721 lines
16 KiB
CMake
721 lines
16 KiB
CMake
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# This program source code file is part of KICAD, a free EDA CAD application.
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#
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# Copyright (C) 2011 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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# Copyright (C) 2011-2018 Kicad Developers, see AUTHORS.txt for contributors.
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, you may find one here:
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# http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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# or you may search the http://www.gnu.org website for the version 2 license,
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# or you may write to the Free Software Foundation, Inc.,
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# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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#
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# In this directory, a number of different processes are managed:
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#
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# 1) PNG files are created from SVG files
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# 2) CPP files are created from PNG files.
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# 3) Object files are created from CPP files.
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# 4) A static library is created from the object files
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# Step 3) is universal and is done for any builder, whereas steps 1) and 2) are
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# optional and depend on MAINTAIN_PNGS being defined in CMake. The reason we
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# can skip 1) and 2) is that the *.CPP files are part of the source tree so
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# do not need to rebuilt by a typical builder. However, because the *.CPP files
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# are part of the source tree, and subject to version control, they should be built
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# only when needed, otherwise this results in a diff for the version control system.
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# Therefore steps 1) and 2) are driven by CMake (if MAINTAIN_PNGS) which gives
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# us conditional *.CPP building based on an edit to the respective *.SVG file.
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# If MAINTAIN_PNGS is not defined, then you are a normal builder and no special
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# tools are required. If MAINTAIN_PNG is defined, then you are a PNG maintainer
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# and will need the following tools findable in your PATH:
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#
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# 1) inkscape - command line mode is used, must be on your PATH
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# 2) pngcrush - this program must be on your PATH
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#
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# lower case is used for local variables, uppercase for global variables
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option( MAINTAIN_PNGS
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"Set to true if you are a PNG maintainer and have the required tools given in the bitmaps_png/CMakeLists.txt file (default OFF)."
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OFF)
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# Used Only to maintain PNG files (and therefore to recreate .cpp files)
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# The png2cpp creates files with native End of Line format.
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# Plan for three sizes of bitmaps:
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# SMALL - for menus - 16 x 16
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# MID - for toolbars - 26 x 26
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# BIG - for program icons - 48 x 48
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# which are given on three basename lists: BMAPS_SMALL, BMAPS_MID,a nd BMAPS_BIG
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# respectively. The basename is without file extension and without path.
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# A corresponding ${basename}.svg file must exist in 'sources' dir below here.
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# small icons (16x16) needed in listboxes and dialog buttons
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set( BMAPS_SMALL
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folder
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pinorient_right
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pinorient_left
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pinorient_up
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pinorient_down
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pinshape_normal
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pinshape_invert
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pinshape_clock_normal
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pinshape_clock_invert
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pinshape_active_low_input
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pinshape_clock_active_low
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pinshape_active_low_output
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pinshape_clock_fall
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pinshape_nonlogic
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pintype_input
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pintype_output
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pintype_bidi
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pintype_3states
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pintype_passive
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pintype_notspecif
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pintype_powerinput
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pintype_poweroutput
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pintype_opencoll
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pintype_openemit
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pintype_noconnect
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refresh
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small_down
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small_edit
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small_library
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small_plus
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small_up
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trash
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tree_nosel
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tree_sel
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www
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)
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# image basenames that go into the toolbar sized destinations, i.e. 26x26
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set( BMAPS_MID
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about
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add_arc
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add_board
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add_bus2bus
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add_bus
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add_circle
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add_component
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add_corner
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add_dashed_line
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add_dimension
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add_document
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add_gerber
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add_glabel
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add_graphical_segments
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add_graphical_polygon
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add_hierarchical_label
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add_hierar_pin
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add_hierarchical_subsheet
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add_junction
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add_keepout_area
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add_library
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add_line2bus
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add_line_label
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add_line
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add_pcb_target
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add_power
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add_rectangle
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add_tracks
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add_via
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add_zone_cutout
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add_zone
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align_items
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align_items_left
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align_items_right
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align_items_top
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align_items_bottom
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align_items_center
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align_items_middle
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anchor
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annotate_down_right
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annotate_right_down
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annotate
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apply_pad_settings
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array
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auto_associe
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auto_delete_track
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auto_track_width
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autoplace_fields
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axis3d_back
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axis3d_bottom
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axis3d_front
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axis3d_left
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axis3d_right
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axis3d_top
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axis3d
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bitmap2component
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bom
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break_bus
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break_line
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browse_files
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bus_definition_tool
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calculator
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cancel
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change_entry_orient
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contrast_mode
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curved_ratsnest
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create_cmp_file
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checked_ok
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color_materials
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component_select_unit
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component_select_alternate_shape
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config
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copy
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copy_pad_settings
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copper_layers_setup
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cursor_shape
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cursor
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custom_pad_to_primitives
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cut
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cvpcb
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datasheet
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delete_association
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delete_gerber
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delete_sheet
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delete
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directory
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directory_browser
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display_options
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distribute_horizontal
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distribute_vertical
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down
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drag
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drag_segment_withslope
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drc_off
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drc
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duplicate
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edit_comp_footprint
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edit_comp_ref
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edit_comp_value
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edit_module
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editor
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edit_cmp_symb_links
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edit_text
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edit
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eeschema
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enter_sheet
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ercerr
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erc_green
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ercwarn
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erc
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exit
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exchange
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export3d
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export_dsn
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export_idf
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export_footprint_names
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export_module
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export_part
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export_step
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export
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fabrication
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file_footprint
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fill_zone
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find
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find_replace
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flag
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flip_board
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fonts
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footprint_text
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gbr_select_mode0
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gbr_select_mode1
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gbr_select_mode2
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gerber_file
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gerber_job_file
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gerbview_show_negative_objects
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gerbview_drill_file
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gerbview_clear_layers
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general_deletions
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general_ratsnest
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go_down
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go_up
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green
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grid_select
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grid_select_axis
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grid
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hammer
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help
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hidden_pin
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hierarchy_nav
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highlight_remove
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hotkeys
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html
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icon
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icon_cvpcb_small
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icon_gerbview_small
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import3d
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image
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import_brd_file
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import_document
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import_footprint_names
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import_hierarchical_label
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import_module
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import_part
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import_project
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import_vector
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import
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info
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insert_module_board
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invisible_text
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kicad_icon_small
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label
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lang_ca
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lang_bg
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lang_cs
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lang_def
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lang_de
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lang_en
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lang_es
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lang_fr
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lang_fi
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lang_gr
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lang_hu
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lang_it
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lang_jp
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lang_ko
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lang_nl
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lang_pl
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lang_pt
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lang_ru
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lang_sk
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lang_sl
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lang_lt
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lang_zh
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language
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layers_manager
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leave_sheet
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left
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libedit
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lib_next
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lib_previous
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library_browse
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library_archive
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library_archive_as
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library
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library_table
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lines90
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list_nets
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load_gerber
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load_module_board
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local_ratsnest
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lock_unlock
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locked
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measurement
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minus
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pcb_target
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mirror_h
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mirror_v
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mode_module
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mode_track
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module_check
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module_editor
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module_wizard
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module_filtered_list
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module_full_list
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module_options
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module_pin_filtered_list
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module_library_list
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module_name_filtered_list
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module
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modview_icon
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morgan1
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morgan2
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move_exactly
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move
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move_relative
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mw_add_gap
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mw_add_line
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mw_add_shape
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mw_add_stub_arc
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mw_add_stub
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mw_toolbar
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net_highlight
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net_highlight_schematic
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netlist
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net_locked
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net_unlocked
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new_board
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new_component
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new_cvpcb
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new_document
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new_footprint
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new_library
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new_generic
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new_page_layout
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new_project
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new_project_with_template
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noconn
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normal
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online_help
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open_project
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options_3drender
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options_board
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options_generic
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options_pad
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opt_show_polygon
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ortho
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pad_sketch
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pad
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pad_enumerate
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pads_mask_layers
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path
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pagelayout_load
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pagelayout_normal_view_mode
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pagelayout_special_view_mode
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palette
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part_properties
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paste
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pcbnew
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pcbcalculator
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pcb_offset
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pin2pin
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pin_size_to
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pin_show_etype
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pin_table
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pin
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plot
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plot_svg
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plus
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polar_coord
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post_compo
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post_drill
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post_module
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preference
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primitives_to_custom_pad
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print_button
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ps_router
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ps_diff_pair
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ps_diff_pair_gap
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ps_diff_pair_tune_length
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ps_diff_pair_tune_phase
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ps_diff_pair_via_gap
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ps_tune_length
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push_pad_settings
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py_script
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ratsnest
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read_setup
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recent
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redo
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red
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reload2
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reload
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render_mode
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reset_text
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resize_sheet
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rescue
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right
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router_len_tuner
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router_len_tuner_setup
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router_len_tuner_amplitude_decr
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router_len_tuner_amplitude_incr
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router_len_tuner_dist_decr
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router_len_tuner_dist_incr
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rotate_ccw
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rotate_cw
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rotate_neg_x
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rotate_pos_x
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rotate_neg_y
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rotate_pos_y
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rotate_neg_z
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rotate_pos_z
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save_as
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save_fp_to_board
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save
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select_grid
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select_layer_pair
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select_w_layer
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select_same_sheet
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shape_3d
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sheetset
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simulator
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sim_run
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sim_stop
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sim_tune
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sim_probe
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sim_add_signal
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sim_settings
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search_tree
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setcolor_3d_bg
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setcolor_silkscreen
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setcolor_soldermask
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setcolor_solderpaste
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setcolor_copper
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setcolor_board_body
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show_dcodenumber
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show_footprint
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show_mod_edge
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showtrack
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show_zone
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show_zone_disable
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show_zone_outline_only
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show_all_layers
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show_no_layers
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show_no_copper_layers
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show_all_copper_layers
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spreadsheet
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svg_file
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swap_layer
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text
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text_sketch
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three_d
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tool_ratsnest
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tools
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track_locked
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track_sketch
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track_unlocked
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undelete
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undo
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unit_inch
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unit_mm
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unknown
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unlocked
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unzip
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up
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update_fields
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update_pcb_from_sch
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use_3D_copper_thickness
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via
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via_buried
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via_microvia
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via_sketch
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warning
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width_track_via
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width_track
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wizard_add_fplib_small
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zip
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zone_duplicate
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zone_unfill
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zoom
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zoom_area
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zoom_fit_in_page
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zoom_center_on_screen
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zoom_in
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zoom_out
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zoom_redraw
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zoom_selection
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)
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# 48 x 48 for now
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set( BMAPS_BIG
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dialog_warning
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icon_3d
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icon_cvpcb
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icon_eeschema
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icon_gerbview
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icon_kicad
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icon_libedit
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icon_modedit
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icon_pcbnew
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icon_bitmap2component
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icon_pcbcalculator
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viewlibs_icon
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icon_pagelayout_editor
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wizard_add_fplib_icon
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)
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set( BMAPS_OTHER
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tune_diff_pair_length_legend
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tune_diff_pair_skew_legend
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tune_single_track_length_legend
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)
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# @todo keep these in sync with .bzrignore
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set( TMP_DIR "${CMAKE_CURRENT_BINARY_DIR}/tmp" )
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# true to generate log files, false to build icon files only
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# generate logs is useful only if you have problems
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set( CREATE_LOG_FILES false )
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function( svg2png inputFile outFile pngWidth pngHeight )
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#message( "svg2png( inputFile: ${inputFile} outFile: ${outFile} pngWidth: ${pngWidth} pngHeight: ${pngHeight})")
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if( CREATE_LOG_FILES )
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set( logfile "${TMP_DIR}/${bmn}.inkscape.log" )
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else()
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set( logfile "null" )
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endif()
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get_filename_component( bmn ${inputFile} NAME_WE )
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add_custom_command(
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OUTPUT ${outFile}
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COMMAND ${Inkscape_EXECUTABLE} --without-gui --export-area-snap -f ${inputFile} -e ${outFile}
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-w ${pngWidth} -h ${pngHeight} > ${logfile}
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DEPENDS ${inputFile}
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COMMENT "Creating ${pngHeight} pixel tall ${outFile}"
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)
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endfunction()
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# Function png2png
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# converts a basic PNG to one
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function( png2png inputFile outFile )
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|
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if( CREATE_LOG_FILES )
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set( logfile "${TMP_DIR}/${bmn}.pngcrush.log" )
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else()
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set( logfile "null" )
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endif()
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get_filename_component( bmn ${inputFile} NAME_WE )
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add_custom_command(
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OUTPUT ${outFile}
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# pngcrush all icons without background to remove any extraneous text records.
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COMMAND ${pngcrush_EXECUTABLE} -rem alla ${inputFile} ${outFile} > ${logfile}
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DEPENDS ${inputFile}
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COMMENT "Creating cleaned file ${outFile}"
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)
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endfunction()
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|
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# Function png2cpp
|
|
# converts a single *.png to *.cpp
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|
function( png2cpp inputFile outFile )
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add_custom_command(
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OUTPUT ${outFile}
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|
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COMMAND ${CMAKE_COMMAND} -DinputFile=${inputFile} -DoutCppFile=${outFile}
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-P ${CMAKE_MODULE_PATH}/PNG2cpp.cmake
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DEPENDS ${inputFile} ${CMAKE_MODULE_PATH}/PNG2cpp.cmake
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COMMENT "Creating ${outFile}"
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)
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endfunction()
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|
|
# Function bitmap_dir
|
|
# converts all the basenames in bmapList found in hardcoded 'sources' dir
|
|
# and and puts them into cpp_${pngHeight} and png_${pngHeight} directories.
|
|
function( bitmap_dir pngWidth pngHeight bmapList )
|
|
|
|
set( cppDir "${CMAKE_CURRENT_SOURCE_DIR}/cpp_${pngHeight}" )
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|
set( pngDir "${CMAKE_CURRENT_SOURCE_DIR}/png_${pngHeight}" )
|
|
|
|
file( MAKE_DIRECTORY ${pngDir} ${cppDir} )
|
|
|
|
#file( REMOVE_RECURSE ${TMP_DIR} )
|
|
file( MAKE_DIRECTORY ${TMP_DIR} )
|
|
|
|
#svg2png( inputFile outFile pngWidth pngHeight )
|
|
|
|
foreach( bmn ${bmapList} )
|
|
set( pngFile "${pngDir}/${bmn}.png" )
|
|
set( cppFile "${cppDir}/${bmn}.cpp" )
|
|
set( tmpFile "${TMP_DIR}/${bmn}.png" )
|
|
|
|
#svg2png( inputFile outFile pngWidth pngHeight )
|
|
svg2png( ${CMAKE_CURRENT_SOURCE_DIR}/sources/${bmn}.svg ${tmpFile} ${pngWidth} ${pngHeight} )
|
|
|
|
#png2png( inputFile outFile )
|
|
png2png( ${tmpFile} ${pngFile} )
|
|
|
|
#png2cpp( inputFile outFile )
|
|
png2cpp( ${pngFile} ${cppFile} )
|
|
endforeach()
|
|
|
|
endfunction()
|
|
|
|
|
|
if( MAINTAIN_PNGS )
|
|
|
|
# Inkscape is required to convert SVG files to PNG files.
|
|
set( Inkscape_FOUND FALSE )
|
|
|
|
if( NOT Inkscape_FOUND )
|
|
find_program( Inkscape_EXECUTABLE inkscape
|
|
PATHS "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\Inkscape;InstallDir]"
|
|
DOC "Inkscape vector drawing program." )
|
|
|
|
if( NOT Inkscape_EXECUTABLE )
|
|
message( FATAL_ERROR "Could not find the Inkscape vector drawing program." )
|
|
else( NOT Inkscape_EXECUTABLE )
|
|
set( Inkscape_FOUND TRUE )
|
|
set( Inkscape_EXECUTABLE ${Inkscape_EXECUTABLE}
|
|
CACHE FILEPATH "Path and file name of the Inkscape program." )
|
|
message( STATUS "The Inkscape vector drawing program found." )
|
|
endif( NOT Inkscape_EXECUTABLE )
|
|
endif( NOT Inkscape_FOUND )
|
|
|
|
# pngcrush is required to reduce the size of the converted PNG files.
|
|
set( pngcrush_FOUND FALSE )
|
|
|
|
if( NOT pngcrush_FOUND )
|
|
find_program( pngcrush_EXECUTABLE pngcrush DOC "The PNG size reduction program." )
|
|
|
|
if( NOT pngcrush_EXECUTABLE )
|
|
message( FATAL_ERROR "Could not find the pngcrush PNG size reduction program." )
|
|
else( NOT pngcrush_EXECUTABLE )
|
|
set( pngcrush_FOUND TRUE )
|
|
set( pngcrush_EXECUTABLE ${pngcrush_EXECUTABLE}
|
|
CACHE FILEPATH "Path and file name of the pngcrush program." )
|
|
message( STATUS "The pngcrush PNG size reduction program found." )
|
|
endif( NOT pngcrush_EXECUTABLE )
|
|
endif( NOT pngcrush_FOUND )
|
|
|
|
|
|
# these 3 cmake commands for each desired bitmap size set, repeat as needed:
|
|
bitmap_dir( 16 16 "${BMAPS_SMALL}" )
|
|
|
|
bitmap_dir( 26 26 "${BMAPS_MID}" )
|
|
|
|
bitmap_dir( 48 48 "${BMAPS_BIG}" )
|
|
|
|
endif( MAINTAIN_PNGS )
|
|
|
|
#message( "CPP_LIST: ${CPP_LIST}" )
|
|
|
|
# a target with no output, just so changes get built
|
|
#add_custom_target( make_cpp_files ALL DEPENDS ${CPP_LIST} )
|
|
|
|
set( CPP_LIST "" )
|
|
|
|
foreach( bmn ${BMAPS_SMALL} )
|
|
#message( "library add cpp_16/${bmn}.cpp" )
|
|
list( APPEND CPP_LIST cpp_16/${bmn}.cpp )
|
|
endforeach()
|
|
|
|
foreach( bmn ${BMAPS_MID} )
|
|
#message( "library add cpp_26/${bmn}.cpp" )
|
|
list( APPEND CPP_LIST cpp_26/${bmn}.cpp )
|
|
endforeach()
|
|
|
|
foreach( bmn ${BMAPS_BIG} )
|
|
#message( "library add cpp_48/${bmn}.cpp" )
|
|
list( APPEND CPP_LIST cpp_48/${bmn}.cpp )
|
|
endforeach()
|
|
|
|
foreach( bmn ${BMAPS_OTHER} )
|
|
#message( "library add cpp_other/${bmn}.cpp" )
|
|
list( APPEND CPP_LIST cpp_other/${bmn}.cpp )
|
|
endforeach()
|
|
|
|
#add_library( bitmaps SHARED ${CPP_LIST} )
|
|
add_library( bitmaps STATIC ${CPP_LIST} )
|
|
|
|
target_include_directories( bitmaps PUBLIC
|
|
include
|
|
) |