514 lines
13 KiB
C++
514 lines
13 KiB
C++
/*
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* Copyright (C) 1998, 2000-2007, 2010, 2011, 2012, 2013 SINTEF ICT,
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* Applied Mathematics, Norway.
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* Copyright (C) 2013 CERN
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* Contact information: E-mail: tor.dokken@sintef.no
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* SINTEF ICT, Department of Applied Mathematics,
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* P.O. Box 124 Blindern,
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* 0314 Oslo, Norway.
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*
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* This file is part of TTL.
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*
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* TTL is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as
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* published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* TTL is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public
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* License along with TTL. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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* In accordance with Section 7(b) of the GNU Affero General Public
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* License, a covered work must retain the producer line in every data
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* file that is created or manipulated using TTL.
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*
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* Other Usage
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* You can be released from the requirements of the license by purchasing
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* a commercial license. Buying such a license is mandatory as soon as you
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* develop commercial activities involving the TTL library without
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* disclosing the source code of your own applications.
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*
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* This file may be used in accordance with the terms contained in a
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* written agreement between you and SINTEF ICT.
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*/
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#ifndef _HE_TRIANG_H_
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#define _HE_TRIANG_H_
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//#define TTL_USE_NODE_ID // Each node gets it's own unique id
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#define TTL_USE_NODE_FLAG // Each node gets a flag (can be set to true or false)
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#include <list>
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#include <vector>
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#include <iostream>
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#include <fstream>
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#include <ttl/ttl_util.h>
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#include <memory>
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#include <layers_id_colors_and_visibility.h>
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class BOARD_CONNECTED_ITEM;
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namespace ttl
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{
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class TRIANGULATION_HELPER;
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};
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/**
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* The half-edge data structure
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*/
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namespace hed
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{
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// Helper typedefs
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class NODE;
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class EDGE;
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typedef std::shared_ptr<NODE> NODE_PTR;
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typedef std::shared_ptr<EDGE> EDGE_PTR;
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typedef std::weak_ptr<EDGE> EDGE_WEAK_PTR;
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typedef std::vector<NODE_PTR> NODES_CONTAINER;
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/**
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* \class NODE
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* \brief \b Node class for data structures (Inherits from HandleId)
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*
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* \note
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* - To enable node IDs, TTL_USE_NODE_ID must be defined.
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* - To enable node flags, TTL_USE_NODE_FLAG must be defined.
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* - TTL_USE_NODE_ID and TTL_USE_NODE_FLAG should only be enabled if this functionality is
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* required by the application, because they increase the memory usage for each Node object.
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*/
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class NODE
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{
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protected:
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#ifdef TTL_USE_NODE_FLAG
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/// TTL_USE_NODE_FLAG must be defined
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bool m_flag;
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#endif
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#ifdef TTL_USE_NODE_ID
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/// TTL_USE_NODE_ID must be defined
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static int id_count;
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/// A unique id for each node (TTL_USE_NODE_ID must be defined)
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int m_id;
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#endif
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/// Node coordinates
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int m_x, m_y;
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/// Tag for quick connection resolution
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int m_tag;
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/// List of board items that share this node
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std::list<const BOARD_CONNECTED_ITEM*> m_parents;
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/// Layers that are occupied by this node
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LSET m_layers;
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/// Recomputes the layers used by this node
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void updateLayers();
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public:
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/// Constructor
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NODE( int aX = 0, int aY = 0 ) :
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#ifdef TTL_USE_NODE_FLAG
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m_flag( false ),
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#endif
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#ifdef TTL_USE_NODE_ID
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m_id( id_count++ ),
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#endif
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m_x( aX ), m_y( aY ), m_tag( -1 )
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{
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m_layers.reset();
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}
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/// Destructor
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~NODE() {}
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/// Returns the x-coordinate
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inline int GetX() const
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{
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return m_x;
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}
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/// Returns the y-coordinate
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inline int GetY() const
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{
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return m_y;
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}
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/// Returns tag, common identifier for connected nodes
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inline int GetTag() const
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{
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return m_tag;
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}
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/// Sets tag, common identifier for connected nodes
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inline void SetTag( int aTag )
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{
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m_tag = aTag;
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}
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#ifdef TTL_USE_NODE_ID
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/// Returns the id (TTL_USE_NODE_ID must be defined)
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inline int Id() const
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{
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return m_id;
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}
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#endif
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#ifdef TTL_USE_NODE_FLAG
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/// Sets the flag (TTL_USE_NODE_FLAG must be defined)
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inline void SetFlag( bool aFlag )
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{
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m_flag = aFlag;
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}
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/// Returns the flag (TTL_USE_NODE_FLAG must be defined)
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inline const bool& GetFlag() const
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{
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return m_flag;
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}
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#endif
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inline unsigned int GetRefCount() const
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{
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return m_parents.size();
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}
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inline void AddParent( const BOARD_CONNECTED_ITEM* aParent )
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{
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m_parents.push_back( aParent );
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m_layers.reset(); // mark as needs updating
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}
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inline void RemoveParent( const BOARD_CONNECTED_ITEM* aParent )
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{
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m_parents.remove( aParent );
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m_layers.reset(); // mark as needs updating
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}
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const LSET& GetLayers()
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{
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if( m_layers.none() )
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updateLayers();
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return m_layers;
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}
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// Tag used for unconnected items.
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static const int TAG_UNCONNECTED = -1;
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};
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/**
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* \class EDGE
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* \brief \b %Edge class in the in the half-edge data structure.
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*/
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class EDGE
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{
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public:
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/// Constructor
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EDGE() : m_weight( 0 ), m_isLeadingEdge( false )
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{
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}
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/// Destructor
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virtual ~EDGE()
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{
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}
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/// Returns tag, common identifier for connected nodes
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inline int GetTag() const
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{
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int tag = GetSourceNode()->GetTag();
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if( tag >= 0 )
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return tag;
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return GetTargetNode()->GetTag();
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}
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/// Sets the source node
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inline void SetSourceNode( const NODE_PTR& aNode )
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{
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m_sourceNode = aNode;
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}
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/// Sets the next edge in face
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inline void SetNextEdgeInFace( const EDGE_PTR& aEdge )
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{
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m_nextEdgeInFace = aEdge;
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}
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/// Sets the twin edge
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inline void SetTwinEdge( const EDGE_PTR& aEdge )
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{
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m_twinEdge = aEdge;
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}
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/// Sets the edge as a leading edge
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inline void SetAsLeadingEdge( bool aLeading = true )
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{
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m_isLeadingEdge = aLeading;
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}
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/// Checks if an edge is a leading edge
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inline bool IsLeadingEdge() const
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{
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return m_isLeadingEdge;
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}
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/// Returns the twin edge
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inline EDGE_PTR GetTwinEdge() const
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{
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return m_twinEdge.lock();
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}
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inline void ClearTwinEdge()
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{
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m_twinEdge.reset();
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}
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/// Returns the next edge in face
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inline const EDGE_PTR& GetNextEdgeInFace() const
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{
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return m_nextEdgeInFace;
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}
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/// Retuns the source node
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inline const NODE_PTR& GetSourceNode() const
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{
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return m_sourceNode;
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}
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/// Returns the target node
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virtual const NODE_PTR& GetTargetNode() const
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{
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return m_nextEdgeInFace->GetSourceNode();
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}
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inline void SetWeight( unsigned int weight )
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{
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m_weight = weight;
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}
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inline unsigned int GetWeight() const
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{
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return m_weight;
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}
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void Clear()
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{
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m_sourceNode.reset();
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m_nextEdgeInFace.reset();
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if( !m_twinEdge.expired() )
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{
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m_twinEdge.lock()->ClearTwinEdge();
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m_twinEdge.reset();
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}
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}
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protected:
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NODE_PTR m_sourceNode;
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EDGE_WEAK_PTR m_twinEdge;
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EDGE_PTR m_nextEdgeInFace;
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unsigned int m_weight;
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bool m_isLeadingEdge;
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};
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/**
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* \class EDGE_MST
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* \brief \b Specialization of %EDGE class to be used for Minimum Spanning Tree algorithm.
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*/
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class EDGE_MST : public EDGE
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{
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private:
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NODE_PTR m_target;
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public:
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EDGE_MST( const NODE_PTR& aSource, const NODE_PTR& aTarget, unsigned int aWeight = 0 ) :
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m_target( aTarget )
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{
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m_sourceNode = aSource;
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m_weight = aWeight;
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}
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/// @copydoc Edge::setSourceNode()
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virtual const NODE_PTR& GetTargetNode() const
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{
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return m_target;
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}
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private:
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EDGE_MST( const EDGE& aEdge )
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{
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assert( false );
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}
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};
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class DART; // Forward declaration (class in this namespace)
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/**
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* \class TRIANGULATION
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* \brief \b %Triangulation class for the half-edge data structure with adaption to TTL.
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*/
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class TRIANGULATION
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{
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protected:
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/// One half-edge for each arc
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std::list<EDGE_PTR> m_leadingEdges;
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ttl::TRIANGULATION_HELPER* m_helper;
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void addLeadingEdge( EDGE_PTR& aEdge )
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{
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aEdge->SetAsLeadingEdge();
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m_leadingEdges.push_front( aEdge );
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}
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bool removeLeadingEdgeFromList( EDGE_PTR& aLeadingEdge );
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void cleanAll();
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/** Swaps the edge associated with \e dart in the actual data structure.
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*
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* <center>
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* \image html swapEdge.gif
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* </center>
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*
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* \param aDart
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* Some of the functions require a dart as output.
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* If this is required by the actual function, the dart should be delivered
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* back in a position as seen if it was glued to the edge when swapping (rotating)
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* the edge CCW; see the figure.
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*
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* \note
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* - If the edge is \e constrained, or if it should not be swapped for
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* some other reason, this function need not do the actual swap of the edge.
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* - Some functions in TTL require that \c swapEdge is implemented such that
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* darts outside the quadrilateral are not affected by the swap.
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*/
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void swapEdge( DART& aDart );
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/**
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* Splits the triangle associated with \e dart in the actual data structure into
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* three new triangles joining at \e point.
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*
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* <center>
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* \image html splitTriangle.gif
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* </center>
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*
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* \param aDart
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* Output: A CCW dart incident with the new node; see the figure.
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*/
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void splitTriangle( DART& aDart, const NODE_PTR& aPoint );
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/**
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* The reverse operation of TTLtraits::splitTriangle.
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* This function is only required for functions that involve
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* removal of interior nodes; see for example TrinagulationHelper::RemoveInteriorNode.
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*
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* <center>
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* \image html reverse_splitTriangle.gif
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* </center>
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*/
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void reverseSplitTriangle( DART& aDart );
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/**
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* Removes a triangle with an edge at the boundary of the triangulation
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* in the actual data structure
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*/
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void removeBoundaryTriangle( DART& aDart );
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public:
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/// Default constructor
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TRIANGULATION();
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/// Copy constructor
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TRIANGULATION( const TRIANGULATION& aTriangulation );
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/// Destructor
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~TRIANGULATION();
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/// Creates a Delaunay triangulation from a set of points
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void CreateDelaunay( NODES_CONTAINER::iterator aFirst, NODES_CONTAINER::iterator aLast );
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/// Creates an initial Delaunay triangulation from two enclosing triangles
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// When using rectangular boundary - loop through all points and expand.
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// (Called from createDelaunay(...) when starting)
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EDGE_PTR InitTwoEnclosingTriangles( NODES_CONTAINER::iterator aFirst,
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NODES_CONTAINER::iterator aLast );
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// These two functions are required by TTL for Delaunay triangulation
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/// Swaps the edge associated with diagonal
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void SwapEdge( EDGE_PTR& aDiagonal );
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/// Splits the triangle associated with edge into three new triangles joining at point
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EDGE_PTR SplitTriangle( EDGE_PTR& aEdge, const NODE_PTR& aPoint );
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// Functions required by TTL for removing nodes in a Delaunay triangulation
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/// Removes the boundary triangle associated with edge
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void RemoveTriangle( EDGE_PTR& aEdge ); // boundary triangle required
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/// The reverse operation of removeTriangle
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void ReverseSplitTriangle( EDGE_PTR& aEdge );
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/// Creates an arbitrary CCW dart
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DART CreateDart();
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/// Returns a list of "triangles" (one leading half-edge for each triangle)
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const std::list<EDGE_PTR>& GetLeadingEdges() const
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{
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return m_leadingEdges;
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}
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/// Returns the number of triangles
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int NoTriangles() const
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{
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return (int) m_leadingEdges.size();
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}
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/// Returns a list of half-edges (one half-edge for each arc)
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std::list<EDGE_PTR>* GetEdges( bool aSkipBoundaryEdges = false ) const;
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#ifdef TTL_USE_NODE_FLAG
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/// Sets flag in all the nodes
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void FlagNodes( bool aFlag ) const;
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/// Returns a list of nodes. This function requires TTL_USE_NODE_FLAG to be defined. \see Node.
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std::list<NODE_PTR>* GetNodes() const;
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#endif
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/// Swaps edges until the triangulation is Delaunay (constrained edges are not swapped)
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void OptimizeDelaunay();
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/// Checks if the triangulation is Delaunay
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bool CheckDelaunay() const;
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/// Returns an arbitrary interior node (as the source node of the returned edge)
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EDGE_PTR GetInteriorNode() const;
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EDGE_PTR GetBoundaryEdgeInTriangle( const EDGE_PTR& aEdge ) const;
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/// Returns an arbitrary boundary edge
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EDGE_PTR GetBoundaryEdge() const;
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/// Print edges for plotting with, e.g., gnuplot
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void PrintEdges( std::ofstream& aOutput ) const;
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friend class ttl::TRIANGULATION_HELPER;
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};
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}; // End of hed namespace
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#endif
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