134 lines
4.6 KiB
Plaintext
134 lines
4.6 KiB
Plaintext
KiCad TODO List
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===============
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CMAKE
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-----
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* Add install targets for binaries and resources on Mac.
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* Add Python.
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WXMAC Platform
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--------------
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* Fix hotkey list to match CMD key
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* Fix AddHotkeyName to let wxWidgets handle Ctrl to CMD key
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* Fix About dialog crash, or trash wxAboutDialog and create our own
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About dialog to match all platforms. (wxAboutDialog different on platforms)
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* Fix toolbar button tooltips.
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Common
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------
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* Grep for @TODO or TODO for sourcecode tasks
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* Use doxygen compatible comments on member functions (.h files)
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* Add tooltip text to all non-obvious controls in every dialog window.
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Need to do this using DialogBlocks.
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* Component and module search displays in which library the
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module or component lives.
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* List auto up and down scrolling.
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* Integer/long/double input boxes should handle comma and dot separated values,
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not only comma.
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Wayne:
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C1) Fix mouse wheel scrolling (ctrl + Mouse wheel) and (Shift + mouse wheel)
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to move more than a single scroll increment.
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CvPCB
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-----
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* Preview of the already assigned footprint.
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EESchema
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--------
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* Use collector classes.
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* Drag and drop between two EESchema windows.
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Wayne:
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E1) Relpace find dialog with wxFormBuilder version using a modeless dialog
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and event driven design similar to wxFindReplaceDialog implementation.
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GerbView
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--------
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* Need work as good as gerbv from gEDA
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* Named layers
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* List control for layer sort on the fly
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* Add excellon2 drill file support (small good library)
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* Fix the polygon bug.
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* Switch to use ZONE instead of SEGZONE for polygons.
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KiCad
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Add to the Wiki what the minimum screen size resolution requirement is to run
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Kicad, so that people do not try and use the program and then whine that they
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cannot see everything they need. We cannot make everyone happy, and by trying
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to make those with crappy computers happy, we risk making those with high res
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computers unhappy. Establish a minimum, then ignore support complaints coming
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from folks with less than that minimum.
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PCBNew
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------
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Dick:
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P2) Write accessors for all items in PCB_VISIBLE such as grid control, so that
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the write accessor can fire change notifications to known listeners.
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(Accessors should always be used in general for every class, but in the case
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of PCB_VISIBLE I think we need them in WinEDA_PcbFrame, BOARD and
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EDA_Settings.
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<class>::IsElementVisible( aPCB_VISIBLE );
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<class>::SetElementVisiblity( aPCB_VISIBLE, bool isVisible );
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Two of the 3 classes already have these functions. Once the functions are
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in place, it is a simple matter to decide and move where the actual data
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is stored without affecting client code. The top most access point should
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be WinEDA_PcbVisible, because some data is best retained there and this is
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the "controller" part of MVC in PCBNEW. Some data is best saved in the BOARD.
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We should go through the list of PCB_VISIBLE and decide on this in a separate email.
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* Fix block copy/move preview to not view only a border, we should
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see the moved/copied parts.
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* Fix DIALOG_PAD_PROPERTIES_BASE class to use actual layer names in the BOARD.
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* Use BOARD_ITEM::MenuIcon() in the onrightclick.cpp
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* Add ARC support to gerber polygons.
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* Need to add polygon aperture type.
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Then example 2 in RS274xrevd_e.pdf will draw properly.
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LAYER_WIDGET for PCBNEW (Dick)
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-----------------------
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L6) Test, and fix up any remaining issues with the PCB_VISIBLE support after P2)
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is done. This way we can fire change notifications to multiple GUI items
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all interested in the same setting, such as the two grid buttons which
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have to remain synchronized. Using accessors makes this easy.
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L8) LAYER_WIDGET::GetBestSize() needs platform independence.
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L9) On board load, ReFill() is called, this should also update the Render
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checkboxes and colors.
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Use wxDC for coordinate scaling and offsetting fix. (Wayne)
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------------------------------------------------------------
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W1) Make wxAutoBufferedPaintDC function properly.
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W2) Make bitmap grid drawing method function properly or figure out a more
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efficient method for drawing the grid.
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W3) Use one cursor position (preferrably logical (drawing) units) instead
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of keeping track of both logical and device cursor positions at the same
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time.
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W4) Figure out why none of the apps render correctly using wxGCDC on Windows.
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** After (if?) new code accepted as project default: **
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W6) Remove all old coordinate scaling and offset code from Kicad.
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W7) Remove conditional compilation pragmas and dead code paths.
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W8) Remove redundant drawing helper functions from gr_basic.cpp.
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W9) Remove all global variables used by old drawing code.
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