kicad/common/single_top.cpp

419 lines
12 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2014 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 2014 KiCad Developers, see CHANGELOG.TXT for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/*
This is a program launcher for a single KIFACE DSO. It only mimics a KIWAY,
not actually implements one, since only a single DSO is supported by it.
It is compiled multiple times, once for each standalone program and as such
gets different compiler command line supplied #defines from CMake.
*/
#include <typeinfo>
#include <macros.h>
#include <fctsys.h>
#include <wx/filename.h>
#include <wx/stdpaths.h>
#include <wx/snglinst.h>
#include <wx/html/htmlwin.h>
#include <kiway.h>
#include <pgm_base.h>
#include <kiway_player.h>
#include <confirm.h>
// Only a single KIWAY is supported in this single_top top level component,
// which is dedicated to loading only a single DSO.
KIWAY Kiway( &Pgm(), KFCTL_STANDALONE );
// implement a PGM_BASE and a wxApp side by side:
/**
* Struct PGM_SINGLE_TOP
* implements PGM_BASE with its own OnPgmInit() and OnPgmExit().
*/
static struct PGM_SINGLE_TOP : public PGM_BASE
{
bool OnPgmInit();
void OnPgmExit()
{
Kiway.OnKiwayEnd();
SaveCommonSettings();
// Destroy everything in PGM_BASE, especially wxSingleInstanceCheckerImpl
// earlier than wxApp and earlier than static destruction would.
PGM_BASE::Destroy();
}
void MacOpenFile( const wxString& aFileName ) override
{
wxFileName filename( aFileName );
if( filename.FileExists() )
{
#if 0
// this pulls in EDA_DRAW_FRAME type info, which we don't want in
// the single_top link image.
KIWAY_PLAYER* frame = dynamic_cast<KIWAY_PLAYER*>( App().GetTopWindow() );
#else
KIWAY_PLAYER* frame = (KIWAY_PLAYER*) App().GetTopWindow();
#endif
if( frame )
frame->OpenProjectFiles( std::vector<wxString>( 1, aFileName ) );
}
}
} program;
PGM_BASE& Pgm()
{
return program;
}
// A module to allow Html modules initialization/cleanup
// When a wxHtmlWindow is used *only* in a dll/so module, the Html text is displayed
// as plain text.
// This helper class is just used to force wxHtmlWinParser initialization
// see https://groups.google.com/forum/#!topic/wx-users/FF0zv5qGAT0
class HtmlModule: public wxModule
{
public:
HtmlModule() { }
virtual bool OnInit() override { AddDependency( CLASSINFO( wxHtmlWinParser ) ); return true; };
virtual void OnExit() override {};
private:
wxDECLARE_DYNAMIC_CLASS( HtmlModule );
};
wxIMPLEMENT_DYNAMIC_CLASS(HtmlModule, wxModule);
/**
* Struct APP_SINGLE_TOP
* implements a bare naked wxApp (so that we don't become dependent on
* functionality in a wxApp derivative that we cannot deliver under wxPython).
*/
struct APP_SINGLE_TOP : public wxApp
{
#if defined (__LINUX__)
APP_SINGLE_TOP(): wxApp()
{
// Disable proxy menu in Unity window manager. Only usual menubar works with wxWidgets (at least <= 3.1)
// When the proxy menu menubar is enable, some important things for us do not work: menuitems UI events and shortcuts.
wxString wm;
if( wxGetEnv( wxT( "XDG_CURRENT_DESKTOP" ), &wm ) && wm.CmpNoCase( wxT( "Unity" ) ) == 0 )
{
wxSetEnv ( wxT("UBUNTU_MENUPROXY" ), wxT( "0" ) );
}
// Force the use of X11 backend (or wayland-x11 compatibilty layer). This is required until wxWidgets
// supports the Wayland compositors
wxSetEnv( wxT( "GDK_BACKEND" ), wxT( "x11" ) );
// Disable overlay scrollbars as they mess up wxWidgets window sizing and cause excessive redraw requests
wxSetEnv( wxT( "GTK_OVERLAY_SCROLLING" ), wxT( "0" ) );
// Set GTK2-style input instead of xinput2. This disables touchscreen and smooth scrolling
// Needed to ensure that we are not getting multiple mouse scroll events
wxSetEnv( wxT( "GDK_CORE_DEVICE_EVENTS" ), wxT( "1" ) );
}
#endif
bool OnInit() override
{
// Force wxHtmlWinParser initialization when a wxHtmlWindow is used only
// in a shared modules (.so or .dll file)
// Otherwise the Html text is displayed as plain text.
HtmlModule html_init;
try
{
return program.OnPgmInit();
}
catch( const std::exception& e )
{
wxLogError( wxT( "Unhandled exception class: %s what: %s" ),
GetChars( FROM_UTF8( typeid(e).name() )),
GetChars( FROM_UTF8( e.what() ) ) );
}
catch( const IO_ERROR& ioe )
{
wxLogError( GetChars( ioe.What() ) );
}
catch(...)
{
wxLogError( wxT( "Unhandled exception of unknown type" ) );
}
program.OnPgmExit();
return false;
}
int OnExit() override
{
// Fixes segfault when wxPython scripting is enabled.
#if defined( KICAD_SCRIPTING_WXPYTHON )
program.OnPgmExit();
#endif
return wxApp::OnExit();
}
int OnRun() override
{
int ret = -1;
try
{
ret = wxApp::OnRun();
}
catch( const std::exception& e )
{
wxLogError( wxT( "Unhandled exception class: %s what: %s" ),
GetChars( FROM_UTF8( typeid(e).name() )),
GetChars( FROM_UTF8( e.what() ) ) );
}
catch( const IO_ERROR& ioe )
{
wxLogError( GetChars( ioe.What() ) );
}
catch(...)
{
wxLogError( wxT( "Unhandled exception of unknown type" ) );
}
// Works properly when wxPython scripting is disabled.
#if !defined( KICAD_SCRIPTING_WXPYTHON )
program.OnPgmExit();
#endif
return ret;
}
#if defined( DEBUG )
/**
* Override main loop exception handling on debug builds.
*
* It can be painfully difficult to debug exceptions that happen in wxUpdateUIEvent
* handlers. The override provides a bit more useful information about the exception
* and a breakpoint can be set to pin point the event where the exception was thrown.
*/
virtual bool OnExceptionInMainLoop() override
{
try
{
throw;
}
catch( const std::exception& e )
{
wxLogError( "Unhandled exception class: %s what: %s",
FROM_UTF8( typeid(e).name() ),
FROM_UTF8( e.what() ) );
}
catch( const IO_ERROR& ioe )
{
wxLogError( ioe.What() );
}
catch(...)
{
wxLogError( "Unhandled exception of unknown type" );
}
return false; // continue on. Return false to abort program
}
#endif
#ifdef __WXMAC__
/**
* Function MacOpenFile
* is specific to MacOSX (not used under Linux or Windows).
* MacOSX requires it for file association.
* @see http://wiki.wxwidgets.org/WxMac-specific_topics
*/
void MacOpenFile( const wxString& aFileName ) override
{
Pgm().MacOpenFile( aFileName );
}
#endif
};
IMPLEMENT_APP( APP_SINGLE_TOP )
bool PGM_SINGLE_TOP::OnPgmInit()
{
#if defined(DEBUG)
wxString absoluteArgv0 = wxStandardPaths::Get().GetExecutablePath();
if( !wxIsAbsolutePath( absoluteArgv0 ) )
{
wxLogError( wxT( "No meaningful argv[0]" ) );
return false;
}
#endif
if( !InitPgm() )
return false;
#if !defined(BUILD_KIWAY_DLL)
// Only bitmap2component and pcb_calculator use this code currently, as they
// are not split to use single_top as a link image separate from a *.kiface.
// i.e. they are single part link images so don't need to load a *.kiface.
// Get the getter, it is statically linked into this binary image.
KIFACE_GETTER_FUNC* getter = &KIFACE_GETTER;
int kiface_version;
// Get the KIFACE.
KIFACE* kiface = getter( &kiface_version, KIFACE_VERSION, this );
// Trick the KIWAY into thinking it loaded a KIFACE, by recording the KIFACE
// in the KIWAY. It needs to be there for KIWAY::OnKiwayEnd() anyways.
Kiway.set_kiface( KIWAY::KifaceType( TOP_FRAME ), kiface );
#endif
// Open project or file specified on the command line:
int argc = App().argc;
int args_offset = 1;
FRAME_T appType = TOP_FRAME;
const struct
{
wxString name;
FRAME_T type;
} frameTypes[] = {
{ wxT( "pcb" ), FRAME_PCB_EDITOR },
{ wxT( "fpedit" ), FRAME_FOOTPRINT_EDITOR },
{ wxT( "" ), FRAME_T_COUNT }
};
if( argc > 2 )
{
if( App().argv[1] == "--frame" )
{
wxString appName = App().argv[2];
appType = FRAME_T_COUNT;
for( int i = 0; frameTypes[i].type != FRAME_T_COUNT; i++ )
{
const auto& frame = frameTypes[i];
if(frame.name == appName)
{
appType = frame.type;
}
}
args_offset += 2;
if( appType == FRAME_T_COUNT )
{
wxLogError( wxT( "Unknown frame: %s" ), appName );
return false;
}
}
}
// Use KIWAY to create a top window, which registers its existence also.
// "TOP_FRAME" is a macro that is passed on compiler command line from CMake,
// and is one of the types in FRAME_T.
KIWAY_PLAYER* frame = Kiway.Player( appType, true );
Kiway.SetTop( frame );
App().SetTopWindow( frame ); // wxApp gets a face.
if( argc > args_offset )
{
/*
gerbview handles multiple project data files, i.e. gerber files on
cmd line. Others currently do not, they handle only one. For common
code simplicity we simply pass all the arguments in however, each
program module can do with them what they want, ignore, complain
whatever. We don't establish policy here, as this is a multi-purpose
launcher.
*/
std::vector<wxString> argSet;
for( int i = args_offset; i < argc; ++i )
{
argSet.push_back( App().argv[i] );
}
// special attention to a single argument: argv[1] (==argSet[0])
if( argc == args_offset + 1 )
{
wxFileName argv1( argSet[0] );
#if defined(PGM_DATA_FILE_EXT)
// PGM_DATA_FILE_EXT, if present, may be different for each compile,
// it may come from CMake on the compiler command line, but often does not.
// This facillity is mostly useful for those program modules
// supporting a single argv[1].
if( !argv1.GetExt() )
argv1.SetExt( wxT( PGM_DATA_FILE_EXT ) );
#endif
argv1.MakeAbsolute();
argSet[0] = argv1.GetFullPath();
}
// Use the KIWAY_PLAYER::OpenProjectFiles() API function:
if( !frame->OpenProjectFiles( argSet ) )
{
// OpenProjectFiles() API asks that it report failure to the UI.
// Nothing further to say here.
// We've already initialized things at this point, but wx won't call OnExit if
// we fail out. Call our own cleanup routine here to ensure the relevant resources
// are freed at the right time (if they aren't, segfaults will occur).
OnPgmExit();
// Fail the process startup if the file could not be opened,
// although this is an optional choice, one that can be reversed
// also in the KIFACE specific OpenProjectFiles() return value.
return false;
}
}
frame->Show();
return true;
}