kicad/pcbnew/router/router_preview_item.cpp

340 lines
8.6 KiB
C++

/*
* KiRouter - a push-and-(sometimes-)shove PCB router
*
* Copyright (C) 2013-2014 CERN
* Copyright (C) 2016 KiCad Developers, see AUTHORS.txt for contributors.
* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <deque>
#include <gal/color4d.h>
#include <geometry/shape_rect.h>
#include <geometry/shape_convex.h>
#include "class_track.h"
#include <pcb_painter.h>
#include <colors.h>
#include "router_preview_item.h"
#include "pns_line.h"
#include "pns_segment.h"
#include "pns_via.h"
using namespace KIGFX;
ROUTER_PREVIEW_ITEM::ROUTER_PREVIEW_ITEM( const PNS::ITEM* aItem, VIEW_GROUP* aParent ) :
EDA_ITEM( NOT_USED )
{
m_parent = aParent;
m_shape = NULL;
m_clearance = -1;
m_originLayer = m_layer = ITEM_GAL_LAYER( GP_OVERLAY );
// initialize variables, overwritten by Update( aItem ), if aItem != NULL
m_router = NULL;
m_type = PR_SHAPE;
m_style = 0;
m_width = 0;
m_depth = 0;
if( aItem )
Update( aItem );
}
ROUTER_PREVIEW_ITEM::~ROUTER_PREVIEW_ITEM()
{
delete m_shape;
}
void ROUTER_PREVIEW_ITEM::Update( const PNS::ITEM* aItem )
{
m_originLayer = aItem->Layers().Start();
if( aItem->OfKind( PNS::ITEM::LINE_T ) )
{
const PNS::LINE* l = static_cast<const PNS::LINE*>( aItem );
if( !l->SegmentCount() )
return;
}
assert( m_originLayer >= 0 );
m_layer = m_originLayer;
m_color = getLayerColor( m_originLayer );
m_color.a = 0.8;
m_depth = BaseOverlayDepth - aItem->Layers().Start();
m_shape = aItem->Shape()->Clone();
switch( aItem->Kind() )
{
case PNS::ITEM::LINE_T:
m_type = PR_SHAPE;
m_width = ( (PNS::LINE*) aItem )->Width();
break;
case PNS::ITEM::SEGMENT_T:
{
PNS::SEGMENT* seg = (PNS::SEGMENT*) aItem;
m_type = PR_SHAPE;
m_width = seg->Width();
break;
}
case PNS::ITEM::VIA_T:
m_originLayer = m_layer = ITEM_GAL_LAYER( VIAS_VISIBLE );
m_type = PR_SHAPE;
m_width = 0;
m_color = COLOR4D( 0.7, 0.7, 0.7, 0.8 );
m_depth = ViaOverlayDepth;
break;
case PNS::ITEM::SOLID_T:
m_type = PR_SHAPE;
m_width = 0;
break;
default:
break;
}
if( aItem->Marker() & PNS::MK_VIOLATION )
m_color = COLOR4D( 0, 1, 0, 1 );
ViewSetVisible( true );
}
const BOX2I ROUTER_PREVIEW_ITEM::ViewBBox() const
{
BOX2I bbox;
switch( m_type )
{
case PR_SHAPE:
bbox = m_shape->BBox();
bbox.Inflate( m_width / 2 );
return bbox;
case PR_POINT:
bbox = BOX2I ( m_pos - VECTOR2I( 100000, 100000 ), VECTOR2I( 200000, 200000 ) );
return bbox;
default:
break;
}
return bbox;
}
void ROUTER_PREVIEW_ITEM::drawLineChain( const SHAPE_LINE_CHAIN& aL, KIGFX::GAL* aGal ) const
{
for( int s = 0; s < aL.SegmentCount(); s++ )
aGal->DrawLine( aL.CSegment( s ).A, aL.CSegment( s ).B );
if( aL.IsClosed() )
aGal->DrawLine( aL.CSegment( -1 ).B, aL.CSegment( 0 ).A );
}
void ROUTER_PREVIEW_ITEM::ViewDraw( int aLayer, KIGFX::GAL* aGal ) const
{
//col.Brighten(0.7);
aGal->SetLayerDepth( m_depth );
if( m_type == PR_SHAPE )
{
if( !m_shape )
return;
aGal->SetLineWidth( m_width );
aGal->SetStrokeColor( m_color );
aGal->SetFillColor( m_color );
aGal->SetIsStroke( m_width ? true : false );
aGal->SetIsFill( true );
switch( m_shape->Type() )
{
case SH_LINE_CHAIN:
{
const SHAPE_LINE_CHAIN* l = (const SHAPE_LINE_CHAIN*) m_shape;
drawLineChain( *l, aGal );
break;
}
case SH_SEGMENT:
{
const SHAPE_SEGMENT* s = (const SHAPE_SEGMENT*) m_shape;
aGal->DrawSegment( s->GetSeg().A, s->GetSeg().B, s->GetWidth() );
if( m_clearance > 0 )
{
aGal->SetLayerDepth( ClearanceOverlayDepth );
aGal->SetStrokeColor( COLOR4D( DARKDARKGRAY ) );
aGal->SetFillColor( COLOR4D( DARKDARKGRAY ) );
aGal->DrawSegment( s->GetSeg().A, s->GetSeg().B, s->GetWidth() + 2 * m_clearance );
}
break;
}
case SH_CIRCLE:
{
const SHAPE_CIRCLE* c = (const SHAPE_CIRCLE*) m_shape;
aGal->DrawCircle( c->GetCenter(), c->GetRadius() );
if( m_clearance > 0 )
{
aGal->SetLayerDepth( ClearanceOverlayDepth );
aGal->SetFillColor( COLOR4D( DARKDARKGRAY ) );
aGal->SetIsStroke( false );
aGal->DrawCircle( c->GetCenter(), c->GetRadius() + m_clearance );
}
break;
}
case SH_RECT:
{
const SHAPE_RECT* r = (const SHAPE_RECT*) m_shape;
aGal->DrawRectangle( r->GetPosition(), r->GetPosition() + r->GetSize() );
if( m_clearance > 0 )
{
aGal->SetLayerDepth( ClearanceOverlayDepth );
VECTOR2I p0( r->GetPosition() ), s( r->GetSize() );
aGal->SetStrokeColor( COLOR4D( DARKDARKGRAY ) );
aGal->SetIsStroke( true );
aGal->SetLineWidth( 2 * m_clearance );
aGal->DrawLine( p0, VECTOR2I( p0.x + s.x, p0.y ) );
aGal->DrawLine( p0, VECTOR2I( p0.x, p0.y + s.y ) );
aGal->DrawLine( p0 + s , VECTOR2I( p0.x + s.x, p0.y ) );
aGal->DrawLine( p0 + s, VECTOR2I( p0.x, p0.y + s.y ) );
}
break;
}
case SH_CONVEX:
{
const SHAPE_CONVEX* c = (const SHAPE_CONVEX*) m_shape;
std::deque<VECTOR2D> polygon = std::deque<VECTOR2D>();
for( int i = 0; i < c->PointCount(); i++ )
{
polygon.push_back( c->CDPoint( i ) );
}
aGal->DrawPolygon( polygon );
if( m_clearance > 0 )
{
aGal->SetLayerDepth( ClearanceOverlayDepth );
aGal->SetStrokeColor( COLOR4D( DARKDARKGRAY ) );
aGal->SetIsStroke( true );
aGal->SetLineWidth( 2 * m_clearance );
// need the implicit last segment to be explicit for DrawPolyline
polygon.push_back( c->CDPoint( 0 ) );
aGal->DrawPolyline( polygon );
}
break;
}
case SH_POLY_SET:
case SH_COMPOUND:
break; // Not yet in use
}
}
}
void ROUTER_PREVIEW_ITEM::Line( const SHAPE_LINE_CHAIN& aLine, int aWidth, int aStyle )
{
m_originLayer = m_layer = 0;
m_width = aWidth;
m_color = assignColor( aStyle );
m_type = PR_SHAPE;
m_depth = -1024; // TODO gal->GetMinDepth()
m_shape = aLine.Clone();
ViewSetVisible( true );
}
void ROUTER_PREVIEW_ITEM::Point( const VECTOR2I& aPos, int aStyle )
{
}
void ROUTER_PREVIEW_ITEM::Box( const BOX2I& aBox, int aStyle )
{
}
const COLOR4D ROUTER_PREVIEW_ITEM::getLayerColor( int aLayer ) const
{
PCB_RENDER_SETTINGS* settings =
static_cast<PCB_RENDER_SETTINGS*>( m_parent->GetView()->GetPainter()->GetSettings() );
return settings->GetLayerColor( aLayer );
}
const COLOR4D ROUTER_PREVIEW_ITEM::assignColor( int aStyle ) const
{
COLOR4D color;
switch( aStyle )
{
case 0:
color = COLOR4D( 0, 1, 0, 1 ); break;
case 1:
color = COLOR4D( 1, 0, 0, 1 ); break;
case 2:
color = COLOR4D( 1, 1, 0, 1 ); break;
case 3:
color = COLOR4D( 0, 0, 1, 1 ); break;
case 4:
color = COLOR4D( 1, 1, 1, 1 ); break;
case 5:
color = COLOR4D( 1, 1, 0, 1 ); break;
case 6:
color = COLOR4D( 0, 1, 1, 1 ); break;
case 32:
color = COLOR4D( 0, 0, 1, 1 ); break;
default:
color = COLOR4D( 0.4, 0.4, 0.4, 1 ); break;
}
return color;
}
const int ROUTER_PREVIEW_ITEM::ClearanceOverlayDepth = -300;
const int ROUTER_PREVIEW_ITEM::BaseOverlayDepth = -310;
const int ROUTER_PREVIEW_ITEM::ViaOverlayDepth = -346;