291 lines
8.8 KiB
C++
291 lines
8.8 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2009 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2009 Jean-Pierre Charras, jean-pierre.charras@inpg.fr
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* Copyright (C) 2009 KiCad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <fctsys.h>
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#include <common.h>
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#include <kicad_string.h>
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#include <pcbnew.h>
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#include <richio.h>
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#include <macros.h>
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#include <class_board.h>
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#include <class_netclass.h>
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// This will get mapped to "kicad_default" in the specctra_export.
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const wxChar NETCLASS::Default[] = wxT( "Default" );
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// Initial values for netclass initialization
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const int NETCLASS::DEFAULT_CLEARANCE = DMils2iu( 100 ); // track to track and track to pads clearance
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const int NETCLASS::DEFAULT_VIA_DRILL = DMils2iu( 250 ); // default via drill
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const int NETCLASS::DEFAULT_UVIA_DRILL = DMils2iu( 50 ); // micro via drill
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NETCLASS::NETCLASS( const wxString& aName ) :
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m_Name( aName )
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{
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// Default settings
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SetClearance( DEFAULT_CLEARANCE );
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SetViaDrill( DEFAULT_VIA_DRILL );
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SetuViaDrill( DEFAULT_UVIA_DRILL );
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}
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void NETCLASS::SetParams( const NETCLASS& aDefaults )
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{
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SetClearance( aDefaults.GetClearance() );
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SetTrackWidth( aDefaults.GetTrackWidth() );
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SetViaDiameter( aDefaults.GetViaDiameter() );
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SetViaDrill( aDefaults.GetViaDrill() );
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SetuViaDiameter( aDefaults.GetuViaDiameter() );
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SetuViaDrill( aDefaults.GetuViaDrill() );
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}
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void NETCLASS::SetParams( const BOARD_DESIGN_SETTINGS& aSettings )
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{
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SetTrackWidth( aSettings.m_TrackMinWidth );
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SetViaDiameter( aSettings.m_ViasMinSize );
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SetuViaDiameter( aSettings.m_MicroViasMinSize );
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// TODO: BOARD_DESIGN_SETTINGS may provide the following parameters - should it?
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// Use default values for next parameters:
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SetClearance( DEFAULT_CLEARANCE );
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SetViaDrill( DEFAULT_VIA_DRILL );
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SetuViaDrill( DEFAULT_UVIA_DRILL );
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}
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NETCLASS::~NETCLASS()
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{
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}
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NETCLASSES::NETCLASSES() :
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m_Default( NETCLASS::Default )
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{
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}
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NETCLASSES::~NETCLASSES()
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{
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Clear();
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}
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void NETCLASSES::Clear()
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{
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// Although std::map<> will destroy the items that it contains, in this
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// case we have NETCLASS* (pointers) and "destroying" a pointer does not
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// delete the object that the pointer points to.
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// this NETCLASSES is owner of its NETCLASS pointers,
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// so delete NETCLASSes pointed to by them.
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for( iterator i = begin(); i!=end(); )
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{
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// http://www.sgi.com/tech/stl/Map.html says:
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// "Erasing an element from a map also does not invalidate any iterators,
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// except, of course, for iterators that actually point to the element that
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// is being erased."
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iterator e = i++; // copy, then advance.
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delete e->second; // delete the NETCLASS, which 'second' points to.
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m_NetClasses.erase( e );
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}
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}
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bool NETCLASSES::Add( NETCLASS* aNetClass )
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{
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const wxString& name = aNetClass->GetName();
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if( name == NETCLASS::Default )
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{
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// invoke operator=(), which is currently generated by compiler.
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m_Default = *aNetClass;
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delete aNetClass; // we own aNetClass, must delete it since we copied it.
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return true;
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}
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// Test for an existing netclass:
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if( !Find( name ) )
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{
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// name not found, take ownership
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m_NetClasses[name] = aNetClass;
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return true;
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}
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else
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{
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// name already exists
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// do not "take ownership" and return false telling caller such.
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return false;
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}
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}
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NETCLASS* NETCLASSES::Remove( const wxString& aNetName )
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{
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NETCLASSMAP::iterator found = m_NetClasses.find( aNetName );
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if( found != m_NetClasses.end() )
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{
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NETCLASS* netclass = found->second;
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m_NetClasses.erase( found );
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return netclass;
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}
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return NULL;
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}
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NETCLASS* NETCLASSES::Find( const wxString& aName ) const
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{
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if( aName == NETCLASS::Default )
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return (NETCLASS*) &m_Default;
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NETCLASSMAP::const_iterator found = m_NetClasses.find( aName );
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if( found == m_NetClasses.end() )
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return NULL;
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else
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return found->second;
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}
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void BOARD::SynchronizeNetsAndNetClasses()
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{
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NETCLASSES& netClasses = m_designSettings.m_NetClasses;
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// set all NETs to the default NETCLASS, then later override some
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// as we go through the NETCLASSes.
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for( NETINFO_LIST::iterator net( m_NetInfo.begin() ), netEnd( m_NetInfo.end() );
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net != netEnd; ++net )
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{
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net->SetClass( netClasses.GetDefault() );
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}
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// Add netclass name and pointer to nets. If a net is in more than one netclass,
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// set the net's name and pointer to only the first netclass. Subsequent
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// and therefore bogus netclass memberships will be deleted in logic below this loop.
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for( NETCLASSES::iterator clazz = netClasses.begin(); clazz != netClasses.end(); ++clazz )
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{
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NETCLASS* netclass = clazz->second;
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for( NETCLASS::iterator member = netclass->begin(); member != netclass->end(); ++member )
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{
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const wxString& netname = *member;
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// although this overall function seems to be adequately fast,
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// FindNet( wxString ) uses now a fast binary search and is fast
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// event for large net lists
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NETINFO_ITEM* net = FindNet( netname );
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if( net && net->GetClassName() == NETCLASS::Default )
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{
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net->SetClass( netclass );
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}
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}
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}
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// Finally, make sure that every NET is in a NETCLASS, even if that
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// means the Default NETCLASS. And make sure that all NETCLASSes do not
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// contain netnames that do not exist, by deleting all netnames from
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// every netclass and re-adding them.
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for( NETCLASSES::iterator clazz = netClasses.begin(); clazz != netClasses.end(); ++clazz )
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{
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NETCLASS* netclass = clazz->second;
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netclass->Clear();
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}
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netClasses.GetDefault()->Clear();
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for( NETINFO_LIST::iterator net( m_NetInfo.begin() ), netEnd( m_NetInfo.end() );
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net != netEnd; ++net )
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{
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const wxString& classname = net->GetClassName();
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// because of the std:map<> this should be fast, and because of
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// prior logic, netclass should not be NULL.
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NETCLASS* netclass = netClasses.Find( classname );
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wxASSERT( netclass );
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netclass->Add( net->GetNetname() );
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}
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}
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#if defined(DEBUG)
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void NETCLASS::Show( int nestLevel, std::ostream& os ) const
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{
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// for now, make it look like XML:
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//NestedSpace( nestLevel, os )
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os << '<' << GetClass().Lower().mb_str() << ">\n";
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for( const_iterator i = begin(); i!=end(); ++i )
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{
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// NestedSpace( nestLevel+1, os ) << *i;
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os << TO_UTF8( *i );
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}
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// NestedSpace( nestLevel, os )
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os << "</" << GetClass().Lower().mb_str() << ">\n";
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}
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#endif
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void NETCLASS::Format( OUTPUTFORMATTER* aFormatter, int aNestLevel, int aControlBits ) const
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throw( IO_ERROR )
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{
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aFormatter->Print( aNestLevel, "(net_class %s %s\n",
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aFormatter->Quotew( GetName() ).c_str(),
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aFormatter->Quotew( GetDescription() ).c_str() );
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aFormatter->Print( aNestLevel+1, "(clearance %s)\n", FMT_IU( GetClearance() ).c_str() );
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aFormatter->Print( aNestLevel+1, "(trace_width %s)\n", FMT_IU( GetTrackWidth() ).c_str() );
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aFormatter->Print( aNestLevel+1, "(via_dia %s)\n", FMT_IU( GetViaDiameter() ).c_str() );
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aFormatter->Print( aNestLevel+1, "(via_drill %s)\n", FMT_IU( GetViaDrill() ).c_str() );
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aFormatter->Print( aNestLevel+1, "(uvia_dia %s)\n", FMT_IU( GetuViaDiameter() ).c_str() );
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aFormatter->Print( aNestLevel+1, "(uvia_drill %s)\n", FMT_IU( GetuViaDrill() ).c_str() );
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for( NETCLASS::const_iterator it = begin(); it != end(); ++it )
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aFormatter->Print( aNestLevel+1, "(add_net %s)\n", aFormatter->Quotew( *it ).c_str() );
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aFormatter->Print( aNestLevel, ")\n\n" );
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}
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