92 lines
3.2 KiB
C++
92 lines
3.2 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2020 Ian McInerney <ian.s.mcinerney at ieee.org>
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* Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef _3D_CONDITIONS_H_
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#define _3D_CONDITIONS_H_
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#include <3d_enums.h>
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#include <tool/selection.h>
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#include <tool/selection_conditions.h>
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class BOARD_ADAPTER;
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class EDA_3D_CONDITIONS : public SELECTION_CONDITIONS
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{
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public:
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/**
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* Define conditions for a 3D viewer frame.
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*
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* @param aAdapter is the board adapter to query for information.
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*/
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EDA_3D_CONDITIONS( BOARD_ADAPTER* aAdapter ) :
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m_adapter( aAdapter )
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{}
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/**
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* Creates a functor that tests if a specific material mode is active.
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*
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* @param aAdapter is the board adapter the setting is in
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* @param aMaterial is the material mode to test for.
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* @return Functor testing if a material mode is active.
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*/
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SELECTION_CONDITION MaterialMode( MATERIAL_MODE aMaterial );
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/**
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* Creates a functor that tests if the board adapter has a flag set currently.
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*
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* @param aAdapter is the board adapter the setting is in
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* @param aFlag is the flag to test for.
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* @return Functor testing if the flag is set.
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*/
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SELECTION_CONDITION Flag( DISPLAY3D_FLG aFlag );
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/**
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* Creates a functor that tests the current grid size.
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*
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* @param aAdapter is the board adapter the setting is in
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* @param aGridSize is the grid size to test for.
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* @return Functor testing if the flag is set.
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*/
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SELECTION_CONDITION GridSize( GRID3D_TYPE aGridSize );
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private:
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///> Helper function used by MaterialMode()
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static bool materialModeFunction( const SELECTION& aSelection, BOARD_ADAPTER* aAdapter,
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MATERIAL_MODE aMaterial );
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///> Helper function used by Flag()
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static bool flagFunction( const SELECTION& aSelection, BOARD_ADAPTER* aAdapter,
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DISPLAY3D_FLG aFlag );
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///> Helper function used by GridDize()
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static bool gridSizeFunction( const SELECTION& aSelection, BOARD_ADAPTER* aAdapter,
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GRID3D_TYPE aGridSize );
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///> The board adapter to read the 3D viewer state from
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BOARD_ADAPTER* m_adapter;
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};
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#endif /* _3D_CONDITIONS_H_ */
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