kicad/eeschema/connection_graph.h

396 lines
14 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2018 CERN
* @author Jon Evans <jon@craftyjon.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _CONNECTION_GRAPH_H
#define _CONNECTION_GRAPH_H
#include <mutex>
#include <vector>
#include <common.h>
#include <erc_settings.h>
#include <sch_connection.h>
#include <sch_item_struct.h>
#ifdef DEBUG
// Uncomment this line to enable connectivity debugging features
// #define CONNECTIVITY_DEBUG
#endif
class SCH_EDIT_FRAME;
class SCH_HIERLABEL;
class SCH_PIN;
class SCH_SHEET_PIN;
/**
* A subgraph is a set of items that are electrically connected on a single sheet.
*
* For example, a label connected to a wire and so on.
* A net is composed of one or more subgraphs.
*
* A set of items that appears to be physically connected may actually be more
* than one subgraph, because some items don't connect electrically.
*
* For example, multiple bus wires can come together at a junction but have
* different labels on each branch. Each label+wire branch is its own subgraph.
*
*/
class CONNECTION_SUBGRAPH
{
public:
CONNECTION_SUBGRAPH( SCH_EDIT_FRAME* aFrame ) :
m_dirty( false ), m_absorbed( false ), m_code( -1 ), m_multiple_drivers( false ),
m_strong_driver( false ), m_no_connect( nullptr ), m_bus_entry( nullptr ),
m_driver( nullptr ), m_frame( aFrame ), m_driver_connection( nullptr )
{}
/**
* Determines which potential driver should drive the subgraph.
*
* If multiple possible drivers exist, picks one according to the priority.
* If multiple "winners" exist, returns false and sets m_driver to nullptr.
*
* @param aCreateMarkers controls whether ERC markers should be added for conflicts
* @return true if m_driver was set, or false if a conflict occurred
*/
bool ResolveDrivers( bool aCreateMarkers = false );
/**
* Returns the fully-qualified net name for this subgraph (if one exists)
*/
wxString GetNetName() const;
/// Returns all the bus labels attached to this subgraph (if any)
std::vector<SCH_ITEM*> GetBusLabels() const;
/// Returns the candidate net name for a driver
wxString GetNameForDriver( SCH_ITEM* aItem ) const;
/// Combines another subgraph on the same sheet into this one.
void Absorb( CONNECTION_SUBGRAPH* aOther );
/// Adds a new item to the subgraph
void AddItem( SCH_ITEM* aItem );
/// Updates all items to match the driver connection
void UpdateItemConnections();
bool m_dirty;
bool m_absorbed;
long m_code;
/**
* True if this subgraph contains more than one driver that should be
* shorted together in the netlist. For example, two labels or
* two power ports.
*/
bool m_multiple_drivers;
/// True if the driver is "strong": a label or power object
bool m_strong_driver;
/// True if the driver is a local (i.e. non-global) type
bool m_local_driver;
/// No-connect item in graph, if any
SCH_ITEM* m_no_connect;
/// Bus entry in graph, if any
SCH_ITEM* m_bus_entry;
std::vector<SCH_ITEM*> m_items;
std::vector<SCH_ITEM*> m_drivers;
SCH_ITEM* m_driver;
SCH_SHEET_PATH m_sheet;
// Needed for m_UserUnits for now; maybe refactor later
SCH_EDIT_FRAME* m_frame;
/// Cache for driver connection
SCH_CONNECTION* m_driver_connection;
/**
* If a subgraph is a bus, this map contains links between the bus members and any
* local sheet neighbors with the same connection name.
*
* For example, if this subgraph is a bus D[7..0], and on the same sheet there is
* a net with label D7, this map will contain an entry for the D7 bus member, and
* the vector will contain a pointer to the D7 net subgraph.
*/
std::unordered_map< std::shared_ptr<SCH_CONNECTION>,
std::vector<CONNECTION_SUBGRAPH*> > m_bus_neighbors;
// Cache for lookup of any hierarchical (sheet) pins on this subgraph (for referring down)
std::vector<SCH_SHEET_PIN*> m_hier_pins;
// Cache for lookup of any hierarchical ports on this subgraph (for referring up)
std::vector<SCH_HIERLABEL*> m_hier_ports;
};
/**
* Calculates the connectivity of a schematic and generates netlists
*/
class CONNECTION_GRAPH
{
public:
CONNECTION_GRAPH( SCH_EDIT_FRAME* aFrame) :
m_frame( aFrame )
{}
void Reset();
/**
* Updates the connection graph for the given list of sheets.
*
* @param aSheetList is the list of possibly modified sheets
* @param aUnconditional is true if an unconditional full recalculation should be done
*/
void Recalculate( SCH_SHEET_LIST aSheetList, bool aUnconditional = false );
/**
* Returns a bus alias pointer for the given name if it exists (from cache)
*
* CONNECTION_GRAPH caches these, they are owned by the SCH_SCREEN that
* the alias was defined on. The cache is only used to update the graph.
*/
std::shared_ptr<BUS_ALIAS> GetBusAlias( wxString aName );
/**
* Determines which subgraphs have more than one conflicting bus label.
*
* @see DIALOG_MIGRATE_BUSES
* @return a list of subgraphs that need migration
*/
std::vector<const CONNECTION_SUBGRAPH*> GetBusesNeedingMigration();
/**
* Returns true if the graph makes use of any of the new bus features
*
* For quality control during rollout of new bus features:
* - Aliases
* - Bus groups
*/
bool UsesNewBusFeatures() const;
/**
* Runs electrical rule checks on the connectivity graph.
*
* Precondition: graph is up-to-date
*
* @param aSettings is used to control which tests to run
* @param aCreateMarkers controls whether error markers are created
* @return the number of errors found
*/
int RunERC( const ERC_SETTINGS& aSettings, bool aCreateMarkers = true );
// TODO(JE) Remove this when pressure valve is removed
static bool m_allowRealTime;
// TODO(JE) firm up API and move to private
std::map<int, std::vector<CONNECTION_SUBGRAPH*> > m_net_code_to_subgraphs_map;
private:
std::unordered_set<SCH_ITEM*> m_items;
// The owner of all CONNECTION_SUBGRAPH objects
std::vector<CONNECTION_SUBGRAPH*> m_subgraphs;
// Cache of a subset of m_subgraphs
std::vector<CONNECTION_SUBGRAPH*> m_driver_subgraphs;
// Cache to lookup subgraphs in m_driver_subgraphs by sheet path
std::unordered_map<SCH_SHEET_PATH,
std::vector<CONNECTION_SUBGRAPH*>> m_sheet_to_subgraphs_map;
std::vector<std::pair<SCH_SHEET_PATH, SCH_PIN*>> m_invisible_power_pins;
std::unordered_map< wxString, std::shared_ptr<BUS_ALIAS> > m_bus_alias_cache;
std::map<wxString, int> m_net_name_to_code_map;
std::map<wxString, int> m_bus_name_to_code_map;
std::map<wxString, std::vector<const CONNECTION_SUBGRAPH*>> m_global_label_cache;
std::map< std::pair<SCH_SHEET_PATH, wxString>,
std::vector<const CONNECTION_SUBGRAPH*> > m_local_label_cache;
std::unordered_map<wxString,
std::vector<const CONNECTION_SUBGRAPH*>> m_net_name_to_subgraphs_map;
int m_last_net_code;
int m_last_bus_code;
int m_last_subgraph_code;
std::mutex m_item_mutex;
// Needed for m_UserUnits for now; maybe refactor later
SCH_EDIT_FRAME* m_frame;
/**
* Updates the graphical connectivity between items (i.e. where they touch)
* The items passed in must be on the same sheet.
*
* In the first phase, all items in aItemList have their connections
* initialized for the given sheet (since they may have connections on more
* than one sheet, and each needs to be calculated individually). The
* graphical connection points for the item are added to a map that stores
* (x, y) -> [list of items].
*
* Any item that is stored in the list of items that have a connection point
* at a given (x, y) location will eventually be electrically connected.
* This means that we can't store SCH_COMPONENTs in this map -- we must store
* a structure that links a specific pin on a component back to that
* component: a SCH_PIN_CONNECTION. This wrapper class is a convenience for
* linking a pin and component to a specific (x, y) point.
*
* In the second phase, we iterate over each value in the map, which is a
* vector of items that have overlapping connection points. After some
* checks to ensure that the items should actually connect, the items are
* linked together using ConnectedItems().
*
* As a side effect, items are loaded into m_items for BuildConnectionGraph()
*
* @param aSheet is the path to the sheet of all items in the list
* @param aItemList is a list of items to consider
*/
void updateItemConnectivity( SCH_SHEET_PATH aSheet,
std::vector<SCH_ITEM*> aItemList );
/**
* Generates the connection graph (after all item connectivity has been updated)
*
* In the first phase, the algorithm iterates over all items, and then over
* all items that are connected (graphically) to each item, placing them into
* CONNECTION_SUBGRAPHs. Items that can potentially drive connectivity (i.e.
* labels, pins, etc.) are added to the m_drivers vector of the subgraph.
*
* In the second phase, each subgraph is resolved. To resolve a subgraph,
* the driver is first selected by CONNECTION_SUBGRAPH::ResolveDrivers(),
* and then the connection for the chosen driver is propagated to all the
* other items in the subgraph.
*/
void buildConnectionGraph();
/**
* Helper to assign a new net code to a connection
*
* @return the assigned code
*/
int assignNewNetCode( SCH_CONNECTION& aConnection );
/**
* Ensures all members of the bus connection have a valid net code assigned
* @param aConnection is a bus connection
*/
void assignNetCodesToBus( SCH_CONNECTION* aConnection );
/**
* Updates all neighbors of a subgraph with this one's connectivity info
*
* If this subgraph contains hierarchical links, this method will descent the
* hierarchy and propagate the connectivity across all linked sheets.
*/
void propagateToNeighbors( CONNECTION_SUBGRAPH* aSubgraph );
/**
* Checks one subgraph for conflicting connections between net and bus labels
*
* For example, a net wire connected to a bus port/pin, or vice versa
*
* @param aSubgraph is the subgraph to examine
* @param aCreateMarkers controls whether error markers are created
* @return true for no errors, false for errors
*/
bool ercCheckBusToNetConflicts( const CONNECTION_SUBGRAPH* aSubgraph,
bool aCreateMarkers );
/**
* Checks one subgraph for conflicting connections between two bus items
*
* For example, a labeled bus wire connected to a hierarchical sheet pin
* where the labeled bus doesn't contain any of the same bus members as the
* sheet pin
*
* @param aSubgraph is the subgraph to examine
* @param aCreateMarkers controls whether error markers are created
* @return true for no errors, false for errors
*/
bool ercCheckBusToBusConflicts( const CONNECTION_SUBGRAPH* aSubgraph,
bool aCreateMarkers );
/**
* Checks one subgraph for conflicting bus entry to bus connections
*
* For example, a wire with label "A0" is connected to a bus labeled "D[8..0]"
*
* Will also check for mistakes related to bus group names, for example:
* A bus group named "USB{DP DM}" should have bus entry connections like
* "USB.DP" but someone might accidentally just enter "DP"
*
* @param aSubgraph is the subgraph to examine
* @param aCreateMarkers controls whether error markers are created
* @return true for no errors, false for errors
*/
bool ercCheckBusToBusEntryConflicts( const CONNECTION_SUBGRAPH* aSubgraph,
bool aCreateMarkers );
/**
* Checks one subgraph for proper presence or absence of no-connect symbols
*
* A pin with a no-connect symbol should not have any connections
* A pin without a no-connect symbol should have at least one connection
*
* @param aSubgraph is the subgraph to examine
* @param aCreateMarkers controls whether error markers are created
* @return true for no errors, false for errors
*/
bool ercCheckNoConnects( const CONNECTION_SUBGRAPH* aSubgraph,
bool aCreateMarkers );
/**
* Checks one subgraph for proper connection of labels
*
* Labels should be connected to something
*
* @param aSubgraph is the subgraph to examine
* @param aCreateMarkers controls whether error markers are created
* @param aCheckGlobalLabels is true if global labels should be checked for loneliness
* @return true for no errors, false for errors
*/
bool ercCheckLabels( const CONNECTION_SUBGRAPH* aSubgraph, bool aCreateMarkers,
bool aCheckGlobalLabels );
};
#endif