECT* aClipBox, wxDC* aDC, wxPoint aPos, int aRadius, int aWidth, COLOR4D aColor )
|
|
{
|
|
GRCircle( aClipBox, aDC, aPos.x, aPos.y, aRadius, aWidth, aColor );
|
|
}
|
|
|
|
|
|
void GRFilledCircle( EDA_RECT* ClipBox, wxDC* DC, int x, int y, int r,
|
|
int width, COLOR4D Color, COLOR4D BgColor )
|
|
{
|
|
/* Clip circles off screen. */
|
|
if( ClipBox )
|
|
{
|
|
int x0, y0, xm, ym;
|
|
x0 = ClipBox->GetX();
|
|
y0 = ClipBox->GetY();
|
|
xm = ClipBox->GetRight();
|
|
ym = ClipBox->GetBottom();
|
|
|
|
if( x < ( x0 - r ) )
|
|
return;
|
|
|
|
if( y < ( y0 - r ) )
|
|
return;
|
|
|
|
if( x > ( r + xm ) )
|
|
return;
|
|
|
|
if( y > ( r + ym ) )
|
|
return;
|
|
}
|
|
|
|
GRSetBrush( DC, BgColor, FILLED );
|
|
GRSetColorPen( DC, Color, width );
|
|
DC->DrawEllipse( x - r, y - r, r + r, r + r );
|
|
}
|
|
|
|
|
|
void GRFilledCircle( EDA_RECT* aClipBox, wxDC* aDC, wxPoint aPos, int aRadius, COLOR4D aColor )
|
|
{
|
|
GRFilledCircle( aClipBox, aDC, aPos.x, aPos.y, aRadius, 0, aColor, aColor );
|
|
}
|
|
|
|
|
|
/*
|
|
* Draw an arc in user space.
|
|
*/
|
|
void GRArc1( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
|
|
int xc, int yc, COLOR4D Color )
|
|
{
|
|
GRArc1( ClipBox, DC, x1, y1, x2, y2, xc, yc, 0, Color );
|
|
}
|
|
|
|
|
|
/*
|
|
* Draw an arc, width = width in user space.
|
|
*/
|
|
void GRArc1( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
|
|
int xc, int yc, int width, COLOR4D Color )
|
|
{
|
|
/* Clip arcs off screen. */
|
|
if( ClipBox )
|
|
{
|
|
int x0, y0, xm, ym, r;
|
|
x0 = ClipBox->GetX();
|
|
y0 = ClipBox->GetY();
|
|
xm = ClipBox->GetRight();
|
|
ym = ClipBox->GetBottom();
|
|
r = KiROUND( Distance( x1, y1, xc, yc ) );
|
|
if( xc < ( x0 - r ) )
|
|
return;
|
|
if( yc < ( y0 - r ) )
|
|
return;
|
|
if( xc > ( r + xm ) )
|
|
return;
|
|
if( yc > ( r + ym ) )
|
|
return;
|
|
}
|
|
|
|
GRSetBrush( DC, Color );
|
|
GRSetColorPen( DC, Color, width );
|
|
DC->DrawArc( x1, y1, x2, y2, xc, yc );
|
|
}
|
|
|
|
|
|
void GRArc1( EDA_RECT* aClipBox, wxDC* aDC, wxPoint aStart, wxPoint aEnd,
|
|
wxPoint aCenter, int aWidth, COLOR4D aColor )
|
|
{
|
|
GRArc1( aClipBox, aDC, aStart.x, aStart.y, aEnd.x, aEnd.y, aCenter.x, aCenter.y,
|
|
aWidth, aColor );
|
|
}
|
|
|
|
|
|
/*
|
|
* Draw a filled arc in drawing space.
|
|
*/
|
|
void GRFilledArc( EDA_RECT* ClipBox,
|
|
wxDC* DC,
|
|
int x,
|
|
int y,
|
|
double StAngle,
|
|
double EndAngle,
|
|
int r,
|
|
int width,
|
|
COLOR4D Color,
|
|
COLOR4D BgColor )
|
|
{
|
|
int x1, y1, x2, y2;
|
|
|
|
/* Clip arcs off screen */
|
|
if( ClipBox )
|
|
{
|
|
int x0, y0, xm, ym;
|
|
x0 = ClipBox->GetX();
|
|
y0 = ClipBox->GetY();
|
|
xm = ClipBox->GetRight();
|
|
ym = ClipBox->GetBottom();
|
|
|
|
if( x < ( x0 - r - 1 ) )
|
|
return;
|
|
|
|
if( y < ( y0 - r - 1 ) )
|
|
return;
|
|
|
|
if( x > ( r + xm + 1 ) )
|
|
return;
|
|
|
|
if( y > ( r + ym + 1 ) )
|
|
return;
|
|
}
|
|
|
|
x1 = r;
|
|
y1 = 0;
|
|
RotatePoint( &x1, &y1, EndAngle );
|
|
|
|
x2 = r;
|
|
y2 = 0;
|
|
RotatePoint( &x2, &y2, StAngle );
|
|
|
|
GRSetBrush( DC, BgColor, FILLED );
|
|
GRSetColorPen( DC, Color, width );
|
|
DC->DrawArc( x + x1, y - y1, x + x2, y - y2, x, y );
|
|
}
|
|
|
|
|
|
void GRFilledArc( EDA_RECT* ClipBox, wxDC* DC, int x, int y,
|
|
double StAngle, double EndAngle, int r,
|
|
COLOR4D Color, COLOR4D BgColor )
|
|
{
|
|
GRFilledArc( ClipBox, DC, x, y, StAngle, EndAngle, r, 0, Color, BgColor );
|
|
}
|
|
|
|
|
|
/*
|
|
* Draw an arc in drawing space.
|
|
*/
|
|
void GRArc( EDA_RECT* ClipBox, wxDC* DC, int xc, int yc, double StAngle,
|
|
double EndAngle, int r, COLOR4D Color )
|
|
{
|
|
int x1, y1, x2, y2;
|
|
|
|
/* Clip arcs off screen */
|
|
if( ClipBox )
|
|
{
|
|
int radius = r + 1;
|
|
int x0, y0, xm, ym, x, y;
|
|
x0 = ClipBox->GetX();
|
|
y0 = ClipBox->GetY();
|
|
xm = ClipBox->GetRight();
|
|
ym = ClipBox->GetBottom();
|
|
x = xc;
|
|
y = yc;
|
|
|
|
if( x < ( x0 - radius ) )
|
|
return;
|
|
if( y < ( y0 - radius ) )
|
|
return;
|
|
if( x > ( xm + radius ) )
|
|
return;
|
|
if( y > ( ym + radius ) )
|
|
return;
|
|
}
|
|
|
|
x1 = r;
|
|
y1 = 0;
|
|
RotatePoint( &x1, &y1, EndAngle );
|
|
|
|
x2 = r;
|
|
y2 = 0;
|
|
RotatePoint( &x2, &y2, StAngle );
|
|
|
|
GRSetBrush( DC, Color, NOT_FILLED );
|
|
GRSetColorPen( DC, Color );
|
|
DC->DrawArc( xc + x1, yc - y1, xc + x2, yc - y2, xc, yc );
|
|
}
|
|
|
|
|
|
/*
|
|
* Draw an arc with width = width in drawing space.
|
|
*/
|
|
void GRArc( EDA_RECT* ClipBox,
|
|
wxDC* DC,
|
|
int x,
|
|
int y,
|
|
double StAngle,
|
|
double EndAngle,
|
|
int r,
|
|
int width,
|
|
COLOR4D Color )
|
|
{
|
|
int x1, y1, x2, y2;
|
|
|
|
/* Clip arcs off screen. */
|
|
if( ClipBox )
|
|
{
|
|
int x0, y0, xm, ym;
|
|
x0 = ClipBox->GetX();
|
|
y0 = ClipBox->GetY();
|
|
xm = ClipBox->GetRight();
|
|
ym = ClipBox->GetBottom();
|
|
|
|
if( x < ( x0 - r - width ) )
|
|
return;
|
|
|
|
if( y < ( y0 - r - width ) )
|
|
return;
|
|
|
|
if( x > ( r + xm + width ) )
|
|
return;
|
|
|
|
if( y > ( r + ym + width ) )
|
|
return;
|
|
}
|
|
|
|
x1 = r;
|
|
y1 = 0;
|
|
RotatePoint( &x1, &y1, EndAngle );
|
|
|
|
x2 = r;
|
|
y2 = 0;
|
|
RotatePoint( &x2, &y2, StAngle );
|
|
|
|
GRSetBrush( DC, Color );
|
|
GRSetColorPen( DC, Color, width );
|
|
DC->DrawArc( x + x1, y - y1, x + x2, y - y2, x, y );
|
|
}
|
|
|
|
|
|
/*
|
|
* Draw a rectangle in drawing space.
|
|
*/
|
|
void GRRect( EDA_RECT* aClipBox, wxDC* aDC, int x1, int y1, int x2, int y2, COLOR4D aColor )
|
|
{
|
|
GRSRect( aClipBox, aDC, x1, y1, x2, y2, 0, aColor );
|
|
}
|
|
|
|
|
|
void GRRectPs( EDA_RECT* aClipBox, wxDC* aDC, const EDA_RECT& aRect, COLOR4D aColor, wxPenStyle aStyle )
|
|
{
|
|
int x1 = aRect.GetX();
|
|
int y1 = aRect.GetY();
|
|
int x2 = aRect.GetRight();
|
|
int y2 = aRect.GetBottom();
|
|
|
|
GRSRect( aClipBox, aDC, x1, y1, x2, y2, 0, aColor, aStyle );
|
|
}
|
|
|
|
|
|
/*
|
|
* Draw a rectangle (thick lines) in drawing space.
|
|
*/
|
|
void GRRect( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, COLOR4D Color )
|
|
{
|
|
GRSRect( ClipBox, DC, x1, y1, x2, y2, width, Color );
|
|
}
|
|
|
|
|
|
void GRRect( EDA_RECT* aClipBox, wxDC* aDC, const EDA_RECT& aRect, int aWidth, COLOR4D aColor )
|
|
{
|
|
int x1 = aRect.GetX();
|
|
int y1 = aRect.GetY();
|
|
int x2 = aRect.GetRight();
|
|
int y2 = aRect.GetBottom();
|
|
|
|
GRSRect( aClipBox, aDC, x1, y1, x2, y2, aWidth, aColor );
|
|
}
|
|
|
|
|
|
/*
|
|
* Draw a rectangle (filled with AreaColor) in drawing space.
|
|
*/
|
|
void GRFilledRect( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
|
|
COLOR4D Color, COLOR4D BgColor )
|
|
{
|
|
GRSFilledRect( ClipBox, DC, x1, y1, x2, y2, 0, Color, BgColor );
|
|
}
|
|
|
|
|
|
/*
|
|
* Draw a rectangle (filled with AreaColor) in drawing space.
|
|
*/
|
|
void GRFilledRect( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
|
|
int width, COLOR4D Color, COLOR4D BgColor )
|
|
{
|
|
GRSFilledRect( ClipBox, DC, x1, y1, x2, y2, width, Color, BgColor );
|
|
}
|
|
|
|
|
|
/*
|
|
* Draw a rectangle in screen space.
|
|
*/
|
|
|
|
void GRSRect( EDA_RECT* aClipBox, wxDC* aDC, int x1, int y1, int x2, int y2,
|
|
int aWidth, COLOR4D aColor, wxPenStyle aStyle )
|
|
{
|
|
wxPoint points[5];
|
|
points[0] = wxPoint(x1, y1);
|
|
points[1] = wxPoint(x1, y2);
|
|
points[2] = wxPoint(x2, y2);
|
|
points[3] = wxPoint(x2, y1);
|
|
points[4] = points[0];
|
|
GRSClosedPoly( aClipBox, aDC, 5, points, NOT_FILLED, aWidth,
|
|
aColor, aColor );
|
|
}
|
|
|
|
|
|
void GRSFilledRect( EDA_RECT* aClipBox, wxDC* aDC, int x1, int y1, int x2, int y2,
|
|
int aWidth, COLOR4D aColor, COLOR4D aBgColor )
|
|
{
|
|
wxPoint points[5];
|
|
points[0] = wxPoint(x1, y1);
|
|
points[1] = wxPoint(x1, y2);
|
|
points[2] = wxPoint(x2, y2);
|
|
points[3] = wxPoint(x2, y1);
|
|
points[4] = points[0];
|
|
|
|
GRSetBrush( aDC, aBgColor, FILLED );
|
|
GRSetColorPen( aDC, aBgColor, aWidth );
|
|
|
|
if( aClipBox && (aWidth > 0) )
|
|
{
|
|
EDA_RECT clipbox(*aClipBox);
|
|
clipbox.Inflate(aWidth);
|
|
ClipAndDrawPoly(&clipbox, aDC, points, 5); // polygon approach is more accurate
|
|
}
|
|
else
|
|
ClipAndDrawPoly(aClipBox, aDC, points, 5 );
|
|
}
|
|
|
|
/**
|
|
* Function ClipAndDrawPoly
|
|
* Used to clip a polygon and draw it as Filled Polygon
|
|
* uses the Sutherland and Hodgman algo to clip the given poly against a
|
|
* rectangle. This rectangle is the drawing area this is useful under
|
|
* Linux (2009) because filled polygons are incorrectly drawn if they have
|
|
* too large coordinates (seems due to integer overflows in calculations)
|
|
* Could be removed in some years, if become unnecessary.
|
|
*/
|
|
|
|
/* Note: aClipBox == NULL is legal, so if aClipBox == NULL,
|
|
* the polygon is drawn, but not clipped
|
|
*/
|
|
#include <SutherlandHodgmanClipPoly.h>
|
|
|
|
void ClipAndDrawPoly( EDA_RECT* aClipBox, wxDC* aDC, wxPoint aPoints[], int n )
|
|
{
|
|
if( aClipBox == NULL )
|
|
{
|
|
aDC->DrawPolygon( n, aPoints );
|
|
return;
|
|
}
|
|
|
|
// A clip box exists: clip and draw the polygon.
|
|
static std::vector<wxPoint> clippedPolygon;
|
|
static pointVector inputPolygon, outputPolygon;
|
|
|
|
inputPolygon.clear();
|
|
outputPolygon.clear();
|
|
clippedPolygon.clear();
|
|
|
|
for( int ii = 0; ii < n; ii++ )
|
|
inputPolygon.push_back( PointF( (REAL) aPoints[ii].x, (REAL) aPoints[ii].y ) );
|
|
|
|
RectF window( (REAL) aClipBox->GetX(), (REAL) aClipBox->GetY(),
|
|
(REAL) aClipBox->GetWidth(), (REAL) aClipBox->GetHeight() );
|
|
|
|
SutherlandHodgman sh( window );
|
|
sh.Clip( inputPolygon, outputPolygon );
|
|
|
|
for( cpointIterator cit = outputPolygon.begin(); cit != outputPolygon.end(); ++cit )
|
|
{
|
|
clippedPolygon.push_back( wxPoint( KiROUND( cit->X ), KiROUND( cit->Y ) ) );
|
|
}
|
|
|
|
if( clippedPolygon.size() )
|
|
aDC->DrawPolygon( clippedPolygon.size(), &clippedPolygon[0] );
|
|
}
|
|
|
|
|
|
void GRBezier( EDA_RECT* ClipBox,
|
|
wxDC* DC,
|
|
int x1,
|
|
int y1,
|
|
int x2,
|
|
int y2,
|
|
int x3,
|
|
int y3,
|
|
int width,
|
|
COLOR4D Color )
|
|
{
|
|
std::vector<wxPoint> points;
|
|
|
|
BEZIER_POLY converter( x1, y1, x2, y2, x3, y3 );
|
|
converter.GetPoly( points );
|
|
|
|
GRPoly( ClipBox, DC, points.size(), &points[0], false, width, Color, Color );
|
|
}
|
|
|
|
|
|
void GRBezier( EDA_RECT* ClipBox,
|
|
wxDC* DC,
|
|
int x1,
|
|
int y1,
|
|
int x2,
|
|
int y2,
|
|
int x3,
|
|
int y3,
|
|
int x4,
|
|
int y4,
|
|
int width,
|
|
COLOR4D Color )
|
|
{
|
|
std::vector<wxPoint> points;
|
|
|
|
BEZIER_POLY converter( x1, y1, x2, y2, x3, y3, x4, y4 );
|
|
converter.GetPoly( points );
|
|
|
|
GRPoly( ClipBox, DC, points.size(), &points[0], false, width, Color, Color );
|
|
}
|
|
|
|
|
|
void GRDrawAnchor( EDA_RECT *aClipBox, wxDC *aDC, int x, int y,
|
|
int aSize, COLOR4D aColor )
|
|
{
|
|
int anchor_size = aDC->DeviceToLogicalXRel( aSize );
|
|
|
|
GRLine( aClipBox, aDC,
|
|
x - anchor_size, y,
|
|
x + anchor_size, y, 0, aColor );
|
|
GRLine( aClipBox, aDC,
|
|
x, y - anchor_size,
|
|
x, y + anchor_size, 0, aColor );
|
|
}
|