598 lines
23 KiB
C++
598 lines
23 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013-2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2008-2015 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2008 Wayne Stambaugh <stambaughw@gmail.com>
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* Copyright (C) 2004-2020 KiCad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef BASE_STRUCT_H_
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#define BASE_STRUCT_H_
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#include <deque>
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#include <core/typeinfo.h>
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#include "common.h"
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#include <wx/fdrepdlg.h>
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#include <bitmap_types.h>
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#include <view/view_item.h>
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/**
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* Enum FILL_T
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* is the set of fill types used in plotting or drawing enclosed areas.
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*/
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enum FILL_T {
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NO_FILL,
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FILLED_SHAPE, // Fill with object color ("Solid shape")
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FILLED_WITH_BG_BODYCOLOR, // Fill with background body color
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// (not filled in B&W mode when plotting or printing)
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FILLED_WITH_COLOR // Fill with a user-defined color (currently sheets only)
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};
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enum class SEARCH_RESULT
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{
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QUIT,
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CONTINUE
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};
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/**
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* Additional flag values wxFindReplaceData::m_Flags
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*/
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enum FIND_REPLACE_FLAGS
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{
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// The last wxFindReplaceFlag enum is wxFR_MATCHCASE = 0x4.
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FR_CURRENT_SHEET_ONLY = wxFR_MATCHCASE << 1, // Search the current sheet only.
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FR_SEARCH_ALL_FIELDS = wxFR_MATCHCASE << 2, // Search hidden fields too.
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FR_SEARCH_ALL_PINS = wxFR_MATCHCASE << 3, // Search pin name and number.
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FR_MATCH_WILDCARD = wxFR_MATCHCASE << 4, // Use simple wild card matching (* & ?).
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FR_SEARCH_WRAP = wxFR_MATCHCASE << 5, // Wrap around the start or end of search.
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FR_SEARCH_REPLACE = wxFR_MATCHCASE << 7, // Search for a item that has replaceable text.
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FR_REPLACE_ITEM_FOUND = wxFR_MATCHCASE << 8, // Indicates an item with replaceable text has
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// been found.
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FR_REPLACE_REFERENCES = wxFR_MATCHCASE << 9 // Don't replace in references.
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};
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class wxFindReplaceData;
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class EDA_ITEM;
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class EDA_DRAW_FRAME;
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class EDA_RECT;
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class MSG_PANEL_ITEM;
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/**
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* Typedef INSPECTOR
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* is used to inspect and possibly collect the
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* (search) results of iterating over a list or tree of KICAD_T objects.
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* Provide an implementation as needed to inspect EDA_ITEMs visited via
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* EDA_ITEM::Visit() and EDA_ITEM::IterateForward().
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* <p>
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* FYI the std::function may hold a lambda, std::bind, pointer to func, or
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* ptr to member function, per modern C++. It is used primarily for searching,
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* but not limited to that. It can also collect or modify the scanned objects.
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* 'Capturing' lambdas are particularly convenient because they can use context
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* and this often means @a aTestData is not used.
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*
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* @param aItem An EDA_ITEM to examine.
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* @param aTestData is arbitrary data needed by the inspector to determine
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* if the EDA_ITEM under test meets its match criteria, and is often NULL
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* with the advent of capturing lambdas.
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* @return A #SEARCH_RESULT type #SEARCH_QUIT if the iterator function is to
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* stop the scan, else #SEARCH_CONTINUE;
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*/
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typedef std::function< SEARCH_RESULT ( EDA_ITEM* aItem, void* aTestData ) > INSPECTOR_FUNC;
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typedef const INSPECTOR_FUNC& INSPECTOR; /// std::function passed to nested users by ref, avoids copying std::function
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// These define are used for the .m_Flags and .m_UndoRedoStatus member of the
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// class EDA_ITEM
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//
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// NB: DO NOT ADD FLAGS ANYWHERE BUT AT THE END: THE FLAG-SET IS STORED AS AN INTEGER IN FILES.
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//
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#define IS_CHANGED (1 << 0) ///< Item was edited, and modified
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#define IS_LINKED (1 << 1) ///< Used in calculation to mark linked items (temporary use)
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#define IN_EDIT (1 << 2) ///< Item currently edited
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#define IS_MOVED (1 << 3) ///< Item being moved
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#define IS_NEW (1 << 4) ///< New item, just created
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#define IS_RESIZED (1 << 5) ///< Item being resized
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#define IS_DRAGGED (1 << 6) ///< Item being dragged
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#define IS_DELETED (1 << 7)
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#define IS_WIRE_IMAGE (1 << 8) ///< Item to be drawn as wireframe while editing
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#define STARTPOINT (1 << 9) ///< When a line is selected, these flags indicate which
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#define ENDPOINT (1 << 10) ///< ends. (Used to support dragging.)
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#define SELECTED (1 << 11)
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#define TEMP_SELECTED (1 << 12) ///< flag indicating that the structure has already selected
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#define STRUCT_DELETED (1 << 13) ///< flag indication structures to be erased
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#define CANDIDATE (1 << 14) ///< flag indicating that the structure is connected
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#define SKIP_STRUCT (1 << 15) ///< flag indicating that the structure should be ignored
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#define DO_NOT_DRAW (1 << 16) ///< Used to disable draw function
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#define IS_PASTED (1 << 17) ///< Modifier on IS_NEW which indicates it came from clipboard
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#define TRACK_LOCKED (1 << 18) ///< Pcbnew: track locked: protected from global deletion
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#define TRACK_AR (1 << 19) ///< Pcbnew: autorouted track
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#define FLAG1 (1 << 20) ///< Pcbnew: flag used in local computations
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#define FLAG0 (1 << 21) ///< Pcbnew: flag used in local computations
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#define BEGIN_ONPAD (1 << 22) ///< Pcbnew: flag set for track segment starting on a pad
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#define END_ONPAD (1 << 23) ///< Pcbnew: flag set for track segment ending on a pad
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#define BUSY (1 << 24) ///< Pcbnew: flag indicating that the structure has
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///< already been edited, in some functions
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#define HIGHLIGHTED (1 << 25) ///< item is drawn in normal colors, when the rest is darkened
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#define BRIGHTENED (1 << 26) ///< item is drawn with a bright contour
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#define DP_COUPLED (1 << 27) ///< item is coupled with another item making a differential pair
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///< (applies to segments only)
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#define UR_TRANSIENT (1 << 28) ///< indicates the item is owned by the undo/redo stack
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#define IS_DANGLING (1 << 29) ///< indicates a pin is dangling
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// WARNING: if you add flags, you'll probably need to adjust the masks in GetEditFlags() and
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// ClearTempFlags().
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// NOTE: The HIGHLIGHTED flag is basically deprecated, it was used for cross-probing before eeschema
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// supported real object selection.
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#define EDA_ITEM_ALL_FLAGS -1
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typedef unsigned STATUS_FLAGS;
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/**
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* EDA_ITEM
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* is a base class for most all the KiCad significant classes, used in
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* schematics and boards.
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*/
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class EDA_ITEM : public KIGFX::VIEW_ITEM
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{
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public:
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const KIID m_Uuid;
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private:
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/**
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* Run time identification, _keep private_ so it can never be changed after
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* a constructor sets it. See comment near SetType() regarding virtual
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* functions.
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*/
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KICAD_T m_StructType;
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protected:
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STATUS_FLAGS m_Status;
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EDA_ITEM* m_Parent; ///< Linked list: Link (parent struct)
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bool m_forceVisible;
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STATUS_FLAGS m_Flags;
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protected:
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EDA_ITEM( EDA_ITEM* parent, KICAD_T idType );
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EDA_ITEM( KICAD_T idType );
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EDA_ITEM( const EDA_ITEM& base );
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public:
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virtual ~EDA_ITEM() { };
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/**
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* Function Type()
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*
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* returns the type of object. This attribute should never be changed
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* after a constructor sets it, so there is no public "setter" method.
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* @return KICAD_T - the type of object.
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*/
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inline KICAD_T Type() const { return m_StructType; }
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EDA_ITEM* GetParent() const { return m_Parent; }
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virtual void SetParent( EDA_ITEM* aParent ) { m_Parent = aParent; }
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inline bool IsModified() const { return m_Flags & IS_CHANGED; }
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inline bool IsNew() const { return m_Flags & IS_NEW; }
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inline bool IsMoving() const { return m_Flags & IS_MOVED; }
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inline bool IsDragging() const { return m_Flags & IS_DRAGGED; }
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inline bool IsWireImage() const { return m_Flags & IS_WIRE_IMAGE; }
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inline bool IsSelected() const { return m_Flags & SELECTED; }
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inline bool IsResized() const { return m_Flags & IS_RESIZED; }
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inline bool IsHighlighted() const { return m_Flags & HIGHLIGHTED; }
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inline bool IsBrightened() const { return m_Flags & BRIGHTENED; }
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inline void SetWireImage() { SetFlags( IS_WIRE_IMAGE ); }
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inline void SetSelected() { SetFlags( SELECTED ); }
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inline void SetHighlighted() { SetFlags( HIGHLIGHTED ); }
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inline void SetBrightened() { SetFlags( BRIGHTENED ); }
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inline void ClearSelected() { ClearFlags( SELECTED ); }
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inline void ClearHighlighted() { ClearFlags( HIGHLIGHTED ); }
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inline void ClearBrightened() { ClearFlags( BRIGHTENED ); }
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void SetModified();
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int GetState( int type ) const
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{
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return m_Status & type;
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}
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void SetState( int type, int state )
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{
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if( state )
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m_Status |= type; // state = ON or OFF
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else
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m_Status &= ~type;
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}
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STATUS_FLAGS GetStatus() const { return m_Status; }
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void SetStatus( STATUS_FLAGS aStatus ) { m_Status = aStatus; }
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void SetFlags( STATUS_FLAGS aMask ) { m_Flags |= aMask; }
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void ClearFlags( STATUS_FLAGS aMask = EDA_ITEM_ALL_FLAGS ) { m_Flags &= ~aMask; }
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STATUS_FLAGS GetFlags() const { return m_Flags; }
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bool HasFlag( STATUS_FLAGS aFlag ) { return ( m_Flags & aFlag ) == aFlag; }
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STATUS_FLAGS GetEditFlags() const
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{
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constexpr int mask = ( IS_NEW | IS_PASTED | IS_MOVED | IS_RESIZED | IS_DRAGGED |
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IS_WIRE_IMAGE | STRUCT_DELETED );
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return m_Flags & mask;
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}
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void ClearTempFlags()
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{
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ClearFlags( STARTPOINT | ENDPOINT | CANDIDATE | TEMP_SELECTED | IS_LINKED | SKIP_STRUCT |
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DO_NOT_DRAW | FLAG0 | FLAG1 | BUSY );
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}
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void ClearEditFlags()
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{
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ClearFlags( GetEditFlags() );
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}
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/**
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* Function IsType
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* Checks whether the item is one of the listed types
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* @param aScanTypes List of item types
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* @return true if the item type is contained in the list aScanTypes
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*/
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virtual bool IsType( const KICAD_T aScanTypes[] ) const
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{
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if( aScanTypes[0] == SCH_LOCATE_ANY_T )
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return true;
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for( const KICAD_T* p = aScanTypes; *p != EOT; ++p )
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{
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if( m_StructType == *p )
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return true;
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}
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return false;
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}
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/**
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* Function SetForceVisible
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* is used to set and cleag force visible flag used to force the item to be drawn
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* even if it's draw attribute is set to not visible.
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*
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* @param aEnable True forces the item to be drawn. False uses the item's visibility
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* setting to determine if the item is to be drawn.
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*/
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void SetForceVisible( bool aEnable ) { m_forceVisible = aEnable; }
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bool IsForceVisible() const { return m_forceVisible; }
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/**
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* Function GetMsgPanelInfo
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* populates \a aList of #MSG_PANEL_ITEM objects with it's internal state for display
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* purposes.
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*
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* @param aList is the list to populate.
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*/
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virtual void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList )
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{
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}
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/**
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* Function HitTest
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* tests if \a aPosition is contained within or on the bounding box of an item.
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*
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* @param aPosition A reference to a wxPoint object containing the coordinates to test.
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* @param aAccuracy Increase the item bounding box by this amount.
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* @return True if \a aPosition is within the item bounding box.
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*/
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virtual bool HitTest( const wxPoint& aPosition, int aAccuracy = 0 ) const
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{
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return false; // derived classes should override this function
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}
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/**
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* Function HitTest
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* tests if \a aRect intersects or is contained within the bounding box of an item.
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*
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* @param aRect A reference to a EDA_RECT object containing the rectangle to test.
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* @param aContained Set to true to test for containment instead of an intersection.
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* @param aAccuracy Increase \a aRect by this amount.
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* @return True if \a aRect contains or intersects the item bounding box.
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*/
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virtual bool HitTest( const EDA_RECT& aRect, bool aContained, int aAccuracy = 0 ) const
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{
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return false; // derived classes should override this function
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}
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/**
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* Function GetBoundingBox
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* returns the orthogonal, bounding box of this object for display
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* purposes.
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* This box should be an enclosing perimeter for visible components of this
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* object, and the units should be in the pcb or schematic coordinate
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* system.
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* It is OK to overestimate the size by a few counts.
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*/
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virtual const EDA_RECT GetBoundingBox() const;
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virtual const wxPoint GetPosition() const { return wxPoint(); }
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/**
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* Function GetFocusPosition
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* similar to GetPosition, but allows items to return their visual center rather
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* than their anchor.
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*/
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virtual const wxPoint GetFocusPosition() const { return GetPosition(); }
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/**
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* Function Clone
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* creates a duplicate of this item with linked list members set to NULL.
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*
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* The default version will return NULL in release builds and likely crash the
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* program. In debug builds, a warning message indicating the derived class
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* has not implemented cloning. This really should be a pure virtual function.
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* Due to the fact that there are so many objects derived from EDA_ITEM, the
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* decision was made to return NULL until all the objects derived from EDA_ITEM
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* implement cloning. Once that happens, this function should be made pure.
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*
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* @return A clone of the item.
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*/
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virtual EDA_ITEM* Clone() const; // should not be inline, to save the ~ 6 bytes per call site.
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/**
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* Function Visit
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* may be re-implemented for each derived class in order to handle
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* all the types given by its member data. Implementations should call
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* inspector->Inspect() on types in scanTypes[], and may use
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* IterateForward()
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* to do so on lists of such data.
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* @param inspector An INSPECTOR instance to use in the inspection.
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* @param testData Arbitrary data used by the inspector.
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* @param scanTypes Which KICAD_T types are of interest and the order
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* is significant too, terminated by EOT.
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* @return SEARCH_RESULT SEARCH_QUIT if the Iterator is to stop the scan,
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* else SCAN_CONTINUE, and determined by the inspector.
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*/
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virtual SEARCH_RESULT Visit( INSPECTOR inspector, void* testData, const KICAD_T scanTypes[] );
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/**
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* @copydoc SEARCH_RESULT IterateForward( EDA_ITEM*, INSPECTOR, void*, const KICAD_T )
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*
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* This changes first parameter to avoid the DList and use the main queue instead
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*/
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template< class T >
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static SEARCH_RESULT IterateForward( std::deque<T>& aList,
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INSPECTOR inspector,
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void* testData,
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const KICAD_T scanTypes[] )
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{
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for( auto it : aList )
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{
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if( static_cast<EDA_ITEM*>( it )->Visit( inspector, testData, scanTypes )
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== SEARCH_RESULT::QUIT )
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return SEARCH_RESULT::QUIT;
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}
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return SEARCH_RESULT::CONTINUE;
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}
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/**
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* @copydoc SEARCH_RESULT IterateForward( EDA_ITEM*, INSPECTOR, void*, const KICAD_T )
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*
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* This changes first parameter to avoid the DList and use std::vector instead
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*/
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template <class T>
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static SEARCH_RESULT IterateForward(
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std::vector<T>& aList, INSPECTOR inspector, void* testData, const KICAD_T scanTypes[] )
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{
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for( auto it : aList )
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{
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if( static_cast<EDA_ITEM*>( it )->Visit( inspector, testData, scanTypes )
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== SEARCH_RESULT::QUIT )
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return SEARCH_RESULT::QUIT;
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}
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return SEARCH_RESULT::CONTINUE;
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}
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/**
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* Function GetClass
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* returns the class name.
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* @return wxString
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*/
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virtual wxString GetClass() const = 0;
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/**
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* Function GetSelectMenuText
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* returns the text to display to be used in the selection clarification context menu
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* when multiple items are found at the current cursor position. The default version
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* of this function raises an assertion in the debug mode and returns a string to
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* indicate that it was not overridden to provide the object specific text.
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*
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* @return The menu text string.
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*/
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virtual wxString GetSelectMenuText( EDA_UNITS aUnits ) const;
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/**
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* Function GetMenuImage
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* returns a pointer to an image to be used in menus. The default version returns
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* the right arrow image. Override this function to provide object specific menu
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* images.
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* @return The menu image associated with the item.
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*/
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virtual BITMAP_DEF GetMenuImage() const;
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/**
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* Function Matches
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* compares the item against the search criteria in \a aSearchData.
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*
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* The base class returns false since many of the objects derived from EDA_ITEM
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* do not have any text to search.
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*
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* @param aSearchData A reference to a wxFindReplaceData object containing the
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* search criteria.
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* @param aAuxData A pointer to optional data required for the search or NULL
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* if not used.
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* @return True if the item's text matches the search criteria in \a aSearchData.
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*/
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virtual bool Matches( wxFindReplaceData& aSearchData, void* aAuxData )
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{
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return false;
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}
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/**
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* Helper function used in search and replace dialog
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* Function Replace
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* performs a text replace on \a aText using the find and replace criteria in
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* \a aSearchData on items that support text find and replace.
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*
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* @param aSearchData A reference to a wxFindReplaceData object containing the
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* search and replace criteria.
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* @param aText A reference to a wxString object containing the text to be
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* replaced.
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* @return True if \a aText was modified, otherwise false.
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*/
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static bool Replace( wxFindReplaceData& aSearchData, wxString& aText );
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/**
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* Function Replace
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* performs a text replace using the find and replace criteria in \a aSearchData
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* on items that support text find and replace.
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*
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* This function must be overridden for items that support text replace.
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*
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* @param aSearchData A reference to a wxFindReplaceData object containing the
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* search and replace criteria.
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* @param aAuxData A pointer to optional data required for the search or NULL
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* if not used.
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* @return True if the item text was modified, otherwise false.
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*/
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virtual bool Replace( wxFindReplaceData& aSearchData, void* aAuxData = NULL ) { return false; }
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/**
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* Function IsReplaceable
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* <p>
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* Override this method in any derived object that supports test find and
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* replace.
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* </p>
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*
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* @return True if the item has replaceable text that can be modified using
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* the find and replace dialog.
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*/
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virtual bool IsReplaceable() const { return false; }
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/**
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* Test if another item is less than this object.
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*
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* @param aItem - Item to compare against.
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* @return - True if \a aItem is less than the item.
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*/
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bool operator<( const EDA_ITEM& aItem ) const;
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/**
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* Function Sort
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* is a helper function to be used by the C++ STL sort algorithm for sorting a STL
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|
* container of EDA_ITEM pointers.
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*
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* @param aLeft The left hand item to compare.
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* @param aRight The right hand item to compare.
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* @return True if \a aLeft is less than \a aRight.
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*/
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static bool Sort( const EDA_ITEM* aLeft, const EDA_ITEM* aRight ) { return *aLeft < *aRight; }
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|
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/**
|
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* Operator assignment
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* is used to assign the members of \a aItem to another object.
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*/
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|
EDA_ITEM& operator=( const EDA_ITEM& aItem );
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|
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virtual const BOX2I ViewBBox() const override;
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|
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virtual void ViewGetLayers( int aLayers[], int& aCount ) const override;
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|
|
#if defined(DEBUG)
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|
|
|
/**
|
|
* Function Show
|
|
* is used to output the object tree, currently for debugging only.
|
|
* @param nestLevel An aid to prettier tree indenting, and is the level
|
|
* of nesting of this object within the overall tree.
|
|
* @param os The ostream& to output to.
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|
*/
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|
virtual void Show( int nestLevel, std::ostream& os ) const = 0;
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|
// pure virtual so compiler warns if somebody mucks up a derived declaration
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|
|
|
void ShowDummy( std::ostream& os ) const; ///< call this if you are a lazy developer
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|
|
|
/**
|
|
* Function NestedSpace
|
|
* outputs nested space for pretty indenting.
|
|
* @param nestLevel The nest count
|
|
* @param os The ostream&, where to output
|
|
* @return std::ostream& - for continuation.
|
|
**/
|
|
static std::ostream& NestedSpace( int nestLevel, std::ostream& os );
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|
|
|
#endif
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|
|
|
protected:
|
|
/**
|
|
* Function Matches
|
|
* compares \a aText against search criteria in \a aSearchData.
|
|
* This is a helper function for simplify derived class logic.
|
|
*
|
|
* @param aText A reference to a wxString object containing the string to test.
|
|
* @param aSearchData The criteria to search against.
|
|
* @return True if \a aText matches the search criteria in \a aSearchData.
|
|
*/
|
|
bool Matches( const wxString& aText, wxFindReplaceData& aSearchData );
|
|
};
|
|
|
|
|
|
/**
|
|
* Function new_clone
|
|
* provides cloning capabilities for all Boost pointer containers of EDA_ITEM pointers.
|
|
*
|
|
* @param aItem EDA_ITEM to clone.
|
|
* @return Clone of \a aItem.
|
|
*/
|
|
inline EDA_ITEM* new_clone( const EDA_ITEM& aItem ) { return aItem.Clone(); }
|
|
|
|
|
|
/**
|
|
* Define list of drawing items for screens.
|
|
*
|
|
* The standard C++ container was chosen so the pointer can be removed from a list without
|
|
* it being destroyed.
|
|
*/
|
|
typedef std::vector< EDA_ITEM* > EDA_ITEMS;
|
|
|
|
|
|
#endif // BASE_STRUCT_H_
|