378 lines
12 KiB
C++
378 lines
12 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr
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* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2012 Wayne Stambaugh <stambaughw@verizon.net>
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* Copyright (C) 1992-2012 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file pcbnew/controle.cpp
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*/
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#include <fctsys.h>
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#include <class_drawpanel.h>
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#include <wxPcbStruct.h>
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#include <pcbcommon.h>
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#include <pcbnew_id.h>
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#include <class_board.h>
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#include <class_module.h>
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#include <pcbnew.h>
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#include <protos.h>
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#include <collectors.h>
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#include <menus_helpers.h>
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//external functions used here:
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extern bool Magnetize( PCB_EDIT_FRAME* frame, int aCurrentTool,
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wxSize aGridSize, wxPoint on_grid, wxPoint* curpos );
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/**
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* Function AllAreModulesAndReturnSmallestIfSo
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* tests that all items in the collection are MODULEs and if so, returns the
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* smallest MODULE.
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* @return BOARD_ITEM* - The smallest or NULL.
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*/
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static BOARD_ITEM* AllAreModulesAndReturnSmallestIfSo( GENERAL_COLLECTOR* aCollector )
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{
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int count = aCollector->GetPrimaryCount(); // try to use preferred layer
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if( 0 == count ) count = aCollector->GetCount();
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for( int i = 0; i<count; ++i )
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{
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if( (*aCollector)[i]->Type() != PCB_MODULE_T )
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return NULL;
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}
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// all are modules, now find smallest MODULE
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int minDim = 0x7FFFFFFF;
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int minNdx = 0;
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for( int i = 0; i<count; ++i )
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{
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MODULE* module = (MODULE*) (*aCollector)[i];
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int lx = module->GetBoundingBox().GetWidth();
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int ly = module->GetBoundingBox().GetHeight();
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int lmin = std::min( lx, ly );
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if( lmin < minDim )
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{
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minDim = lmin;
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minNdx = i;
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}
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}
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return (*aCollector)[minNdx];
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}
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BOARD_ITEM* PCB_BASE_FRAME::PcbGeneralLocateAndDisplay( int aHotKeyCode )
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{
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BOARD_ITEM* item;
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GENERAL_COLLECTORS_GUIDE guide = GetCollectorsGuide();
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// Assign to scanList the proper item types desired based on tool type
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// or hotkey that is in play.
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const KICAD_T* scanList = NULL;
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if( aHotKeyCode )
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{
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// @todo: add switch here and add calls to PcbGeneralLocateAndDisplay( int aHotKeyCode )
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// when searching is needed from a hotkey handler
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}
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else if( GetToolId() == ID_NO_TOOL_SELECTED )
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{
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if( m_mainToolBar->GetToolToggled( ID_TOOLBARH_PCB_MODE_MODULE ) )
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scanList = GENERAL_COLLECTOR::ModuleItems;
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else
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scanList = (DisplayOpt.DisplayZonesMode == 0) ?
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GENERAL_COLLECTOR::AllBoardItems :
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GENERAL_COLLECTOR::AllButZones;
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}
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else
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{
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switch( GetToolId() )
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{
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case ID_PCB_SHOW_1_RATSNEST_BUTT:
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scanList = GENERAL_COLLECTOR::PadsOrModules;
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break;
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case ID_TRACK_BUTT:
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scanList = GENERAL_COLLECTOR::Tracks;
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break;
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case ID_PCB_MODULE_BUTT:
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scanList = GENERAL_COLLECTOR::ModuleItems;
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break;
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case ID_PCB_ZONES_BUTT:
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case ID_PCB_KEEPOUT_AREA_BUTT:
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scanList = GENERAL_COLLECTOR::Zones;
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break;
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default:
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scanList = DisplayOpt.DisplayZonesMode == 0 ?
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GENERAL_COLLECTOR::AllBoardItems :
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GENERAL_COLLECTOR::AllButZones;
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}
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}
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m_Collector->Collect( m_Pcb, scanList, GetScreen()->RefPos( true ), guide );
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#if 0
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// debugging: print out the collected items, showing their priority order too.
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for( int i = 0; i<m_Collector->GetCount(); ++i )
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(*m_Collector)[i]->Show( 0, std::cout );
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#endif
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/* Remove redundancies: sometime, zones are found twice,
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* because zones can be filled by overlapping segments (this is a fill option)
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*/
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time_t timestampzone = 0;
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for( int ii = 0; ii < m_Collector->GetCount(); ii++ )
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{
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item = (*m_Collector)[ii];
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if( item->Type() != PCB_ZONE_T )
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continue;
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/* Found a TYPE ZONE */
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if( item->GetTimeStamp() == timestampzone ) // Remove it, redundant, zone already found
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{
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m_Collector->Remove( ii );
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ii--;
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}
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else
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{
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timestampzone = item->GetTimeStamp();
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}
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}
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if( m_Collector->GetCount() <= 1 )
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{
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item = (*m_Collector)[0];
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SetCurItem( item );
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}
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// If the count is 2, and first item is a pad or module text, and the 2nd item is its
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// parent module:
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else if( m_Collector->GetCount() == 2
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&& ( (*m_Collector)[0]->Type() == PCB_PAD_T || (*m_Collector)[0]->Type() ==
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PCB_MODULE_TEXT_T )
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&& (*m_Collector)[1]->Type() == PCB_MODULE_T && (*m_Collector)[0]->GetParent()==
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(*m_Collector)[1] )
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{
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item = (*m_Collector)[0];
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SetCurItem( item );
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}
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// if all are modules, find the smallest one among the primary choices
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else if( ( item = AllAreModulesAndReturnSmallestIfSo( m_Collector ) ) != NULL )
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{
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SetCurItem( item );
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}
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else // we can't figure out which item user wants, do popup menu so user can choose
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{
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wxMenu itemMenu;
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/* Give a title to the selection menu. This is also a cancel menu item */
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wxMenuItem * item_title = new wxMenuItem( &itemMenu, -1, _( "Selection Clarification" ) );
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#ifdef __WINDOWS__
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wxFont bold_font( *wxNORMAL_FONT );
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bold_font.SetWeight( wxFONTWEIGHT_BOLD );
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bold_font.SetStyle( wxFONTSTYLE_ITALIC );
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item_title->SetFont( bold_font );
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#endif
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itemMenu.Append( item_title );
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itemMenu.AppendSeparator();
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int limit = std::min( MAX_ITEMS_IN_PICKER, m_Collector->GetCount() );
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for( int i = 0; i<limit; ++i )
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{
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wxString text;
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item = (*m_Collector)[i];
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text = item->GetSelectMenuText();
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BITMAP_DEF xpm = item->GetMenuImage();
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AddMenuItem( &itemMenu, ID_POPUP_PCB_ITEM_SELECTION_START + i, text, KiBitmap( xpm ) );
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}
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/* @todo: rather than assignment to true, these should be increment and decrement
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* operators throughout _everywhere_.
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* That way we can handle nesting.
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* But I tried that and found there cases where the assignment to true (converted to
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* a m_IgnoreMouseEvents++ )
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* was not balanced with the -- (now m_IgnoreMouseEvents=false), so I had to revert.
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* Somebody should track down these and make them balanced.
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* m_canvas->SetIgnoreMouseEvents( true );
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*/
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// this menu's handler is void PCB_BASE_FRAME::ProcessItemSelection()
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// and it calls SetCurItem() which in turn calls DisplayInfo() on the item.
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m_canvas->SetAbortRequest( true ); // changed in false if an item is selected
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PopupMenu( &itemMenu );
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m_canvas->MoveCursorToCrossHair();
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// The function ProcessItemSelection() has set the current item, return it.
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if( m_canvas->GetAbortRequest() ) // Nothing selected
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item = NULL;
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else
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item = GetCurItem();
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}
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return item;
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}
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void PCB_EDIT_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey )
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{
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wxRealPoint gridSize;
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wxPoint oldpos;
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wxPoint pos = aPosition;
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// when moving mouse, use the "magnetic" grid, unless the shift+ctrl keys is pressed
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// for next cursor position
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// ( shift or ctrl key down are PAN command with mouse wheel)
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bool snapToGrid = true;
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if( !aHotKey && wxGetKeyState( WXK_SHIFT ) && wxGetKeyState( WXK_CONTROL ) )
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snapToGrid = false;
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if( snapToGrid )
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pos = GetScreen()->GetNearestGridPosition( pos );
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oldpos = GetScreen()->GetCrossHairPosition();
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gridSize = GetScreen()->GetGridSize();
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switch( aHotKey )
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{
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case WXK_NUMPAD8:
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case WXK_UP:
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pos.y -= KiROUND( gridSize.y );
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m_canvas->MoveCursor( pos );
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break;
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case WXK_NUMPAD2:
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case WXK_DOWN:
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pos.y += KiROUND( gridSize.y );
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m_canvas->MoveCursor( pos );
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break;
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case WXK_NUMPAD4:
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case WXK_LEFT:
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pos.x -= KiROUND( gridSize.x );
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m_canvas->MoveCursor( pos );
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break;
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case WXK_NUMPAD6:
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case WXK_RIGHT:
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pos.x += KiROUND( gridSize.x );
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m_canvas->MoveCursor( pos );
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break;
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default:
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break;
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}
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// Put cursor in new position, according to the zoom keys (if any).
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GetScreen()->SetCrossHairPosition( pos, snapToGrid );
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/* Put cursor on grid or a pad centre if requested. If the tool DELETE is active the
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* cursor is left off grid this is better to reach items to delete off grid,
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*/
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if( GetToolId() == ID_PCB_DELETE_ITEM_BUTT )
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snapToGrid = false;
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// Cursor is left off grid if no block in progress
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if( GetScreen()->m_BlockLocate.GetState() != STATE_NO_BLOCK )
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snapToGrid = true;
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wxPoint curs_pos = pos;
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wxSize igridsize;
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igridsize.x = KiROUND( gridSize.x );
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igridsize.y = KiROUND( gridSize.y );
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if( Magnetize( this, GetToolId(), igridsize, curs_pos, &pos ) )
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{
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GetScreen()->SetCrossHairPosition( pos, false );
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}
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else
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{
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// If there's no intrusion and DRC is active, we pass the cursor
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// "as is", and let ShowNewTrackWhenMovingCursor figure out what to do.
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if( !g_Drc_On || !g_CurrentTrackSegment ||
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(BOARD_ITEM*)g_CurrentTrackSegment != this->GetCurItem() ||
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!LocateIntrusion( m_Pcb->m_Track, g_CurrentTrackSegment,
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GetScreen()->m_Active_Layer, GetScreen()->RefPos( true ) ) )
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{
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GetScreen()->SetCrossHairPosition( curs_pos, snapToGrid );
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}
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}
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if( oldpos != GetScreen()->GetCrossHairPosition() )
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{
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pos = GetScreen()->GetCrossHairPosition();
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GetScreen()->SetCrossHairPosition( oldpos, false );
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m_canvas->CrossHairOff( aDC );
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GetScreen()->SetCrossHairPosition( pos, false );
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m_canvas->CrossHairOn( aDC );
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if( m_canvas->IsMouseCaptured() )
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{
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#ifdef USE_WX_OVERLAY
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wxDCOverlay oDC( m_overlay, (wxWindowDC*)aDC );
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oDC.Clear();
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m_canvas->CallMouseCapture( aDC, aPosition, false );
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#else
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m_canvas->CallMouseCapture( aDC, aPosition, true );
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#endif
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}
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#ifdef USE_WX_OVERLAY
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else
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{
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m_overlay.Reset();
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}
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#endif
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}
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if( aHotKey )
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{
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OnHotKey( aDC, aHotKey, aPosition );
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}
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UpdateStatusBar(); /* Display new cursor coordinates */
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}
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