224 lines
7.0 KiB
C++
224 lines
7.0 KiB
C++
/*
|
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
|
*
|
|
* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
|
|
* Copyright (C) 2012-2019 KiCad Developers, see AUTHORS.txt for contributors.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, you may find one here:
|
|
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
|
* or you may search the http://www.gnu.org website for the version 2 license,
|
|
* or you may write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#ifndef DIALOG_SHIM_
|
|
#define DIALOG_SHIM_
|
|
|
|
#include <wx/dialog.h>
|
|
#include <hashtables.h>
|
|
#include <kiway_player.h>
|
|
class wxGridEvent;
|
|
|
|
|
|
|
|
struct WINDOW_THAWER
|
|
{
|
|
WINDOW_THAWER( wxWindow* aWindow )
|
|
{
|
|
m_window = aWindow;
|
|
m_freezeCount = 0;
|
|
|
|
while( m_window->IsFrozen() )
|
|
{
|
|
m_window->Thaw();
|
|
m_freezeCount++;
|
|
}
|
|
}
|
|
|
|
~WINDOW_THAWER()
|
|
{
|
|
while( m_freezeCount > 0 )
|
|
{
|
|
m_window->Freeze();
|
|
m_freezeCount--;
|
|
}
|
|
}
|
|
|
|
protected:
|
|
wxWindow* m_window;
|
|
int m_freezeCount;
|
|
};
|
|
|
|
|
|
class WDO_ENABLE_DISABLE;
|
|
class WX_EVENT_LOOP;
|
|
|
|
// These macros are for DIALOG_SHIM only, NOT for KIWAY_PLAYER. KIWAY_PLAYER
|
|
// has its own support for quasi modal and its platform specific issues are different
|
|
// than for a wxDialog.
|
|
#define SHOWQUASIMODAL ShowQuasiModal
|
|
#define ENDQUASIMODAL EndQuasiModal
|
|
|
|
/**
|
|
* Dialog helper object to sit in the inheritance tree between wxDialog and any class written
|
|
* by wxFormBuilder.
|
|
*
|
|
* To put it there, use wxFormBuilder tool and set:
|
|
* <br> subclass name = DIALOG_SHIM
|
|
* <br> subclass header = dialog_shim.h
|
|
* <br>
|
|
* in the dialog window's properties.
|
|
*/
|
|
class DIALOG_SHIM : public wxDialog, public KIWAY_HOLDER
|
|
{
|
|
/**
|
|
* Properly handle the wxCloseEvent when in the quasimodal mode when not calling
|
|
* EndQuasiModal which is possible with any dialog derived from #DIALOG_SHIM.
|
|
*/
|
|
void OnCloseWindow( wxCloseEvent& aEvent );
|
|
|
|
/**
|
|
* Properly handle the default button events when in the quasimodal mode when not
|
|
* calling EndQuasiModal which is possible with any dialog derived from #DIALOG_SHIM.
|
|
*/
|
|
void OnButton( wxCommandEvent& aEvent );
|
|
|
|
protected:
|
|
virtual void OnCharHook( wxKeyEvent& aEvt );
|
|
|
|
public:
|
|
|
|
DIALOG_SHIM( wxWindow* aParent, wxWindowID id, const wxString& title,
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
const wxSize& size = wxDefaultSize,
|
|
long style = wxDEFAULT_FRAME_STYLE|wxRESIZE_BORDER,
|
|
const wxString& name = wxDialogNameStr
|
|
);
|
|
|
|
~DIALOG_SHIM();
|
|
|
|
/**
|
|
* Sets the window (usually a wxTextCtrl) that should be focused when the dialog is
|
|
* shown.
|
|
*/
|
|
void SetInitialFocus( wxWindow* aWindow )
|
|
{
|
|
m_initialFocusTarget = aWindow;
|
|
}
|
|
|
|
int ShowQuasiModal(); // disable only the parent window, otherwise modal.
|
|
|
|
void EndQuasiModal( int retCode ); // End quasi-modal mode
|
|
|
|
bool IsQuasiModal() { return m_qmodal_showing; }
|
|
|
|
bool Show( bool show ) override;
|
|
|
|
bool Enable( bool enable ) override;
|
|
|
|
void OnPaint( wxPaintEvent &event );
|
|
|
|
EDA_UNITS GetUserUnits() const
|
|
{
|
|
return m_units;
|
|
}
|
|
|
|
static bool IsCtrl( int aChar, const wxKeyEvent& e )
|
|
{
|
|
return e.GetKeyCode() == aChar && e.ControlDown() && !e.AltDown() &&
|
|
!e.ShiftDown() && !e.MetaDown();
|
|
}
|
|
|
|
static bool IsShiftCtrl( int aChar, const wxKeyEvent& e )
|
|
{
|
|
return e.GetKeyCode() == aChar && e.ControlDown() && !e.AltDown() &&
|
|
e.ShiftDown() && !e.MetaDown();
|
|
}
|
|
|
|
static void FixOSXCancelButtonIssue( wxWindow *aWindow );
|
|
|
|
protected:
|
|
|
|
/**
|
|
* In all dialogs, we must call the same functions to fix minimal
|
|
* dlg size, the default position and perhaps some others to fix a few issues
|
|
* depending on Windows Managers
|
|
* this helper function does these calls.
|
|
*
|
|
* FinishDialogSettings must be called from derived classes,
|
|
* when all widgets are initialized, and therefore their size fixed.
|
|
* If TransferDataToWindow() is used to initialize widgets, at end of TransferDataToWindow,
|
|
* or better at end of a wxInitDialogEvent handler
|
|
*
|
|
* In any case, the best way is to call it in a wxInitDialogEvent handler
|
|
* after calling TransfertDataToWindow(), which is the default
|
|
* wxInitDialogEvent handler wxDialog
|
|
*/
|
|
void FinishDialogSettings();
|
|
|
|
/**
|
|
* Set the dialog to the given dimensions in "dialog units". These are units equivalent
|
|
* to 4* the average character width and 8* the average character height, allowing a dialog
|
|
* to be sized in a way that scales it with the system font.
|
|
*/
|
|
void SetSizeInDU( int x, int y );
|
|
|
|
/**
|
|
* Convert an integer number of dialog units to pixels, horizontally. See SetSizeInDU or
|
|
* wxDialog documentation for more information.
|
|
*/
|
|
int HorizPixelsFromDU( int x );
|
|
|
|
/**
|
|
* Convert an integer number of dialog units to pixels, vertically. See SetSizeInDU or
|
|
* wxDialog documentation for more information.
|
|
*/
|
|
int VertPixelsFromDU( int y );
|
|
|
|
/**
|
|
* Clear the existing dialog size and position.
|
|
*
|
|
* This will cause the dialog size to be clear so the next time the dialog is shown
|
|
* the sizers will layout the dialog accordingly. This useful when there are dialog
|
|
* windows that size changes due to layout dependency hidden controls.
|
|
*/
|
|
void ResetSize();
|
|
|
|
EDA_UNITS m_units; // userUnits for display and parsing
|
|
std::string m_hash_key; // alternate for class_map when classname re-used
|
|
|
|
// On MacOS (at least) SetFocus() calls made in the constructor will fail because a
|
|
// window that isn't yet visible will return false to AcceptsFocus(). So we must delay
|
|
// the initial-focus SetFocus() call to the first paint event.
|
|
bool m_firstPaintEvent;
|
|
wxWindow* m_initialFocusTarget;
|
|
|
|
WX_EVENT_LOOP* m_qmodal_loop; // points to nested event_loop, NULL means not qmodal
|
|
// and dismissed
|
|
bool m_qmodal_showing;
|
|
WDO_ENABLE_DISABLE* m_qmodal_parent_disabler;
|
|
|
|
EDA_BASE_FRAME* m_parentFrame;
|
|
|
|
std::vector<wxWindow*> m_tabOrder;
|
|
|
|
private:
|
|
void OnGridEditorShown( wxGridEvent& event );
|
|
void OnGridEditorHidden( wxGridEvent& event );
|
|
|
|
DECLARE_EVENT_TABLE()
|
|
};
|
|
|
|
#endif // DIALOG_SHIM_
|