283 lines
6.9 KiB
C++
283 lines
6.9 KiB
C++
/******************/
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/* hierarch.cpp */
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/******************/
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#include "fctsys.h"
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#include "class_drawpanel.h"
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#include "confirm.h"
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#include "class_sch_screen.h"
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#include "wxEeschemaStruct.h"
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#include "general.h"
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#include "sch_sheet.h"
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#include "sch_sheet_path.h"
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#include "wx/imaglist.h"
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#include "wx/treectrl.h"
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enum
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{
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ID_TREECTRL_HIERARCHY = 1600
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};
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class HIERARCHY_NAVIG_DLG;
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/* This class derived from wxTreeItemData stores the SCH_SHEET_PATH of each
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* sheet in hierarchy in each TreeItem, in its associated data buffer
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*/
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class TreeItemData : public wxTreeItemData
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{
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public:
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SCH_SHEET_PATH m_SheetPath;
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TreeItemData( SCH_SHEET_PATH sheet ) : wxTreeItemData()
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{
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m_SheetPath = sheet;
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}
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};
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/* Class to handle hierarchy tree. */
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class HIERARCHY_TREE : public wxTreeCtrl
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{
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private:
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HIERARCHY_NAVIG_DLG* m_Parent;
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wxImageList* imageList;
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public:
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HIERARCHY_TREE() { }
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HIERARCHY_TREE( HIERARCHY_NAVIG_DLG* parent );
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DECLARE_DYNAMIC_CLASS( HIERARCHY_TREE )
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};
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IMPLEMENT_DYNAMIC_CLASS( HIERARCHY_TREE, wxTreeCtrl )
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HIERARCHY_TREE::HIERARCHY_TREE( HIERARCHY_NAVIG_DLG* parent ) :
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wxTreeCtrl( (wxWindow*)parent, ID_TREECTRL_HIERARCHY, wxDefaultPosition, wxDefaultSize,
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wxTR_HAS_BUTTONS, wxDefaultValidator, wxT( "HierachyTreeCtrl" ) )
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{
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m_Parent = parent;
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// Make an image list containing small icons
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imageList = new wxImageList( 16, 15, TRUE, 2 );
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imageList->Add( KiBitmap( tree_nosel_xpm ) );
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imageList->Add( KiBitmap( tree_sel_xpm ) );
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AssignImageList( imageList );
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}
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class HIERARCHY_NAVIG_DLG : public wxDialog
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{
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public:
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SCH_EDIT_FRAME* m_Parent;
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HIERARCHY_TREE* m_Tree;
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int m_nbsheets;
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wxDC* m_DC;
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private:
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wxSize m_TreeSize;
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int maxposx;
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public:
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HIERARCHY_NAVIG_DLG( SCH_EDIT_FRAME* parent, wxDC* DC, const wxPoint& pos );
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void BuildSheetsTree( SCH_SHEET_PATH* list, wxTreeItemId* previousmenu );
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~HIERARCHY_NAVIG_DLG();
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void OnSelect( wxTreeEvent& event );
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private:
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void OnQuit( wxCommandEvent& event );
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DECLARE_EVENT_TABLE()
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};
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BEGIN_EVENT_TABLE( HIERARCHY_NAVIG_DLG, wxDialog )
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EVT_TREE_ITEM_ACTIVATED( ID_TREECTRL_HIERARCHY, HIERARCHY_NAVIG_DLG::OnSelect )
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END_EVENT_TABLE()
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void SCH_EDIT_FRAME::InstallHierarchyFrame( wxDC* DC, wxPoint& pos )
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{
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HIERARCHY_NAVIG_DLG* treeframe = new HIERARCHY_NAVIG_DLG( this, DC, pos );
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treeframe->ShowModal();
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treeframe->Destroy();
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}
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HIERARCHY_NAVIG_DLG::HIERARCHY_NAVIG_DLG( SCH_EDIT_FRAME* parent, wxDC* DC, const wxPoint& pos ) :
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wxDialog( parent, -1, _( "Navigator" ), pos, wxSize( 110, 50 ), DIALOG_STYLE )
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{
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wxTreeItemId cellule;
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m_Parent = parent;
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m_DC = DC;
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m_Tree = new HIERARCHY_TREE( this );
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m_nbsheets = 1;
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cellule = m_Tree->AddRoot( _( "Root" ), 0, 1 );
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m_Tree->SetItemBold( cellule, TRUE );
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SCH_SHEET_PATH list;
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list.Push( g_RootSheet );
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m_Tree->SetItemData( cellule, new TreeItemData( list ) );
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wxRect itemrect;
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#ifdef __UNIX__
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itemrect.SetWidth( 100 );
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itemrect.SetHeight( 20 );
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#else
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m_Tree->GetBoundingRect( cellule, itemrect );
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#endif
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m_TreeSize.x = itemrect.GetWidth() + 10;
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m_TreeSize.y = 20;
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if( m_Parent->GetSheet()->Last() == g_RootSheet )
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m_Tree->SelectItem( cellule ); //root.
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maxposx = 15;
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BuildSheetsTree( &list, &cellule );
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if( m_nbsheets > 1 )
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{
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m_Tree->Expand( cellule );
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// Readjust the size of the frame to an optimal value.
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m_TreeSize.y += m_nbsheets * itemrect.GetHeight();
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m_TreeSize.x = MIN( m_TreeSize.x, 250 );
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m_TreeSize.y = MIN( m_TreeSize.y, 350 );
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SetClientSize( m_TreeSize );
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}
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}
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HIERARCHY_NAVIG_DLG::~HIERARCHY_NAVIG_DLG()
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{
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}
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void HIERARCHY_NAVIG_DLG::OnQuit( wxCommandEvent& event )
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{
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// true is to force the frame to close
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Close( true );
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}
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/* Routine to create the hierarchical tree of the schematic
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* This routine is re-entrant!
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*/
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void HIERARCHY_NAVIG_DLG::BuildSheetsTree( SCH_SHEET_PATH* list, wxTreeItemId* previousmenu )
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{
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wxTreeItemId menu;
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if( m_nbsheets > NB_MAX_SHEET )
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{
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if( m_nbsheets == (NB_MAX_SHEET + 1) )
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{
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wxString msg;
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msg << wxT( "BuildSheetsTree: Error: nbsheets > " ) << NB_MAX_SHEET;
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DisplayError( this, msg );
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m_nbsheets++;
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}
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return;
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}
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maxposx += m_Tree->GetIndent();
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SCH_ITEM* schitem = list->LastDrawList();
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while( schitem && m_nbsheets < NB_MAX_SHEET )
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{
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if( schitem->Type() == SCH_SHEET_T )
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{
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SCH_SHEET* sheet = (SCH_SHEET*) schitem;
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m_nbsheets++;
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menu = m_Tree->AppendItem( *previousmenu, sheet->m_SheetName, 0, 1 );
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list->Push( sheet );
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m_Tree->SetItemData( menu, new TreeItemData( *list ) );
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int ll = m_Tree->GetItemText( menu ).Len();
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#ifdef __WINDOWS__
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ll *= 9; // * char width
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#else
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ll *= 12; // * char width
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#endif
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ll += maxposx + 20;
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m_TreeSize.x = MAX( m_TreeSize.x, ll );
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m_TreeSize.y += 1;
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if( *list == *( m_Parent->GetSheet() ) )
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{
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m_Tree->EnsureVisible( menu );
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m_Tree->SelectItem( menu );
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}
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BuildSheetsTree( list, &menu );
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m_Tree->Expand( menu );
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list->Pop();
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}
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schitem = schitem->Next();
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}
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maxposx -= m_Tree->GetIndent();
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}
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/* Called on a double-click on a tree item:
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* Open the selected sheet, and display the corresponding screen
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*/
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void HIERARCHY_NAVIG_DLG::OnSelect( wxTreeEvent& event )
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{
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wxTreeItemId ItemSel = m_Tree->GetSelection();
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*(m_Parent->m_CurrentSheet) =
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( (TreeItemData*) m_Tree->GetItemData( ItemSel ) )->m_SheetPath;
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m_Parent->DisplayCurrentSheet();
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Close( true );
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}
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void SCH_EDIT_FRAME::DisplayCurrentSheet()
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{
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m_itemToRepeat = NULL;
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ClearMsgPanel();
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SCH_SCREEN* screen = m_CurrentSheet->LastScreen();
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SetScreen( screen );
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// update the References
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m_CurrentSheet->UpdateAllScreenReferences();
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SetSheetNumberAndCount();
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DrawPanel->m_CanStartBlock = -1;
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if( screen->m_FirstRedraw )
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{
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Zoom_Automatique( false );
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screen->m_FirstRedraw = false;
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screen->SetCrossHairPosition( screen->GetScrollCenterPosition() );
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DrawPanel->MoveCursorToCrossHair();
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}
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else
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{
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RedrawScreen( screen->GetScrollCenterPosition(), true );
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}
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// Now refresh DrawPanel. Should be not necessary, but because screen has changed
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// the previous refresh has set all new draw parameters (scroll position ..)
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// but most of time there were some inconsitencies about cursor parameters
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// ( previous position of cursor ...) and artefacts can happen
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// mainly when sheet size has changed
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// This second refresh clears artefacts because at this point,
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// all parameters are now updated
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DrawPanel->Refresh();
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}
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