kicad/pcbnew/dialogs/dialog_edit_module_for_Boar...

673 lines
21 KiB
C++

/******************************************************************************
* Module editor: Dialog box for editing module properties in the pcb editor. *
******************************************************************************/
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2011 Jean-Pierre Charras
* Copyright (C) 2012 Dick Hollenbeck, dick@softplc.com
* Copyright (C) 2004-2011 KiCad Developers, see change_log.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <fctsys.h>
#include <gr_basic.h>
#include <class_drawpanel.h>
#include <confirm.h>
#include <pcbnew.h>
#include <appl_wxstruct.h>
#include <gestfich.h>
#include <3d_struct.h>
#include <3d_viewer.h>
#include <wxPcbStruct.h>
#include <base_units.h>
#include <class_module.h>
#include <class_text_mod.h>
#include <dialog_edit_module_for_BoardEditor.h>
#include <wildcards_and_files_ext.h>
DIALOG_MODULE_BOARD_EDITOR::DIALOG_MODULE_BOARD_EDITOR( PCB_EDIT_FRAME* aParent,
MODULE* aModule,
wxDC* aDC ) :
DIALOG_MODULE_BOARD_EDITOR_BASE( aParent )
{
m_Parent = aParent;
m_DC = aDC;
m_CurrentModule = aModule;
// Give an icon
wxIcon icon;
icon.CopyFromBitmap( KiBitmap( icon_modedit_xpm ) );
SetIcon( icon );
InitModeditProperties();
InitBoardProperties();
m_sdbSizerStdButtonsOK->SetDefault();
GetSizer()->SetSizeHints( this );
Centre();
}
DIALOG_MODULE_BOARD_EDITOR::~DIALOG_MODULE_BOARD_EDITOR()
{
for( unsigned ii = 0; ii < m_Shapes3D_list.size(); ii++ )
delete m_Shapes3D_list[ii];
m_Shapes3D_list.clear();
delete m_ReferenceCopy;
delete m_ValueCopy;
delete m_3D_Scale;
delete m_3D_Offset;
delete m_3D_Rotation;
}
// Creation of the panel properties of the module editor.
void DIALOG_MODULE_BOARD_EDITOR::InitBoardProperties()
{
PutValueInLocalUnits( *m_ModPositionX, m_CurrentModule->GetPosition().x );
m_XPosUnit->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) );
PutValueInLocalUnits( *m_ModPositionY, m_CurrentModule->GetPosition().y );
m_YPosUnit->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) );
m_LayerCtrl->SetSelection(
(m_CurrentModule->GetLayer() == LAYER_N_BACK) ? 1 : 0 );
bool select = false;
switch( int( m_CurrentModule->GetOrientation() ) )
{
case 0:
m_OrientCtrl->SetSelection( 0 );
break;
case 900:
case -2700:
m_OrientCtrl->SetSelection( 1 );
break;
case -900:
case 2700:
m_OrientCtrl->SetSelection( 2 );
break;
case -1800:
case 1800:
m_OrientCtrl->SetSelection( 3 );
break;
default:
m_OrientCtrl->SetSelection( 4 );
select = true;
break;
}
wxString msg;
msg << m_CurrentModule->GetOrientation();
m_OrientValue->SetValue( msg );
m_OrientValue->Enable( select );
// Initialize dialog relative to masks clearances
m_NetClearanceUnits->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) );
m_SolderMaskMarginUnits->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) );
m_SolderPasteMarginUnits->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) );
PutValueInLocalUnits( *m_NetClearanceValueCtrl, m_CurrentModule->GetLocalClearance() );
PutValueInLocalUnits( *m_SolderMaskMarginCtrl, m_CurrentModule->GetLocalSolderMaskMargin() );
// These 2 parameters are usually < 0, so prepare entering a negative
// value, if current is 0
PutValueInLocalUnits( *m_SolderPasteMarginCtrl, m_CurrentModule->GetLocalSolderPasteMargin() );
if( m_CurrentModule->GetLocalSolderPasteMargin() == 0 )
m_SolderPasteMarginCtrl->SetValue( wxT( "-" ) +
m_SolderPasteMarginCtrl->GetValue() );
// Add solder paste margin ration in per cent
// for the usual default value 0.0, display -0.0 (or -0,0 in some countries)
msg.Printf( wxT( "%f" ),
m_CurrentModule->GetLocalSolderPasteMarginRatio() * 100.0 );
if( m_CurrentModule->GetLocalSolderPasteMarginRatio() == 0.0 &&
msg[0] == '0') // Sometimes Printf adds a sign if the value is very small (0.0)
m_SolderPasteMarginRatioCtrl->SetValue( wxT("-") + msg );
else
m_SolderPasteMarginRatioCtrl->SetValue( msg );
switch( m_CurrentModule->GetZoneConnection() )
{
default:
case UNDEFINED_CONNECTION:
m_ZoneConnectionChoice->SetSelection( 0 );
break;
case PAD_IN_ZONE:
m_ZoneConnectionChoice->SetSelection( 1 );
break;
case THERMAL_PAD:
m_ZoneConnectionChoice->SetSelection( 2 );
break;
case PAD_NOT_IN_ZONE:
m_ZoneConnectionChoice->SetSelection( 3 );
break;
}
}
void DIALOG_MODULE_BOARD_EDITOR::OnCancelClick( wxCommandEvent& event )
{
EndModal( -1 );
}
void DIALOG_MODULE_BOARD_EDITOR::GotoModuleEditor( wxCommandEvent& event )
{
if( m_CurrentModule->GetTimeStamp() == 0 ) // Module Editor needs a non null timestamp
{
m_CurrentModule->SetTimeStamp( GetNewTimeStamp() );
m_Parent->OnModify();
}
EndModal( 2 );
}
void DIALOG_MODULE_BOARD_EDITOR::ExchangeModule( wxCommandEvent& event )
{
m_Parent->InstallExchangeModuleFrame( m_CurrentModule );
// Warning: m_CurrentModule was deleted by exchange module
m_Parent->SetCurItem( NULL );
EndModal( 0 );
}
void DIALOG_MODULE_BOARD_EDITOR::ModuleOrientEvent( wxCommandEvent& event )
{
switch( m_OrientCtrl->GetSelection() )
{
case 0:
m_OrientValue->Enable( false );
m_OrientValue->SetValue( wxT( "0" ) );
break;
case 1:
m_OrientValue->Enable( false );
m_OrientValue->SetValue( wxT( "900" ) );
break;
case 2:
m_OrientValue->Enable( false );
m_OrientValue->SetValue( wxT( "2700" ) );
break;
case 3:
m_OrientValue->Enable( false );
m_OrientValue->SetValue( wxT( "1800" ) );
break;
default:
m_OrientValue->Enable( true );
break;
}
}
void DIALOG_MODULE_BOARD_EDITOR::InitModeditProperties()
{
SetFocus();
m_LastSelected3DShapeIndex = -1;
// Init 3D shape list
S3D_MASTER* draw3D = m_CurrentModule->Models();
while( draw3D )
{
if( !draw3D->m_Shape3DName.IsEmpty() )
{
S3D_MASTER* draw3DCopy = new S3D_MASTER( NULL );
draw3DCopy->Copy( draw3D );
m_Shapes3D_list.push_back( draw3DCopy );
m_3D_ShapeNameListBox->Append( draw3DCopy->m_Shape3DName );
}
draw3D = (S3D_MASTER*) draw3D->Next();
}
m_ReferenceCopy = new TEXTE_MODULE( NULL );
m_ValueCopy = new TEXTE_MODULE( NULL );
m_ReferenceCopy->Copy( &m_CurrentModule->Reference() );
m_ValueCopy->Copy( &m_CurrentModule->Value() );
m_ReferenceCtrl->SetValue( m_ReferenceCopy->GetText() );
m_ValueCtrl->SetValue( m_ValueCopy->GetText() );
m_AttributsCtrl->SetItemToolTip( 0,
_( "Use this attribute for most non SMD components\n"
"Components with this option are not put in the footprint position list file" ) );
m_AttributsCtrl->SetItemToolTip( 1,
_( "Use this attribute for SMD components.\n"
"Only components with this option are put in the footprint position list file" ) );
m_AttributsCtrl->SetItemToolTip( 2,
_( "Use this attribute for \"virtual\" components drawn on board\n"
"(like a old ISA PC bus connector)" ) );
// Controls on right side of the dialog
switch( m_CurrentModule->GetAttributes() & 255 )
{
case 0:
m_AttributsCtrl->SetSelection( 0 );
break;
case MOD_CMS:
m_AttributsCtrl->SetSelection( 1 );
break;
case MOD_VIRTUAL:
m_AttributsCtrl->SetSelection( 2 );
break;
default:
m_AttributsCtrl->SetSelection( 0 );
break;
}
m_AutoPlaceCtrl->SetSelection( (m_CurrentModule->IsLocked()) ? 1 : 0 );
m_AutoPlaceCtrl->SetItemToolTip( 0,
_( "Enable hotkey move commands and Auto Placement" ) );
m_AutoPlaceCtrl->SetItemToolTip( 1,
_( "Disable hotkey move commands and Auto Placement" ) );
m_CostRot90Ctrl->SetValue( m_CurrentModule->GetPlacementCost90() );
m_CostRot180Ctrl->SetValue( m_CurrentModule->GetPlacementCost180() );
// Initialize 3D parameters
m_3D_Scale = new VERTEX_VALUE_CTRL( m_Panel3D, m_bSizerShapeScale );
m_3D_Offset = new VERTEX_VALUE_CTRL( m_Panel3D, m_bSizerShapeOffset );
m_3D_Rotation = new VERTEX_VALUE_CTRL( m_Panel3D, m_bSizerShapeRotation );
// if m_3D_ShapeNameListBox is not empty, preselect first 3D shape
if( m_3D_ShapeNameListBox->GetCount() > 0 )
{
m_LastSelected3DShapeIndex = 0;
m_3D_ShapeNameListBox->SetSelection( m_LastSelected3DShapeIndex );
Transfert3DValuesToDisplay( m_Shapes3D_list[m_LastSelected3DShapeIndex] );
}
// We have modified the UI, so call Fit() for m_Panel3D
// to be sure the m_Panel3D sizers are initiliazed before opening the dialog
m_Panel3D->GetSizer()->Fit( m_Panel3D );
}
/* Initialize 3D info displayed in dialog box from values in aStruct3DSource
*/
void DIALOG_MODULE_BOARD_EDITOR::Transfert3DValuesToDisplay(
S3D_MASTER* aStruct3DSource )
{
if( aStruct3DSource )
{
m_3D_Scale->SetValue( aStruct3DSource->m_MatScale );
m_3D_Offset->SetValue( aStruct3DSource->m_MatPosition );
m_3D_Rotation->SetValue( aStruct3DSource->m_MatRotation );
}
else
{
S3D_VERTEX dummy_vertex;
dummy_vertex.x = dummy_vertex.y = dummy_vertex.z = 1.0;
m_3D_Scale->SetValue( dummy_vertex );
}
}
/** Copy 3D info displayed in dialog box to values in a item in m_Shapes3D_list
* @param aIndexSelection = item index in m_Shapes3D_list
*/
void DIALOG_MODULE_BOARD_EDITOR::TransfertDisplayTo3DValues(
int aIndexSelection )
{
if( aIndexSelection >= (int) m_Shapes3D_list.size() )
return;
S3D_MASTER* struct3DDest = m_Shapes3D_list[aIndexSelection];
struct3DDest->m_MatScale = m_3D_Scale->GetValue();
struct3DDest->m_MatRotation = m_3D_Rotation->GetValue();
struct3DDest->m_MatPosition = m_3D_Offset->GetValue();
}
void DIALOG_MODULE_BOARD_EDITOR::On3DShapeNameSelected( wxCommandEvent& event )
{
if( m_LastSelected3DShapeIndex >= 0 )
TransfertDisplayTo3DValues( m_LastSelected3DShapeIndex );
m_LastSelected3DShapeIndex = m_3D_ShapeNameListBox->GetSelection();
if( m_LastSelected3DShapeIndex < 0 ) // happens under wxGTK when
// deleting an item in
// m_3D_ShapeNameListBox wxListBox
return;
if( m_LastSelected3DShapeIndex >= (int) m_Shapes3D_list.size() )
{
wxMessageBox( wxT( "On3DShapeNameSelected() error" ) );
m_LastSelected3DShapeIndex = -1;
return;
}
Transfert3DValuesToDisplay( m_Shapes3D_list[m_LastSelected3DShapeIndex] );
}
void DIALOG_MODULE_BOARD_EDITOR::Add3DShape( wxCommandEvent& event )
{
Browse3DLib( event );
}
void DIALOG_MODULE_BOARD_EDITOR::Remove3DShape( wxCommandEvent& event )
{
if( m_LastSelected3DShapeIndex >= 0 )
TransfertDisplayTo3DValues( m_LastSelected3DShapeIndex );
int ii = m_3D_ShapeNameListBox->GetSelection();
if( ii < 0 )
return;
m_Shapes3D_list.erase( m_Shapes3D_list.begin() + ii );
m_3D_ShapeNameListBox->Delete( ii );
if( m_3D_ShapeNameListBox->GetCount() == 0 )
Transfert3DValuesToDisplay( NULL );
else
{
m_LastSelected3DShapeIndex = 0;
m_3D_ShapeNameListBox->SetSelection( m_LastSelected3DShapeIndex );
Transfert3DValuesToDisplay(
m_Shapes3D_list[m_LastSelected3DShapeIndex] );
}
}
void DIALOG_MODULE_BOARD_EDITOR::Browse3DLib( wxCommandEvent& event )
{
wxString fullfilename, shortfilename;
wxString fullpath;
fullpath = wxGetApp().ReturnLastVisitedLibraryPath( LIB3D_PATH );
#ifdef __WINDOWS__
fullpath.Replace( wxT( "/" ), wxT( "\\" ) );
#endif
fullfilename = EDA_FileSelector( _( "3D Shape:" ),
fullpath,
wxEmptyString,
wxEmptyString,
wxGetTranslation( Shapes3DFileWildcard ),
this,
wxFD_OPEN,
true
);
if( fullfilename.IsEmpty() )
return;
wxFileName fn = fullfilename;
wxGetApp().SaveLastVisitedLibraryPath( fn.GetPath() );
/* If the file path is already in the library search paths
* list, just add the library name to the list. Otherwise, add
* the library name with the full or relative path.
* the relative path, when possible is preferable,
* because it preserve use of default libraries paths, when the path is a
* sub path of these default paths
*/
shortfilename =
wxGetApp().ReturnFilenameWithRelativePathInLibPath( fullfilename );
wxFileName aux = shortfilename;
if( aux.IsAbsolute() )
{ // Absolute path, ask if the user wants a relative one
int diag = wxMessageBox(
_( "Use a relative path?" ),
_( "Path type" ),
wxYES_NO | wxICON_QUESTION, this );
if( diag == wxYES )
{ // Make it relative
aux.MakeRelativeTo( wxT(".") );
shortfilename = aux.GetPathWithSep() + aux.GetFullName();
}
}
S3D_MASTER* new3DShape = new S3D_MASTER( NULL );
#ifdef __WINDOWS__
// Store filename in Unix notation
shortfilename.Replace( wxT( "\\" ), wxT( "/" ) );
#endif
new3DShape->m_Shape3DName = shortfilename;
m_Shapes3D_list.push_back( new3DShape );
m_3D_ShapeNameListBox->Append( shortfilename );
if( m_LastSelected3DShapeIndex >= 0 )
TransfertDisplayTo3DValues( m_LastSelected3DShapeIndex );
m_LastSelected3DShapeIndex = m_3D_ShapeNameListBox->GetCount() - 1;
m_3D_ShapeNameListBox->SetSelection( m_LastSelected3DShapeIndex );
Transfert3DValuesToDisplay( m_Shapes3D_list[m_LastSelected3DShapeIndex] );
}
void DIALOG_MODULE_BOARD_EDITOR::OnOkClick( wxCommandEvent& event )
{
wxPoint modpos;
wxString msg;
if( m_CurrentModule->GetFlags() == 0 ) // this is a simple edition, we
// must create an undo entry
m_Parent->SaveCopyInUndoList( m_CurrentModule, UR_CHANGED );
if( m_DC )
{
m_Parent->GetCanvas()->CrossHairOff( m_DC );
m_CurrentModule->Draw( m_Parent->GetCanvas(), m_DC, GR_XOR );
}
// Init Fields (should be first, because they can be moved or/and flipped later):
m_CurrentModule->Reference().Copy( m_ReferenceCopy );
m_CurrentModule->Value().Copy( m_ValueCopy );
// Initialize masks clearances
m_CurrentModule->SetLocalClearance( ReturnValueFromTextCtrl( *m_NetClearanceValueCtrl ) );
m_CurrentModule->SetLocalSolderMaskMargin( ReturnValueFromTextCtrl( *m_SolderMaskMarginCtrl ) );
m_CurrentModule->SetLocalSolderPasteMargin( ReturnValueFromTextCtrl( *m_SolderPasteMarginCtrl ) );
double dtmp = 0.0;
msg = m_SolderPasteMarginRatioCtrl->GetValue();
msg.ToDouble( &dtmp );
// A -50% margin ratio means no paste on a pad, the ratio must be >= -50%
if( dtmp < -50.0 )
dtmp = -50.0;
// A margin ratio is always <= 0
// 0 means use full pad copper area
if( dtmp > 0.0 )
dtmp = 0.0;
m_CurrentModule->SetLocalSolderPasteMarginRatio( dtmp / 100 );
switch( m_ZoneConnectionChoice->GetSelection() )
{
default:
case 0:
m_CurrentModule->SetZoneConnection( UNDEFINED_CONNECTION );
break;
case 1:
m_CurrentModule->SetZoneConnection( PAD_IN_ZONE );
break;
case 2:
m_CurrentModule->SetZoneConnection( THERMAL_PAD );
break;
case 3:
m_CurrentModule->SetZoneConnection( PAD_NOT_IN_ZONE );
break;
}
// Set Module Position
modpos.x = ReturnValueFromTextCtrl( *m_ModPositionX );
modpos.y = ReturnValueFromTextCtrl( *m_ModPositionY );
m_CurrentModule->SetPosition( modpos );
m_CurrentModule->SetLocked( m_AutoPlaceCtrl->GetSelection() == 1 );
switch( m_AttributsCtrl->GetSelection() )
{
case 0:
m_CurrentModule->SetAttributes( 0 );
break;
case 1:
m_CurrentModule->SetAttributes( MOD_CMS );
break;
case 2:
m_CurrentModule->SetAttributes( MOD_VIRTUAL );
break;
}
m_CurrentModule->SetPlacementCost90( m_CostRot90Ctrl->GetValue() );
m_CurrentModule->SetPlacementCost180( m_CostRot180Ctrl->GetValue() );
/* Now, set orientation. must be made after others changes,
* because rotation changes fields positions on board according to the new orientation
* (relative positions are not modified)
*/
long orient = 0;
msg = m_OrientValue->GetValue();
msg.ToLong( &orient );
if( m_CurrentModule->GetOrientation() != orient )
m_CurrentModule->Rotate( m_CurrentModule->GetPosition(),
orient - m_CurrentModule->GetOrientation() );
// Set component side, that also have effect on the fields positions on board
bool change_layer = false;
if( m_LayerCtrl->GetSelection() == 0 ) // layer req = COMPONENT
{
if( m_CurrentModule->GetLayer() == LAYER_N_BACK )
change_layer = true;
}
else if( m_CurrentModule->GetLayer() == LAYER_N_FRONT )
change_layer = true;
if( change_layer )
m_CurrentModule->Flip( m_CurrentModule->GetPosition() );
// Update 3D shape list
int ii = m_3D_ShapeNameListBox->GetSelection();
if( ii >= 0 )
TransfertDisplayTo3DValues( ii );
S3D_MASTER* draw3D = m_CurrentModule->Models();
for( unsigned ii = 0; ii < m_Shapes3D_list.size(); ii++ )
{
S3D_MASTER* draw3DCopy = m_Shapes3D_list[ii];
if( draw3DCopy->m_Shape3DName.IsEmpty() )
continue;
if( draw3D == NULL )
{
draw3D = new S3D_MASTER( draw3D );
m_CurrentModule->Models().Append( draw3D );
}
draw3D->m_Shape3DName = draw3DCopy->m_Shape3DName;
draw3D->m_MatScale = draw3DCopy->m_MatScale;
draw3D->m_MatRotation = draw3DCopy->m_MatRotation;
draw3D->m_MatPosition = draw3DCopy->m_MatPosition;
draw3D = draw3D->Next();
}
// Remove old extra 3D shapes
S3D_MASTER* nextdraw3D;
for( ; draw3D != NULL; draw3D = nextdraw3D )
{
nextdraw3D = (S3D_MASTER*) draw3D->Next();
delete m_CurrentModule->Models().Remove( draw3D );
}
// Fill shape list with one void entry, if no entry
if( m_CurrentModule->Models() == NULL )
m_CurrentModule->Models().PushBack( new S3D_MASTER( m_CurrentModule ) );
m_CurrentModule->CalculateBoundingBox();
m_Parent->OnModify();
EndModal( 1 );
if( m_DC )
{
m_CurrentModule->Draw( m_Parent->GetCanvas(), m_DC, GR_OR );
m_Parent->GetCanvas()->CrossHairOn( m_DC );
}
}
void DIALOG_MODULE_BOARD_EDITOR::OnEditReference( wxCommandEvent& event )
{
wxPoint tmp = m_Parent->GetCrossHairPosition();
m_Parent->SetCrossHairPosition( m_ReferenceCopy->GetTextPosition() );
m_ReferenceCopy->SetParent( m_CurrentModule );
m_Parent->InstallTextModOptionsFrame( m_ReferenceCopy, NULL );
m_Parent->SetCrossHairPosition( tmp );
m_ReferenceCtrl->SetValue( m_ReferenceCopy->GetText() );
}
void DIALOG_MODULE_BOARD_EDITOR::OnEditValue( wxCommandEvent& event )
{
wxPoint tmp = m_Parent->GetCrossHairPosition();
m_Parent->SetCrossHairPosition( m_ValueCopy->GetTextPosition() );
m_ValueCopy->SetParent( m_CurrentModule );
m_Parent->InstallTextModOptionsFrame( m_ValueCopy, NULL );
m_Parent->SetCrossHairPosition( tmp );
m_ValueCtrl->SetValue( m_ValueCopy->GetText() );
}