576 lines
19 KiB
C++
576 lines
19 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2009 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
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* Copyright (C) 2011 Wayne Stambaugh <stambaughw@gmail.com>
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* Copyright (C) 1992-2023 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef DRAW_FRAME_H_
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#define DRAW_FRAME_H_
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#include <eda_base_frame.h>
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#include <kiway_player.h>
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#include <gal/gal_display_options.h>
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#include <gal_display_options_common.h>
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#include <gal/color4d.h>
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#include <class_draw_panel_gal.h>
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#include <kiid.h>
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#include "hotkeys_basic.h"
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class EDA_ITEM;
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class wxSingleInstanceChecker;
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class ACTION_TOOLBAR;
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class COLOR_SETTINGS;
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class LOCKFILE;
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class TOOL_MENU;
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class APP_SETTINGS_BASE;
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class wxFindReplaceData;
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class SEARCH_PANE;
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class HOTKEY_CYCLE_POPUP;
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class PROPERTIES_PANEL;
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enum class BITMAP_TYPE;
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namespace KIGFX
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{
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class GAL_DISPLAY_OPTIONS;
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class RENDER_SETTINGS;
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}
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using KIGFX::COLOR4D;
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using KIGFX::RENDER_SETTINGS;
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#define LIB_EDIT_FRAME_NAME wxT( "LibeditFrame" )
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#define LIB_VIEW_FRAME_NAME wxT( "ViewlibFrame" )
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#define SCH_EDIT_FRAME_NAME wxT( "SchematicFrame" )
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#define SYMBOL_CHOOSER_FRAME_NAME wxT( "SymbolChooserFrame" )
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#define PL_EDITOR_FRAME_NAME wxT( "PlEditorFrame" )
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#define FOOTPRINT_WIZARD_FRAME_NAME wxT( "FootprintWizard" )
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#define FOOTPRINT_CHOOSER_FRAME_NAME wxT( "FootprintChooserFrame" )
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#define FOOTPRINT_EDIT_FRAME_NAME wxT( "ModEditFrame" )
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#define FOOTPRINT_VIEWER_FRAME_NAME wxT( "ModViewFrame" )
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#define PCB_EDIT_FRAME_NAME wxT( "PcbFrame" )
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/**
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* The base class for create windows for drawing purpose.
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*
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* The Eeschema, Pcbnew and GerbView main windows are just a few examples of classes
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* derived from EDA_DRAW_FRAME.
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*/
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class EDA_DRAW_FRAME : public KIWAY_PLAYER
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{
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public:
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EDA_DRAW_FRAME( KIWAY* aKiway, wxWindow* aParent, FRAME_T aFrameType, const wxString& aTitle,
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const wxPoint& aPos, const wxSize& aSize, long aStyle,
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const wxString& aFrameName, const EDA_IU_SCALE& aIuScale );
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~EDA_DRAW_FRAME();
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/**
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* Mark a schematic file as being in use.
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*
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* Use #ReleaseFile() to undo this.
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*
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* @param aFileName full path to the file.
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* @return true if the file is locked or read-only, false otherwise.
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*/
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bool LockFile( const wxString& aFileName );
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/**
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* Release the current file marked in use. See m_file_checker.
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*/
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void ReleaseFile();
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/**
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* Toggles the scripting console visibility
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*/
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void ScriptingConsoleEnableDisable();
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/**
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* Gets the current visibility of the scripting console window
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*/
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bool IsScriptingConsoleVisible();
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EDA_SEARCH_DATA& GetFindReplaceData() { return *m_findReplaceData; }
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wxArrayString& GetFindHistoryList() { return m_findStringHistoryList; }
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virtual void SetPageSettings( const PAGE_INFO& aPageSettings ) = 0;
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virtual const PAGE_INFO& GetPageSettings() const = 0;
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/**
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* Works off of GetPageSettings() to return the size of the paper page in
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* the internal units of this particular view.
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*/
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virtual const VECTOR2I GetPageSizeIU() const = 0;
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/**
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* For those frames that support polar coordinates.
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*/
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bool GetShowPolarCoords() const { return m_polarCoords; }
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void SetShowPolarCoords( bool aShow ) { m_polarCoords = aShow; }
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void ToggleUserUnits() override;
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/**
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* Get the pair or units in current use.
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*
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* The primary unit is the main unit of the frame, and the secondary unit is the unit
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* of the other system that was used most recently.
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*/
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void GetUnitPair( EDA_UNITS& aPrimaryUnit, EDA_UNITS& aSecondaryUnits ) override;
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/**
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* Return the absolute coordinates of the origin of the snap grid.
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*
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* This is treated as a relative offset and snapping will occur at multiples of the grid
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* size relative to this point.
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*/
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virtual const VECTOR2I& GetGridOrigin() const = 0;
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virtual void SetGridOrigin( const VECTOR2I& aPosition ) = 0;
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/**
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* Return the nearest \a aGridSize location to \a aPosition.
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*
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* @param aPosition The position to check.
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* @return The nearest grid position.
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*/
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VECTOR2I GetNearestGridPosition( const VECTOR2I& aPosition ) const;
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/**
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* Return the nearest \a aGridSize / 2 location to \a aPosition.
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*
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* This is useful when attempting for keep outer points on grid but
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* not the middle point.
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*
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* @param aPosition The position to check.
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* @return The nearest half-grid position.
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*/
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VECTOR2I GetNearestHalfGridPosition( const VECTOR2I& aPosition ) const;
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virtual const TITLE_BLOCK& GetTitleBlock() const = 0;
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virtual void SetTitleBlock( const TITLE_BLOCK& aTitleBlock ) = 0;
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// the background color of the draw canvas:
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// Virtual because some frames can have a specific way to get/set the bg color
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virtual COLOR4D GetDrawBgColor() const { return m_drawBgColor; }
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virtual void SetDrawBgColor( const COLOR4D& aColor) { m_drawBgColor= aColor ; }
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/// Returns a pointer to the active color theme settings
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virtual COLOR_SETTINGS* GetColorSettings( bool aForceRefresh = false ) const;
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/**
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* @param doOpen if true runs an Open Library browser, otherwise New Library
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* @param aFilename for New may contain a default name; in both cases return the chosen
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* filename.
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* @param wildcard a wildcard to filter the displayed files
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* @param ext the library file extension
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* @param isDirectory indicates the library files are directories
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* @return true for OK; false for Cancel.
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*/
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bool LibraryFileBrowser( bool doOpen, wxFileName& aFilename, const wxString& wildcard,
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const wxString& ext, bool isDirectory = false, bool aIsGlobal = false,
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const wxString& aGlobalPath = wxEmptyString );
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void CommonSettingsChanged( bool aEnvVarsChanged, bool aTextVarsChanged ) override;
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virtual wxString GetScreenDesc() const;
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virtual wxString GetFullScreenDesc() const;
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/**
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* Return a pointer to a BASE_SCREEN or one of its derivatives.
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*
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* It is overloaded by derived classes to return #SCH_SCREEN or #PCB_SCREEN.
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*/
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virtual BASE_SCREEN* GetScreen() const { return m_currentScreen; }
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void EraseMsgBox();
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virtual void ReCreateHToolbar() { };
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virtual void ReCreateVToolbar() { };
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virtual void ReCreateOptToolbar() { };
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virtual void ReCreateAuxiliaryToolbar() { }
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/**
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* Update the sizes of any controls in the toolbars of the frame.
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*/
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virtual void UpdateToolbarControlSizes() { }
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/*
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* These 4 functions provide a basic way to show/hide grid and /get/set grid color.
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*
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* These parameters are saved in KiCad config for each main frame.
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*/
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bool IsGridVisible() const;
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virtual void SetGridVisibility( bool aVisible );
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bool IsGridOverridden() const;
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virtual void SetGridOverrides( bool aOverride );
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virtual COLOR4D GetGridColor() { return m_gridColor; }
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virtual void SetGridColor( const COLOR4D& aColor ) { m_gridColor = aColor; }
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/**
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* Command event handler for selecting grid sizes.
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*
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* All commands that set the grid size should eventually end up here. This is where the
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* application setting is saved. If you override this method, make sure you call down
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* to the base class.
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*
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* @param event Command event from the grid size combobox on the toolbar.
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*/
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void OnSelectGrid( wxCommandEvent& event );
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/**
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* Rebuild the grid combobox to respond to any changes in the GUI (units, user
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* grid changes, etc.).
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*/
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void UpdateGridSelectBox();
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/**
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* Update the checked item in the grid wxchoice.
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*/
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void OnUpdateSelectGrid( wxUpdateUIEvent& aEvent );
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/**
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* Update the checked item in the zoom wxchoice.
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*/
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void OnUpdateSelectZoom( wxUpdateUIEvent& aEvent );
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/**
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* Rebuild the grid combobox to respond to any changes in the GUI (units, user
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* grid changes, etc.)
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*/
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void UpdateZoomSelectBox();
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/**
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* Return a human readable value for display in dialogs.
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*/
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const wxString GetZoomLevelIndicator() const;
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/**
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* Set the zoom factor when selected by the zoom list box in the main tool bar.
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*
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* @note List position 0 is fit to page.
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* List position >= 1 = zoom (1 to zoom max).
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* Last list position is custom zoom not in zoom list.
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*/
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virtual void OnSelectZoom( wxCommandEvent& event );
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/**
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* Recalculate the size of toolbars and display panel when the frame size changes.
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*/
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virtual void OnSize( wxSizeEvent& event ) override;
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void OnMove( wxMoveEvent& aEvent ) override;
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/**
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* Rebuild the GAL and redraws the screen. Call when something went wrong.
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*/
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virtual void HardRedraw();
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/**
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* Redraw the screen with best zoom level and the best centering that shows all the
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* page or the board.
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*/
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virtual void Zoom_Automatique( bool aWarpPointer );
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/**
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* Useful to focus on a particular location, in find functions.
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*
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* Move the graphic cursor (crosshair cursor) at a given coordinate and reframes the
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* drawing if the requested point is out of view or if center on location is requested.
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*
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* @param aPos is the point to go to.
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*/
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void FocusOnLocation( const VECTOR2I& aPos );
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/**
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* Construct a "basic" menu for a tool, containing only items that apply to all tools
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* (e.g. zoom and grid).
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*/
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void AddStandardSubMenus( TOOL_MENU& aMenu );
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/**
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* Prints the drawing-sheet (frame and title block).
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*
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* @param aScreen screen to draw.
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* @param aProperties Optional properties for text variable resolution.
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* @param aMils2Iu The mils to Iu conversion factor.
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* @param aFilename The filename to display in basic inscriptions.
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* @param aSheetLayer The layer displayed from PcbNew.
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*/
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void PrintDrawingSheet( const RENDER_SETTINGS* aSettings, BASE_SCREEN* aScreen,
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const std::map<wxString, wxString>* aProperties, double aMils2Iu,
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const wxString& aFilename, const wxString& aSheetLayer = wxEmptyString );
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void DisplayToolMsg( const wxString& msg ) override;
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void DisplayConstraintsMsg( const wxString& msg );
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/**
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* Called when modifying the page settings.
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* In derived classes it can be used to modify parameters like draw area size,
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* and any other local parameter related to the page settings.
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*/
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virtual void OnPageSettingsChange() {}
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/**
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* Update the status bar information.
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*
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* The EDA_DRAW_FRAME level updates the absolute and relative coordinates and the
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* zoom information. If you override this virtual method, make sure to call this
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* subclassed method.
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*/
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void UpdateStatusBar() override;
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/**
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* Display current unit pane in the status bar.
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*/
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void DisplayUnitsMsg();
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/**
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* Display current grid size in the status bar.
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*/
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virtual void DisplayGridMsg();
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void LoadSettings( APP_SETTINGS_BASE* aCfg ) override;
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void SaveSettings( APP_SETTINGS_BASE* aCfg ) override;
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/**
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* Append a message to the message panel.
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*
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* This helper method checks to make sure the message panel exists in the frame and
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* appends a message to it using the message panel AppendMessage() method.
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*
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* @param aTextUpper The message upper text.
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* @param aTextLower The message lower text.
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* @param aPadding Number of spaces to pad between messages.
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*/
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void AppendMsgPanel( const wxString& aTextUpper, const wxString& aTextLower, int aPadding = 6 );
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/**
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* Clear all messages from the message panel.
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*/
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virtual void ClearMsgPanel();
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/**
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* Clear the message panel and populates it with the contents of \a aList.
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*
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* @param aList is the list of #MSG_PANEL_ITEM objects to fill the message panel.
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*/
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void SetMsgPanel( const std::vector< MSG_PANEL_ITEM >& aList );
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void SetMsgPanel( EDA_ITEM* aItem );
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/**
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* Helper function that erases the msg panel and then appends a single message
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*
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* @param aTextUpper The message upper text.
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* @param aTextLower The message lower text.
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* @param aPadding Number of spaces to pad between messages.
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*/
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void SetMsgPanel( const wxString& aTextUpper, const wxString& aTextLower, int aPadding = 6 );
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/**
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* Redraw the message panel.
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*/
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virtual void UpdateMsgPanel();
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PROPERTIES_PANEL* GetPropertiesPanel() { return m_propertiesPanel; }
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void UpdateProperties();
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virtual void ToggleProperties() {}
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static const wxString PropertiesPaneName() { return wxS( "PropertiesManager" ); }
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/**
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* Fetch an item by KIID. Frame-type-specific implementation.
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*/
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virtual EDA_ITEM* GetItem( const KIID& aId ) const { return nullptr; }
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/**
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* Print the page pointed by current screen, set by the calling print function.
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*
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* @param aDC wxDC given by the calling print function
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*/
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virtual void PrintPage( const RENDER_SETTINGS* aSettings );
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/**
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* Use to start up the GAL drawing canvas.
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*/
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virtual void ActivateGalCanvas();
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/**
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* Changes the current rendering backend.
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*/
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virtual void SwitchCanvas( EDA_DRAW_PANEL_GAL::GAL_TYPE aCanvasType );
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/**
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* Return a pointer to GAL-based canvas of given EDA draw frame.
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*
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* @return Pointer to GAL-based canvas.
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*/
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virtual EDA_DRAW_PANEL_GAL* GetCanvas() const { return m_canvas; }
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void SetCanvas( EDA_DRAW_PANEL_GAL* aPanel ) { m_canvas = aPanel; }
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wxWindow* GetToolCanvas() const override { return GetCanvas(); }
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/**
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* Return a reference to the gal rendering options used by GAL for rendering.
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*/
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GAL_DISPLAY_OPTIONS_IMPL& GetGalDisplayOptions() { return m_galDisplayOptions; }
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void RefreshCanvas() override
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{
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GetCanvas()->Refresh();
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}
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/**
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* Returns bbox of document with option to not include some items.
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*
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* Used most commonly by "Zoom to Fit" and "Zoom to Objects". In Eeschema for "Zoom to Fit"
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* it's passed "true" to include drawing sheet border, and "false" by "Zoom To Objects" to
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* ignore drawing sheet border. In Pcbnew, false makes it ignore any items outside the PCB
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* edge such as fabrication notes.
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*
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* @param aIncludeAllVisible True to include everything visible in bbox calculations,
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* false to ignore some visible items (program dependent).
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* @return Bounding box of the document (ignoring some items as requested).
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*/
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virtual const BOX2I GetDocumentExtents( bool aIncludeAllVisible = true ) const;
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/**
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* Rebuild all toolbars, and update the checked state of check tools
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*/
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void RecreateToolbars();
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/**
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* Update toolbars if desired toolbar icon changed
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*/
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void OnToolbarSizeChanged();
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/**
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* Redraw the menus and what not in current language.
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*/
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void ShowChangedLanguage() override;
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HOTKEY_CYCLE_POPUP* GetHotkeyPopup() { return m_hotkeyPopup; }
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virtual void CreateHotkeyPopup();
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/**
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* Save the current view as an image file.
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*
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* @param aFrame The current draw frame view to save.
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* @param aFileName The file name to save the image. This will overwrite an existing file.
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* @param aBitmapType The type of bitmap create as defined by wxImage.
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* @return True if the file was successfully saved or false if the file failed to be saved.
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*/
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bool SaveCanvasImageToFile( const wxString& aFileName, BITMAP_TYPE aBitmapType );
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DECLARE_EVENT_TABLE()
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protected:
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virtual void SetScreen( BASE_SCREEN* aScreen ) { m_currentScreen = aScreen; }
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void unitsChangeRefresh() override;
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void setupUnits( APP_SETTINGS_BASE* aCfg );
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std::vector<wxWindow*> findDialogs();
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/**
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* Determines the Canvas type to load (with prompt if required) and initializes m_canvasType
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*/
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void resolveCanvasType();
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/**
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* Returns the canvas type stored in the application settings.
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*/
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EDA_DRAW_PANEL_GAL::GAL_TYPE loadCanvasTypeSetting();
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/**
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* Stores the canvas type in the application settings.
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*/
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bool saveCanvasTypeSetting( EDA_DRAW_PANEL_GAL::GAL_TYPE aCanvasType );
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/**
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* Handle a window activation event.
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*/
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virtual void handleActivateEvent( wxActivateEvent& aEvent );
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void onActivate( wxActivateEvent& aEvent );
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wxSocketServer* m_socketServer;
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///< Prevents opening same file multiple times.
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std::unique_ptr<LOCKFILE> m_file_checker;
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COLOR4D m_gridColor; // Grid color
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COLOR4D m_drawBgColor; // The background color of the draw canvas; BLACK for
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// Pcbnew, BLACK or WHITE for Eeschema
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int m_undoRedoCountMax; // Default Undo/Redo command Max depth, to be handed
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// to screens
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bool m_polarCoords; // For those frames that support polar coordinates
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bool m_showBorderAndTitleBlock; // Show the drawing sheet (border & title block).
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wxChoice* m_gridSelectBox;
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wxChoice* m_zoomSelectBox;
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ACTION_TOOLBAR* m_mainToolBar;
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ACTION_TOOLBAR* m_auxiliaryToolBar; // Additional tools under main toolbar
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ACTION_TOOLBAR* m_drawToolBar; // Drawing tools (typically on right edge of window)
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ACTION_TOOLBAR* m_optionsToolBar; // Options (typically on left edge of window)
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std::unique_ptr<EDA_SEARCH_DATA> m_findReplaceData;
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wxArrayString m_findStringHistoryList;
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wxArrayString m_replaceStringHistoryList;
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EDA_MSG_PANEL* m_messagePanel;
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int m_msgFrameHeight;
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COLOR_SETTINGS* m_colorSettings;
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SEARCH_PANE* m_searchPane;
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PROPERTIES_PANEL* m_propertiesPanel;
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HOTKEY_CYCLE_POPUP* m_hotkeyPopup;
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///< The current canvas type.
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EDA_DRAW_PANEL_GAL::GAL_TYPE m_canvasType;
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static bool m_openGLFailureOccured; ///< Has any failure occured when switching to OpenGL in
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///< any EDA_DRAW_FRAME?
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private:
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BASE_SCREEN* m_currentScreen; ///< current used SCREEN
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EDA_DRAW_PANEL_GAL* m_canvas;
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///< This the frame's interface to setting GAL display options.
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GAL_DISPLAY_OPTIONS_IMPL m_galDisplayOptions;
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int m_lastToolbarIconSize;
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};
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#endif // DRAW_FRAME_H_
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