727 lines
23 KiB
C++
727 lines
23 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2014-2016 CERN
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "tool/selection.h"
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#include "placement_tool.h"
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#include "pcb_actions.h"
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#include "pcb_selection_tool.h"
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#include <ratsnest/ratsnest_data.h>
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#include <tool/tool_manager.h>
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#include <pcb_edit_frame.h>
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#include <board.h>
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#include <board_commit.h>
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#include <bitmaps.h>
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#include <confirm.h>
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#include <menus_helpers.h>
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ALIGN_DISTRIBUTE_TOOL::ALIGN_DISTRIBUTE_TOOL() :
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TOOL_INTERACTIVE( "pcbnew.Placement" ), m_selectionTool( NULL ), m_placementMenu( NULL ),
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m_frame( NULL )
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{
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}
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ALIGN_DISTRIBUTE_TOOL::~ALIGN_DISTRIBUTE_TOOL()
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{
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delete m_placementMenu;
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}
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bool ALIGN_DISTRIBUTE_TOOL::Init()
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{
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// Find the selection tool, so they can cooperate
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m_selectionTool = m_toolMgr->GetTool<PCB_SELECTION_TOOL>();
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m_frame = getEditFrame<PCB_BASE_FRAME>();
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// Create a context menu and make it available through selection tool
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m_placementMenu = new ACTION_MENU( true );
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m_placementMenu->SetTool( this );
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m_placementMenu->SetIcon( align_items_xpm );
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m_placementMenu->SetTitle( _( "Align/Distribute" ) );
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// Add all align/distribute commands
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m_placementMenu->Add( PCB_ACTIONS::alignLeft );
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m_placementMenu->Add( PCB_ACTIONS::alignCenterX );
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m_placementMenu->Add( PCB_ACTIONS::alignRight );
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m_placementMenu->AppendSeparator();
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m_placementMenu->Add( PCB_ACTIONS::alignTop );
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m_placementMenu->Add( PCB_ACTIONS::alignCenterY );
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m_placementMenu->Add( PCB_ACTIONS::alignBottom );
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m_placementMenu->AppendSeparator();
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m_placementMenu->Add( PCB_ACTIONS::distributeHorizontally );
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m_placementMenu->Add( PCB_ACTIONS::distributeVertically );
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CONDITIONAL_MENU& selToolMenu = m_selectionTool->GetToolMenu().GetMenu();
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selToolMenu.AddMenu( m_placementMenu, SELECTION_CONDITIONS::MoreThan( 1 ) );
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return true;
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}
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template <class T>
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ALIGNMENT_RECTS GetBoundingBoxes( const T& aItems )
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{
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ALIGNMENT_RECTS rects;
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for( EDA_ITEM* item : aItems )
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{
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BOARD_ITEM* boardItem = static_cast<BOARD_ITEM*>( item );
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if( item->Type() == PCB_FOOTPRINT_T )
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{
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FOOTPRINT* footprint = static_cast<FOOTPRINT*>( item );
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rects.emplace_back( std::make_pair( boardItem, footprint->GetFootprintRect() ) );
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}
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else
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{
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rects.emplace_back( std::make_pair( boardItem, item->GetBoundingBox() ) );
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}
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}
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return rects;
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}
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template< typename T >
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int ALIGN_DISTRIBUTE_TOOL::selectTarget( ALIGNMENT_RECTS& aItems, ALIGNMENT_RECTS& aLocked,
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T aGetValue )
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{
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wxPoint curPos = (wxPoint) getViewControls()->GetCursorPosition();
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// Prefer locked items to unlocked items.
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// Secondly, prefer items under the cursor to other items.
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if( aLocked.size() >= 1 )
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{
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for( const ALIGNMENT_RECT& item : aLocked )
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{
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if( item.second.Contains( curPos ) )
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return aGetValue( item );
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}
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return aGetValue( aLocked.front() );
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}
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for( const ALIGNMENT_RECT& item : aItems )
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{
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if( item.second.Contains( curPos ) )
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return aGetValue( item );
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}
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return aGetValue( aItems.front() );
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}
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template< typename T >
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size_t ALIGN_DISTRIBUTE_TOOL::GetSelections( ALIGNMENT_RECTS& aItemsToAlign,
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ALIGNMENT_RECTS& aLockedItems, T aCompare )
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{
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PCB_SELECTION& selection = m_selectionTool->RequestSelection(
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[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
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{
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// Iterate from the back so we don't have to worry about removals.
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for( int i = aCollector.GetCount() - 1; i >= 0; --i )
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{
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BOARD_ITEM* item = aCollector[i];
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if( item->Type() == PCB_MARKER_T )
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aCollector.Remove( item );
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}
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} );
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std::vector<BOARD_ITEM*> lockedItems;
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std::vector<BOARD_ITEM*> itemsToAlign;
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for( EDA_ITEM* item : selection )
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{
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BOARD_ITEM* boardItem = static_cast<BOARD_ITEM*>( item );
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if( boardItem->IsLocked() )
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{
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// Locking a pad but not the footprint means that we align the footprint using
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// the pad position. So we test for footprint locking here
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if( m_frame->IsType( FRAME_PCB_EDITOR ) && boardItem->Type() == PCB_PAD_T
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&& !boardItem->GetParent()->IsLocked() )
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{
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itemsToAlign.push_back( boardItem );
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}
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else
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{
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lockedItems.push_back( boardItem );
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}
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}
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else
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itemsToAlign.push_back( boardItem );
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}
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aItemsToAlign = GetBoundingBoxes( itemsToAlign );
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aLockedItems = GetBoundingBoxes( lockedItems );
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std::sort( aItemsToAlign.begin(), aItemsToAlign.end(), aCompare );
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std::sort( aLockedItems.begin(), aLockedItems.end(), aCompare );
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return aItemsToAlign.size();
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}
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int ALIGN_DISTRIBUTE_TOOL::AlignTop( const TOOL_EVENT& aEvent )
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{
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ALIGNMENT_RECTS itemsToAlign;
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ALIGNMENT_RECTS locked_items;
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if( !GetSelections( itemsToAlign, locked_items,
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[]( const ALIGNMENT_RECT left, const ALIGNMENT_RECT right)
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{
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return ( left.second.GetTop() < right.second.GetTop() );
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} ) )
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{
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return 0;
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}
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BOARD_COMMIT commit( m_frame );
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int targetTop = selectTarget( itemsToAlign, locked_items,
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[]( const ALIGNMENT_RECT& aVal )
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{
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return aVal.second.GetTop();
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} );
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// Move the selected items
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for( std::pair<BOARD_ITEM*, EDA_RECT>& i : itemsToAlign )
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{
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int difference = targetTop - i.second.GetTop();
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BOARD_ITEM* item = i.first;
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// Don't move a pad by itself unless editing the footprint
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if( item->Type() == PCB_PAD_T && m_frame->IsType( FRAME_PCB_EDITOR ) )
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item = item->GetParent();
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commit.Stage( item, CHT_MODIFY );
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item->Move( wxPoint( 0, difference ) );
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}
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commit.Push( _( "Align to top" ) );
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return 0;
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}
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int ALIGN_DISTRIBUTE_TOOL::AlignBottom( const TOOL_EVENT& aEvent )
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{
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ALIGNMENT_RECTS itemsToAlign;
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ALIGNMENT_RECTS locked_items;
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if( !GetSelections( itemsToAlign, locked_items,
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[]( const ALIGNMENT_RECT left, const ALIGNMENT_RECT right)
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{
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return ( left.second.GetBottom() < right.second.GetBottom() );
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} ) )
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{
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return 0;
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}
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BOARD_COMMIT commit( m_frame );
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int targetBottom = selectTarget( itemsToAlign, locked_items,
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[]( const ALIGNMENT_RECT& aVal )
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{
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return aVal.second.GetBottom();
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} );
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// Move the selected items
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for( std::pair<BOARD_ITEM*, EDA_RECT>& i : itemsToAlign )
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{
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int difference = targetBottom - i.second.GetBottom();
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BOARD_ITEM* item = i.first;
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// Don't move a pad by itself unless editing the footprint
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if( item->Type() == PCB_PAD_T && m_frame->IsType( FRAME_PCB_EDITOR ) )
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item = item->GetParent();
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commit.Stage( item, CHT_MODIFY );
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item->Move( wxPoint( 0, difference ) );
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}
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commit.Push( _( "Align to bottom" ) );
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return 0;
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}
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int ALIGN_DISTRIBUTE_TOOL::AlignLeft( const TOOL_EVENT& aEvent )
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{
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// Because this tool uses bounding boxes and they aren't mirrored even when
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// the view is mirrored, we need to call the other one if mirrored.
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if( getView()->IsMirroredX() )
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{
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return doAlignRight();
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}
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else
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{
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return doAlignLeft();
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}
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}
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int ALIGN_DISTRIBUTE_TOOL::doAlignLeft()
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{
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ALIGNMENT_RECTS itemsToAlign;
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ALIGNMENT_RECTS locked_items;
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if( !GetSelections( itemsToAlign, locked_items,
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[]( const ALIGNMENT_RECT left, const ALIGNMENT_RECT right)
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{
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return ( left.second.GetLeft() < right.second.GetLeft() );
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} ) )
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{
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return 0;
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}
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BOARD_COMMIT commit( m_frame );
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int targetLeft = selectTarget( itemsToAlign, locked_items,
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[]( const ALIGNMENT_RECT& aVal )
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{
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return aVal.second.GetLeft();
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} );
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// Move the selected items
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for( std::pair<BOARD_ITEM*, EDA_RECT>& i : itemsToAlign )
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{
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int difference = targetLeft - i.second.GetLeft();
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BOARD_ITEM* item = i.first;
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// Don't move a pad by itself unless editing the footprint
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if( item->Type() == PCB_PAD_T && m_frame->IsType( FRAME_PCB_EDITOR ) )
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item = item->GetParent();
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commit.Stage( item, CHT_MODIFY );
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item->Move( wxPoint( difference, 0 ) );
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}
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commit.Push( _( "Align to left" ) );
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return 0;
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}
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int ALIGN_DISTRIBUTE_TOOL::AlignRight( const TOOL_EVENT& aEvent )
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{
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// Because this tool uses bounding boxes and they aren't mirrored even when
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// the view is mirrored, we need to call the other one if mirrored.
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if( getView()->IsMirroredX() )
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{
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return doAlignLeft();
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}
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else
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{
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return doAlignRight();
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}
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}
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int ALIGN_DISTRIBUTE_TOOL::doAlignRight()
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{
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ALIGNMENT_RECTS itemsToAlign;
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ALIGNMENT_RECTS locked_items;
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if( !GetSelections( itemsToAlign, locked_items,
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[]( const ALIGNMENT_RECT left, const ALIGNMENT_RECT right)
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{
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return ( left.second.GetRight() < right.second.GetRight() );
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} ) )
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{
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return 0;
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}
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BOARD_COMMIT commit( m_frame );
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int targetRight = selectTarget( itemsToAlign, locked_items,
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[]( const ALIGNMENT_RECT& aVal )
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{
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return aVal.second.GetRight();
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} );
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// Move the selected items
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for( std::pair<BOARD_ITEM*, EDA_RECT>& i : itemsToAlign )
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{
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int difference = targetRight - i.second.GetRight();
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BOARD_ITEM* item = i.first;
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// Don't move a pad by itself unless editing the footprint
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if( item->Type() == PCB_PAD_T && m_frame->IsType( FRAME_PCB_EDITOR ) )
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item = item->GetParent();
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commit.Stage( item, CHT_MODIFY );
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item->Move( wxPoint( difference, 0 ) );
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}
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commit.Push( _( "Align to right" ) );
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return 0;
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}
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int ALIGN_DISTRIBUTE_TOOL::AlignCenterX( const TOOL_EVENT& aEvent )
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{
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ALIGNMENT_RECTS itemsToAlign;
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ALIGNMENT_RECTS locked_items;
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if( !GetSelections( itemsToAlign, locked_items,
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[]( const ALIGNMENT_RECT left, const ALIGNMENT_RECT right)
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{
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return ( left.second.GetCenter().x < right.second.GetCenter().x );
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} ) )
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{
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return 0;
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}
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BOARD_COMMIT commit( m_frame );
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int targetX = selectTarget( itemsToAlign, locked_items,
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[]( const ALIGNMENT_RECT& aVal )
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{
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return aVal.second.GetCenter().x;
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} );
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// Move the selected items
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for( std::pair<BOARD_ITEM*, EDA_RECT>& i : itemsToAlign )
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{
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int difference = targetX - i.second.GetCenter().x;
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BOARD_ITEM* item = i.first;
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// Don't move a pad by itself unless editing the footprint
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if( item->Type() == PCB_PAD_T && m_frame->IsType( FRAME_PCB_EDITOR ) )
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item = item->GetParent();
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commit.Stage( item, CHT_MODIFY );
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item->Move( wxPoint( difference, 0 ) );
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}
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commit.Push( _( "Align to middle" ) );
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return 0;
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}
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int ALIGN_DISTRIBUTE_TOOL::AlignCenterY( const TOOL_EVENT& aEvent )
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{
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ALIGNMENT_RECTS itemsToAlign;
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ALIGNMENT_RECTS locked_items;
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if( !GetSelections( itemsToAlign, locked_items,
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[]( const ALIGNMENT_RECT left, const ALIGNMENT_RECT right)
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{
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return ( left.second.GetCenter().y < right.second.GetCenter().y );
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} ) )
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{
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return 0;
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}
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BOARD_COMMIT commit( m_frame );
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int targetY = selectTarget( itemsToAlign, locked_items,
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[]( const ALIGNMENT_RECT& aVal )
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{
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return aVal.second.GetCenter().y;
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} );
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// Move the selected items
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for( std::pair<BOARD_ITEM*, EDA_RECT>& i : itemsToAlign )
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{
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int difference = targetY - i.second.GetCenter().y;
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BOARD_ITEM* item = i.first;
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// Don't move a pad by itself unless editing the footprint
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if( item->Type() == PCB_PAD_T && m_frame->IsType( FRAME_PCB_EDITOR ) )
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item = item->GetParent();
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commit.Stage( item, CHT_MODIFY );
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item->Move( wxPoint( 0, difference ) );
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}
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commit.Push( _( "Align to center" ) );
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return 0;
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}
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int ALIGN_DISTRIBUTE_TOOL::DistributeHorizontally( const TOOL_EVENT& aEvent )
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{
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PCB_SELECTION& selection = m_selectionTool->RequestSelection(
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[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
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{
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// Iterate from the back so we don't have to worry about removals.
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for( int i = aCollector.GetCount() - 1; i >= 0; --i )
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{
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BOARD_ITEM* item = aCollector[i];
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if( item->Type() == PCB_MARKER_T )
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aCollector.Remove( item );
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}
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},
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m_frame->IsType( FRAME_PCB_EDITOR ) /* prompt user regarding locked items */ );
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if( selection.Size() <= 1 )
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return 0;
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BOARD_COMMIT commit( m_frame );
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ALIGNMENT_RECTS itemsToDistribute = GetBoundingBoxes( selection );
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// find the last item by reverse sorting
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std::sort( itemsToDistribute.begin(), itemsToDistribute.end(),
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[] ( const ALIGNMENT_RECT left, const ALIGNMENT_RECT right)
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{
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return ( left.second.GetRight() > right.second.GetRight() );
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} );
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BOARD_ITEM* lastItem = itemsToDistribute.begin()->first;
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const int maxRight = itemsToDistribute.begin()->second.GetRight();
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// sort to get starting order
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std::sort( itemsToDistribute.begin(), itemsToDistribute.end(),
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[] ( const ALIGNMENT_RECT left, const ALIGNMENT_RECT right)
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{
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return ( left.second.GetX() < right.second.GetX() );
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} );
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const int minX = itemsToDistribute.begin()->second.GetX();
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int totalGap = maxRight - minX;
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int totalWidth = 0;
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for( std::pair<BOARD_ITEM*, EDA_RECT>& i : itemsToDistribute )
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totalWidth += i.second.GetWidth();
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if( totalGap < totalWidth )
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{
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// the width of the items exceeds the gap (overlapping items) -> use center point spacing
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doDistributeCentersHorizontally( itemsToDistribute, commit );
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}
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else
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{
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totalGap -= totalWidth;
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doDistributeGapsHorizontally( itemsToDistribute, commit, lastItem, totalGap );
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}
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commit.Push( _( "Distribute horizontally" ) );
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return 0;
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}
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void ALIGN_DISTRIBUTE_TOOL::doDistributeGapsHorizontally( ALIGNMENT_RECTS& itemsToDistribute,
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BOARD_COMMIT& aCommit,
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const BOARD_ITEM* lastItem,
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int totalGap ) const
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{
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const int itemGap = totalGap / ( itemsToDistribute.size() - 1 );
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int targetX = itemsToDistribute.begin()->second.GetX();
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for( std::pair<BOARD_ITEM*, EDA_RECT>& i : itemsToDistribute )
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{
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BOARD_ITEM* item = i.first;
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// cover the corner case where the last item is wider than the previous item and gap
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if( lastItem == item )
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continue;
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// Don't move a pad by itself unless editing the footprint
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if( item->Type() == PCB_PAD_T && m_frame->IsType( FRAME_PCB_EDITOR ) )
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item = item->GetParent();
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int difference = targetX - i.second.GetX();
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aCommit.Stage( item, CHT_MODIFY );
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item->Move( wxPoint( difference, 0 ) );
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targetX += ( i.second.GetWidth() + itemGap );
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}
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}
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void ALIGN_DISTRIBUTE_TOOL::doDistributeCentersHorizontally( ALIGNMENT_RECTS &itemsToDistribute,
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BOARD_COMMIT& aCommit ) const
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{
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std::sort( itemsToDistribute.begin(), itemsToDistribute.end(),
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[] ( const ALIGNMENT_RECT left, const ALIGNMENT_RECT right)
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{
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return ( left.second.GetCenter().x < right.second.GetCenter().x );
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} );
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const int totalGap = ( itemsToDistribute.end()-1 )->second.GetCenter().x
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- itemsToDistribute.begin()->second.GetCenter().x;
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const int itemGap = totalGap / ( itemsToDistribute.size() - 1 );
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int targetX = itemsToDistribute.begin()->second.GetCenter().x;
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for( std::pair<BOARD_ITEM*, EDA_RECT>& i : itemsToDistribute )
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{
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BOARD_ITEM* item = i.first;
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// Don't move a pad by itself unless editing the footprint
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if( item->Type() == PCB_PAD_T && m_frame->IsType( FRAME_PCB_EDITOR ) )
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item = item->GetParent();
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int difference = targetX - i.second.GetCenter().x;
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aCommit.Stage( item, CHT_MODIFY );
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item->Move( wxPoint( difference, 0 ) );
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targetX += ( itemGap );
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}
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}
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int ALIGN_DISTRIBUTE_TOOL::DistributeVertically( const TOOL_EVENT& aEvent )
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{
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PCB_SELECTION& selection = m_selectionTool->RequestSelection(
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[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
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{
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// Iterate from the back so we don't have to worry about removals.
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for( int i = aCollector.GetCount() - 1; i >= 0; --i )
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{
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BOARD_ITEM* item = aCollector[i];
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if( item->Type() == PCB_MARKER_T )
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aCollector.Remove( item );
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}
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},
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m_frame->IsType( FRAME_PCB_EDITOR ) /* prompt user regarding locked items */ );
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if( selection.Size() <= 1 )
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return 0;
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BOARD_COMMIT commit( m_frame );
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ALIGNMENT_RECTS itemsToDistribute = GetBoundingBoxes( selection );
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// find the last item by reverse sorting
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std::sort( itemsToDistribute.begin(), itemsToDistribute.end(),
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[] ( const ALIGNMENT_RECT left, const ALIGNMENT_RECT right)
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{
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return ( left.second.GetBottom() > right.second.GetBottom() );
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} );
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BOARD_ITEM* lastItem = itemsToDistribute.begin()->first;
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const int maxBottom = itemsToDistribute.begin()->second.GetBottom();
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// sort to get starting order
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std::sort( itemsToDistribute.begin(), itemsToDistribute.end(),
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[] ( const ALIGNMENT_RECT left, const ALIGNMENT_RECT right)
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{
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return ( left.second.GetCenter().y < right.second.GetCenter().y );
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} );
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int minY = itemsToDistribute.begin()->second.GetY();
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int totalGap = maxBottom - minY;
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int totalHeight = 0;
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for( std::pair<BOARD_ITEM*, EDA_RECT>& i : itemsToDistribute )
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totalHeight += i.second.GetHeight();
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if( totalGap < totalHeight )
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{
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// the width of the items exceeds the gap (overlapping items) -> use center point spacing
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doDistributeCentersVertically( itemsToDistribute, commit );
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}
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else
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{
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totalGap -= totalHeight;
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doDistributeGapsVertically( itemsToDistribute, commit, lastItem, totalGap );
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}
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commit.Push( _( "Distribute vertically" ) );
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return 0;
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}
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void ALIGN_DISTRIBUTE_TOOL::doDistributeGapsVertically( ALIGNMENT_RECTS& itemsToDistribute,
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BOARD_COMMIT& aCommit,
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const BOARD_ITEM* lastItem,
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int totalGap ) const
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{
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const int itemGap = totalGap / ( itemsToDistribute.size() - 1 );
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int targetY = itemsToDistribute.begin()->second.GetY();
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for( std::pair<BOARD_ITEM*, EDA_RECT>& i : itemsToDistribute )
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{
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BOARD_ITEM* item = i.first;
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// cover the corner case where the last item is wider than the previous item and gap
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if( lastItem == item )
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continue;
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// Don't move a pad by itself unless editing the footprint
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if( item->Type() == PCB_PAD_T && m_frame->IsType( FRAME_PCB_EDITOR ) )
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item = item->GetParent();
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int difference = targetY - i.second.GetY();
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aCommit.Stage( item, CHT_MODIFY );
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item->Move( wxPoint( 0, difference ) );
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targetY += ( i.second.GetHeight() + itemGap );
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}
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}
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void ALIGN_DISTRIBUTE_TOOL::doDistributeCentersVertically( ALIGNMENT_RECTS& itemsToDistribute,
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BOARD_COMMIT& aCommit ) const
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{
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std::sort( itemsToDistribute.begin(), itemsToDistribute.end(),
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[] ( const ALIGNMENT_RECT left, const ALIGNMENT_RECT right)
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{
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return ( left.second.GetCenter().y < right.second.GetCenter().y );
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} );
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const int totalGap = ( itemsToDistribute.end()-1 )->second.GetCenter().y
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- itemsToDistribute.begin()->second.GetCenter().y;
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const int itemGap = totalGap / ( itemsToDistribute.size() - 1 );
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int targetY = itemsToDistribute.begin()->second.GetCenter().y;
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for( std::pair<BOARD_ITEM*, EDA_RECT>& i : itemsToDistribute )
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{
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BOARD_ITEM* item = i.first;
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// Don't move a pad by itself unless editing the footprint
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if( item->Type() == PCB_PAD_T && m_frame->IsType( FRAME_PCB_EDITOR ) )
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item = item->GetParent();
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int difference = targetY - i.second.GetCenter().y;
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aCommit.Stage( item, CHT_MODIFY );
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item->Move( wxPoint( 0, difference ) );
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targetY += ( itemGap );
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}
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}
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void ALIGN_DISTRIBUTE_TOOL::setTransitions()
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{
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Go( &ALIGN_DISTRIBUTE_TOOL::AlignTop, PCB_ACTIONS::alignTop.MakeEvent() );
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Go( &ALIGN_DISTRIBUTE_TOOL::AlignBottom, PCB_ACTIONS::alignBottom.MakeEvent() );
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Go( &ALIGN_DISTRIBUTE_TOOL::AlignLeft, PCB_ACTIONS::alignLeft.MakeEvent() );
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Go( &ALIGN_DISTRIBUTE_TOOL::AlignRight, PCB_ACTIONS::alignRight.MakeEvent() );
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Go( &ALIGN_DISTRIBUTE_TOOL::AlignCenterX, PCB_ACTIONS::alignCenterX.MakeEvent() );
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Go( &ALIGN_DISTRIBUTE_TOOL::AlignCenterY, PCB_ACTIONS::alignCenterY.MakeEvent() );
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Go( &ALIGN_DISTRIBUTE_TOOL::DistributeHorizontally, PCB_ACTIONS::distributeHorizontally.MakeEvent() );
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Go( &ALIGN_DISTRIBUTE_TOOL::DistributeVertically, PCB_ACTIONS::distributeVertically.MakeEvent() );
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}
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