741 lines
21 KiB
C++
741 lines
21 KiB
C++
/*
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* Copyright (C) 1998, 2000-2007, 2010, 2011, 2012, 2013 SINTEF ICT,
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* Applied Mathematics, Norway.
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* Copyright (C) 2013 CERN
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* Contact information: E-mail: tor.dokken@sintef.no
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* SINTEF ICT, Department of Applied Mathematics,
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* P.O. Box 124 Blindern,
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* 0314 Oslo, Norway.
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*
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* This file is part of TTL.
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*
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* TTL is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as
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* published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* TTL is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public
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* License along with TTL. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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* In accordance with Section 7(b) of the GNU Affero General Public
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* License, a covered work must retain the producer line in every data
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* file that is created or manipulated using TTL.
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*
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* Other Usage
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* You can be released from the requirements of the license by purchasing
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* a commercial license. Buying such a license is mandatory as soon as you
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* develop commercial activities involving the TTL library without
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* disclosing the source code of your own applications.
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*
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* This file may be used in accordance with the terms contained in a
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* written agreement between you and SINTEF ICT.
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*/
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#include <ttl/halfedge/hetriang.h>
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#include <ttl/halfedge/hetraits.h>
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#include <ttl/ttl.h>
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#include <algorithm>
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#include <fstream>
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#include <limits>
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using namespace hed;
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using namespace std;
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#ifdef TTL_USE_NODE_ID
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int Node::id_count = 0;
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#endif
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//#define DEBUG_HE
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#ifdef DEBUG_HE
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#include <iostream>
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static void errorAndExit(char* message) {
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cout << "\n!!! ERROR: "<< message << " !!!\n" << endl; exit(-1);
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}
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#endif
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//--------------------------------------------------------------------------------------------------
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static EdgePtr getLeadingEdgeInTriangle(const EdgePtr& e) {
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EdgePtr edge = e;
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// Code: 3EF (assumes triangle)
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if (!edge->isLeadingEdge()) {
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edge = edge->getNextEdgeInFace();
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if (!edge->isLeadingEdge())
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edge = edge->getNextEdgeInFace();
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}
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if (!edge->isLeadingEdge()) {
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return EdgePtr();
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}
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return edge;
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}
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//--------------------------------------------------------------------------------------------------
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static void getLimits(NodesContainer::iterator first,
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NodesContainer::iterator last,
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int& xmin, int& ymin,
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int& xmax, int& ymax) {
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xmin = ymin = std::numeric_limits<int>::min();
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xmax = ymax = std::numeric_limits<int>::max();
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NodesContainer::iterator it;
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for (it = first; it != last; ++it) {
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xmin = min(xmin, (*it)->GetX());
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ymin = min(ymin, (*it)->GetY());
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xmax = max(xmax, (*it)->GetX());
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ymax = max(ymax, (*it)->GetY());
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}
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}
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//--------------------------------------------------------------------------------------------------
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EdgePtr Triangulation::initTwoEnclosingTriangles(NodesContainer::iterator first,
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NodesContainer::iterator last) {
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int xmin, ymin, xmax, ymax;
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getLimits(first, last, xmin, ymin, xmax, ymax);
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// Add 10% of range:
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double fac = 10.0;
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double dx = (xmax-xmin)/fac;
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double dy = (ymax-ymin)/fac;
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NodePtr n1(new Node(xmin-dx,ymin-dy));
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NodePtr n2(new Node(xmax+dx,ymin-dy));
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NodePtr n3(new Node(xmax+dx,ymax+dy));
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NodePtr n4(new Node(xmin-dx,ymax+dy));
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// diagonal
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EdgePtr e1d(new Edge); // lower
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EdgePtr e2d(new Edge); // upper, the twin edge
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// lower triangle
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EdgePtr e11(new Edge);
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EdgePtr e12(new Edge);
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// upper triangle
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EdgePtr e21(new Edge); // upper upper
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EdgePtr e22(new Edge);
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// lower triangle
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e1d->setSourceNode(n3);
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e1d->setNextEdgeInFace(e11);
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e1d->setTwinEdge(e2d);
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e1d->setAsLeadingEdge();
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addLeadingEdge(e1d);
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e11->setSourceNode(n1);
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e11->setNextEdgeInFace(e12);
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e12->setSourceNode(n2);
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e12->setNextEdgeInFace(e1d);
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// upper triangle
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e2d->setSourceNode(n1);
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e2d->setNextEdgeInFace(e21);
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e2d->setTwinEdge(e1d);
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e2d->setAsLeadingEdge();
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addLeadingEdge(e2d);
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e21->setSourceNode(n3);
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e21->setNextEdgeInFace(e22);
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e22->setSourceNode(n4);
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e22->setNextEdgeInFace(e2d);
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return e11;
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}
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//--------------------------------------------------------------------------------------------------
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Triangulation::Triangulation() {
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helper = new ttl::TriangulationHelper( *this );
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}
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//--------------------------------------------------------------------------------------------------
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Triangulation::Triangulation(const Triangulation& tr) {
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std::cout << "Triangulation: Copy constructor not present - EXIT.";
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exit(-1);
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}
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//--------------------------------------------------------------------------------------------------
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Triangulation::~Triangulation() {
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cleanAll();
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delete helper;
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}
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//--------------------------------------------------------------------------------------------------
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void Triangulation::createDelaunay(NodesContainer::iterator first,
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NodesContainer::iterator last) {
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cleanAll();
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EdgePtr bedge = initTwoEnclosingTriangles(first, last);
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Dart dc(bedge);
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Dart d_iter = dc;
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NodesContainer::iterator it;
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for (it = first; it != last; ++it) {
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helper->insertNode<TTLtraits>(d_iter, *it);
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}
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// In general (e.g. for the triangle based data structure), the initial dart
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// may have been changed.
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// It is the users responsibility to get a valid boundary dart here.
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// The half-edge data structure preserves the initial dart.
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// (A dart at the boundary can also be found by trying to locate a
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// triangle "outside" the triangulation.)
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// Assumes rectangular domain
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helper->removeRectangularBoundary<TTLtraits>(dc);
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}
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//--------------------------------------------------------------------------------------------------
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void Triangulation::removeTriangle(EdgePtr& edge) {
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EdgePtr e1 = getLeadingEdgeInTriangle(edge);
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#ifdef DEBUG_HE
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if (!e1)
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errorAndExit("Triangulation::removeTriangle: could not find leading edge");
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#endif
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removeLeadingEdgeFromList(e1);
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// cout << "No leading edges = " << leadingEdges_.size() << endl;
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// Remove the triangle
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EdgePtr e2(e1->getNextEdgeInFace());
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EdgePtr e3(e2->getNextEdgeInFace());
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if (e1->getTwinEdge())
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e1->getTwinEdge()->setTwinEdge(EdgePtr());
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if (e2->getTwinEdge())
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e2->getTwinEdge()->setTwinEdge(EdgePtr());
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if (e3->getTwinEdge())
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e3->getTwinEdge()->setTwinEdge(EdgePtr());
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}
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//--------------------------------------------------------------------------------------------------
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void Triangulation::reverse_splitTriangle(EdgePtr& edge) {
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// Reverse operation of splitTriangle
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EdgePtr e1(edge->getNextEdgeInFace());
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EdgePtr le(getLeadingEdgeInTriangle(e1));
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#ifdef DEBUG_HE
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if (!le)
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errorAndExit("Triangulation::removeTriangle: could not find leading edge");
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#endif
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removeLeadingEdgeFromList(le);
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EdgePtr e2(e1->getNextEdgeInFace()->getTwinEdge()->getNextEdgeInFace());
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le = getLeadingEdgeInTriangle(e2);
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#ifdef DEBUG_HE
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if (!le)
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errorAndExit("Triangulation::removeTriangle: could not find leading edge");
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#endif
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removeLeadingEdgeFromList(le);
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EdgePtr e3(edge->getTwinEdge()->getNextEdgeInFace()->getNextEdgeInFace());
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le = getLeadingEdgeInTriangle(e3);
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#ifdef DEBUG_HE
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if (!le)
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errorAndExit("Triangulation::removeTriangle: could not find leading edge");
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#endif
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removeLeadingEdgeFromList(le);
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// The three triangles at the node have now been removed
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// from the triangulation, but the arcs have not been deleted.
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// Next delete the 6 half edges radiating from the node
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// The node is maintained by handle and need not be deleted explicitly
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// Create the new triangle
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e1->setNextEdgeInFace(e2);
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e2->setNextEdgeInFace(e3);
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e3->setNextEdgeInFace(e1);
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addLeadingEdge(e1);
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}
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//--------------------------------------------------------------------------------------------------
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// This is a "template" for iterating the boundary
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/*
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static void iterateBoundary(const Dart& dart) {
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cout << "Iterate boundary 2" << endl;
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// input is a dart at the boundary
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Dart dart_iter = dart;
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do {
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if (helper->isBoundaryEdge(dart_iter))
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dart_iter.alpha0().alpha1();
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else
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dart_iter.alpha2().alpha1();
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} while(dart_iter != dart);
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}
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*/
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//--------------------------------------------------------------------------------------------------
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Dart Triangulation::createDart() {
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// Return an arbitrary CCW dart
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return Dart(*leadingEdges_.begin());
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}
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//--------------------------------------------------------------------------------------------------
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bool Triangulation::removeLeadingEdgeFromList(EdgePtr& leadingEdge) {
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// Remove the edge from the list of leading edges,
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// but don't delete it.
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// Also set flag for leading edge to false.
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// Must search from start of list. Since edges are added to the
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// start of the list during triangulation, this operation will
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// normally be fast (when used in the triangulation algorithm)
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list<EdgePtr>::iterator it;
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for (it = leadingEdges_.begin(); it != leadingEdges_.end(); ++it) {
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EdgePtr edge = *it;
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if (edge == leadingEdge) {
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edge->setAsLeadingEdge(false);
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it = leadingEdges_.erase(it);
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return true;
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}
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}
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return false;
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}
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//--------------------------------------------------------------------------------------------------
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void Triangulation::cleanAll() {
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leadingEdges_.clear();
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}
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//--------------------------------------------------------------------------------------------------
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void Triangulation::swapEdge(Dart& dart) {
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if (!dart.getEdge()->isConstrained()) swapEdge(dart.getEdge());
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}
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//--------------------------------------------------------------------------------------------------
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void Triangulation::splitTriangle(Dart& dart, NodePtr point) {
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EdgePtr edge = splitTriangle(dart.getEdge(), point);
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dart.init(edge);
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}
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//--------------------------------------------------------------------------------------------------
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void Triangulation::reverse_splitTriangle(Dart& dart) {
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reverse_splitTriangle(dart.getEdge());
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}
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//--------------------------------------------------------------------------------------------------
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void Triangulation::removeBoundaryTriangle(Dart& d) {
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removeTriangle(d.getEdge());
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}
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#ifdef TTL_USE_NODE_FLAG
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//--------------------------------------------------------------------------------------------------
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// This is a "template" for accessing all nodes (but multiple tests)
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void Triangulation::flagNodes(bool flag) const {
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list<EdgePtr>::const_iterator it;
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for (it = leadingEdges_.begin(); it != leadingEdges_.end(); ++it) {
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EdgePtr edge = *it;
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for (int i = 0; i < 3; ++i) {
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edge->getSourceNode()->SetFlag(flag);
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edge = edge->getNextEdgeInFace();
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}
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}
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}
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//--------------------------------------------------------------------------------------------------
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list<NodePtr>* Triangulation::getNodes() const {
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flagNodes(false);
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list<NodePtr>* nodeList = new list<NodePtr>;
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list<EdgePtr>::const_iterator it;
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for (it = leadingEdges_.begin(); it != leadingEdges_.end(); ++it) {
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EdgePtr edge = *it;
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for (int i = 0; i < 3; ++i) {
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const NodePtr& node = edge->getSourceNode();
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if (node->GetFlag() == false) {
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nodeList->push_back(node);
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node->SetFlag(true);
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}
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edge = edge->getNextEdgeInFace();
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}
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}
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return nodeList;
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}
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#endif
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//--------------------------------------------------------------------------------------------------
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list<EdgePtr>* Triangulation::getEdges(bool skip_boundary_edges) const {
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// collect all arcs (one half edge for each arc)
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// (boundary edges are also collected).
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list<EdgePtr>::const_iterator it;
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list<EdgePtr>* elist = new list<EdgePtr>;
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for (it = leadingEdges_.begin(); it != leadingEdges_.end(); ++it) {
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EdgePtr edge = *it;
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for (int i = 0; i < 3; ++i) {
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EdgePtr twinedge = edge->getTwinEdge();
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// only one of the half-edges
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if ( (!twinedge && !skip_boundary_edges) ||
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(twinedge && ((size_t)edge.get() > (size_t)twinedge.get())) )
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elist->push_front(edge);
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edge = edge->getNextEdgeInFace();
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}
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}
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return elist;
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}
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//--------------------------------------------------------------------------------------------------
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EdgePtr Triangulation::splitTriangle(EdgePtr& edge, NodePtr& point) {
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// Add a node by just splitting a triangle into three triangles
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// Assumes the half edge is located in the triangle
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// Returns a half edge with source node as the new node
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// double x, y, z;
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// x = point.x();
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// y = point.y();
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// z = point.z();
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// e#_n are new edges
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// e# are existing edges
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// e#_n and e##_n are new twin edges
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// e##_n are edges incident to the new node
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// Add the node to the structure
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//NodePtr new_node(new Node(x,y,z));
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NodePtr n1(edge->getSourceNode());
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EdgePtr e1(edge);
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EdgePtr e2(edge->getNextEdgeInFace());
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NodePtr n2(e2->getSourceNode());
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EdgePtr e3(e2->getNextEdgeInFace());
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NodePtr n3(e3->getSourceNode());
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EdgePtr e1_n(new Edge);
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EdgePtr e11_n(new Edge);
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EdgePtr e2_n(new Edge);
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EdgePtr e22_n(new Edge);
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EdgePtr e3_n(new Edge);
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EdgePtr e33_n(new Edge);
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e1_n->setSourceNode(n1);
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e11_n->setSourceNode(point);
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e2_n->setSourceNode(n2);
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e22_n->setSourceNode(point);
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e3_n->setSourceNode(n3);
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e33_n->setSourceNode(point);
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e1_n->setTwinEdge(e11_n);
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e11_n->setTwinEdge(e1_n);
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e2_n->setTwinEdge(e22_n);
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e22_n->setTwinEdge(e2_n);
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e3_n->setTwinEdge(e33_n);
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e33_n->setTwinEdge(e3_n);
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e1_n->setNextEdgeInFace(e33_n);
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e2_n->setNextEdgeInFace(e11_n);
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e3_n->setNextEdgeInFace(e22_n);
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e11_n->setNextEdgeInFace(e1);
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e22_n->setNextEdgeInFace(e2);
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e33_n->setNextEdgeInFace(e3);
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// and update old's next edge
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e1->setNextEdgeInFace(e2_n);
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e2->setNextEdgeInFace(e3_n);
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e3->setNextEdgeInFace(e1_n);
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// add the three new leading edges,
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// Must remove the old leading edge from the list.
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// Use the field telling if an edge is a leading edge
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// NOTE: Must search in the list!!!
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if (e1->isLeadingEdge())
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removeLeadingEdgeFromList(e1);
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else if (e2->isLeadingEdge())
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removeLeadingEdgeFromList(e2);
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else if(e3->isLeadingEdge())
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removeLeadingEdgeFromList(e3);
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else
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return EdgePtr();
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addLeadingEdge(e1_n);
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addLeadingEdge(e2_n);
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addLeadingEdge(e3_n);
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// Return a half edge incident to the new node (with the new node as source node)
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return e11_n;
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}
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//--------------------------------------------------------------------------------------------------
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void Triangulation::swapEdge(EdgePtr& diagonal) {
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// Note that diagonal is both input and output and it is always
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// kept in counterclockwise direction (this is not required by all
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// functions in TriangulationHelper now)
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// Swap by rotating counterclockwise
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// Use the same objects - no deletion or new objects
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EdgePtr eL(diagonal);
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EdgePtr eR(eL->getTwinEdge());
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EdgePtr eL_1(eL->getNextEdgeInFace());
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EdgePtr eL_2(eL_1->getNextEdgeInFace());
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EdgePtr eR_1(eR->getNextEdgeInFace());
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EdgePtr eR_2(eR_1->getNextEdgeInFace());
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// avoid node to be dereferenced to zero and deleted
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NodePtr nR(eR_2->getSourceNode());
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NodePtr nL(eL_2->getSourceNode());
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eL->setSourceNode(nR);
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eR->setSourceNode(nL);
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// and now 6 1-sewings
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eL->setNextEdgeInFace(eL_2);
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eL_2->setNextEdgeInFace(eR_1);
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eR_1->setNextEdgeInFace(eL);
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eR->setNextEdgeInFace(eR_2);
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eR_2->setNextEdgeInFace(eL_1);
|
|
eL_1->setNextEdgeInFace(eR);
|
|
|
|
if (eL->isLeadingEdge())
|
|
removeLeadingEdgeFromList(eL);
|
|
else if (eL_1->isLeadingEdge())
|
|
removeLeadingEdgeFromList(eL_1);
|
|
else if (eL_2->isLeadingEdge())
|
|
removeLeadingEdgeFromList(eL_2);
|
|
|
|
if (eR->isLeadingEdge())
|
|
removeLeadingEdgeFromList(eR);
|
|
else if (eR_1->isLeadingEdge())
|
|
removeLeadingEdgeFromList(eR_1);
|
|
else if (eR_2->isLeadingEdge())
|
|
removeLeadingEdgeFromList(eR_2);
|
|
|
|
addLeadingEdge(eL);
|
|
addLeadingEdge(eR);
|
|
}
|
|
|
|
|
|
////--------------------------------------------------------------------------
|
|
//static void printEdge(const Dart& dart, ostream& ofile) {
|
|
//
|
|
// Dart d0 = dart;
|
|
// d0.alpha0();
|
|
//
|
|
// ofile << dart.x() << " " << dart.y() << endl;
|
|
// ofile << d0.x() << " " << d0.y() << endl;
|
|
//}
|
|
|
|
|
|
//--------------------------------------------------------------------------
|
|
bool Triangulation::checkDelaunay() const {
|
|
|
|
// ???? outputs !!!!
|
|
// ofstream os("qweND.dat");
|
|
const list<EdgePtr>& leadingEdges = getLeadingEdges();
|
|
|
|
list<EdgePtr>::const_iterator it;
|
|
bool ok = true;
|
|
int noNotDelaunay = 0;
|
|
|
|
for (it = leadingEdges.begin(); it != leadingEdges.end(); ++it) {
|
|
EdgePtr edge = *it;
|
|
|
|
for (int i = 0; i < 3; ++i) {
|
|
EdgePtr twinedge = edge->getTwinEdge();
|
|
|
|
// only one of the half-edges
|
|
if (!twinedge || (size_t)edge.get() > (size_t)twinedge.get()) {
|
|
Dart dart(edge);
|
|
if (helper->swapTestDelaunay<TTLtraits>(dart)) {
|
|
noNotDelaunay++;
|
|
|
|
//printEdge(dart,os); os << "\n";
|
|
ok = false;
|
|
//cout << "............. not Delaunay .... " << endl;
|
|
}
|
|
}
|
|
edge = edge->getNextEdgeInFace();
|
|
}
|
|
}
|
|
|
|
#ifdef DEBUG_HE
|
|
cout << "!!! Triangulation is NOT Delaunay: " << noNotDelaunay << " edges\n" << endl;
|
|
#endif
|
|
|
|
return ok;
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
void Triangulation::optimizeDelaunay() {
|
|
|
|
// This function is also present in ttl where it is implemented
|
|
// generically.
|
|
// The implementation below is tailored for the half-edge data structure,
|
|
// and is thus more efficient
|
|
|
|
// Collect all interior edges (one half edge for each arc)
|
|
bool skip_boundary_edges = true;
|
|
list<EdgePtr>* elist = getEdges(skip_boundary_edges);
|
|
|
|
// Assumes that elist has only one half-edge for each arc.
|
|
bool cycling_check = true;
|
|
bool optimal = false;
|
|
list<EdgePtr>::const_iterator it;
|
|
while(!optimal) {
|
|
optimal = true;
|
|
for (it = elist->begin(); it != elist->end(); ++it) {
|
|
EdgePtr edge = *it;
|
|
|
|
Dart dart(edge);
|
|
// Constrained edges should not be swapped
|
|
if (!edge->isConstrained() && helper->swapTestDelaunay<TTLtraits>(dart, cycling_check)) {
|
|
optimal = false;
|
|
swapEdge(edge);
|
|
}
|
|
}
|
|
}
|
|
delete elist;
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
EdgePtr Triangulation::getInteriorNode() const {
|
|
|
|
const list<EdgePtr>& leadingEdges = getLeadingEdges();
|
|
list<EdgePtr>::const_iterator it;
|
|
for (it = leadingEdges.begin(); it != leadingEdges.end(); ++it) {
|
|
EdgePtr edge = *it;
|
|
|
|
// multiple checks, but only until found
|
|
for (int i = 0; i < 3; ++i) {
|
|
if (edge->getTwinEdge()) {
|
|
|
|
if (!helper->isBoundaryNode(Dart(edge)))
|
|
return edge;
|
|
}
|
|
edge = edge->getNextEdgeInFace();
|
|
}
|
|
}
|
|
return EdgePtr(); // no boundary nodes
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
EdgePtr Triangulation::getBoundaryEdgeInTriangle(const EdgePtr& e) const {
|
|
EdgePtr edge = e;
|
|
|
|
if (helper->isBoundaryEdge(Dart(edge)))
|
|
return edge;
|
|
|
|
edge = edge->getNextEdgeInFace();
|
|
if (helper->isBoundaryEdge(Dart(edge)))
|
|
return edge;
|
|
|
|
edge = edge->getNextEdgeInFace();
|
|
if (helper->isBoundaryEdge(Dart(edge)))
|
|
return edge;
|
|
|
|
return EdgePtr();
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
EdgePtr Triangulation::getBoundaryEdge() const {
|
|
|
|
// Get an arbitrary (CCW) boundary edge
|
|
// If the triangulation is closed, NULL is returned
|
|
|
|
const list<EdgePtr>& leadingEdges = getLeadingEdges();
|
|
list<EdgePtr>::const_iterator it;
|
|
EdgePtr edge;
|
|
|
|
for (it = leadingEdges.begin(); it != leadingEdges.end(); ++it) {
|
|
edge = getBoundaryEdgeInTriangle(*it);
|
|
|
|
if (edge)
|
|
return edge;
|
|
}
|
|
return EdgePtr();
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
void Triangulation::printEdges(ofstream& os) const {
|
|
|
|
// Print source node and target node for each edge face by face,
|
|
// but only one of the half-edges.
|
|
|
|
const list<EdgePtr>& leadingEdges = getLeadingEdges();
|
|
list<EdgePtr>::const_iterator it;
|
|
for (it = leadingEdges.begin(); it != leadingEdges.end(); ++it) {
|
|
EdgePtr edge = *it;
|
|
|
|
for (int i = 0; i < 3; ++i) {
|
|
EdgePtr twinedge = edge->getTwinEdge();
|
|
|
|
// Print only one edge (the highest value of the pointer)
|
|
if (!twinedge || (size_t)edge.get() > (size_t)twinedge.get()) {
|
|
// Print source node and target node
|
|
NodePtr node = edge->getSourceNode();
|
|
os << node->GetX() << " " << node->GetY() << endl;
|
|
node = edge->getTargetNode();
|
|
os << node->GetX() << " " << node->GetY() << endl;
|
|
os << '\n'; // blank line
|
|
}
|
|
edge = edge->getNextEdgeInFace();
|
|
}
|
|
}
|
|
}
|